No Man's Sky - Early Impressions/Reviews-in-progress Thread

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Kacho

Member
Yeah as I tried to explain mediocre (regardless of the technical meaning) is often used to describe something terrible as opposed to average.

To the majority of people something being mediocre has a much more negative connotation.

Scores (and word) aside, does the review read like an average game??

Jim's review read like it's an awful game.
 

Aaron D.

Member
Watching the ACG video has made me consider waiting for a sale or a patch. Even though the performance and FOV probably wouldn't apply to me as I will be playing on PC, the inventory and crafting along with the first 10 hours are a bummer for me. Guess I'll just hold out to see PC performance and impressions and maybe for further patches before jumping in.

However I currently have no games to play and the weather is very hit and miss here in the UK at the moment. At least the football starts this weekend..

I'm kind of on the same page. Does anyone know if this game has Steam Workshop support? Seems like a lot of these issues could be easily fixed with mods & patches.

I'm in no hurry though. Still knee-deep in RimWorld. Just purchased Bus Simulator 16 on sale. Nabbed Sept. Humble Monthly with SOMA, which I haven't even fired up. Aaaand dipped into Humble Survival Bundle yesterday.

I'm set for a while. LOL.
 

PBY

Banned
My main issue is this - I'm not seeing any reason so just keep jumping to the next system. They're all samey enough that there's nothing keeping me exploring one planet.
 

prwxv3

Member
Looks like it should've stuck to being a $20-30 indie title.

No. NMS has enough content to rival many AAA games. whether that content appeals to you is another story. Just wait for a price drop if you are not that interested. It's notthat hard. Hello games put a shit tone of work and treasure into this they can charge 60 bucks for it.
 

tebunker

Banned
Average and mediocre are only synonymous when used in the meaning of 'not really good', right? Mediocre does not mean 'right there in the middle' like average usually means (and is used in this case). (Non-native here, please correct me if wrong, but this is how I interpret the dictionary entry)
Average doesnt mean 'right there in the middle' though, that's the median.

Mean is the average, Median is the Middle, and Mode is the most recurring value.

If you have scores of 4 5 5 6 7 8 9 the average is 6.3 and the Median is literally a 6. That is a basic explanation. A lot of time is can vary more widely.

Mediocre can most definitely mean average. Average doesnt mean good or bad, and so can Mediocre. People do use Mediocre in a more negative connotation but it comes from the latin of Medius and Ocris or literally Middle Mountain. Or Middle Height. However like I said Average doesnt always mean Middle so I can see where this is confusing.

The problem is when you apply Average to a scale. Which is to say, its a good idea to ignore averages of scales or aggregated scores. They get skewed to easily.
 

Purkake4

Banned
No. NMS has enough content to rival many AAA games. whether that content appeals to you is another story. Just wait for a price drop if you are not that interested. It's. It that hard. Hello games put a shit tone of work and treasure into this they can charge 60 bucks for it.
How do you figure? Quantifying near-infinite procedural content is kind of hard. I mean Binding of Isaac can easily rival any AAA game for content.
 

The_Dama

Member
The stages of review denial:

Stage 1: redefining the meaning of the score. "5/10 isn't bad, it's average".

Stage 2: digging through the reviewer's history to find a review I disagree with.

Stage 3: find a sentence in the review that sounds dumb when taken out of context, then say "I stopped reading right there"

Stage 4: pretend you don't care about scores anyway. "I feel sorry for people who can't form their own opinion"

Stage 5: accept that a game's critical reception is not tied to your personal sense of worth. It's okay to like something that someone else disliked. It's okay if you overlook a flaw that someone else is not willing to overlook. (LOL just kidding, we never reach stage 5).

ahahahahahah
 
Yeah as I tried to explain mediocre (regardless of the technical meaning) is often used to describe something terrible as opposed to average.

To the majority of people something being mediocre has a much more negative connotation.

Scores (and word) aside, does the review read like an average game??

