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Giant Bomb @ E3 2016 | WEED3

Yeah, Days Gone looks like the most focus tested thing

'Walking Dead is very big let's make a zombie game'
'Ok so like survival horror'
'nah man, just put zombies in it and make it look like walking dead'
'ok so like zombie games usually have scarce resources so you wanna do that'
'oh yeah definitely put some cool cutscenes where he's like picking up a can to put on his pistol because every little bit counts'
'ok cool. so very little ammo in this world'
'nah man, tons of ammo. we want the players to feel badass. he's like super daryl! also he has an ak47?'
'ok so if he has an ak47 with tons of ammo why does he even use the can on his pistol'
'CAUSE IT LOOKS COOL DAWG'


There's a thread with over a thousand posts in it

it's probably not just you

But ammo scarcity has nothing to do with using an improvised silencer.....

still, that silencer was dumb.
 
Hmm, watching the GB Sony show now and they are super hyped about Horizon Zero Dawn, more so than any game shown yet at the conferences.

Not getting how people are saying they are down on Sony.

I must be watching a different Sony reaction presser right now to people here because they seem quite excited about Horizon and God of War (still plenty to go though).

Wait until the round up at the end.
 
There's a thread with over a thousand posts in it

it's probably not just you

The only thread that matters is this one.

The idea of it seems great but they showed so little it's hard to get actually excited. It's like when they show a teaser for Metroid by Team Ninja. Sounds great but who knows.

But Insomniac man, they must know a thing or two about open world games by now. I don't see how they could fuck it up but I guess the possibility is always there. I guess what I dislike the most is how far this is going to take to come out.

I mean the game is called
HASHTAGSPIDERMANPS4
I hope they don't change it.
 
Dude, people just disagree with them and are saying so, no-one is blowing up apart from you.

Doesn't read like it. It happens every single year for every conference. OMG I can't believe you didn't love this as much as I did, it was awesome!

Well... People have different opinions. You're the one linking to Ryckert's twitter as if it means anything.
 
Wait Danny thought the Days Gone demo was good? I can't see how. To me its fighting with Scalebound and FFXV for worst demo of the show/maybe ever. I went from interested to never caring about that game again in like 45 minutes.
Scalebound was easily the worst. Days Gone wasn't super interesting but it didn't necessarily look bad either, there just needs to be more to it. FFXV was a poorly performed showing of a game that has been shown well multiple times. Scalebound was the most dull demo of a character action game that I have ever seen. The majority of the fight was spent firing fucking arrows and fireballs at slowly moving targets. They're inviting these comparisons to DMC with their style choices but nothing they showed was anywhere close to that quality bar. If all this co-op stuff is slow, gigantic bosses, they need to drop the focus on that and present the fast paced action because right now Nier 2 is looking head and shoulders above Scalebound as an action game.
 
https://twitter.com/DanRyckert/status/742551986701094912

https://twitter.com/DanRyckert/status/742554491883421696

https://twitter.com/DanRyckert/status/742593063080468481

Nobody is saying they are down on Sony and aren't allowed to be but it's undeniable they didn't like the conference.

The pretending they were super positive is almost as annoying to me as the jaded bullshit.

At the start they were more enthusiastic about it and then it kinda died out.

But yeah, they weren't the biggest fans of the conference for sure.
 
Doesn't read like it. It happens every single year for every conference. OMG I can't believe you didn't love this as much as I did, it was awesome!

Well... People have different opinions.

Yeah and people are allowed to think it was cool too and disagree with the guys without being made out to be weird Sony fanboys.
 
MS conference was about ideas, that contradict (or counter) the previous idea.

Why buy a Xbox One when you can get a Xbox One S?

Why buy a Xbox One S when you buy a Scorpio?

Why buy any of this and not just get on PC? Its essentially the quanandrum that Dan was in. "But Killer Instict didnt work with all monitors properly".

Sony conference was about games, understandable if some people dont like them, but we are in the middle of a gen, this should be a games centric E3. Every year cant be new hardware reveals, makes it feel like you are always waiting for something rather than playing now in the moment.
 
