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Overwatch gets Summer Games update (new mode in Weekly Brawl, new skins/etc)

Nah, I knew the skins were going to cost money going forward. Some sort of 'different' currency.

Just look at Heroes of the Storms skins to figure that out.
 
Not criticizing you, just curious:

Why save that many? Not interested in buying anything that's out there already?

I do it for 2 reasons.

1. Reduce duplicate chance. Really don't want to spend 1000 coins on a skin only to open a chest a week later and get the same skin again.

2. To be ready for new skins. I'd just much rather be ready to get 3-5 new skins the moment they become available, than see some new skins release that I really want, but don't get for months due to the shitty rng nature of OW.

So yeah, needless to say I think how these new skins are handled is some slimy as fuck behaviour from Blizzard. At this point people are really craving some new cosmetics, and Blizzard decides to fuck over everyone not willing to spend ridiculous amonts of money on rng lootcrates in their very not f2p game...
 
Since you can get duplicates, there's 90+ new items and you apparently are only certain to get one Summer Games item per loot box (according to this), I think there's a pretty good possibility that even if you play 12 hours a day for the 21 days these will be available, you still won't get every item...

It's a terrible system.

Bolded, I'm amazed if that even gives you more than 3 skins. If even that.
 
yeah, Summer skins aside, I want to know what my credits are good for now. Only the base skins? If it's just going to the events and skins that you can't buy, what's the point of the currency. That's not how it works Blizzard.
 
yeah, Summer skins aside, I want to know what my credits are good for now. Only the base skins? If it's just going to the events and skins that you can't buy, what's the point of the currency. That's not how it works Blizzard.

but now you can go for the achievement for unlocking all of a character's stuff!!1

yeah i have 5k coins just sitting around and it'll suck if i can never buy anything interesting with them
 
yeah, Summer skins aside, I want to know what my credits are good for now. Only the base skins? If it's just going to the events and skins that you can't buy, what's the point of the currency. That's not how it works Blizzard.

At the very least, you could spend them on Ana items when she came out. So maybe we're only excluded from using it on time limited event items, like this? But that's still leaving to guess work what proportion of 'additional skins and cosmetics' will be time limited event shit, and what proportion will be available full time, or added as a base kit for new characters.

Honestly, the only part of this that offends me is that these new boxes also contain old items. Wtf Blizzard.

The event would be a lot less annoying if any single one of these circumstances weren't so. If it weren't time limited. If you could buy the items outright through credits. If you couldn't get doubles of summer items. If the boxes contained ALL summer items, etc etc etc. Any one of these not being so would make it way less bullshit.

But that ain't how it is.
 
yeah, Summer skins aside, I want to know what my credits are good for now. Only the base skins? If it's just going to the events and skins that you can't buy, what's the point of the currency. That's not how it works Blizzard.

The skins for new heroes that they come with. And that'll be about it.
 
Timed DLC is never good people. No matter what spin you put on it. If anything the items should be added permanently but the Summer Games event just makes every loot box include at least 1 summer ite guaranteed and then when the event is over it's just the same chance of non-event items.
 
Honestly, the only part of this that offends me is that these new boxes also contain old items. Wtf Blizzard.

It's a trifecta of dogshit.

- New Lootcrate that features ~75% old items.
- New Summer Cosmetics cannot be purchased with in-game currency.
- New Summer Cosmetics can be dupes that give you in-game currency.

lol
 
Your odds never increase. This is actually 100% the kind of stuff we're talking about here. No matter how much you spend your odds will never improve in this system but that wasn't true in the old system.

I get it, I know it sounds like too much but this really is the same kind of stuff that does turn people into gambling addicts. I know it's 'just a game' so it doesn't seem serious but that's exactly why I think these sort of systems shouldn't be anywhere near video games in general.

That this is a title people already paid full price for only makes it even worse. I'm sorry I've replied to you so many times, and your posts are respectful so I thank you for that but I can personally see how this could be a big issue for people and there's no reason it had to be added in this way.

Blizzard have many other options to add content and micro-transactions that don't attract the kind of problems this genuinely will. Anyway I do thank you for the discussion. I just feel it's important to communicate the issues that I can see will arise from this system.

