Crash Bandicoot Remastered

Oh, that's sad. No wonder the Lego games are that fun. Let's wait and see what VV comes up with then.
Skylanders in a basic aspect is close to the Lego games, but more polished and even more fun. Since there's already a lighthearted/fun story and premise and it plays a bit like Diablo. Loot can be used to upgrade charscters as you level up too. Each Skylander has its own personality too.

They've already made good Crash games on GBA, the best Skylanders games (Swap Force and Superchargers)...on top of always squeezing hardware and looking for ways to use and do even more.

Like the Tony Hawk games on GBA with 3D characters, the Sk8land games with celshading on DS, Guitar Hero DS and the guitar grip add-on, Guitar Hero on Wii with DLC...etc.

If anything, I'd say that any possible failure of this could be more related to stuff like lack of time or outside pressure, not even from Activision.

They've ready proven to be more than competent developers and tech saavy. Activision has allowed them to experiment with things. Heck, they experimented on Guitar Hero before Live and seems even with Crash before this remasters.

I'm quite glad VV is making this. Just hope Sony clears some doubts around to what extent this will be a remaster. The original games just with widescreen and 1080p would be quite lame...

The games with at least the visual quality of the recent Skylanders game and that as a minimum could look like this:
Picture compression aside... said:
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...would be more than great.
 
It seems kinda pointless to be making either of these claims at this stage. The simple fact is that none of us knows for sure what form the games will take, and we're all just guessing (even if we think our guesses seem more educated than others').

I think it's safe to say it won't be like Ratchet and Clank, since R&C was a remake/reboot and this has been announced as a remaster.
 
Looking at the Skylanders gameplay video, I can't actually believe I'm about to say this but I think I'll be getting it. That's how bloody desperate I am for Crash Bandicoot that they've bloody convinced me to get SKYLANDERS I game that has always looked like a generic borefest to me.

It seems kinda pointless to be making either of these claims at this stage. The simple fact is that none of us knows for sure what form the games will take, and we're all just guessing (even if we think our guesses seem more educated than others').

I think it's safe to say it won't be like Ratchet and Clank, since R&C was a remake/reboot and this has been announced as a remaster.

He said "Reamastered from the ground up".

It's very simple if we take his words at face value.

That means the graphical upgrade will be like Ratchet and Clank PS4. However the level design will be identical to the original games, which is unlike Ratchet and Clank PS4.
 
He said "Reamastered from the ground up".

It's very simple if we take his words at face value.

That means the graphical upgrade will be like Ratchet and Clank PS4. However the level design will be identical to the original games, which is unlike Ratchet and Clank PS4.

Shawn even said "Fully remastered from the ground up"
 
Remastering from the ground up makes sense for what amounts to basically 15-20 hours of game across the three titles. Consistent character models, one engine running all of the stories with newer versions of the gameplay, etc. Saying it could mean anything is like saying Sony will willingly release three games that look like they were ripped from PSone and not expect people to be upset after the statement made at E3.
 
The Crash Bandicoot level that was in Uncharted 4 was probably remastered from the ground up, judging from the different geometry in the level.

It could mean literally anything.

Let's be reasonable here.

"Fully"

"Remastered"

"From the ground up"

If he had just said remastered I'd say that it just means PS1 games with higher res. AKA the original FFVII's PS4 port.

If he had only said "Fully remastered" then it would be up for debate, but would be more towards leaning to the former, perhaps with some texture touch up.

But he also added "FROM THE GROUND UP". Anyone that is a hardcore gamer knows what that means, it is referring to a gaming engine and a game's code and the textures and everything. "FROM THE GROUND UP" means they are building something brand new and the "fully remastered" to me suggests that it will be based 1:1 on the originals.

So overall this puts Crash Bandicoot Trilogy PS4 in the category of Abe's New N Tasty . Or a better analogy as I used before, it would be like if they redid Ratchet and Clank 1-3 using PS4 Ratchet's graphics. That's what I understand this to be if he is true to his words.

That's how I have interpreted it. It's a shame that there wasn't at least a trailer, as good as the announcement was, this whole ambiguity and the way Layden rushed the words out when he announced it put a bit of a dampener on it. However there was some new artwork on the screen behind him.
 
Let's be reasonable here.

"Fully"

"Remastered"

"From the ground up"

If he had just said remastered I'd say that it just means PS1 games with higher res. AKA the original FFVII's PS4 port.

If he had only said "Fully remastered" then it would be up for debate, but would be more towards leaning to the former, perhaps with some texture touch up.