But how did he attach the can to the gun?

So I was watching this with my cousin who is a big gun nut and apparently this is a real thing? I have no clue but he said there is something he can buy where literally he can attach any oil filter to his gun? He could have been completely bullshitting me and I would have had no idea, but apparently that could be a thing?

I just accepted it because it seemed like something just scary enough to be real and to come out of all the people that think there will be a zombie apocalypse.
 
Man, the more I think about Kojima's thing the more bummed I am that it's probably a 2019 game at best.

Yeah, there's been a few cool games demo'd so far, but there's always that sense of knowing what each dev/pub is going to give you (for the most part). Kojima's thing could be anything, and even when all the trailers are released and you're playing the game, there'll still be that element of 'wtf am I playing/watching?'.

I think genuine surprise/weirdness is becoming my favourite trait in video games - even if the game itself doesn't end up great.
 
Caught up with the Sony conference. Horizon was definitely the high point for me and Detroit seems interesting (androids are cool). Cautiously optimistic about Spider-Man.
 
Spider-Man looked great just because it appears to have a fucking budget for once. Hopefully it does for Spidey what Arkham Asylum did for Batman.
 
I think it's because they're able to separate the conference from the games and most people are looking at those as the same things. They left pretty positive on a lot of the games but the conference overall felt poorly paced and bad.

I feel like it's pretty easy to see how that was a bad conference while having some good games to show. I was so hyped and excited about Resident Evil and Spiderman, but by the end of the conference I was left so damn confused and bummed.

It was 60 minutes of almost nothing but trailer upon trailer. How is that being "badly paced"? It's almost impossible for this to be badly paced in a world where we have a 2 hour Ubisoft conference where they're wasting time on a full match of Soar.
 
MS conference was about ideas, that contradict (or counter) the previous idea.

Why buy a Xbox One when you can get a Xbox One S?

Why buy a Xbox One S when you buy a Scorpio?

Why buy any of this and not just get on PC? Its essentially the quanandrum that Dan was in. "But Killer Instict didnt work with all monitors properly".

Because of money. People have limited funds and priorities.

I can't believe that some people still don't get this.
 
https://twitter.com/DanRyckert/status/742551986701094912

https://twitter.com/DanRyckert/status/742554491883421696

https://twitter.com/DanRyckert/status/742593063080468481

Nobody is saying they are down on Sony and aren't allowed to be but it's undeniable they didn't like the conference.

The pretending they were super positive is almost as annoying to me as the jaded bullshit.

Get some new friends before it is too late Dan!

Jeff's darkness is rubbing off on you! Also stay away from that Navarro clown. Stupidity that far gone is contagious.
 
Yeah and people are allowed to think it was cool too and disagree with the guys without being made out to be weird Sony fanboys.

Except there are quite a few people in this thread and just online in general that berate the guys for not liking the conference as much as everyone else does. There's a difference between disagreeing with them (which is totally fine) and getting upset and calling them jaded or whatever because they didn't like it as much as everyone else. It's pretty obvious what kind of person the latter applies to.
 
Because of money. People have limited funds and priorities.

I can't believe that some people still don't get this.

If people have limited funds and priorities to buy a whole new version of a console every 3 years, they have limited funds to buy a new PC instead.
 
It was 60 minutes of almost nothing but trailer upon trailer. How is that being "badly paced"? It's almost impossible for this to be badly paced in a world where we have a 2 hour Ubisoft conference where they're wasting time on a full match of Soar.

Non-stop =/= well paced

There is a good balance somewhere in between those two conferences.
 
Except there are quite a few people in this thread and just online in general that berate the guys for not liking the conference as much as everyone else does. There's a difference between disagreeing with them (which is totally fine) and getting upset and calling them jaded or whatever because they didn't like it as much as everyone else. It's pretty obvious what kind of person the latter applies to.

For every person like that, there's always someone way too defensive of the guys.

They put their opinion out there to be judged, it's kind of their job and they don't need protected or excuses made for what that opinion is.