OK, firstly, I want to note that I hate debates mired in semantics. With that said, I can kind of see where you're coming from, but I really don't think this is something worth harping on. By dictionary standards, they're essentially synonymous. In terms of the common vernacular, I do sort of agree that there are more negative connotations associated with "mediocre." However, I also feel like it's near impossible to articulate clearly what the difference is as it's completely nebulous. Like if I had to try and explain where "mediocre" resides on my scale, it would be in this completely vague territory right below "average" but above "bad."

But regardless of how I use the word, I think it's clear that the words are close enough in meaning that there's no need to nitpick the usage of one over the other.
 

etta

my hard graphic balls
No. NMS has enough content to rival many AAA games. whether that content appeals to you is another story. Just wait for a price drop if you are not that interested. It's notthat hard. Hello games put a shit tone of work and treasure into this they can charge 60 bucks for it.
I dunno man, so far I'm reading "one trick pony", "pretty shallow", ...etc. Just three impressions/reviews only, though.
 

T.O.P

Banned
screamingazko9.png


#screaming
 

Molemitts

Member
Almost every game comes down to a repetitive game play loop that calling a game repetitive by itself is almost empty criticism.

That's ignoring elements that keep a game fresh, such as difficulty curve, forced variety, environmental variety, and introduction of new mechanics, etc. Calling a game repetitive generally means it lacks some of those elements.
 
It's amazing that the average/mediocre discussion is still going on. It's a 5/10, let's move on.

So where are the next batch of reviews now?
 

Coketruck

Member
From reading folks' reactions and watching some streams, I'm pretty iffy on it. I think I'll grab it Friday on PC and give it a couple of hours, then refund it if I'm not feeling it.
 

prwxv3

Member
I dunno man, so far I'm reading "one trick pony", "pretty shallow", ...etc. Just thre impressions/reviews only, though.

Many AAA games are like this too many people though. You don't see many people complaining they are 60 bucks now do you (compared to NMS)
 

OCD Guy

Member
Like if I had to try and explain where "mediocre" resides on my scale, it would be in this completely vague territory right below "average" but above "bad."

You've kinda shown what I was trying to say. I'd imagine the majority of people would use medicore the way you've said you'd use it. As opposed to using it to describe something that slap bang in the middle (despite it's actual meaning)

That was the reason I initially made my comment (which was then picked apart)

OK, firstly, I want to note that I hate debates mired in semantics. With that said, I can kind of see where you're coming from, but I really don't think this is something worth harping on.

I understand and won't discuss it further. Apologies for taking the thread off-topic.
 

etta

my hard graphic balls
Many AAA games are like this too many peoples though. You don't see many people complaining they are 60 bucks now do you (compared to NMS)
Which ones are you referring to?
Not being obtuse, I just can't recall the last "one trick pony" I paid $60 for.
 
That's ignoring elements that keep a game fresh, such as difficulty curve, forced variety, environmental variety, and introduction of new mechanics, etc. Calling a game repetitive generally means it lacks some of those elements.

Right. But reread what I was quoting.

His was an empty criticism. What you are doing is not.
 

moggio

Banned
How do you figure? Quantifying near-infinite procedural content is kind of hard. I mean Binding of Isaac can easily rival any AAA game for content.

Near infinite procedural content != good or interesting content.

As far as No Man's Sky is concerned, when you've seen one planet you've pretty much seen them all and, at the moment at least, the "game" part isn't comprehensive or robust enough to hold interest very long.

Binding of Isaac and Spelunky get away with procedurally generated levels because the "game" part is very well done.
 

Tigress

Member
Remember when people used to get mad at others for asking about the game "So what do you do"?

Turns out that was actually a very valid question. I think the actual questions was "What do you do that is fun?"

And I was one of those getting frustrated. And you know what? The game is everything I expected that I got out of what the guy said (and it is what I wanted and was hyped for). And I think I'm still right, if you are asking, "What do you do?" It's not the kind of game for you. It was frustrating cause there was enough info out there to get an idea of what the game was so it felt like those people should realize it wasn't a game for them. After having the game I still feel I'm right that there was enough info out there that you could get an idea of what the game was. It's almost exactly what I expected judging from what I had read about it.

