No Man's Sky - Early Impressions/Reviews-in-progress Thread

Status
Not open for further replies.
Are you really surprised though? It's because many people on here, like myself, finally feel vindicated for having called out early on, even during the original reveal, that this game would be a shallow mess and that it couldn't possibly live up to the hype and promises, or at the very least, that there were some serious doubts related to how no gameplay of any substance was ever being shown. (Hence the many "Just what do you DO in No Man's Sky?" threads). And these people (you could call them naysayers) were just drowning in a sea of hype from people completely blinded by the pretty visuals and empty promises. They just couldn't believe that people were being so easily duped, unable to see or even worry about what might be (or rather, not be) beyond the facade, like they had thrown all critical sense out the window in favor of blind faith. Like they had never played games before and couldn't comprehend what games actually need to be good and fun beyond aesthetic.

So, 2 years later, to finally see most of these people finally drop off their cloud of hype and crash right back down to Earth, it feels good man. Very good. There's an old saying that goes "If something seems to be too good to be true, it probably is.", but somehow when it comes to Sean Murray, people were completely hypnotized, like Peter Molyneux before him, like John Romero before him, etc. I'm just hoping for the day that people will learn and cease to be amazed by smoke and mirrors, and be critical of any outlandish claim made by developers.

So you were basically holding your breath for 2 years hoping the game will suck, and feels super relieved that it finally got some negative reviews? That's a little mental honestly. Normal people will usually ignore stuff that they think will suck. Certainly not waiting with bated breath for a number of years so they can feel vindicated. Wierd.
 
Man the divisiveness of this game is crazy

Many predicted it though and its a shame that Sony pushed this harder than they needed to

I personally feel like i would enjoy it im just not jumling in because it appears to require long play sessions and i just dont have the time now

Ill likely snag it on sale when i can devote a bunch of time to exploring and mining
 
I've only gotten the chance to play it a few hours, all after whatever patches have come out. I like it so far, not loving it out of the gates. But what I've played is solid:

A. I love sandboxes, and this seems to be a really great one

B. I love the sci-fi setting and myriad fauna I've seen, on only four planets I think? So I haven't even scratched the surface

C. The general lack of narrative will probably end up bugging me. I see a simple premise and motivation so far, but I like strong story elements

I got it on PS4 and it plays well, the performance has been fine, and I've had no technical problems. So bravo for all that, especially when I look at the credits and see how small Hello Games is. After another 10-12 hours I figure I'll have a much better idea of how I feel about it.
 
Hey, if people want a really good survival exploration game that is regularly updated with new content, I'd recommend Subnautica. Only £14.99.
 
Make your own mind up? If its something you thought you might enjoy, give it a go and see for yourself.
I'm not spending £40 on the PC version to find out. I'll wait for a Steam sale.
 
Not aimed at you (promise), but this curious insistence on basing your purchasing behaviour based on what someone else has said ("I was really looking forward to it, but Jim Fucking Sterling Son says its mediocre, guess I won't bother") doesn't sit right with me. Try it, you might love it, we all experience things differently.

I really don't understand this. How many people based the purchase of this game off anything but what someone else said? Hello Games said A LOT of stuff about this game before it was released and very carefully controlled the flow of information with a last minute review embargo and very limited preview access for press. So up until release they were the only ones saying anything.

Form your own opinion, sure, but use all the available information. Trying the game is the ultimate test but people are here specifically to see what other people think.
 
So you were basically holding your breath for 2 years hoping the game will suck, and feels super relieved that it finally got some negative reviews? That's a little mental honestly. Normal people will usually ignore stuff that they think will suck. Certainly not waiting with bated breath for a number of years so they can feel vindicated. Wierd.
A little mental? Are you saying that the quoted poster had mental health issues and is not 'normal'?
 
