Should Sony Release PS4 Exclusives on the PC 3 to 4 Years After Release?

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Selling people what they don't need is the essence of making money.

You sell people something they don't need by convincing them that it carries value to them. That's the point. What side of the userbase does this add value to? Right now some people buy PS4s and PCs because they think they need to have both to get all the games they want. If Sony did what many people in this thread are asking them to, they will no longer need to do this. So what in the world will these people want with 2 copies of the same game inthis new scenario? Because they want to play the game twice? Because they want to compare each one technically? Because they are so hardcore they buy every piece of gaming hardware that comes out even if they no longer need to? What fraction of a fraction of the gaming audience do you think that represents?

Where do you get "free", from?

And, once again, 12m concurrent Steam users recently. That's a lot of eyeballs looking at your game.

Read the string of posts I was responding to.
 
Lord no, from sonys perspective, that is a terrible idea.

They pay for these titles specifically so you buy the Sony platform and then software on that platform. Both from them, and third parties which gets them a cut.

The entire point of exclusives is to make your platform the most enticing, and releasing on your competitors seriously damages it.

It's not like Sony has a horse in the PC race really, unlike ms who want everyone on windows 10.
 
huge charge of PC gaffers on their knees for console games...did PC not have a e3 conference? must have been dry AF!!!

47 games revealed and you still thirsty!
Right? When some of them here look to take consoles down a peg, they talk about the almost incalculable amount of games on PC to play. But as soon as that ONE fire ass console exclusive shows up, they on some Tex Avery shit. Tongue lolling all out of the mouth.
 
Why isn't Microsoft putting their games on Mac and PS4?

Those are my two platforms. That they're ignoring me is anti-consumer and they are LITERALLY missing out on millions of sales.

Hint: they don't want to support a competing ecosystem.
 
Why isn't Microsoft putting their games on Mac and PS4?

Those are my two platforms. That they're ignoring me is anti-consumer and they are LITERALLY missing out on millions of sales.

Hint: they don't want to support a competing ecosystem.

Think of the dozens of Linux ricers who won't be able to play Spiderman when it comes out. #StopSony2012
 
You sell people something they don't need by convincing them that it carries value to them. That's the point. What side of the userbase does this add value to? Right now some people buy PS4s and PCs because they think they need to have both to get all the games they want. If Sony did what many people in this thread are asking them to, they will no longer need to do this. So what in the world will these people want with 2 copies of the same game inthis new scenario? Because they want to play the game twice? Because they want to compare each one technically? Because they are so hardcore they buy every piece of gaming hardware that comes out even if they no longer need to? What fraction of a fraction of the gaming audience do you think that represents?



Read the string of posts I was responding to.
Maybe you are not realizing I'm not talking about exclusives.

You assume people see no value in crossbuy tiles. I am a person and I see value in it, it all hinges on how many people see value in it as well.

Sony could also get involved in projects that wouldn't work if released just for PS4, but could be viable as both a PS4 and PC release, while making money on both ends.

The reverse Steambox move.
 
And the source of this belief is...?

And please, spare me a list of XSeed ports or pointing to Dark Souls 3's PC performance. Neither of those are even close to the situation you're advocating. Ports of full console titles require not just a large investment of money, they also incur a massive opportunity cost as the developers you are paying to develop and test the port are not working on other new content for your system. What makes you so confident that this is a winning trade for Sony?

I just believe it... I have more faith in PC than you do.

How much do you think they could justifiably charge for a port of Demons' Souls or Uncharted? How many copies do you think those ports would sell in their first six weeks at full price? Do you think that Sony is incapable of making projections based on past performance?

PC isn't just about full-price - It's about long-tail sales. Look at retail console sales. How many do you think are second-hand? Who would actually buy a new copy of GTA V on PS4, when you could buy it for half-price second-hand. As I said before, second-hand doesn't exist on PC. Sure, you've got discounts, but every penny of every sale goes to the publisher/developer. Think about that over the course of 4 years.