"Increasing your odds" would be speeding up the loot crate unlocking process, not making the chance of rares dropping increasing.

You don't really "turn" into a gambling addict. You're either one, or you're not. Someone who spends a lot on an online game for a chance at getting something isn't always addicted to doing it. They could be bad with their finances (poor priorities), have a lot of extra money, or someone else could be buying it for them. All the people in those situations will be unlocking crates faster than someone not spending money and they're not suffering from a dehilibating consition.

You're right that it's a full price game. But this is also a game with constant upkeep. The development expenses didn't end with v1.0 of the game being released.

Anyway, I feel games like this probably need a random gradual unlock system to keep aspects of the game interesting when starting.
 
I'm looking forward to Blizzards official announcement today. I'm sure they'll have to address everyone's issues.

I guess I'm part of the problem/a huge sucker because I'm way more excited for new content to be added than I am salty about how it's being added. I honestly just love the game, and I'm excited to earn new stuff.
 
It's a trifecta of dogshit.

- New Lootcrate that features ~75% old items.
- New Summer Cosmetics cannot be purchased with in-game currency.
- New Summer Cosmetics can be dupes that give you in-game currency.

lol

You forgot the in-game currency being useless for the acquisition of new summer cosmetics... but yeah. It all adds up.

Second bullet point? :o

I am an illiterate assbutt. Sorry.
 
Bolded, I'm amazed if that even gives you more than 3 skins. If even that.

If all the new skins are legendary (which seems likely), then yeah it's going to be pretty fucked.

With duplicates and only one guaranteed item per Loot Box, you'll probably have to open at least 120+ boxes to get most of the new items and 150+ boxes to have a decent chance to get everything.
 
I said wow. I don't like the loot box business model in a paid game and expected another layer of bullshit once seasonal boxes role around. And despite all my dislike for all things "F2P" theses days and my already low expectations, somehow in all my naivety didn't expect that kind of dumbfuckery.

That's actually somewhat impressive in it's own twisted way. Good job!
 
Now that stuff like CSGO Lotto is getting attacked, I wonder when the gambling regulation will start looking at Overwatch's loot boxes.
 
Go shove your special coins up your ass blizzard, you already got zillions off the game

Lol the anger! I agree though it is a pretty shitty move.

Now I'm dreading the next events- are we going to have the same chances to get Halloween or Christmas/winter skins and stuff?
Ugh.
 
No one is asking for free skins. They are asking to be able to use the currency Blizzard provided for us in the game. This is not rocket science here.

No, companies must be defended! The logic will be what it needs to be.

corporations_are_people_too_by_biotwist-d4hnskt.jpg
 
Just because you don't care doesn't make it right. I frankly only care for the Tracer and Zarya skins yet I won't defend this decision.

And no, I'm not asserting that. The way things are even if you put in 200 hours there isn't a guarantee that you will get all of the Summer Games content. That is not "rarity", that's exclusivity to people who can fork up money to the RNG gods. Overwatch itself has the gold weapons which are a perfect example of a rare item in a game because if you put in the time and skill you're guaranteed to get them.

It is not that I don't care. I just don't see the evil in this system as long as they are only doing this with cosmetic items. In my opinion, once you get everything that you want the game becomes less fun because you don't have anything to work towards.

Also, that IS still rarity. If not a huge amount of people are able to obtain something it is rare. The gold weapons are cool, but honestly more frustrating than anything else for me because even if you are skilled you won't get any points towards buying one if placed on a bad team (which happens often). So it is still based partially on chance, but even if you are really good you have to play a ton to get one. At least there is a chance to get something cool somewhat often with the random loot boxes.

Perhaps it would be better if they left the new Olympic game items in permanently but they only could be unlocked through gold at a higher than normal amount after the end of an event. This way you wouldn't eventually have holiday skins that are still being randomly unlocked when it is not a holiday or some such.
 
what smart guys at blizzard, get that money $$$$$$$$$$$$
haha can't even use your in game money and only 1 costume per crate 0_o jeez

glad I don't care that much about skins or I'd be broke
 
what smart guys at blizzard, get that money $$$$$$$$$$$$
haha can't even use your in game money and only 1 costume per crate 0_o jeez

glad I don't care that much about skins or I'd be broke

Only one *item* per crate. The chances of it being a costume are actually probably pretty low.

