Polygon: Xbox Scorpio will be a ~6 TFLOP system (v PS4K's 4.14), unveil soon, Fall 17

if the Scorpio will support Oculus natively, what does it mean in terms curating content? On PC, anything goes, but there's no way Microsoft would allow porn to be on the Xbox.
They wouldn't be able to stop people from using other methods like using the edge browser for such things would they? Not related to porn but I often use sites through the browser to use web scrapers and watch movies on my tv just fine and I actually like it better using the X1 since there's less of a conern for malware and viruses etc.
 
But what about the other things? Will it have Polaris like the Neo will probably have? I'm glad E3 is soon. Let's see if they are actually going to be talking about a brand new Xbox that is planned for 2017. Will that mean Neo get's a full year head start? Likely, because Sony will want to have that Neo out when PSVR releases.

PS4 Neo is being made specifically for VR because it wont be that good without it. Im not entirely sure, but Xbox seems to want a bigger leap than a .5 iteration, as Phil Spencer eluded to recently.

The comments were made by chief technical officer (CTO) working in the industry, talking to Edge Magazine in their latest issue. In issue 294, the source states: "PSVR was going to be terrible on a [launch] PS4. It was going to be truly awful. Something a bit more powerful starts to bring VR into range. If you want to deal with crazy requirements for performance in VR, you absolutely have to do this."
 
The big question is that if MS is successful with the PC market playing along, how would Sony compete with that?

Well they'd have to continue what they're doing right now and there's always a chance MS does something retarded that puts people off. Sony has nothing to gain from doing a similar move so that's off the board. So really it's anyone's guess.
 
Besides the fact they want to support 4K what other reasons my educated friend.

I think they see an opportunity to sell new consoles to people that appreciate better graphics while still offering a cheaper option for people that care less about better graphics and because of the x86 architecture they are equipped to do this without breaking compatibility.

This is why PS4 Neo and Scorpio exist

Just ignore him. I did.

well geez
 
I doubt it will be that powerful unless they go for $500 again, which seems a little crazy.

I selfishly hope Neo is still more powerful so I can stay on the PS platform as my primary for longer, but I always focus my attention wherever games perform better, so Ill be paying close attention to this subject.

If you think that way, it might be better to invest into the PC ecosystem.

The big question is that if MS is successful with the PC market playing along, how would Sony compete with that?

Sony is more than happy to let its paid for exclusives land on PC (cause it would cost way too much for a full exclusive)

I don't even know what's happening anymore.

This console generation is such a technical mess... If it's true though, I'll probably finally have to buy Xbox...

The concept of generations died in late 2013. There are no more generations or generational leaps.
 
PS4 Neo is being made specifically for VR because it wont be that good without it. Im not entirely sure, but Xbox seems to want a bigger leap than a .5 iteration, as Phil Spencer eluded to recently.

The comments were made by chief technical officer (CTO) working in the industry, talking to Edge Magazine in their latest issue. In issue 294, the source states: "PSVR was going to be terrible on a [launch] PS4. It was going to be truly awful. Something a bit more powerful starts to bring VR into range. If you want to deal with crazy requirements for performance in VR, you absolutely have to do this."

You should actually read that thread. PSVR works exactly as advertised on just the PS4 console.

That isn't to say they are aiming for bigger and better things in the future and long-term support for PSVR, but to say that the Neo was created solely because the original PS4 couldn't handle it is nonsense. It's been demoed to thousands of people worldwide.
 
who says neo launches 2016 ?

Most the rumors about Neo state that its is coming this year.

Some rumors say late September some say it will be announced at TGS or PGS and released soon after but they all say this year.

Plus the fact that from the GB article it said all games like beginning in October must have a Neo patch/version hints its coming this year.
 
You should actually read that thread. PSVR works exactly as advertised on just the PS4 console.

That isn't to say they are aiming for bigger and better things in the future and long-term support for PSVR, but to say that the Neo was created solely because the original PS4 couldn't handle it is nonsense. It's been demoed to thousands of people worldwide.

It can run on OG PS4, and he never said that nor did I? Neo was created specifically for PSVR though, as it is necessary for having a better experience.

If you want to deal with crazy requirements for performance in VR, you absolutely have to do this."
 
I don't see this being a console sold at a reasonable price since it would hit the market in only a year and a half from now.
 
elpresador.gif
 
You should actually read that thread. PSVR works exactly as advertised on just the PS4 console.

That isn't to say they are aiming for bigger and better things in the future and long-term support for PSVR, but to say that the Neo was created solely because the original PS4 couldn't handle it is nonsense. It's been demoed to thousands of people worldwide.
Not only that we also know that any game that's made for the neo has to work with the og ps4. Really getting tired of this argument considering multiple devs who are actually working on psvr games have shot it down numerous times.
 