Then go into your local Gamestop/Game and see how many second-hand copies of the latest releases there are. Do you honestly think Sony is making money on them? Again, what about second-hand PS4s?

Oh, and to answer your question, I'd gladly pay full-price for Demon's Souls on PC. :)

Like I say, I have more faith in PC than you do. :)

Sure but there are other PS4 exclusives that aren't on PC which may convince someone to choose PS4 over upgrading their PC.

Yup, that's fair enough. :)
 
I guess we PCGAF now, there's a thread like this every almost every week now XD

Also while we are at it, let's hope Nintendo also does the same.
 
Hmm. I'd like the idea for preservation, but maybe Sony should create an in house studio whose sole purpose is basically to optimize and port their first party titles to PC. Playing UC4 on PC at higher framerates and for master-level graphical fidelity is really appealing....

I guess it somewhat dilutes the appeal of a PS4 in regards to the exclusives but in contrast with the Scorpio, didn't Phil Spencer say that MS have a history on PC and in that sense it is all about providing choice for the customer? Not sure there's anything wrong with that, Sony just don't have that precedent.
 
Sony doesnt have a lot reason to let there exclusives come out on PC although it be nice to see Bloodborne come out on PC, would love to play it at 60 FPS especially with that combat.
 
I dont know but i feel this is a blatant port begging. Like, come on i have seen this pattern over and over again.
 
No. Many people buy consoles at the end of their cycles when it's cheap and there is huge library of exclusives to play.

The buy the consoles used, though. Any money Sony sees from those console sales is indirect.

(I agree that this would be a stupid idea overall, though, from a business point of view)

And they should go more for playstation exclusive than console exclusive too.
Ehhh, assuming that Sony paid a bit less to allow a PC port to be made, I think it's a fair trade off. The overlap between console gamers and PC gamers is pretty small, outside of enthusiast forum like Neogaf.
 
Hmm. I'd like the idea for preservation, but maybe Sony should create an in house studio whose sole purpose is basically to optimize and port their first party titles to PC. Playing UC4 on PC at higher framerates and for master-level graphical fidelity is really appealing....
Why do that for a one-time-payment when you can rip-off people by re-releasing few year old games for every new console generation at full price :p
 
I'm loving the tick-tock cycle of Sony not having any worthwhile exclusives and them needing to port that nothing to PC because of open platform kumbaya.
 
You assume people see no value in crossbuy tiles. I am a person and I see value in it, it all hinges on how many people see value in it as well.

People see value in crossbuy when there is value in it. For example, crossbuy between a console and a handheld title, I can take this game on the go, then play it on the big screen when I'm home. Cross buy with movies, I buy a physical, disc version of a movie but now I also have a copy of the movie I can use to stream it digitally (and, companies like Apple or whoever makes UltraViolet probably subsidize them as a means to get more people into their digital ecosystems). Crossbuy between PC and PS4? What advantages are there? Why would anyone outside of a tiny sub-sect (which you apparently belong to, but can't seem to see that) even care? How many people in this brave new PRO CONSUMER world where every game is on every platform are going to own a PS4 AND a PC?
 
As everyone else has already said, No. There would be no point in purchasing a PS4 for the majority of hardcore gamers. Xbox has diluted itself to letting gamers (mostly hardcore) play their former Xbone exclusives on a PC that could potentially be more powerful that Microsoft's own consoles. So no.
 
Can we stop with the "everything should be on PC" port begging threads?

not even port begging, straight up catalogue begging,

No, it makes absolutely no sense for Sony to pour resources and money into developing a game, market it with their own capital only to service it to their platform competitors.

It makes no business sense and is frankly an affront to common sense, every time this begging comes up I am taken aback the sense of entitlement from the PC contingent, it is staggering.
 
I dont know but i feel this is a blatant port begging. Like, come on i have seen this pattern over and over again.

