No Man's Sky - Early Impressions/Reviews-in-progress Thread

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Bolivar687

Banned
This isn't "people coming out of the woodwork". This is people discussing the review for the game, which is the singular reason for this topic existing. You wouldn't say people were "coming out of the woodwork" to praise the game if the first set of reviews were glowing. You just don't want to read negative discussion.. kind of a "if you have nothing nice to say..." sort of deal.

Someone just posted the user review score as if it was the current metacritic. You can't deny there have been plenty of antagonistic drive by posts here.

I'm not overly invested in No Man's Sky but it's clear that review threads have become very problematic on GAF, especially for ambitious games or those trying to do something different.
 

dex3108

Member
True, and I'm sure most devs are aware that their game won't be loved by everyone.

But if their work is critically panned it's not going to be easy for them I imagine.

While most people on forums say that metacritic is meaningless, there's a reason review embargo's are in place. It's obviously not irrelevant to those who decide to enforce them.

It wasn't easy for me to stand in front of professors on college and listen their criticism for my projects but in the end it was worth it. Majority of time they were right and i learned something :D
 
He said many times the game looked boring and lifeless. Then he and Laura went on some times about how they were hearing rumors that the game was in development hell, and said some things on the way of "what do you do, they didnt show anything" and generally expressed disbelief that the game was anything more than the product of Sony hype machine. Oddly enough, they seemed to like Sean. At least Gavin did.

That doesn't really sound like shitting on the game, seems more about being skeptical towards developer promises. The game does look lifeless to me as well. The fact that the release date was pushed back a few times quite a bit would lead someone to reasonably believe that there were development issues. "What do you do?" has been a question since day 1 that they've never really properly explained either besides getting to the center of the galaxy.

We'll see with more reviews what the general consensus is. I'll say, with the PC release date pushed back a few days, I'm actually glad it was. Let's me get a more informed opinion before buying. Leaning on waiting for a deep sale. If the game was $20-30 I'd be more inclined to just buy it to check it out, but for $60 I'm gonna wait to ensure that it's what I want first. I tend to side with Angry Joe and Karak on games so we'll see when AJ throws out a review.
 

Bold One

Member
Well...



This isn't "people coming out of the woodwork". This is people discussing the review for the game, which is the singular reason for this topic existing. You wouldn't say people were "coming out of the woodwork" to praise the game if the first set of reviews were glowing. You just don't want to read negative discussion.. kind of a "if you have nothing nice to say..." sort of deal. Personally, I'll still be picking up the game anyway, and prior to seeing your post, I was just lurking the thread without posting.. but that shouldn't be a requirement for people just to avoid posting how the game is quite likely not living up to the expectations many had for it. If the first review for Uncharted 4 was a 4/10, it would rightfully be a topic of discussion, until other reviews came along to shift the scale. If the first 4/5 reviews were in that range, then discussion would very likely turn to how Naughty Dog may have screwed this one up somewhat.

It's just discussion, and to be fair, you weren't even paying enough attention to even be aware that there were multiple reviews out already, so your input with that first post offered less than many of those you're complaining about.

Fucking Hell m8,

I went to the first page and saw no review scores and then came to the logical and understandable conclusion that the there were no review scores yet. Criticism is good not denying that at all.

None of the impressions seemed negative so I was taken aback by some of the posts, but yes, my 'coming out of the woodwork' is actually quite wrong because people have shitting on the game from Day 1 and in most threads about the game so you got me there.
 

Kacho

Member
but don't really feel like I'm doing anything.

You're not alone. That's one of the major criticisms of the game that I've seen thus far. That and what you do in general isn't very interesting which makes it difficult to continue forward doing the same shit on a different planet. Rinse repeat.
 

OCD Guy

Member
It wasn't easy for me to stand in front of professors on college and listen their criticism for my projects but in the end it was worth it. Majority of time they were right and i learned something :D

I'm looking forward to the future. I'm now stuck with this game (I'll never learn taking chances on $60 digital games) but I'm hopeful they'll really change it up.

It sounds stupid but I got caught up in the hype reading all the positive impressions. I also feel like I'm missing out when a new game releases and have this uncontrollable urge to purchase it.

Sometimes I get lucky (like Doom) and othertimes I get burnt (Like project cars)
 
Is anyone surprised really?

Procedural games are always going to be repetitive.

This game is actually even worse than borderlands 1 because at least that had 4 player co-op.

It's not a question if the actions are repetitive. It's more a question if they are fun.

Doom can be repetitive (shoot demons), but fun.

Mining in lonely planets to upgrade your suit to mine even more is repetitive, and can be pretty damn boring.
 