But he also added "FROM THE GROUND UP". Anyone that is a hardcore gamer knows what that means, it is referring to a gaming engine and a game's code and the textures and everything. "FROM THE GROUND UP" means they are building something brand new and the "fully remastered" to me suggests that it will be based 1:1 on the originals.

So overall this puts Crash Bandicoot Trilogy PS4 in the category of Abe's New N Tasty . Or a better analogy as I used before, it would be like if they redid Ratchet and Clank 1-3 using PS4 Ratchet's graphics. That's what I understand this to be if he is true to his words.

That's how I have interpreted it. It's a shame that there wasn't at least a trailer, as good as the announcement was, this whole ambiguity and the way Layden rushed the words out when he announced it put a bit of a dampener on it. However there was some new artwork on the screen behind him.

Agreed, I'm having a hard time believing this is just a high resolution PS1 port of the game because of the words he chose and them making a E3 announcement among all the other big games.

That background artwork on stage was definitely new art and most likely an indication to how the remaster collection will look like.
 
Let's be reasonable here.

"Fully"

"Remastered"

"From the ground up"

If he had just said remastered I'd say that it just means PS1 games with higher res. AKA the original FFVII's PS4 port.

If he had only said "Fully remastered" then it would be up for debate, but would be more towards leaning to the former, perhaps with some texture touch up.

But he also added "FROM THE GROUND UP". Anyone that is a hardcore gamer knows what that means, it is referring to a gaming engine and a game's code and the textures and everything. "FROM THE GROUND UP" means they are building something brand new and the "fully remastered" to me suggests that it will be based 1:1 on the originals.

So overall this puts Crash Bandicoot Trilogy PS4 in the category of Abe's New N Tasty . Or a better analogy as I used before, it would be like if they redid Ratchet and Clank 1-3 using PS4 Ratchet's graphics. That's what I understand this to be if he is true to his words.

That's how I have interpreted it. It's a shame that there wasn't at least a trailer, as good as the announcement was, this whole ambiguity and the way Layden rushed the words out when he announced it put a bit of a dampener on it. However there was some new artwork on the screen behind him.

Yeah, my thoughts exactly. It would be a wasted opportunity too, seeing how successful Ratchet and Clank (PS4) was.
 
Let's be reasonable here.

"Fully"

"Remastered"

"From the ground up"

If he had just said remastered I'd say that it just means PS1 games with higher res. AKA the original FFVII's PS4 port.

If he had only said "Fully remastered" then it would be up for debate, but would be more towards leaning to the former, perhaps with some texture touch up.

But he also added "FROM THE GROUND UP". Anyone that is a hardcore gamer knows what that means, it is referring to a gaming engine and a game's code and the textures and everything. "FROM THE GROUND UP" means they are building something brand new and the "fully remastered" to me suggests that it will be based 1:1 on the originals.

So overall this puts Crash Bandicoot Trilogy PS4 in the category of Abe's New N Tasty . Or a better analogy as I used before, it would be like if they redid Ratchet and Clank 1-3 using PS4 Ratchet's graphics. That's what I understand this to be if he is true to his words.

That's how I have interpreted it. It's a shame that there wasn't at least a trailer, as good as the announcement was, this whole ambiguity and the way Layden rushed the words out when he announced it put a bit of a dampener on it. However there was some new artwork on the screen behind him.

I agree, this is pretty much what it has to mean. What I'm more interested in is how they are actually going to sell them? Are we getting 3 fully remade Crash games in a single bundle for $60? That almost seems to good to be true. Completely remaking something from the ground up is a lot of work. I could see them releasing each separately throughout the year.
 
I agree, this is pretty much what it has to mean. What I'm more interested in is how they are actually going to sell them? Are we getting 3 fully remade Crash games in a single bundle for $60? That almost seems to good to be true. Completely remaking something from the ground up is a lot of work. I could see them releasing each separately throughout the year.

Apparently it is being called a "collection" so that suggests all in one package. Each game is far too short and lacking in content to be released as a standalone full retail release in this day and age.
 
Agreed, those shots make it look pretty good. The head/face still seems a touch big to me, and that jutting-out thing doesn't look quite right; here's 2 minutes of the liquify tool in Photoshop:

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I only made this because I thought it said 'twerked' at first
 
Apparently it is being called a "collection" so that suggests all in one package. Each game is far too short and lacking in content to be released as a standalone full retail release in this day and age.


I didn't mean 3 $60 releases, but more like 3 $30-40 dollar games. And honestly they are around 8 hour campaigns and a good deal longer if you go for every collectible. On top on what ever else they could add like unlockable extras, leaderboards, etc., that's plenty of content for a stand alone game.