Are you really surprised though? It's because many people on here, like myself, finally feel vindicated for having called out early on, even during the original reveal, that this game would be a shallow mess and that it couldn't possibly live up to the hype and promises, or at the very least, that there were some serious doubts related to how no gameplay of any substance was ever being shown. (Hence the many "Just what do you DO in No Man's Sky?" threads). And these people (you could call them naysayers) were just drowning in a sea of hype from people completely blinded by the pretty visuals and empty promises. They just couldn't believe that people were being so easily duped, unable to see or even worry about what might be (or rather, not be) beyond the facade, like they had thrown all critical sense out the window in favor of blind faith. Like they had never played games before and couldn't comprehend what games actually need to be good and fun beyond aesthetic.

So, 2 years later, to finally see most of these people finally drop off their cloud of hype and crash right back down to Earth, it feels good man. Very good. There's an old saying that goes "If something seems to be too good to be true, it probably is.", but somehow when it comes to Sean Murray, people were completely hypnotized, like Peter Molyneux before him, like John Romero before him, etc. I'm just hoping for the day that people will learn and cease to be amazed by smoke and mirrors, and be critical of any outlandish claim made by developers.
Could totally see where you're coming from but the whole idea of vindication and the bolded part... come on man...

692.gif


...a little much?
 
Man the divisiveness of this game is crazy

Many predicted it though and its a shame that Sony pushed this harder than they needed to

I personally feel like i would enjoy it im just not jumling in because it appears to require long play sessions and i just dont have the time now

Ill likely snag it on sale when i can devote a bunch of time to exploring and mining

I don't even think Sean and his team will be surprised (he even mentions it being divisive.)

murray.png
 
Some of the metacritic reviews are so wack. Possibly the game's greatest weakness is that it's so broad and based so much on probability/chance that it might be literally the most boring game ever made for you if you just happen into boring systems and planets.

Like this part of a certain metacritic user review:

"Remember the first trailer where a huge dinosaur comes out of a dense forest and scares away the smaller animals? Not going to happen."

... Well yes it can happen, because I've seen exactly that happen.

Hey, if people want a really good survival exploration game that is regularly updated with new content, I'd recommend Subnautica. Only £14.99.

I have Subnautica and it's great. Others also recommend The Long Dark.

NMS is brilliant though and I've enjoyed it more than Subnautica. It's actually finished, obviously, so the comparison is a bit unfair.

I just want more real overall impressions...

Check out the OT. It's like wall-to-wall impressions.

IMO the game's great.

Are you really surprised though? It's because many people on here, like myself, finally feel vindicated for having called out early on, even during the original reveal, that this game would be a shallow mess and that it couldn't possibly live up to the hype and promises, or at the very least, that there were some serious doubts related to how no gameplay of any substance was ever being shown.

But the game's not shallow? And it's not a mess? And for many users it has lived up to the hype. Stop by the OT for one page and you'll see that.

A little mental? Are you saying that the quoted poster had mental health issues and is not 'normal'?

?

In the UK, 'mental' is often used colloquially, like how in the USA you might call someone 'a bit crazy' or 'insane' or whathaveyou.
 
Are you really surprised though? It's because many people on here, like myself, finally feel vindicated for having called out early on, even during the original reveal, that this game would be a shallow mess and that it couldn't possibly live up to the hype and promises, or at the very least, that there were some serious doubts related to how no gameplay of any substance was ever being shown. (Hence the many "Just what do you DO in No Man's Sky?" threads). And these people (you could call them naysayers) were just drowning in a sea of hype from people completely blinded by the pretty visuals and empty promises. They just couldn't believe that people were being so easily duped, unable to see or even worry about what might be (or rather, not be) beyond the facade, like they had thrown all critical sense out the window in favor of blind faith. Like they had never played games before and couldn't comprehend what games actually need to be good and fun beyond aesthetic.

So, 2 years later, to finally see most of these people finally drop off their cloud of hype and crash right back down to Earth, it feels good man. Very good. There's an old saying that goes "If something seems to be too good to be true, it probably is.", but somehow when it comes to Sean Murray, people were completely hypnotized, like Peter Molyneux before him, like John Romero before him, etc. I'm just hoping for the day that people will learn and cease to be amazed by smoke and mirrors, and be critical of any outlandish claim made by developers.

Agree with your post.