Why would it being made by a small team matter to someone that's paying $60 for it anyway? How is that useful (let alone "proper") context?

If you don't feel stiffed out of $60, then there's not context to be concerned with.. you'd have been happy if the same game were made by Ubisoft.

Because there's only so much you can expect? Individually, they probably put in as much if not more effort than any developer on whichever AAA game, but there's only so much you can do without the manpower. And if you're expecting AAA quality from a small team just because the game costs 60 dollars, then you're just setting yourself up for disappointment.

I would have expected more from Ubisoft, seeing as they're like 50 times bigger than Hello Games.
 

Trace

Banned
I'm looking forward to the future. I'm now stuck with this game (I'll never learn taking chances on $60 digital games) but I'm hopeful they'll really change it up.

It sounds stupid but I got caught up in the hype reading all the positive impressions. I also feel like I'm missing out when a new game releases.

I do too. I'm pretty happy they delayed the PC release until Friday because I definitely would have picked it up at launch had I not heard the impressions.

Because there's only so much you can expect? Individually, they probably put in as much if not more effort than any developer on whichever AAA game, but there's only so much you can do without the manpower. And if you're expecting AAA quality from a small team just because the game costs 60 dollars, then you're just setting yourself up for disappointment.

I would have expected more from Ubisoft, seeing as they're like 50 times bigger than Hello Games.

The average consumer doesn't give a shit who the developer is, if you price your game at $60 it gets compared to other games that cost $60.
 
You're not alone. That's one of the major criticisms of the game that I've seen thus far. That and what you do in general isn't very interesting which makes it difficult to continue forward doing the same shit on a different planet. Rinse repeat.

I'm curious how far people have gotten into the game when they have this impression.

I'm probably 8 or 9 hours into it and I already have 3 different "Quest Lines" I can follow that all have separate storylines.
 
I'm looking forward to the future. I'm now stuck with this game (I'll never learn taking chances on $60 digital games) but I'm hopeful they'll really change it up.

It sounds stupid but I got caught up in the hype reading all the positive impressions. I also feel like I'm missing out when a new game releases and have this uncontrollable urge to purchase it.

Sometimes I get lucky (like Doom) and othertimes I get burnt (Like project cars)
I always wanted to ask this when people say they hot caught in hype, are you sure you got caught up in the hype or did you see enough there to make you take the plunge.
 

Karak

Member
I'm curious how far people have gotten into the game when they have this impression.

I'm probably 8 or 9 hours into it and I already have 3 different "Quest Lines" I can follow that all have separate storylines.

After 30+ hours I actually felt the gameplay grew after a bit of a pause in the center. That sad pause or slowdown might be a gulf for some.
 
It's not a question if the actions are repetitive. It's more a question if they are fun.

Doom can be repetitive (shoot demons), but fun.

Mining in lonely planets to upgrade your suit to mine even more is repetitive, and can be pretty damn boring.

Exactly this. Having all the space in the world to do things is meaningless if what you are doing isn't fun.

Though, I still have hope that this game will turn out well, whether that's within a few patches or a few months from now, I don't mind waiting.
 

dex3108

Member
I'm looking forward to the future. I'm now stuck with this game (I'll never learn taking chances on $60 digital games) but I'm hopeful they'll really change it up.

It sounds stupid but I got caught up in the hype reading all the positive impressions. I also feel like I'm missing out when a new game releases and have this uncontrollable urge to purchase it.

Sometimes I get lucky (like Doom) and othertimes I get burnt (Like project cars)

That is why most of the time i trust things that i can see not what i can read. Since they announced NMS i was skeptical. More gameplay i saw, more i was sure that game is not for me.

Last game that fooled me was Destiny but i was lucky that i didn't have PS4 when game was released and there wasn't PC version :D
 
The average consumer doesn't give a shit who the developer is, if you price your game at $60 it gets compared to other games that cost $60.

Hence me saying "one of the few".

Regardless of that though, I also don't think that the average consumer holds games anywhere close to the bar people on here do. If they're paying the price, for the most part, they're almost inherently going to assume that it's worth that price, even after playing it.
 

Allforce

Member
Yeesh, I was this close to picking this up yesterday on a whim while I was out running errands. I had been interested since it was announced but was definitely wary by all the secrecy behind it.

Glad I waited and saw these reviews today. 60 bucks saved...
 

Nameless

Member
This has been one of the biggest exercises in ignorance I've ever seen on GAF, and the OGC in general. For years people ignored Sean and others outlining precisely what the game was and persisted in asking "What do you do?" to the point it became a running joke. Even amid the clear cut 'Fight, Explore, Trade, Survive' marketing campaign those questions continued. Now, the game is out, and sure enough there's a "So that's all there is to do?" backlash. Not surprising, but no less incredible.
 