I can't wait for things to settle down and those that don't care for the game or feel like they gotta say nyah nyah I was right (yeah, so was I. Point being the game was boring to you and fun for me) to go away and for NMS topics to be inhabited by people who are enjoying the game.

Who knows, maybe it will get boring. I can't claim I've played it enough that that's not possible (but I'm doubting it. Even if the planets feel samey I think there's enough variety of types that isn't going to bug me, it's not what is getting me truly addicted. It appeals to me for many similar reasons survival mode in Fallout has really gotten me addicted. And I had played 250 hours of Fallout before survival mode came out and despite visiting a lot of the same places survival has had me playing another 200 or so hours only stopping cause NMS came out. So yeah, I think samey planets might be disappointing but I don't think they'll make the game boring). But for now I'm really enjoying it and I get the feeling it's the kind of game even if I get a little bored I can come back to and play when I want something relaxing or something to do and I don't have some other hyped game I'm playing. And that is what I want from it.
 

goonergaz

Member
Sounds like this game might be better after a good 6 months of updates.
A little too bare bones at the moment.

maybe they didn't expect people to play it to death? maybe the idea was just to play along in the universe, slowly making your way to the centre - meanwhile to devs add cool stuff to mix it up a bit?
 

danowat

Banned
I can't wait for things to settle down and those that don't care for the game or feel like they gotta say nyah nyah I was right (yeah, so was I. Point being the game was boring to you and fun for me) to go away and for NMS topics to be inhabited by people who are enjoying the game.

So NMS topics shouldn't be inhabited with people who find (legitimate) negatives with the game?, isn't that called an echo chamber?

MGS V has a lot of depth...

For you maybe, it was boring and repetitive for me.
 

PBY

Banned
And I was one of those getting frustrated. And you know what? The game is everything I expected that I got out of what the guy said (and it is what I wanted and was hyped for). And I think I'm still right, if you are asking, "What do you do?" It's not the kind of game for you. It was frustrating cause there was enough info out there to get an idea of what the game was so it felt like those people should realize it wasn't a game for them. After having the game I still feel I'm right that there was enough info out there that you could get an idea of what the game was. It's almost exactly what I expected judging from what I had read about it.

I can't wait for things to settle down and those that don't care for the game or feel like they gotta say nyah nyah I was right (yeah, so was I. Point being the game was boring to you and fun for me) to go away and for NMS topics to be inhabited by people who are enjoying the game.

Who knows, maybe it will get boring. I can't claim I've played it enough that that's not possible (but I'm doubting it. Even if the planets feel samey I think there's enough variety of types that isn't going to bug me, it's not what is getting me truly addicted. It appeals to me for many similar reasons survival mode in Fallout has really gotten me addicted. And I had played 250 hours of Fallout before survival mode came out and despite visiting a lot of the same places survival has had me playing another 200 or so hours only stopping cause NMS came out. So yeah, I think samey planets might be disappointing but I don't think they'll make the game boring). But for now I'm really enjoying it and I get the feeling it's the kind of game even if I get a little bored I can come back to and play when I want something relaxing or something to do and I don't have some other hyped game I'm playing. And that is what I want from it.
Lol come on
 
They did look pretty samey from what I've seen so far...
Would be good if you could land on planets like that one in Interstellar which is all water with huge tides.

Wait, it's not like that? I've been paying a tad bit of attention to this because I don't own a PS4 but it sounded like something I would want to play based on that assumption. I really thought this would be something with completely random, weird planets, not just the same kinda thing with different colors and plants. Damn. Hope some people find better stuff in there.
 

danowat

Banned
a lot of varied game-play and content in the game.

If you listen to people who are enjoying NMS, they say the same thing, but I still find it extremely boring.