It's port begging with a side of hole-filled business acumen.

"As long as I get games I'm interested on my platform, I don't care if it's feasible for the business to do so!"
 
I dont know but i feel this is a blatant port begging. Like, come on i have seen this pattern over and over again.

I don't take it as such... It actually goes fairly neatly with the "How come Microsoft isn't building / buying more studios or exclusives?" thread, I thought. But, hey, I'll say it again, since I don't want to get perma-banned...

I'm not port-begging Demon's Souls, it was just the most obvious example. :)
 
I guess it somewhat dilutes the appeal of a PS4 in regards to the exclusives but in contrast with the Scorpio, didn't Phil Spencer say that MS have a history on PC and in that sense it is all about providing choice for the customer? Not sure there's anything wrong with that, Sony just don't have that precedent.

They should get in on it, even if it's delayed exclusives. Right now, they're making very little from a huge potential market. At best, they're converting a very small number of people into PS4 users. I don't think they have any sort of moral imperative to do so, but they stand to make more by selling to a crowd that they aren't reaching. A pretty sizable one at that.
 
lol can you imagine if they announce Bloodborne 2 at TGS this year? This will be a recurring theme weekly instead of monthly
 
Why do that for a one-time-payment when you can rip-off people by re-releasing few year old games for every new console generation at full price :p

Lol fair point, but even if you assume some do that literally for preservation, I think what MS are doing will set a new standard and the question for Sony in the next generation might be just that: selling Playstation as a service as much as a platform.
 
People see value in crossbuy when there is value in it. For example, crossbuy between a console and a handheld title, I can take this game on the go, then play it on the big screen when I'm home. Cross buy with movies, I buy a physical, disc version of a movie but now I also have a copy of the movie I can use to stream it digitally (and, companies like Apple or whoever makes UltraViolet probably subsidize them as a means to get more people into their digital ecosystems). Crossbuy between PC and PS4? What advantages are there? Why would anyone outside of a tiny sub-sect (which you apparently belong to, but can't seem to see that) even care? How many people in this brave new PRO CONSUMER world where every game is on every platform are going to own a PS4 AND a PC?
There is no every game on all platform. My proposal has no nescessary implication on exclusive at all. Uncharted 5, TLoU2, Horizon, GoW, GT, etc will all remain PS4 exclusives.

Also, I can take my PC on the go. I might feel like playing a game I have on PC on my console, it happens all the time to me. It makes no little difference to them if you are streaming or simple playing a native version of it. I don't think devs count on people buying two copies of the same game, what do they lose?

Sony allows to stream for PC they are not opposed to the idea of people playing on PC (as long as they take their cut).
 
They should get in on it, even if it's delayed exclusives. Right now, they're making very little from a huge potential market. At best, they're converting a very small number of people into PS4 users. I don't think they have any sort of moral imperative to do so, but they stand to make more by selling to a crowd that they aren't reaching. A pretty sizable one at that.

You are not addressing the possibility that they could also lose hardware and PS+ consumers who will just ditch Sony's hardware and buy or stick to a PC. It's not some purely net positive license to print money like you are trying to make it seem.
 
For certain multiplayer games, I think putting a title on both platforms and allowing cross platform play benefits the player base. The only problem is that having ditched SOE, I do not know what upcoming releases would benefit from this besides GT Sport. Horizon, God of War, and The Last Guardian are single player games. Porting stuff like Killzone Shadowfall years after the fact would not accomplish anything.

Square and Capcom have done this, and I could see "first party" properties developed by an outside studio being a good move. More sales of a game like Bloodborne would strengthen ties with FROM Software, and the game does not need tens of thousands of people playing it at once to provide a good multiplayer experience.

So for certain multiplayer heavy games, or "games as a service" it would make sense. But the bulk of stuff Sony has coming out that we know about would not necessarily fit into this category. Let developers make what fits their vision (ie no more God of War multiplayer, please), then decide if it is most beneficial as a PlayStation exclusive, or as a multiplatform title with more customers for a marketplace, maps, etc.
 