Landford

Banned
That doesn't really sound like shitting on the game, seems more about being skeptical towards developer promises. The game does look lifeless to me as well. The fact that the release date was pushed back a few times quite a bit would lead someone to reasonably believe that there were development issues. "What do you do?" has been a question since day 1 that they've never really properly explained either besides getting to the center of the galaxy.

We'll see with more reviews what the general consensus is. I'll say, with the PC release date pushed back a few days, I'm actually glad it was. Let's me get a more informed opinion before buying. Leaning on waiting for a deep sale. If the game was $20-30 I'd be more inclined to just buy it to check it out, but for $60 I'm gonna wait to ensure that it's what I want first. I tend to side with Angry Joe and Karak on games so we'll see when AJ throws out a review.

I agree. I usually love Jim's impressions about the game industry, but when im looking for reviews about games I usually watch AJ take. Hes more aligned with the "Will it be worth for people to buy this for 60$" side of things wich I really apreciate.
 

Kacho

Member
I'm curious how far people have gotten into the game when they have this impression.

I'm probably 8 or 9 hours into it and I already have 3 different "Quest Lines" I can follow that all have separate storylines.

Not sure but I've seen on more than one occasion that people around the 10 hour mark realized that they were essentially grinding and began questioning if they should bother sinking more hours into the game. I've played my fair share of procedurally generated games so I understand where they're coming from. I know I definitely reached that point in Elite Dangerous.
 

Oppo

Member
comparisons to Fallout 4 are pretty dumb. the budgets and team sizes are hugely different. plus Bethesda has multiple Fallout games they've iterated on.

I suppose people just look at that $60 price tag.
 

OCD Guy

Member
I always wanted to ask this when people say they hot caught in hype, are you sure you got caught up in the hype or did you see enough there to make you take the plunge.

It wasn't my own hype, I didn't think much of what I saw. But there have been times when I've gone out of my comfort zone and ended up loving a game I'd not normally have tried.

The only mistake I've made is not buying physical, although better yet what I'd love is a refund policy like Steam and Origin.

I was feeling the regret within the first hour, and had there been a refund policy I'd have used it.

I bought Crysis on Origin a while back (it was a cheap game so price wasn't a factor), but anyway I was using a controller and it turned out that certain commands still required a keyboard, so it wasn't practical, as I game on a tv. Long story short I requested a refund, no questions asked and the funds were returned immediately.

It was all done online, no interaction with customer service reps etc, a hassle free automated process.

I also think that refunds would benefit some devs/publishers as it would provide a safety net for people to perhaps take risks on games they're unsure about, and they could end up loving them.

The positive for consumers is when a game is released broken, a huge surge in refunds will make devs and publishers take note i.e Arkham Knight on pc.
 

Shinypogs

Member
I'm curious how far people have gotten into the game when they have this impression.

I'm probably 8 or 9 hours into it and I already have 3 different "Quest Lines" I can follow that all have separate storylines.

Are those related to the species you are befriended ad you learn their languages and trade with them? I thought I recalled reading somewhere that once species like you enough they want you to help them with stuff.


I'm not surprised at the negatve reviews but not bothered by them either. I spent hours watching other people play the game on twitch and I can see exactly what about it appeals to me and would drag me in for ages. At the same time I can see aspects of it that would drive some if my friends up the wall and that deserved to be criticised.
 

Burt

Member
comparisons to Fallout 4 are pretty dumb. the budgets and team sizes are hugely different. plus Bethesda has multiple Fallout games they've iterated on.

I suppose people just look at that $60 price tag.

Look, John Smith has the right to an opinion as much as anyone. Maybe his 4/10 is actually well-supported by evidence and experience?

LEAVE JOHN SMITH ALONE
 

Call Uno

Neo Member
I really like the idea of traveling to all these planets and doing whatever on them but this game reminds me so much of an early access game, only overpriced.

It has so much potential to be great, finding large civilizations on random planets and doing more than mine grinding for a better suit
 

OCD Guy

Member
I really like the idea of traveling to all these planets and doing whatever on them but this game reminds me so much of an early access game, only overpriced.

It has so much potential to be great, finding large civilizations on random planets and doing more than mine grinding for a better suit

The main issue for me as well as the feeling of repetition is the controls.

I remember a common word being through about when Witcher 3 released (another game I regretted buying at launch) and that was "Janky". That's what No Man's Sky feels like.

I'd love to know who's idea it was to have sprint on R3 too, not sure whether it's just force of habit but felt really unnatural.
 