This is a research chip out of MIT that's using PowerPC cores.
MS may be leveraging the research here for their components, specifically to better manage a multi-core processor.
No way they are going back to PowerPC for this next console though. That chip is not an indication of what will be in the hardware.
 
if the Scorpio will support Oculus natively, what does it mean in terms curating content? On PC, anything goes, but there's no way Microsoft would allow porn to be on the Xbox.
They wouldn't be able to stop people from using other methods like using the edge browser for such things would they? Not related to porn but I often use sites through the browser to use web scrapers and watch movies on my tv just fine and I actually like it better using the X1 since there's less of a conern for malware and viruses etc. It isn't like people can't use browsers on any console and go watch porn if they choose to. So if they allow web browsing with the Oculus on Scorpion which I imagine they would because I'm sure that would be a big deal for some I don't see how they could stop it. How would that relate to uwp apps from the store as well? I'm sure there would be plenty of apps that would give ways of doing so even if it's just media apps like Plex. With tv and one guide I would think there would be some sort of tv viewing functionality where any pay per view or even blue rays would be in play along with Skype. All things I think they would have to support for Occulus that I don't think they could stop people from doing alot of things not just porn. I could be wrong though I have an idea how all these things work but Im far from an expert.
 
impressions from gaffers who've had hands on experience and statements from psvr devs mouths tell a different tale my educated friend :)

I've had hands on experience with the PSVR and it works great. At 20 minute intervals mind you but who knows what will happen with long use. Also during my use the graphics weren't totally hashed out but still looked solid. Comparing it to a Rift or Vive though is another thing though. It's definitely a dip in quality compared to those devices
 
VR knowledgeable people: If this is capable of supporting Oculus Rift could it potentially support the Vive too?

If MS doesn't have their own horse in the VR race it would be cool to see them opening up to multiple VR options.
 
TFlops is a universal measurement.

Then call it "AMD GPUs can't reach what they've calculated to be their measurement and is x % less efficient universally"

EvB said:
All da flops!

Am I right in saying that Sony says the PS3 has 1.8 a Teralops GPU?

http://playstation.about.com/od/ps3/...sDetails_3.htm

GPU: RSX @550MHz
• 1.8 TFLOPS floating point performance
•Full HD (up to 1080p) x 2 channels
•Multi-way programmable parallel floating point shader pipelines

Does this mean the PS3 is actually more powerful than Xbox One and PS4 is only less than 2% Floppier?

When you consider that the CPU in the PS3 smokes the Jaguar in floating point performance, the PS3 is actually more powerful than this gen!!111!!

C'mon guys. lol
 
It can run on OG PS4, and he never said that nor did I? Neo was created specifically for PSVR though, as it is necessary for having a better experience.

If you want to deal with crazy requirements for performance in VR, you absolutely have to do this."

That's not how it works. Like at all. Neo was not made specifically for VR. It just runs "better" using it.
 
Sony is more than happy to let its paid for exclusives land on PC (cause it would cost way too much for a full exclusive)

Thing is most users will likely be going windows 10 in the future. Why the heck would sony put some of their games on a MS platform and gain nothing?

Though it would have been funny if sony had the manpower to push for games being put on a linux type os so pc users would have switched over. But the manpower needed would be insane and you'd need a company like MS to do it for little gain in the end other than a small possibility of MS losing their OS monopoly.
 
I've had hands on experience with the PSVR and it works great. At 20 minute intervals mind you but who knows what will happen with long use. Also during my use the graphics weren't totally hashed out but still looked solid. Comparing it to a Rift or Vive though is another thing though. It's definitely a dip in quality compared to those devices

wouldn't be so sure about that:

some devs are more impressed with psvr than those 2 you mentioned

here's one example:

Cj_Zcv_CFUg_AEAz_2.jpg
 
So what happens to the Xbox One? The only reason I weren't to hot on PS4k cause I thought the OG PS4 would get left behind but the power jump isn't that big to be seen as a new generation.

This seems like a whole different jump tbh.
 
wouldn't be so sure about that:

some devs are more impressed with psvr than those 2 you mentioned

here's one example:

Dude just said he had personal experience and that's where his judgements are coming from. You're going to just say that his personal experience is blatantly wrong because someone on Twitter says differently?
 
So what happens to the Xbox One? The only reason I weren't to hot on PS4k cause I thought the OG PS4 would get left behind but the power jump isn't that big to be seen as a new generation.

This seems like a whole different jump tbh.