Their response to the Sony thing was *totally fine* but it was negative and I haven't seen anyone saying that accuse them of anything untoward.
 
Yo, I know we are doing the whole "Jaded! -nu-uh!" song and dance routine right now but can we talk about Trials of the Blood Dragon for a second?

The second misson-pack (?) has you riding around
in Miami, wearing a Tiger mask, shooting up drug-trafficers while Roller Mobster plays and you get the mission from a payphone talking about something completely unrelated. Like, I get it somebody really like Hotline Miami
but that's almost too much
 
If people have limited funds and priorities to buy a whole new version of a console every 3 years, they have limited funds to buy a new PC instead.

But they won't buy a console 3 years?

And some people don't want to mess with PCs.

Like, people have different priorities and knowledge and even time.

I know NeoGAF is a bubble but this isn't hard to understand. It's like some people only know one type of people or never talked about games with anybody else.
 
For every person like that, there's always someone way too defensive of the guys.

They put their opinion out there to be judged, it's kind of their job and they don't need protected or excuses made for what that opinion is.

Their response to the Sony thing was *totally fine* and I haven't seen anyone accuse them of anything untoward.

To be fair I haven't followed the thread during this and even I did catch a few JADED type posts, so I assume there were plenty of those kind of drive by posts. But at the end of the day who gives a shit about that.
 
Yo, I know we are doing the whole "Jaded! -nu-uh!" song and dance routine right now but can we talk about Trials of the Blood Dragon for a second?

The second misson-pack (?) has you riding around
in Miami, wearing a Tiger mask, shooting up drug-trafficers while Roller Mobster plays and you get the mission from a payphone talking about something completely unrelated. Like, I get it somebody really like Hotline Miami
but that's almost too much

I need that game in my life right now.
 
For every person like that, there's always someone way too defensive of the guys.

They put their opinion out there to be judged, it's kind of their job and they don't need protected or excuses made for what that opinion is.

Their response to the Sony thing was *totally fine* but it was negative and I haven't seen anyone saying that accuse them of anything untoward.

I won't disagree with you that there are some people who are way too defensive because it's definitely true but all you have to do is look through this thread around the time the conference was ending to see some people calling them jaded or whatever because they didn't like it as much as everyone else.

I feel like this happens whenever a GB thread is on the front page because of some event though. Far too often when someone doesn't like an opinion someone from GB has they turn to saying how old and jaded they are, how they don't find joy in games, etc., When people say things like that I know immediately that they don't actually watch/listen to anything GB related outside of the big stuff because if they did they would easily see the crew being enthusiastic and happy about a lot of different things.
 
Non-stop =/= well paced

There is a good balance somewhere in between those two conferences.

I would love to hear any concrete examples of what constitutes bad pacing in this conference, and good pacing in others.

Bad pacing is usually exemplified with something dragging on too long. In a movie, when every scene drives the plot forward, for example, that's considered good in terms of pacing. Given the fact that the point of a conference is to show off your games, I really don't see how you can provide any salient argument that this one was "badly paced", as opposed to you simply being disinterested.

You might say that they had their "peaks and valleys" wrong, but even then I would have to point you to the fact that their longer gameplay demos were perfectly well spaced out with small batches of shorter trailers along with House and Layden doing their thing.
 
I would love to hear any concrete examples of what constitutes bad pacing in this conference, and good pacing in others.

Bad pacing is usually exemplified with something dragging on too long. In a movie, when every scene drives the plot forward, for example, that's considered good in terms of pacing. Given the fact that the point of a conference is to show off your games, I really don't see how you can provide any salient argument that this one was "badly paced", as opposed to you simply being disinterested.

You might say that they had their "peaks and valleys" wrong, but even then I would have to point you to the fact that their longer gameplay demos were perfectly well spaced out with small batches of shorter trailers along with House and Layden doing their thing.

I don't know how directly related to pacing either of these are but the transition from VR into Call of Duty confused me for a good while and showing an alright demo for a game you announced earlier in the conference was a bad closer. Those are the two big things that stick out to me looking back on the show
 
I would love to hear any concrete examples of what constitutes bad pacing in this conference, and good pacing in others.