Exactly this. Having all the space in the world to do things is meaningless if what you are doing isn't fun.

I gave some (brief) impressions of my not-that-long play session at a friend's house last night and I agree with both the Jim Sterling review and that statement nailing the game perfectly based on what I've played.

It definitely takes the absolute quantity over quality cake I have to say. If you have a friend with the game, check it out at their house for sure before dropping $60 on this. Or I mean rent it if it's available? As it stands, the game does nothing other games haven't done much better before just on a vastly larger, yet (EDIT: largely empty before someone rips me a new one for being factually wrong) empty scale.
 
comparisons to Fallout 4 are pretty dumb. the budgets and team sizes are hugely different. plus Bethesda has multiple Fallout games they've iterated on.

I suppose people just look at that $60 price tag.

John Smith is usually on point and is currently one of the most respected reviewer in the biz so his words have quite a bit of weight for many.
 
Look, John Smith has the right to an opinion as much as anyone. Maybe his 4/10 is actually well-supported by evidence and experience?

LEAVE JOHN SMITH ALONE

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The hype and hate for this was insane, it's from the guys who made Joe Danger, a very enjoyable little cheap download title.

Hello and Sony do take some of the blame, though. The Mashable impressions stated it perfectly, I think:

No Man's Sky is not a game of pure exploration, as some of Sony's marketing has suggested. In truth, it is a systems-heavy survival game with its roots in predecessors like Don't Starve and Minecraft.

Seriously, folks. If the survival side of Minecraft never appealed to you, reconsider your excitement for No Man's Sky. Sony's marketed this game as something for everyone, but accessibility is not one of its virtues. This is a game-ass game.

Hello seems to have missed the part where Minecraft's success mostly came from kids who play in the consequence and resource management-free "creative mode" and not the normal or survival modes.

Everyone was worried people were expecting The Elder Scrolls when we were gonna get Proteus. Instead, we expected Proteus and got a made-for-Steam Early Access survival game.
 
The hype and hate for this was insane, it's from the guys who made Joe Danger, a very enjoyable little cheap download title.

I mean, you can blame Sony for that, who held this up as one of the PS4's marquee titles at E3. Of course there were going to be expectations for a game debuted on such a huge stage.
 

Oppo

Member
Look, John Smith has the right to an opinion as much as anyone. Maybe his 4/10 is actually well-supported by evidence and experience?

LEAVE JOHN SMITH ALONE

heh. "let me explain why this Radiohead album is objectively crap"

John Smith is usually on point and is currently one of the most respected reviewer in the biz so his words have quite a bit of weight for many.

pff. that's a fake name
 

KingSnake

The Birthday Skeleton
And you spend so much time bashing a game you have no interest in buying or playing.

I have (had?) interest in playing it, but it hasn't released yet for me (12th). So I have time to post about it among other things.

Not so sure it's worth the price right now, though.
 
Is this a kind of game where a cheat or two on the PC (to mess with inventory size, for example), might make it more fun in the end? I was ready to press the buy button a couple of weeks ago as I enjoy discovery and exploration a lot, but all this talk about how it's just a chore to manage the limited inventory with so many different items is kind of pushing me away from the game. I'll probably still buy it thanks to Steam refunds though.
 

Evolved1

make sure the pudding isn't too soggy but that just ruins everything
Bought this. It's pretty damn boring (this coming from someone who sorta likes The Tomorrow Children) and honestly it continually annoys me with the limited inventory.

I will probably never touch this again.

Yaaaaaaawwwwwnnnn/10 is my final verdict.
 

OCD Guy

Member
Is this a kind of game where a cheat or two on the PC (to mess with inventory size, for example), might make it more fun in the end? I was ready to press the buy button a couple of weeks ago as I enjoy discovery and exploration a lot, but all this talk about how it's just a chore to manage the limited inventory with so many different items is kind of pushing me away from the game. I'll probably still buy it thanks to Steam refunds though.

It's best to just buy it and make your own mind up (like you said).

2 hours play time will be enough to make your mind up in my opinion, as if you don't like what you're doing within the first hour then the following couple of hours isn't likely going to change your mind.

I imagine the 60fps will help the jankyness of aiming etc. You'll also have more flexibility in control options (and key bindings) and I imagine the textures may even look better too, as some of them are seriously ugly.
 
I'm looking forward to the future. I'm now stuck with this game (I'll never learn taking chances on $60 digital games) but I'm hopeful they'll really change it up.

It sounds stupid but I got caught up in the hype reading all the positive impressions. I also feel like I'm missing out when a new game releases and have this uncontrollable urge to purchase it.