Getting them in a collection together would obviously be the best, but that's makes me worried the remasters won't actually be on the level of something like Ratchet and Clank.
 
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I've never really payed attention to Skylanders, but watching the Crash footage, is it just me or does it actually not look.. that... bad....? Fun even? What's the GAF consensus on this one?

Really bloody well animated, packed with character and charm. Not getting the hate for this, he looks great.
 
I agree, this is pretty much what it has to mean. What I'm more interested in is how they are actually going to sell them? Are we getting 3 fully remade Crash games in a single bundle for $60? That almost seems to good to be true. Completely remaking something from the ground up is a lot of work. I could see them releasing each separately throughout the year.

I'd totally buy them individually at retail for £20-£25 a pop.

Ratchet and Clank launched at a similar price point and seems to have done very well.
 
I didn't mean 3 $60 releases, but more like 3 $30-40 dollar games. And honestly they are around 8 hour campaigns and a good deal longer if you go for every collectible. On top on what ever else they could add like unlockable extras, leaderboards, etc., that's plenty of content for a stand alone game.

Getting them in a collection together would obviously be the best, but that's makes me worried the remasters won't actually be on the level of something like Ratchet and Clank.

If they do it digitally I can see that, but I don't see each game getting an individual disc release.

Speaking of online leaderboards, one thing that would be beautiful is if they retroactively added it would be the time trials to Crash 1 and 2.
 
Yeah I was wandering since this is an ip fully owned by Activision, why release this to PS4 only..?

Sony owns the right to the first 3 games (but not the franchise) so they should be fully exclusive. It's a shane they didn't talk more about it though, it was litterally less than 2 minutes of Crash and then off to something else.
 
THIS is the Crash I grew up with. I mean, just look at those animations. They're filled to the brim with personality and charm not seen in ages (hell, I'd say they're better than the original animations). I really don't see what's not to like, it captures that old school feeling that people have been begging for.

VV has shown that they're trying their damndest to capture that spark of the originals and I think they outdid themselves. I can only imagine how well they'll pull off with the remakes (even thinking about it makes me drool with delight).

BTW, thanks for the PM man! Needed it!


So much this. Looking at that gif I think they absolutely NAIL Crash in my opinion. He looks great. I'm even considering playing Skylanders.... lmao.
 
OjYwbTT.gif


I've never really payed attention to Skylanders, but watching the Crash footage, is it just me or does it actually not look.. that... bad....? Fun even? What's the GAF consensus on this one?

They managed to understand his personality.


His mobility and agility doesn't seem comparable to the original.

Then again this isn't the remasters. It would be good if he possibly gained a bit more haste in the remasters.
 
Di72Tbd.png


I only made this because I thought it said 'twerked' at first

Well damn, now I wish I'd made it say that.

Didn't the Cortex actor state he was doing voice work? Yeah there's no need to do voice work for a normal texture and upscale "remaster". These games will like get the Ratchet and Clank treatment. Hype.

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Thread: http://www.neogaf.com/forum/showthread.php?t=1215369

Please don't remove Tawnya Bandicoot...

They'd better bloody not replace Clancy Brown's audio. That might be an actual dealbreaker for me.

My first thought would be that they're including Cortex in Skylanders somehow.
 
Getting them in a collection together would obviously be the best, but that's makes me worried the remasters won't actually be on the level of something like Ratchet and Clank.
I don't see why you'd be worried tbqh.
The games are extremely linear. Basically glorified corridors with open areas here and there (specially 1 and 2) so I don't think they'd take that much space. I have a hard time believing they won't be able to squish all 3 games on the same disc while retaining a similar visual quality/ presentation as Ratchet and Clank.
 
I don't see why you'd be worried tbqh.
The games are extremely linear. Basically glorified corridors with open areas here and there (specially 1 and 2) so I don't think they'd take that much space. I have a hard time believing they won't be able to squish all 3 games on the same disc while retaining a similar visual quality/ presentation as Ratchet and Clank.

It's not really about size, but more about time. Completely remastering 3 games from the ground up is a lot of work, even if they can reuse some of the assets from one game to the next. And since we haven't seen anything from the game, we can assume they probably aren't very far in the process.

If this whole collection is suppose to hit in 2017 that makes me worried that the games might not receive a full visual upgrade were they add things like dynamic lighting, shaders etc., aka some of the stuff that make the new Ratchet and Clank look amazing. We'll see I guess, but 3 fully remade games, that we still haven't since anything from, all hitting at the same time next year, almost seems too good to be true to me.
 
