Remedy now expanded into two teams; two new games in development; has new partner

Didn't some members of the Remedy team visit Naughty Dog just recently? I will not be surprised if Sony is the new partner.

Hmm. It would be an interesting one, although coming off the back of The Order's total failure, I'm sceptical that Sony will be going down that path again with anyone but ND.
 
Yeah, I can totally see how the implied impact on reputation in PC community relates to these ~100 million USD deals with publishers like MS /sarcasm

I wouldn't be surprised that their relationship changed because QB hasn't performed how MS was expecting it to perform but I'm pretty certain that the issues around PC version of that game wasn't even mentioned during this.

It's more likely that Remedy is just looking to increase its sales while avoiding going 1st party.

You'd be surprised how something like that can resonate in a relatively small company like Remedy. But yeah, I'm not saying it's why they aren't working together this time around, just that their relationship might not be quite as strong as it was when MS scooped up Alan Wake and signed them for QB soon thereafter.
 
You crazy. Their list of action games is some of the best ever. QB game play is the best so far in the 3rd person shooter genre this gen. Nothing else is can match what it does.

Stuff they did 20 years ago doesn't hold much weight now. The listt of 3rd person shooters this generation is so small that being best in class doesn't mean much.
 
I said Remedy was overrated and that has nothing to do with QD's reputation. Quantic Dream's status seems about right for the scores and sales of their last two games. Can't say the same for Remedy.

I still can't get over an 87 for Heavy Rain on MC. Beyond's 70 seems more apt.

Remedy has made four great games.
 
I don't think that's likely but it's not out of the realm of possibility.

Iwata implied they were working on a lot of deals at last year's E3.

I will happily eat crow if Nintendo can commit to partnerships that bring anything more mature themed than Tokyo MyAss Sessions. The folks at Remedy are talented and with their experience in AAA development they also bring specific perspectives Nintendo still lacks. Bring in a producer from the new publisher to oversee the roadmap but keep the director, this should make reaching deadlines easier.
 
You crazy. Their list of action games is some of the best ever. QB game play is the best so far in the 3rd person shooter genre this gen. Nothing else is can match what it does.

I agree completely. Nothing else matches it in the gameplay department for 3rd person shooters this gen.
 
No, it did not. The game was a definite success for them and Microsoft. We can argue till the cows come home about how big that success was, but it was a definite success.

No we can definitely argue about whether it was a success or not. The UK and US retail numbers were underwhelming. So the only concrete data we have points to a flop. It is also their worst reviewed game.
 
It's pretty obvious they know the following Alan Wake has now or they wouldn't have even mentioned about setting the expectations in check (along with all the other hints they have dropped).

So just do the right thing and give the fans what they want please!
 
Damn, Ms better not lose Remedy like they did with Bioware.

Don't care about Bio games not being exclusive anymore but I care about the downhill their games went since purchase.
 
I will happily eat crow if Nintendo can commit to partnerships that bring anything more mature themed than Tokyo MyAss Sessions. The folks at Remedy are talented and with their experience in AAA development they also bring specific perspectives Nintendo still lacks. Bring in a producer from the new publisher to oversee the roadmap but keep the director, this should make reaching deadlines easier.

I agree, actually. Remedy are the kind of developer Nintendo should be courting to fill in the gaps in the kind of software they typically offer.

No, it did not. The game was a definite success for them and Microsoft. We can argue till the cows come home about how big that success was, but it was a definite success.

Where's you're source for it being a "definite success" though? If the numbers for 32k UK launch week and 150k US launch month are accurate, then it doesn't seem like a particular success at all. With the high production values and long development, TV show and marketing for this game, it strikes me as the kind of production which would need to do a good couple of million sales to break even.
 
I've got it guys. Their partner is 2k.

Max Payne redux. Written by Sam Lake, on the RAGE engine but a little more John Woo physics wise.

Let me dream...
 
I agree, actually. Remedy are the kind of developer Nintendo should be courting to fill in the gaps in the kind of software they typically offer.