I can take my PC on the go. I might feel like playing a game I have on PC on my console, it happens all the time to me.

I'm willing to bet that there are probably not a lot of you, at least not enough for anyone to shape their business model around. It's apparently a tough thing for people on places like GAF to come to grips with, I know, but you don't represent the consumer at large.
 
Isn't Sony going to be releasing PS Now on more things in the future? So I guess in a way you can play older PS games on other devices. Granted I don't know much about PS Now.
 
Why do that for a one-time-payment when you can rip-off people by re-releasing few year old games for every new console generation at full price :p

Rip off? No is forcing anyone to buy any remasters or re-releases. This place is full of people requesting remasters and remakes so "rip off"? No. Movie industry is not different in re-releasing movies multiple times.
 
They should get in on it, even if it's delayed exclusives. Right now, they're making very little from a huge potential market. At best, they're converting a very small number of people into PS4 users. I don't think they have any sort of moral imperative to do so, but they stand to make more by selling to a crowd that they aren't reaching. A pretty sizable one at that.

Oh i know. I would like it if Sony got on it and did the same thing as MS going forward i just meant its easier to understand why MS would be more pro-active in this regard than Sony.
 
I'd be nice, but why would they do that? Doesn't really make sense to me.

So no, they shouldn't.
I'm sure the PC crowd would eat up Bloodborne with many people no doubt double or triple dipping.
But then there would probably be even more people who would forego buying it on PS4 in the first place in future just to wait for the PC release, wouldn't there?
 
You are not addressing the possibility that they could also lose hardware and PS+ consumers who will just ditch Sony's hardware and buy or stick to a PC. It's not some purely net positive license to print money like you are trying to make it seem.

What what wait wait.

Are you implying businesses have other costs to worry about than just pumping out a game?

Silly human, they'll make MILLIONS by ditching their Sony ecosystem and directly competing against big boys like Steam and MS, who have far more experience and standing than them.

MILLIONS.
 
I'm loving the tick-tock cycle of Sony not having any worthwhile exclusives and them needing to port that nothing to PC because of open platform kumbaya.

There's nothing wrong with open platforms.

Open platforms are what will allow the children of your children to play NES games without shelling out hundreds of dollars.

I understand the hypocrisy that you're talking about though. I don't think it's the same 2 groups, but there is some overlapping.
 
The tricky part is figuring out if the software sales ( 3 to 4 years after release) would justify making their exclusives multi-platform. Remember: the PC platform is much more user-driven than the console platform, so discounts+sales+promotions+special offers+bundles have to be considered when migrating software to the platform. How much could Sony charge for their 3-4 year old games on PC? It would probably be less than what they can charge, for the very same game, on console. Being exclusive awards it more value right?

My gut feeling is that they would lose more money in the long run if their console was no longer needed (by millions of people) to gain access to their exclusive software library. That's just my gut.
 
Wonder what the brand-obsessed among us will do in the next decade when PlayStation and XBOX are both built into smart televisions, and are services available on PC?
 
Sony is kind of in a corner (believe it or not) with the PlayStation. It currently exists solely as a console. It makes no sense for them to do this. They are pushing consoles, upgraded consoles, and VR on consoles super hard as a result. The console is the cornerstone of their PlayStation business.

If they were to develop PlayStation into a software platform, where they sold many different types of devices that could leverage that platform (perhaps one of which that exists on a PC), then I could see it. I have no idea whether or not Sony has any interest in this approach, which is effectively Microsoft's new approach.

Example:

Sony tablets? PlayStation platform and exclusives
Sony laptop? PlayStation platform and exclusives
Sony phone? PlayStation platform and exclusives

etc.

If they ever broaden their scope beyond "we want to sell consoles," it will happen.
 
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