This game was HYPED to hell and back. I don't know why people are defending it. Watching Joe's stream it's clear this game is not fit for release and it needs to be called out.
 
Make your own mind up? If its something you thought you might enjoy, give it a go and see for yourself.

Not aimed at you (promise), but this curious insistence on basing your purchasing behaviour based on what someone else has said ("I was really looking forward to it, but Jim Fucking Sterling Son says its mediocre, guess I won't bother") doesn't sit right with me. Try it, you might love it, we all experience things differently.

Personally, I think its flawed but very entertaining. Certain areas could be improved, but the game you can play today is great. Its compelling, the almost hypnotic loop of explore, loot, upgrade.

As for crashing, I've played maybe 6 hours or so, into my second system and had one crash. Hooray for autosaving when you leave your ship!
You're in a review thread, the whole premise of this thread is that some people care about what other people (reviewer or regular gafers) think of the game.
If you don't care about that, if you don't think having this discussion is valuable, don't come into this thread.
This is shitposting, consider this a friendly reminder.
And for the other posters - cut that shit out, talk about the game, say what you like and what you dislike, if you disagree with a reviewer, say where you opinion differ. Don't whine about people being "haters", don't complain that people that haven't play the game are trying to form an opinion based on reviews, don't cry about teh bias or whatever and don't gloat.
Enough already.
 
If you don't care about your money, that's no issue. Most people tend to take price into consideration when judging a game. What might be negligible for a 10 EUR title, might not suffice your expectations for a 60 EUR game. Would you go to McDonalds if their burgers suddenly cost 20 EUR instead of 2 EUR?

For a 60 EUR title most people would expect a polished title with a decent amount of content, whereas a 10 EUR game may not be as polished and be significantly shorter. There's a reason why all those indie games cost 10-20 EUR.

When I go to McDonalds and see different burgers in particular price range, I don't start counting the number of ingredients to see if the burgers are really worth that. I don't go and argue that this particular burger should be cheaper, and I dont' start telling the other customers in the line to avoid that particular burger until they run a campaign for it.

If you're on the fence about the title, and feel even less inclinded to pay that price for the game after other people's impression, that's fine, reasonable and logic. But if you have been interested in the game for a while, then maybe those $20 or whatever, that people seem to argue about, isn't that big of a deal, if you look at how much you spend on games overall. Maybe some people are overanalyzing individual game prices.
 
Impressive that the game is this fucked up. What is Joe doing? I haven't seen it crash repeatedly for anyone else, but I haven't watched any other streams for very long either.

It's done the same thing for me about 5 times now. The crashes and poorly designed alien characters are my only real complaints so far. Other than that the game is a breath of fresh air for me.
 
it's clear this game is not fit for release and it needs to be called out.

?

It has some hard crash bugs which are really bad, but they come once every few hours for most players. Every other aspect of the game is almost exactly as they promised it.

Hype surrounding a game isn't the developers' fault.

7/10 average is a good score
 
When I go to McDonalds and see different burgers in particular price range, I don't start counting the number of ingredients to see if the burgers are really worth that. I don't go and argue that this particular burger should be cheaper, and I dont' start telling the other customers in the line to avoid that particular burger until they run a campaign for it.

If you're on the fence about the title, and feel even less inclinded to pay that price for the game after other people's impression, that's fine, reasonable and logic. But if you have been interested in the game for a while, then maybe those $20 or whatever, that people seem to argue about, isn't that big of a deal, if you look at how much you spend on games overall. Maybe some people are overanalyzing individual game prices.

Some people have a games budget. Maybe they only get a new game every two months. My brother does this and puts away $20/month for games because that's how big of a role they play in his life (which is entertaining because he brings in 6 figures, but has 3 kids and a bunch of other stuff going on). So $60 is a significant investment from that perspective. For a lot of people here who go crazy on Steam sales (myself included), the difference between $40 and $60 may be negligible, but video games, just like everything else we spend money on, is a value proposition for some people, so I don't think you just dismiss it as not being a thing.
 
