edit: damnit
Click the link dude :lol
edit: damnit
This isn't "people coming out of the woodwork". This is people discussing the review for the game, which is the singular reason for this topic existing. You wouldn't say people were "coming out of the woodwork" to praise the game if the first set of reviews were glowing. You just don't want to read negative discussion.. kind of a "if you have nothing nice to say..." sort of deal.
True, and I'm sure most devs are aware that their game won't be loved by everyone.
But if their work is critically panned it's not going to be easy for them I imagine.
While most people on forums say that metacritic is meaningless, there's a reason review embargo's are in place. It's obviously not irrelevant to those who decide to enforce them.
He said many times the game looked boring and lifeless. Then he and Laura went on some times about how they were hearing rumors that the game was in development hell, and said some things on the way of "what do you do, they didnt show anything" and generally expressed disbelief that the game was anything more than the product of Sony hype machine. Oddly enough, they seemed to like Sean. At least Gavin did.
Well...
This isn't "people coming out of the woodwork". This is people discussing the review for the game, which is the singular reason for this topic existing. You wouldn't say people were "coming out of the woodwork" to praise the game if the first set of reviews were glowing. You just don't want to read negative discussion.. kind of a "if you have nothing nice to say..." sort of deal. Personally, I'll still be picking up the game anyway, and prior to seeing your post, I was just lurking the thread without posting.. but that shouldn't be a requirement for people just to avoid posting how the game is quite likely not living up to the expectations many had for it. If the first review for Uncharted 4 was a 4/10, it would rightfully be a topic of discussion, until other reviews came along to shift the scale. If the first 4/5 reviews were in that range, then discussion would very likely turn to how Naughty Dog may have screwed this one up somewhat.
It's just discussion, and to be fair, you weren't even paying enough attention to even be aware that there were multiple reviews out already, so your input with that first post offered less than many of those you're complaining about.
but don't really feel like I'm doing anything.
"We went into No Man's Sky thinking it was going to be GTA 5 crossed with Minecraft in space, and although there are elements of both of those games encapsulated within it, it's also very much Dark Souls and Elite Dangerous too. "
It wasn't easy for me to stand in front of professors on college and listen their criticism for my projects but in the end it was worth it. Majority of time they were right and i learned something![]()
Is anyone surprised really?
Procedural games are always going to be repetitive.
This game is actually even worse than borderlands 1 because at least that had 4 player co-op.
Why would it being made by a small team matter to someone that's paying $60 for it anyway? How is that useful (let alone "proper") context?
If you don't feel stiffed out of $60, then there's not context to be concerned with.. you'd have been happy if the same game were made by Ubisoft.
I'm looking forward to the future. I'm now stuck with this game (I'll never learn taking chances on $60 digital games) but I'm hopeful they'll really change it up.
It sounds stupid but I got caught up in the hype reading all the positive impressions. I also feel like I'm missing out when a new game releases.
Because there's only so much you can expect? Individually, they probably put in as much if not more effort than any developer on whichever AAA game, but there's only so much you can do without the manpower. And if you're expecting AAA quality from a small team just because the game costs 60 dollars, then you're just setting yourself up for disappointment.
I would have expected more from Ubisoft, seeing as they're like 50 times bigger than Hello Games.
sometimes i feel like posters never click on sources but act like they read the review anyways.
You're not alone. That's one of the major criticisms of the game that I've seen thus far. That and what you do in general isn't very interesting which makes it difficult to continue forward doing the same shit on a different planet. Rinse repeat.
I always wanted to ask this when people say they hot caught in hype, are you sure you got caught up in the hype or did you see enough there to make you take the plunge.I'm looking forward to the future. I'm now stuck with this game (I'll never learn taking chances on $60 digital games) but I'm hopeful they'll really change it up.
It sounds stupid but I got caught up in the hype reading all the positive impressions. I also feel like I'm missing out when a new game releases and have this uncontrollable urge to purchase it.
Sometimes I get lucky (like Doom) and othertimes I get burnt (Like project cars)
I'm curious how far people have gotten into the game when they have this impression.
I'm probably 8 or 9 hours into it and I already have 3 different "Quest Lines" I can follow that all have separate storylines.
It's not a question if the actions are repetitive. It's more a question if they are fun.
Doom can be repetitive (shoot demons), but fun.
Mining in lonely planets to upgrade your suit to mine even more is repetitive, and can be pretty damn boring.
I'm looking forward to the future. I'm now stuck with this game (I'll never learn taking chances on $60 digital games) but I'm hopeful they'll really change it up.
It sounds stupid but I got caught up in the hype reading all the positive impressions. I also feel like I'm missing out when a new game releases and have this uncontrollable urge to purchase it.
Sometimes I get lucky (like Doom) and othertimes I get burnt (Like project cars)
The average consumer doesn't give a shit who the developer is, if you price your game at $60 it gets compared to other games that cost $60.
