Glitchesarecool
Member
Durability can be good if executed right.
I understand where y'all are coming from, but I like weapon durability. I like to have to prepare and maintain shit. I guess I'm an outlier.
I understand where y'all are coming from, but I like weapon durability. I like to have to prepare and maintain shit. I guess I'm an outlier.
We might not get Adam Boyes on the stream, apparently Sony said no interviews with execs, they are focussing on games.
https://twitter.com/GameOverGreggy/status/742594891486625792
You know what Zelda needed? Weapon durability :/
that weapon durability can fuck right off.
Whenever Nintendo shows a game, I feel like people's gaming expectations regress 10 years.
"there's loot!?"
"Oh you can climb?"
"you can turn an apple into a baked apple?!?"
"Crafting??? Fuuuuck"
One hell of a handicap
Whenever Nintendo shows a game, I feel like people's gaming expectations regress 10 years.
"there's loot!?"
"Oh you can climb?"
"you can turn an apple into a baked apple?!?"
"Crafting??? Fuuuuck"
One hell of a handicap
but hylian trousersWhenever Nintendo shows a game, I feel like people's gaming expectations regress 10 years.
"there's loot!?"
"Oh you can climb?"
"you can turn an apple into a baked apple?!?"
"Crafting??? Fuuuuck"
One hell of a handicap
Yeah it's like....people act like it's revolutionary. 'OH MY GOD LOOT! OH MY GOD THAT OPEN WORLD!'
It's revolutionary in the context of 3d zelda.
Yeah it's like....people act like it's revolutionary. 'OH MY GOD LOOT! OH MY GOD THAT OPEN WORLD!'
Oh god durability. That does not sound fun in a zelda game. Not at all.
Probably wants to avoid questions about the Neo.
Too much of this game feels like Wind Waker to not be heavily related to it.
Enemies are nearly the same design wise, enemy deaths are even the exact same.
It's the SS design.
Whenever Nintendo shows a game, I feel like people's gaming expectations regress 10 years.
"there's loot!?"
"Oh you can climb?"
"you can turn an apple into a baked apple?!?"
"Crafting??? Fuuuuck"
One hell of a handicap
Too much of this game feels like Wind Waker to not be heavily related to it.
Enemies are nearly the same design wise, enemy deaths are even the exact same.
You have to qualify everything with the suffix "IN A NINTENDO GAME". I don't think anyone is giving it a pass but it is fun to see Nintendo catch up and put their twist on these things.
Probably wants to avoid questions about the Neo.
So still Wind Waker, okay.
I just saw something on Twitter. You're completely right.
Eh, I just really don't like the durability aspect of things. It's like...to me Zelda is about using the unique stuff and not having it break/having to find another of it.
When does Giant Bomb's E3 predictions podcast go live, the sealed envelope one. Is that 11? Noon?