Thank goodness there's only three to collect (that we know of.)
 
when being condescending goes wrong
Err, this is cosmetic stuff. Some of you sound over the top, entitled and ridiculous.

If you really want that new Tracer skin and play normally, you'll definitely end up getting it.

To get ALL the items though - you're just being fucking greedy.

Duplicates = coins = stuff you want

How I got all my preferred legendaries.
--
You can't spend coins on the summer costumes.

You cannot buy these with coins.

Literally in the thread title.
 
Err, this is cosmetic stuff. Some of you sound over the top, entitled and ridiculous.

If you really want that new Tracer skin and play normally, you'll definitely end up getting it.

To get ALL the items though - you're just being fucking greedy.

Umm... No? It's random and on top of that you can get duplicates and on top of that you only get 1 guaranteed Summer item per box (wording makes it sound like you can get more but we know at least one per box) and the skins are Legendary meaning they are the rarest items and there are plenty of common sprays and voice lines to get in the box means that no, you won't get it through normal play. You're unlikely to get it through paying $50. They aren't letting you buy the Summer items using your coins.
 
It is not that I don't care. I just don't see the evil in this system as long as they are only doing this with cosmetic items. In my opinion, once you get everything that you want the game becomes less fun because you don't have anything to work towards.

Also, that IS still rarity. If not a huge amount of people are able to obtain something it is rare. The gold weapons are cool, but honestly more frustrating than anything else for me because even if you are skilled you won't get any points towards buying one if placed on a bad team (which happens often). So it is still based partially on chance, but even if you are really good you have to play a ton to get one. At least there is a chance to get something cool somewhat often with the random loot boxes.

Perhaps it would be better if they left the new Olympic game items in permanently but they only could be unlocked through gold at a higher than normal amount after the end of an event. This way you wouldn't eventually have holiday skins that are still being randomly unlocked when it is not a holiday or some such.

That's how i felt at the beginning, but this is entirely different if you can't actually work towards getting the olympic skins and your gold accumulation based off duplicates and gold drops is worthless for new content.
 
That's how i felt at the beginning, but this is entirely different if you can't actually work towards getting the olympic skins and your gold accumulation based off duplicates and gold drops is worthless for new content.

You got 50 new cosmetic items with a brand new character the other week that you could spend coins on.
 
I just play and enjoy the game, I don't care about skins one bit. I just equip everything from a loot box until I get something different and then equip that, so I have zero desire to get these. Just like achievements and trophies, I don't understand the appeal of skins.
 
Gamers must get angry at all things. Every little thing is the end of the world. Can't get some pixels? Better act like this has ruined your day.

I'm not angry, more disappointed. And you'd rather there be no push-back on this? You'd rather let Blizzard make Overwatch's economy less consumer friendly and we just sit back and take it because these posts annoy you?

If Kaplan decides to pull back on some of this stuff because of the community's reaction you are welcome in advance. :)

Edit: Good post on Blizz forums about the virtual economy: http://us.battle.net/forums/en/overwatch/topic/20747777123
 
"Increasing your odds" would be speeding up the loot crate unlocking process, not making the chance of rares dropping increasing.

You don't really "turn" into a gambling addict. You're either one, or you're not. Someone who spends a lot on an online game for a chance at getting something isn't always addicted to doing it. They could be bad with their finances (poor priorities), have a lot of extra money, or someone else could be buying it for them. All the people in those situations will be unlocking crates faster than someone not spending money and they're not suffering from a dehilibating consition.

You're right that it's a full price game. But this is also a game with constant upkeep. The development expenses didn't end with v1.0 of the game being released.

Anyway, I feel games like this probably need a random gradual unlock system to keep aspects of the game interesting when starting.

Again your odds never increase. Ever. There is no speeding up of anything. You will never ever have an improved chance of getting an item no matter how many crates you unlock.

If you're really going to just hand-wave away the idea that gambling of any kind can exploit people than that's up to you but it's very very inaccurate. You seem to be saying that not everyone is an addict but that really doesn't mean anything, and it certainly doesn't make this a good system anyway.