Sometimes I get lucky (like Doom) and othertimes I get burnt (Like project cars)

One thing I advice folks in general to not buy games on impulse or hype waves. I can tell from afar if I like a game or not. However, that doesn't make the game bad because it doesn't suit my tastes. Always do your research and do a smart purchase.

At least for me there's no such thing of being caught in the hype but we all different XD
 

Blobbers

Member
Going by Jim's review, to me it feels like even if you're the kinda person who enjoys resource colleting games with procedurally generated content, this game still could've been much better realized

My main problems are:
-the planet variety on a more deeper level: do all the planets really "adhere to the same simple rules. The major difference between a poison planet and a nuclear planet is the fact you’ll get a different logo next to the timer that tells you how long you can stay outside."
-the animals being "mixed and matched quite obviously from a pool of recycled body parts", even though the animal evolution was a thing played up
-the world feeling fake and illusory, "Sentient aliens met along the way are never found just wandering the land. They remain stood or sat in place like static quest givers in an MMO – without the quests." Are the people really
that static
-And the final one being about the game not throwing you any curveballs. I don't mind procedurally generated games, but I like to play ones that regularly break up the monotony with something like bosses or a new kind of
enemy formations, maybe even in the forms of brand new floors/levels with new rulesets that make you up your game just a bit or maybe get you to think differently about approaching an encounter .

Did Jim nail these issues? Or is there anyone here who's enjoying the game but also kinda thinking "you know, this game is fun, but it feels a bit cheap. It probably could've been a $40 game". Any feeling of cheapness?
 

OCD Guy

Member
One thing I advice folks in general to not buy games on impulse or hype waves. I can tell from afar if I like a game or not. However, that doesn't make the game bad because it doesn't suit my tastes. Always do your research and do a smart purchase.

At least for me there's no such thing of being caught in the hype but we all different XD

I can't help myself. I do it with every call of duty too, and as soon as I get into my first online game and get shot in the back by someone crouching in the corner of a room with their gun aimed at a doorway the feelings of regret come rushing back to me.
 

Synth

Member
Someone just posted the user review score as if it was the current metacritic. You can't deny there have been plenty of antagonistic drive by posts here.

I'm not overly invested in No Man's Sky but it's clear that review threads have become very problematic on GAF, especially for ambitious games or those trying to do something different.

There's some level of fuckery in pretty much every review thread, yes. Posts like that metacritic one are hardly a significant portion of the posts in this thread however.

It is easy to assume ill-intent of other people, but really pretty much all angles of posting in this thread make sense. Pretty much every single person here entered the thread with some preconceived expectation on what No Man's Sky would be, and how it would be received. Whether you expected the game would change gaming forever, or you thought it was going to be Spore 2, or you thought it was going to legitimately be "What Do You Actually Do?: The Game", the reviews will either line up with your expectation, or run against them. If they match your expectations, then your posts are likely to take the form of "I knew it", etc. Whilst if the reviews go against your expectations, then depending on what you glean from the review, your post will likely sound something like a more elaborate "pre-order cancelled", or "fuck the reviews, I know this is for me". These are all perfectly valid approaches to the topic (though it's nice if you have more than five words to say), but it often seems like all but the last example are frowned upon.

Fucking Hell m8,

I went to the first page and saw no review scores and then came to the logical and understandable conclusion that the there were no review scores yet. Criticism is good not denying that at all.

None of the impressions seemed negative so I was taken aback by some of the posts, but yes, my 'coming out of the woodwork' is actually quite wrong because people have shitting on the game from Day 1 and in most threads about the game so you got me there.

Look, you asked me to point out where you came across as sounding like you didn't want negative discussion (obviously actually chasing people out of the thread wouldn't be possible for you). I pointed it out for you, and elaborated on it. You were surprised by the negative sounding posts, because you had only just jumped into the thread, checked the first page and so decided that what people were posting wasn't being founded on reviews they were reading. That's on you tbh.

I remember when the Destiny beta hit, and after playing it I spent a while posting about how I found it boring, and its universe to feel lifeless, and its game structure overly repetitive. At the time my posts were treated as though they were ridiculous, because the consensus at the time was that it was going to be the game of the forever... so when the review thread went up, and nearly every review described exactly the issues I had with the beta, you best believe I was in that thread to discuss it... I discussed the fuck out of it, lol. I had a preconceived expectation for the game, and so did everyone else that expected it to see 9's and 10's across the board. I had just as much business posting in that thread as anyone else saying that they didn't care what the reviews said, they'd played the beta and so it'd be ace. That's not shitting on a game from the beginning... that's having a negative early impression based on things they've seen about it, just like how a positive early impression gets formed.
 
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