Where's you're source for it being a "definite success" though? If the numbers for 32k UK launch week and 150k US launch month are accurate, then it doesn't seem like a particular success at all. With the high production values and long development, TV show and marketing for this game, it strikes me as the kind of production which would need to do a good couple of million sales to break even.

His source is Greenberg.
 
No, it did not. The game was a definite success for them and Microsoft. We can argue till the cows come home about how big that success was, but it was a definite success.
Who needs virtual reality when you're already living in an alternative reality.
Senju, you can't be serious right now lol.
 
No, it did not. The game was a definite success for them and Microsoft. We can argue till the cows come home about how big that success was, but it was a definite success.

Based on some MS PR? Give me a break.

The game did worse then Alan Wake. It bombed. If MS had astronomically low expectations, that's probably them realizing part way through the 5 years of development that it wasn't going to sell.
 
Gonna be interesting to see who their new partner is. I hope they'll go complete multiplatform.

No Alan Wake is a travesty, though. The Writer is dead. :(
 
Please Remedy....Alan Wake 2 someday? Maybe?
Either way, I'm glad they're doing well as a studio, and I'll eagerly await their next projects.
 
You'd be surprised how something like that can resonate in a relatively small company like Remedy. But yeah, I'm not saying it's why they aren't working together this time around, just that their relationship might not be quite as strong as it was when MS scooped up Alan Wake and signed them for QB soon thereafter.

Is it enough of a resonance to go out of business? =) Don't overestimate these things. Especially since I don't think that there's much of an impact on PC community's view of Remedy because most people understand who's to blame for the game being rushed on Windows and released as UWP exclusive.
 
I know I'm being completely irrational but this news is a huuuuge downer.

Not because Remedy may go multiplatform - I don't care about a company going multiplatform. The only thing I care about is that I can play the game. If the game is on XB1, then I'll enjoy it, and better still if PS4 players can also enjoy it.

Remedy is one of the best devs out there so the more players that can enjoy their games, the better.

What really annoys me is the cryptic nature of today's news. Remedy has a "new partner". So what does that mean? Microsoft dumped them? Remedy is dumping Microsoft? Remedy is going 1st party for another platform holder? What exactly? There is no news and with Remedy saying "Don't expect us at E3 or Gamescom, we'll announce our game when ready" that means we will be waiting two fucking years before we hear any news about what Remedy will do next. PS4 only? XB1 only? Multiplat? It's completely up in the air so if you're a fan of Remedy you really have no idea what they're going to do next or what platform their next game will be on.

It's just annoying that a developer this talented has been reduced to this, and annoying more still that Microsoft doesn't know how to nurture a premiere, talented studio like Remedy.
 
No, it did not. The game was a definite success for them and Microsoft. We can argue till the cows come home about how big that success was, but it was a definite success.
You are making bold claims here without any evidence.

Neither MS or Remedy said nothing like what you are saying and retail sales showed the game sold less than Rise of Tomb Raider.

I will be surprise if QA breaks 1 million someday on Xbox One.
 
No, it did not. The game was a definite success for them and Microsoft. We can argue till the cows come home about how big that success was, but it was a definite success.

What world do you live in? no one thinks that game was a "success". It did 150k in the first month according to the NPD thread.

Shit, by your standards the order was amazing as it debuted with >200k sales (tip, no one thinks the order is a massive success)
 
I know I'm being completely irrational but this news is a huuuuge downer.

Not because Remedy may go multiplatform - I don't care about a company going multiplatform. The only thing I care about is that I can play the game. If the game is on XB1, then I'll enjoy it, and better still if PS4 players can also enjoy it.

Remedy is one of the best devs out there so the more players that can enjoy their games, the better.

What really annoys me is the cryptic nature of today's news. Remedy has a "new partner". So what does that mean? Microsoft dumped them? Remedy is dumping Microsoft? Remedy is going 1st party for another platform holder? What exactly? There is no news and with Remedy saying "Don't expect us at E3 or Gamescom, we'll announce our game when ready" that means we will be waiting two fucking years before we hear any news about what Remedy will do next. PS4 only? XB1 only? Multiplat? It's completely up in the air so if you're a fan of Remedy you really have no idea what they're going to do next or what platform their next game will be on.