I would ask you to consider at least that of the many options available to Blizzard here this is a terrible terrible one. There's no reason to defend it, they could simply add them in a way that isn't so clearly exploitative. They don't need to add straight up gambling, they are so many other ways the game can be supported.
 
Gamers must get angry at all things. Every little thing is the end of the world. Can't get some pixels? Better act like this has ruined your day.

Oh man, straight to the apologist playbook. Yes, assert that posters who disagree with you are having some type of extreme emotional response. Pretty sure most people here are capable of shaking their heads at a poorly-designed promotion and capable of holding back their tears at the same time, somehow...
 
'It's just skins" They could be selling invisible sprays and I'd still be disappointed. Shitty consumer practices are shitty regardless of what's being consumed.

-Limited time
-Lumped in with old stuff
-Can't use currency for specifics

All of those are bummers. Each one only makes the other aspects even worse.

If they weren't limited time, at least you'd be able to get them EVENTUALLY.

If you could use currency, at least you could get what you really wanted through some desperation, maybe.

If they weren't lumped in with old stuff, you might at least get a good chance to get a good # of the items.

I've played this game every day and this just bums me out.
 
My 2 points that it's just cosmetics and and that people wanting all 90 are greedy, still stand.

Looking at the mechanics again, yeah, you're never getting that Tracer, but it's just a cosmetic.
People don't want all 90, they want specific things within said 90, but being able to get those is like a 1/1000 chance and you only have a limited time to do it.

Being cosmetic doesn't mean people can't want to have them and be pissed with the massive hurdles to get them.
 
I had no problem with the regular loot box system, but not being able to buy this stuff with coins is bullshit. Asking people to buy boxes with exclusive stuff for a chance at something they want is already as close as you can get to gambling without actually doing it, but it's even worse when it's put into a game that already cost $60 to begin with.
 
I call bullshit.

In order to save up to "immediately buy everything they want", they have to have spent multiple hundreds of hours playing the game. If they're that committed, I say let them have it. They represent the top 5% of time-spenders in the game. If anything, their presence encourages others to continue to play and possibly spend a little more to expedite their skin unlock progress.

You speak as though everyone has 5,000 credits at the ready, waiting to buy something. 99% of players do not. Have some perspective.

This issue really gets on people's nerves doesn't it? I certainly don't 'speak as though everyone has 5,000 credits at the ready', but it's clear that a fair few people do have a lot of credits at the ready, some of whom were no doubt waiting for an event like this. You feel that someone that committed should indeed be able to unlock a load of stuff straight away, I'm simply saying that I can see why Blizzard wouldn't want that. It devalues the event for those players and it will certainly make the items dramatically less rare. Further, once they set the precedent, far more people will save their money up for the next time around.

I tend to find myself advocating for Blizzard in these debates not because I think their system is completely right, but because I find their opponents to be blindingly over the top or downright unreasonable in their criticism.

It is amazing how much flak Blizzard are taking for doing things that are... so... average within the games industry today. These are, at the end of the day, cosmetic items that have no impact on gameplay, and the items are generally high quality. I just can't get that upset when games like Call of Duty, Halo, FIFA, and Battlefield all feature gameplay affecting items in their chests/chest equivalents. Halo 5's chests (or REQ packs) give you cards that can be redeemed for a single use of a single weapon, powerup, or vehicle. It's straight up pay to win, and, unlike in Overwatch where the loot drops are well designed content, they represent content that costs the developer nothing to make.

Overwatch doesn't get a free pass because there are worse things out there but it does make it hard to listen to the more extreme accusations in this thread. I actually think that these RNG style loot chests need to be heavily regulated at a government level, if not outright banned... but I don't consider Blizzard evil for doing a fairly muted version of what everyone else is doing.

Personally, I'd like to see them remove duplicates altogether, though this would probably necessitate some adjustments to how many loot boxes you got, or how many items come out each time. I also think you ought to be able to buy currency from the store (at a pretty sharp exchange rate, around the 50 coins per dollar mark). Those are the two changes I would make if I were Blizzard, and I think they're fair without radically adjusting how quickly/cheaply you can get stuff. They may end up doing these things and they may not. Either way, I can live with it, because they'd make very little difference to the way I play the game.
 
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