It's not really about size, but more about time. Completely remastering 3 games from the ground up is a lot of work, even if they can reuse some of the assets from one game to the next. And since we haven't seen anything from the game, we can assume they probably aren't very far in the process.

If this whole collection is suppose to hit in 2017 that makes me worried that the games might not receive a full visual upgrade were they add things like dynamic lighting, shaders etc., aka some of the stuff that make the new Ratchet and Clank look amazing. We'll see I guess, but 3 fully remade games, that we still haven't since anything from, all hitting at the same time next year, almost seems too good to be true to me.

We don't know how long these games have been in development, so 2017 might not be too unrealistic to make it pretty. I'm thinking this started earlier with intentions to release on August 31st, 2016 (for Crash's 20th Anniversary), but it somehow got delayed.
 
The Charles Zembillas inspiration has been pointed out multiple times already, but I think this comparison with some of Charles' art from 2012 is especially noticeable

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I have faith in Vicarious Visions for the remaster. I've never played Skylanders and this Crash gameplay is making me want to purchase it just for Crash. Made some gifs.

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One thing I think they should do is make him run a bit faster. Otherwise it looks fantastic.
 
We don't know how long these games have been in development, so 2017 might not be too unrealistic to make it pretty. I'm thinking this started earlier with intentions to release on August 31st, 2016 (for Crash's 20th Anniversary), but it somehow got delayed.

Maybe. Vicarious Visions seems like they have been pretty busy making Skylanders games for at least the last 4 years though.
 
Do we know what's going on with the Crash Edition of Skylanders? When you go to the site, the only retailer it shows is Toys R Us. Is it an exclusive for them?
 
I have faith in Vicarious Visions for the remaster. I've never played Skylanders and this Crash gameplay is making me want to purchase it just for Crash. Made some gifs.

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This...I might play this. Hope they also have the slide-jump and double-jump.
 
They really nailed the animations too.

Btw guys, I was trying to get a preorder for the remastered trilogy through Amazon in Canada, and they told me they got multiple requests for this, but the publisher told them it would not be available at retail stores, and therefore they weren't able to obtain it. I guess it might be digital only / individual purchases, or Amazon was just trying to get rid of me :P


Either way, I'm in day one on the remasters... and hell.. I'm tempted to get Skylanders.
 
One thing I think they should do is make him run a bit faster. Otherwise it looks fantastic.
It seems as fast as the other Skylanders. Since this are Diablo/loot games there's not much focus on speed but more on abilities to clear areas of enemies, platforming and exploration for hidden routes and more loot.

Maybe. Vicarious Visions seems like they have been pretty busy making Skylanders games for at least the last 4 years though.
They're porting the PS3/PS4 versions of Imaginators (developed by Toys for Bob) and have Crash next. But they've never been the main developers of Skylanders, outside Swap Force (2013) and Superchargers (2015).

Which gives up to 2 years for development of Crash if anything. If it'd based on their Swap Force engine, and considering the smaller and closed nature of the Crash games on PSone.
 
They really nailed the animations too.

Btw guys, I was trying to get a preorder for the remastered trilogy through Amazon in Canada, and they told me they got multiple requests for this, but the publisher told them it would not be available at retail stores, and therefore they weren't able to obtain it. I guess it might be digital only / individual purchases, or Amazon was just trying to get rid of me :P


Either way, I'm in day one on the remasters... and hell.. I'm tempted to get Skylanders.
It's probably way too early. It was just announced three days ago.

It's not even listed on Amazon's US site.
 
Eh, I'd have an easier time believing it was a R&C level remaster if it wasn't also being called a "collection".

It would be amazing, but I don't see how/why you would do both.
 
Also makes it sound like Sony is working on it too.
They are, at the very least, working from a business angle

The rights of the games themselves are with Sony as publisher. The brand of Crash is with Activision. If they're doing 1 to 1 remakes with new visuals I'd imagine Sony needs to be a part of that process

I'm not gonna pretend to understand business or who owns what, but that would make sense
 
Eh, I'd have an easier time believing it was a R&C level remaster if it wasn't also being called a "collection".

It would be amazing, but I don't see how/why you would do both.

R&C has totally new elements, different story, added sections.
It's a remake/reimagining.
Crash Bandicoot sounds like only the graphics are being redone but the levels, story and other elements will still be the same hence why they can afford to make a collection.
It makes sense for them to use their Skylanders engine and know how to make these remasters. The fact that Crash is in Skylanders might not be random in this sense.
But we'll see, I guess that PSX is the ideal event to get an update on this project.
 
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