That doesn't really sound like shitting on the game, seems more about being skeptical towards developer promises. The game does look lifeless to me as well. The fact that the release date was pushed back a few times quite a bit would lead someone to reasonably believe that there were development issues. "What do you do?" has been a question since day 1 that they've never really properly explained either besides getting to the center of the galaxy.
We'll see with more reviews what the general consensus is. I'll say, with the PC release date pushed back a few days, I'm actually glad it was. Let's me get a more informed opinion before buying. Leaning on waiting for a deep sale. If the game was $20-30 I'd be more inclined to just buy it to check it out, but for $60 I'm gonna wait to ensure that it's what I want first. I tend to side with Angry Joe and Karak on games so we'll see when AJ throws out a review.
I'm curious how far people have gotten into the game when they have this impression.
I'm probably 8 or 9 hours into it and I already have 3 different "Quest Lines" I can follow that all have separate storylines.
I always wanted to ask this when people say they hot caught in hype, are you sure you got caught up in the hype or did you see enough there to make you take the plunge.
I'm curious how far people have gotten into the game when they have this impression.
I'm probably 8 or 9 hours into it and I already have 3 different "Quest Lines" I can follow that all have separate storylines.
comparisons to Fallout 4 are pretty dumb. the budgets and team sizes are hugely different. plus Bethesda has multiple Fallout games they've iterated on.
I suppose people just look at that $60 price tag.
Look, John Smith has the right to an opinion as much as anyone. Maybe his 4/10 is actually well-supported by evidence and experience?
LEAVE JOHN SMITH ALONE
I really like the idea of traveling to all these planets and doing whatever on them but this game reminds me so much of an early access game, only overpriced.
It has so much potential to be great, finding large civilizations on random planets and doing more than mine grinding for a better suit
Exactly this. Having all the space in the world to do things is meaningless if what you are doing isn't fun.
The hype and hate for this was insane, it's from the guys who made Joe Danger, a very enjoyable little cheap download title.
comparisons to Fallout 4 are pretty dumb. the budgets and team sizes are hugely different. plus Bethesda has multiple Fallout games they've iterated on.
I suppose people just look at that $60 price tag.
Look, John Smith has the right to an opinion as much as anyone. Maybe his 4/10 is actually well-supported by evidence and experience?
LEAVE JOHN SMITH ALONE
The hype and hate for this was insane, it's from the guys who made Joe Danger, a very enjoyable little cheap download title.
No Man's Sky is not a game of pure exploration, as some of Sony's marketing has suggested. In truth, it is a systems-heavy survival game with its roots in predecessors like Don't Starve and Minecraft.
Seriously, folks. If the survival side of Minecraft never appealed to you, reconsider your excitement for No Man's Sky. Sony's marketed this game as something for everyone, but accessibility is not one of its virtues. This is a game-ass game.
The hype and hate for this was insane, it's from the guys who made Joe Danger, a very enjoyable little cheap download title.
Look, John Smith has the right to an opinion as much as anyone. Maybe his 4/10 is actually well-supported by evidence and experience?
LEAVE JOHN SMITH ALONE
John Smith is usually on point and is currently one of the most respected reviewer in the biz so his words have quite a bit of weight for many.
And you spend so much time bashing a game you have no interest in buying or playing.
Is this a kind of game where a cheat or two on the PC (to mess with inventory size, for example), might make it more fun in the end? I was ready to press the buy button a couple of weeks ago as I enjoy discovery and exploration a lot, but all this talk about how it's just a chore to manage the limited inventory with so many different items is kind of pushing me away from the game. I'll probably still buy it thanks to Steam refunds though.
I'm looking forward to the future. I'm now stuck with this game (I'll never learn taking chances on $60 digital games) but I'm hopeful they'll really change it up.
It sounds stupid but I got caught up in the hype reading all the positive impressions. I also feel like I'm missing out when a new game releases and have this uncontrollable urge to purchase it.
Sometimes I get lucky (like Doom) and othertimes I get burnt (Like project cars)
sometimes i feel like posters never click on sources but act like they read the review anyways.
One thing I advice folks in general to not buy games on impulse or hype waves. I can tell from afar if I like a game or not. However, that doesn't make the game bad because it doesn't suit my tastes. Always do your research and do a smart purchase.
At least for me there's no such thing of being caught in the hype but we all different XD
Someone just posted the user review score as if it was the current metacritic. You can't deny there have been plenty of antagonistic drive by posts here.
I'm not overly invested in No Man's Sky but it's clear that review threads have become very problematic on GAF, especially for ambitious games or those trying to do something different.
Fucking Hell m8,
I went to the first page and saw no review scores and then came to the logical and understandable conclusion that the there were no review scores yet. Criticism is good not denying that at all.
None of the impressions seemed negative so I was taken aback by some of the posts, but yes, my 'coming out of the woodwork' is actually quite wrong because people have shitting on the game from Day 1 and in most threads about the game so you got me there.
How are all these reviews still not out? Are they still waiting for the multiplayer that doesn't exist?