Bad pacing is usually exemplified with something dragging on too long. In a movie, when every scene drives the plot forward, for example, that's considered good in terms of pacing. Given the fact that the point of a conference is to show off your games, I really don't see how you can provide any salient argument that this one was "badly paced", as opposed to you simply being disinterested.

You might say that they had their "peaks and valleys" wrong, but even then I would have to point you to the fact that their longer gameplay demos were perfectly well spaced out with small batches of shorter trailers along with House and Layden doing their thing.

I would argue that the VR section was badly paced in that they should've explained stuff a bit more. But the other parts were well paced in my book. I can see how others thought it moved a bit too fast, but at the end of the day this isn't something I care all that much about :p
 
I thought Sonys was fucking weird. I was into re7, last guardian date, Spider-Man looks cool, horizon looks good, they actually made God of War look exciting.

Lack of Indies and gravity rush and the like sucked, I don't care about crash and that was a lame announcement, and then I think days gone sucked the excitement out of everything else they showed. Looked as by the numbers as you could possibly make something.

What an uninteresting game, and double bad to end the show with it.


If people have limited funds and priorities to buy a whole new version of a console every 3 years, they have limited funds to buy a new PC instead.


I have a PC with a high end GPU
I have a ps4
I have a 4k TV

I'm getting an Xbox S because all of the games that would see the benefit from the Scorpio I'm apparently going to get on my PC anyway, so there's no point there
An S gets me a cheap UHD player, and access to the few xb1 games that were before the PC push, and Backwards Compatibility with 360. (Which I admittedly will probably never use because who cares)

That seems alright
 
I would love to hear any concrete examples of what constitutes bad pacing in this conference, and good pacing in others.

Bad pacing is usually exemplified with something dragging on too long. In a movie, when every scene drives the plot forward, for example, that's considered good in terms of pacing. Given the fact that the point of a conference is to show off your games, I really don't see how you can provide any salient argument that this one was "badly paced", as opposed to you simply being disinterested.

You might say that they had their "peaks and valleys" wrong, but even then I would have to point you to the fact that their longer gameplay demos were perfectly well spaced out with small batches of shorter trailers along with House and Layden doing their thing.

I'm the farthest from disinterested. It probably had the most games I'm interested in. Badly paced is having the first half being more well rounded and full than the second half. Badly paced is showing a trailer for a game, saying nothing about it and moving on to other games, then coming back and ending with some gameplay of that first game. Bad pacing is coming out and talking about PSVR and showing games for it and then immediately going into a first person player game making it hard to tell if it's still a VR game or if it's moved on.

There is a whole lot more to pacing than just taking too long on something. Batman v Superman had some horrible fucking pacing and I wouldn't really say it had an issue with spending too much time on things.
 
GameSpot have updated their stage schedule. All times Pacific starting today after Nintendo.

Their second stage runs throughout too hosted by Kinda Funny and others and YouTubers.

http://www.gamespot.com/e3/schedule/

Tuesday
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Wednesday
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Thursday
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The conference could have easily been 1:45 with the typical banter, gloating, and chartz. I loved that Sony cut the fat. It also seemed like the orchestra really resonated with people who were in the audience. I love that these conferences have evolved into a pure distillation of games. If that means some people think it has weird or awkward pacing, so be it.
 
It's weird that the thing Capcom thought people hated from the Dead Rising games was the time limit and bathroom save system, but they thought the escort shit was totally fine
 
Conference is nearly finished and they were only uneasy about the VR stuff, the last game (Days Gone) and Detroit. What are people on about again?
 
Based on their round up of the Sony conference I think I see GB's biggest issue with the Sony conference: They actually like having those execs come out there with graphs and charts and sitting out there talking about a game for 20 minutes. They want to be sold on something. It wouldn't
surprise me if they liked the Microsoft conference more even though they showed significantly fewer games than Sony because Microsoft spent a lot of time trying to sell you on things.

The disconnect is that their audience and gamers in general hate those execs coming out there and talking and just want to see the trailers and gameplay.
 
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