I am also amazed that people can play the game when they want to relax, the continually draining stat meters and resource collection are right at the other end of the relaxing spectrum for me.
 
maybe they didn't expect people to play it to death? maybe the idea was just to play along in the universe, slowly making your way to the centre - meanwhile to devs add cool stuff to mix it up a bit?

People aren't giving the devs enough time with their rushing through the game to add cool gameplay after the fact it was released? That can't be what you mean?
 

Uthred

Member
Is this a sign that the game uses Skinner's techniques to be compelling?

It's a sign that its hardly unique, the vast vast majority of games use operant conditioning to a greater or lesser degree.

Average and mediocre are only synonymous when used in the meaning of 'not really good', right? Mediocre does not mean 'right there in the middle' like average usually means (and is used in this case). (Non-native here, please correct me if wrong, but this is how I interpret the dictionary entry)

You are correct, mediocre has pejorative implications, average is a more neutral term.
 
As applied to this game it appears to be a legitimate criticism, even if they didn't go into detail.

Maybe for the grinding aspect but I disagree in regards to the exploration. But I think many here will disagree with me in finding exploration in which you see new and unique things with no other actual reward satisfying by itself, so I won't try and apply that to NMS.
 

Seiniyta

Member
The game is going to be divisive. That's fine, a lot of people don't like it, a lot of people really love it. Both fair.

The reviews are what they are. I know I'll like it, (I mean...I liked Spore space stage >.>)
And I hope they'll continuously improving the game with more features and improving the immersion with having walking npc's and such etc.

And hopefully the game on PC is super moddable and people will go nuts with that as well.



It will be interesthing though that I can see NMS getting a lower average score then Spore. Which is interesting to note. (though prematurely at this point)
 

Molemitts

Member
Maybe for the grinding aspect but I disagree in regards to the exploration. But I think many here will disagree with me in finding exploration in which you see new and unique things with no other actual reward satisfying by itself, so I won't try and apply that to NMS.

Yeah, it's subjective. Anyone can still find a repetitive element of a game fun.
 

Ollie Pooch

In a perfect world, we'd all be homersexual
Has anyone seen a real storm yet? I've had "storm approaching" warnings and then some plants shake around a bit and it says "storm" on my health bar and that's it. In fact I haven't seen a single weather effect in about 20 planets. Maybe it's coming in a patch. I really think this game shipped unfinished.
 

prwxv3

Member
Maybe for the grinding aspect but I disagree in regards to the exploration. But I think many here will disagree with me in finding exploration in which you see new and unique things with no other actual reward satisfying by itself, so I won't try and apply that to NMS.

Yes in NMS the satisfaction comes from the exploration itself. I know it's a hard thing to grasp for many people.
 

Unknown?

Member
It's funny that without actual numerical scores to put to the opinions these threads usually devolve into chaos.

I was just saying that earlier it's almost as if the majority just don't know what to think without someone else's opinion. Reminds me of how everyone latched onto that guy saying Ratchet and Clank was only five hours and everyone was saying how disappointing the game is. Then reviews came out shining and people changed their tune for realizing they were idiots to believe one source as opposed to playing it theirselves or waiting for multiple sources.
 

PBY

Banned
Yes in NMS the satisfaction comes from the exploration itself. I know it's a hard thing to grasp for many people.
Agrees and disagree at the same time.

I'm still really liking this game, but now in system 4 and the planets are pretty similar as are the outposts. I dunno, just doesn't seem like that much is new to see in each planet - it's the same basic outposts etc
 

Curufinwe

Member
I was just saying that earlier it's almost as if the majority just don't know what to think without someone else's opinion. Reminds me of how everyone latched onto that guy saying Ratchet and Clank was only five hours and everyone was saying how disappointing the game is. Then reviews came out shining and people changed their tune for realizing they were idiots to believe one source as opposed to playing it theirselves or waiting for multiple sources.

Hah, I forgot about that one. It took me at least 10 hours to finish, and in fact I felt it went on too long.
 
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