Xbox One Backwards Compatibility Thread: Everyone wants it, no one uses it

Alan Wake just got updated (first time since March) to the latest emulator build (and a new build at that), 1.0.1607.41919.

I'd love to know what they are updating... and if some of the early games that haven't received an update, like Gears 3 & Judgement, or Halo Reach would benefit from the updated emulator.
 
Hopefully, I wonder why it randomly popped up at this time. Can you get yours to launch? Mine's telling me that it's not playable here yet.

I didn't try launching it yet, was busy playing Destiny. :3

EDIT: just tried after getting home. Did the start restart start again rigmarole and it's not working yet.
 
Haven't been able to keep up with this recently. Any movement on Tales of Vesperia, the Skate series or the closed-track Burnout games?
 
Haven't been able to keep up with this recently. Any movement on Tales of Vesperia, the Skate series or the closed-track Burnout games?

Still waiting on tales of vesperia. Since Namco Bandai has a decent track record with xbox one b/c i'm sure it will come eventually.

I recently bought copies of lost odyssey and blue dragon since they are microsoft published and that they are doing multidisc games now.
 
Based on Ed Boon's previous tweets, I'm going to assume Injustice will hit backwards compatibility as a pre-order bonus for Injustice 2, whenever that pre-order goes live...?

I really wish Microsoft found a way to het SFIV on there (wishful thinking).
 
Can I just ask how big the average emulator download is for compatible 360 games?

Only had a XBOne for a few weeks and going to get the classic Red dead Redemption up and running shortly on it. I have the original GOY edition DVD's, so just need the emulator.
 
Can I just ask how big the average emulator download is for compatible 360 games?

Only had a XBOne for a few weeks and going to get the classic Red dead Redemption up and running shortly on it. I have the original GOY edition DVD's, so just need the emulator.

There's no separate emulator to download. Every single game is individually packaged as a digital copy with its own emulator build (which is around 570MB or so), including disc games. When you put in a disc game it doesn't ever play off the disc. Rather, it downloads a full digital copy packaged with an emulator build. The disc purely acts as your license. It needs to be in to play, but it's just for authentication purposes.

So for Red Dead, you would have a single download of the game packaged within the 570MB emulator, which would in total be around 7.4GB total. In addition to the DLC of course. The Undead Nightmare Collection is another 1.6GB.
 
Tekken Tag Tournament 2 got an update to the emulator last night, but I couldn't say what changed.

Can I just ask how big the average emulator download is for compatible 360 games?

Only had a XBOne for a few weeks and going to get the classic Red dead Redemption up and running shortly on it. I have the original GOY edition DVD's, so just need the emulator.

If you decide you want it all installed at once, the entire download and install is about 9.3GB.
 
Realized just now that BD and LO aren't available as games on demand. I just assumed they were.

Are there many games that are not available digitally that are BC?
 
Really? I thought they fixed that, pretty sure Digital Foundry said as much.

They did fix it. Looked great last time I played it.

I can confirm that they did patch it and my black levels were correct.

No black crush on Alan Wake on X1 with my Pioneer Kuro plasma. Yeah, it did at release, the patch fixed it.

Yeah sucks for me. I just tried it yesterday because I noticed it had updated. I've literally had zero issues with my other b/c games. Maybe I'll try again with a new save to see if it makes a difference. Launch xbox1, external, system set to limited.
 
Yeah sucks for me. I just tried it yesterday because I noticed it had updated. I've literally had zero issues with my other b/c games. Maybe I'll try again with a new save to see if it makes a difference. Launch xbox1, external, system set to limited.

The cloud saves remember game settings within the 360 games. Maybe you don't have the brightness within Alan Wake game set to default?

I'll download it again and see if maybe the recent patch messed with things.
 
Are there many games that are not available digitally that are BC?

That list is not huge and not a priority for Microsoft. 1st is arcade games becuse they are all digital, then games that can be given away with GWG and after that pre order bonuses. If it's not digital and disc only, they really don't care becuse they have no chance to make sales from it.
 
I was so happy about BC when it got announced but now I feel nothing
Too excited about games that I care a lot about that they'll never get to
at least there's Red Dead and Dark Souls :/
 
I was so happy about BC when it got announced but now I feel nothing
Too excited about games that I care a lot about that they'll never get to
at least there's Red Dead and Dark Souls :/

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That list is not huge and not a priority for Microsoft. 1st is arcade games becuse they are all digital, then games that can be given away with GWG and after that pre order bonuses. If it's not digital and disc only, they really don't care becuse they have no chance to make sales from it.

Yeah that makes sense from their perspective. But they do exist? Can you name any?
 
Microsoft's first priority is the games they published that they still have the license and publishing rights too. That's why we're are seeing a lot of arcade games. A lot of them were published by MS. I wish publishers would let MS be open about what they have been given the OK on to make BC. However, I think a lot of publishers have chosen not to sign off so they can make cash grab ports like the garbage that is MUA 1 and 2. Could you imagine the gamer hate if they knew what games and publishers turned down Microsoft's offer to make BC?
 
Microsoft's first priority is the games they published that they still have the license and publishing rights too. That's why we're are seeing a lot of arcade games. A lot of them were published by MS. I wish publishers would let MS be open about what they have been given the OK on to make BC. However, I think a lot of publishers have chosen not to sign off so they can make cash grab ports like the garbage that is MUA 1 and 2. Could you imagine the gamer hate if they knew what games and publishers turned down Microsoft's offer to make BC?

There aren't that many.

http://www.neogaf.com/forum/showpost.php?p=210586332&postcount=9259
 
Sorry if this type of questions been answered before. I just started downloading some of my 360 games and noticed the file size is quite a bit larger. Sonic 1 was 28.82 MB on the 360 and over 500mb on Xbox One. Whats the reason for it being so much larger?
 
Sorry if this type of questions been answered before. I just started downloading some of my 360 games and noticed the file size is quite a bit larger. Sonic 1 was 28.82 MB on the 360 and over 500mb on Xbox One. Whats the reason for it being so much larger?

Each game download includes the emulator which is about 500MB.
 
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