It's just annoying that a developer this talented has been reduced to this, and annoying more still that Microsoft doesn't know how to nurture a premiere, talented studio like Remedy.

If you ask me, given how QB was handled, especially marketing wise, it seemed like MS was pretty much done with them before QB launched.
 
I know I'm being completely irrational but this news is a huuuuge downer.

Not because Remedy may go multiplatform - I don't care about a company going multiplatform. The only thing I care about is that I can play the game. If the game is on XB1, then I'll enjoy it, and better still if PS4 players can also enjoy it.

Remedy is one of the best devs out there so the more players that can enjoy their games, the better.

What really annoys me is the cryptic nature of today's news. Remedy has a "new partner". So what does that mean? Microsoft dumped them? Remedy is dumping Microsoft? Remedy is going 1st party for another platform holder? What exactly? There is no news and with Remedy saying "Don't expect us at E3 or Gamescom, we'll announce our game when ready" that means we will be waiting two fucking years before we hear any news about what Remedy will do next. PS4 only? XB1 only? Multiplat? It's completely up in the air so if you're a fan of Remedy you really have no idea what they're going to do next or what platform their next game will be on.

It's just annoying that a developer this talented has been reduced to this, and annoying more still that Microsoft doesn't know how to nurture a premiere, talented studio like Remedy.
I would even argue that MS doesn't know how to nurture any talented studio/dev house whether first party or third party.
 
No, it did not. The game was a definite success for them and Microsoft. We can argue till the cows come home about how big that success was, but it was a definite success.

Just wave the white flag, Wrath!

QB bombed! You should accept that


I agree completely. Nothing else matches it in the gameplay department for 3rd person shooters this gen.


Well, according to lots of reviews and threads here, it isn't.
 
I would even argue that MS doesn't know how to nurture any talented studio/dev house whether first party or third party.

Turn 10 is a well-oiled machine at this point. But yeah... 343i is inconsistent, Rare is all over the place, Mojang is Minecraft, and we don't know what to expect with The Coalition just yet.
 
New partner? I wonder if that was their own choice or if MS didn't want to work with them any more.

I could see Remedy wanting to sell to a broader audience, they were stuck on XB1 and the Win10 appstore and Microsoft disagreeing with that.

I wonder if QB started out as a definitive appstore game or if that change came after they have already begun developing the game.

That's all speculation of course but in my head it went like that:

You have this idea of a new game and a dedicated team behind you, you have some solid funding and everyone is psyched to get going with the coding and the art creation. Then someone walks into your office and says "Good news dev, your game is going to be one of the first to be sacrificed on our Win10 Store altar, it wont sell very well but it's all for the greater good you see. Congratulations, now get the fuck back to work! Time is money!"
 
I'd doubt either MS or Remedy would want to end their working relationship especially since it always seemed pretty good. I wouldn't be surprised if one of the AAA games is early planning for a MS game.

My guess for the new partner is that Remedy got an offer they couldn't refuse and jumped on it.

This is all just speculation though. Can't wait to hear more about the projects!
 
I'm not surprised MS are done with Remedy tbh, but I am surprised they found someone else to bankroll them already given how inefficient a developer they are and how badly their games seem to do.

Admittedly, I don't know for sure how many units QB shifted but I was reading on here (in one of the recent NPD threads I believe) that QB sold less than The Order, which I have not seen described as anything other than a monumental bomb, so it can't have done too hot.

I agree completely. Nothing else matches it in the gameplay department for 3rd person shooters this gen.

Laughed pretty hard at this. In gameplay terms, QB is as pedestrian as TPS' gets.
 
Working with a new partner does not mean that they wont work with Microsoft in the future. Not like they are owned by Microsoft. I just hope that whatever they put out that they are passionate about it and that it measures up to their capabilities.
 
No, it did not. The game was a definite success for them and Microsoft. We can argue till the cows come home about how big that success was, but it was a definite success.

Ok you're going to need to explain this one. In what world is 150k sales on NPD debut a "definite success?" It sold worse than The Order which is unanimously regarded as a bomb. So if it sold worse than a bomb did how could it possibly not be a bomb?
 
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