It's too early to know exactly what's going to happen to Xbox One. Scorpio hasn't even been announced yet. Maybe at E3 we'll know more.
 
That's not how it works. Like at all. Neo was not made specifically for VR. It just runs "better" using it.

From the sounds of it, from rumors earlier of PS4.5 preparing for VR, to the comment today that is the biggest contributing factor to Neo. Not saying its the only reason, but a certainly looks to be the main reason.
 
So what happens to the Xbox One? The only reason I weren't to hot on PS4k cause I thought the OG PS4 would get left behind but the power jump isn't that big to be seen as a new generation.

This seems like a whole different jump tbh.

Scaled down settings likely the same for the neo. Since iterations is happening nothing is out of the question anymore. People are kidding themselves if they think they won't make use of the extra power. Sort of like them saying all games would be 1080p and 60 fps and then as soon as the first 30 fps games came out to push for visuals they all started doing it.
 
Dude just said he had personal experience and that's where his judgements are coming from. You're going to just say that his personal experience is blatantly wrong because someone on Twitter says differently?

no wasntt downplaying what he said just saying that these vr devices would be neck and neck in terms of quality. they each have their pros and cons. i just wanted to point out that in no way is psvr an inferior product
 
wouldn't be so sure about that:

some devs are more impressed with psvr than those 2 you mentioned

here's one example:

Cj_Zcv_CFUg_AEAz_2.jpg

Worth noting he is VR experience developer, his whole business revolves around VR.
I think his opinion on what is going to be the largest scale VR launch is likely to be clouded by other factors.

Also, Sony is one of his clients.
 
Dude just said he had personal experience and that's where his judgements are coming from. You're going to just say that his personal experience is blatantly wrong because someone on Twitter says differently?
Eh?

We've had months of positive feedback from numerous devs, websites and GAF members. PSVR on ps4 is a known quantity.

NEO will run PSVR even better than they already are on the base PS4, but to say that PSVR games don't perform well on ps4 or that NEO is specifically for VR, that's straight up false.
 
no wasntt downplaying what he said just saying that these vr devices would be neck and neck in terms of quality. they each have their pros and cons. i just wanted to point out that in no way is psvr an inferior product

It very well could be.

Worth noting he is VR experience developer, his whole business revolves around VR.
I think his opinion on what is going to be the largest scale VR launch is likely to be clouded by other factors.

Also, Sony is one of his clients.

Precisely. Those tweets read more as marketing than anything else.
 
North America, UK possibly worldwide due to the upgraded specs. It trumps the Neo especially with the PC support. You can kinda see them merging PC and console gamers in one giant community with this strategy. Sony can't compete with that in the long run.

I think it will take far more then just more power for the Xbox to actually mean a damn in Europe (apart from the UK).
 
Our of interest, what kind of visual upgrade will a 6tf system have over a 4tf one?

It depends on the game, the dev, priorities and how much the dev wants to utilize the better hardware. Usually you get more fps and higher resolution, but also things like better distance, higher draw distance or better lod are also in.
 
You should actually read that thread. PSVR works exactly as advertised on just the PS4 console.

That isn't to say they are aiming for bigger and better things in the future and long-term support for PSVR, but to say that the Neo was created solely because the original PS4 couldn't handle it is nonsense. It's been demoed to thousands of people worldwide.

Yes but don't use factual examples of PSVR on ps4, instead....speculate how Neo was designed solely because ps4 is weak and shit for VR.

Much more fun
 
This is a research chip out of MIT that's using PowerPC cores.
MS may be leveraging the research here for their components, specifically to better manage a multi-core processor.
No way they are going back to PowerPC for this next console though. That chip is not an indication of what will be in the hardware.

Yeah, this talk doesn't confirm anything, it's more likely just a coincidence.
 
I wonder where this leaves NX however?

If NX is just about a PS4 level, Nintendo has missed the boat again big time.
I fear for Nintendo & the NX. Seems they did miss the boat once more, in a major way.
E3 is going to be absolutely brutal for them this year too.
 
So they might have backed themselves up into a corner with Scorpio in terms of just how much of that 2TF advantage they can actually use over Neo.

Like Neo, Scorpio is designed to run base hardware games (Xbox One) so unless they allow developers to make Scorpio exclusive games and/or features, they may look or run no better than Neo games, 6TF or no. So using a multiplatform game like, say, Destiny 2 for example, although they may run on a base console (Xbox One/PS4)at perhaps 900p/30fps, unless they allow something like 4K rendering or exclusive graphic features, Scorpio version will look and run just like the Neo version :1080p/60fps.

It will be interesting to see just how much improvement over XB1 games they allow Scorpio games to have without alienating existing Xbox One customers.
 
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