Are you really surprised though? It's because many people on here, like myself, finally feel vindicated for having called out early on, even during the original reveal, that this game would be a shallow mess and that it couldn't possibly live up to the hype and promises, or at the very least, that there were some serious doubts related to how no gameplay of any substance was ever being shown. (Hence the many "Just what do you DO in No Man's Sky?" threads). And these people (you could call them naysayers) were just drowning in a sea of hype from people completely blinded by the pretty visuals and empty promises. They just couldn't believe that people were being so easily duped, unable to see or even worry about what might be (or rather, not be) beyond the facade, like they had thrown all critical sense out the window in favor of blind faith. Like they had never played games before and couldn't comprehend what games actually need to be good and fun beyond aesthetic.

So, 2 years later, to finally see most of these people finally drop off their cloud of hype and crash right back down to Earth, it feels good man. Very good. There's an old saying that goes "If something seems to be too good to be true, it probably is.", but somehow when it comes to Sean Murray, people were completely hypnotized, like Peter Molyneux before him, like John Romero before him, etc. I'm just hoping for the day that people will learn and cease to be amazed by smoke and mirrors, and be critical of any outlandish claim made by developers.

You need a hobby
 
Are you really surprised though? It's because many people on here, like myself, finally feel vindicated for having called out early on, even during the original reveal, that this game would be a shallow mess and that it couldn't possibly live up to the hype and promises, or at the very least, that there were some serious doubts related to how no gameplay of any substance was ever being shown. (Hence the many "Just what do you DO in No Man's Sky?" threads). And these people (you could call them naysayers) were just drowning in a sea of hype from people completely blinded by the pretty visuals and empty promises. They just couldn't believe that people were being so easily duped, unable to see or even worry about what might be (or rather, not be) beyond the facade, like they had thrown all critical sense out the window in favor of blind faith. Like they had never played games before and couldn't comprehend what games actually need to be good and fun beyond aesthetic.

So, 2 years later, to finally see most of these people finally drop off their cloud of hype and crash right back down to Earth, it feels good man. Very good. There's an old saying that goes "If something seems to be too good to be true, it probably is.", but somehow when it comes to Sean Murray, people were completely hypnotized, like Peter Molyneux before him, like John Romero before him, etc. I'm just hoping for the day that people will learn and cease to be amazed by smoke and mirrors, and be critical of any outlandish claim made by developers.

Wow, It's a game dude. I feel sorry for you if you invested this much energy and time into hoping for a game to fail.
 
The one crash I've had in about 9 hours of game time came after I mined out a giant underground chunk of gold.

Same thing happened to me last night. But then I came back and mined multiple giant pillars and played for about 4 more hours and it ran fine. Hopefully it gets patched.
 
Agree with your post.

This game was HYPED to hell and back. I don't know why people are defending it. Watching Joe's stream it's clear this game is not fit for release and it needs to be called out.

People are defending it because, y'know, we're ACTUALLY PLAYING and enjoying it! Funny, that. I've had two crashes in 20+ hours, neither were a big deal because it autosaves whenever you leave your ship.

I'm loving this game, it completely lived up to my personal expectations. Getting an awesome, tooled up ship and expanding your inventory really ups the enjoyment factor. Some people need to stop watching Furious Fred or whatever celebrity streamer they follow, jump in and explore some lush fucking crazy worlds with the rest of us who would rather make up our own minds.

Also, people hinge way too much on 'hype'. What really matters is how a game feels on its own merits, when it's in your hands, on your own terms. And I couldn't be happier with NMS.
 
Wow, It's a game dude. I feel sorry for you if you invested this much energy and time into hoping for a game to fail.

I've never understood people wanting a game or console to fail.

We're all gamers right? Isn't it in all of our interest to have as many good games and consoles as possible?!

I read posts from people wanting the NX to flop and just don't understand it.
 
?

It has some hard crash bugs which are really bad, but they come once every few hours for most players. Every other aspect of the game is almost exactly as they promised it.

Hype surrounding a game isn't the developers' fault.

7/10 average is a good score

Just in general, I would not buy a 7/10 game for $60. But the score could still go up. A lot of sites haven't posted full reviews yet.
 
Just curious. Those people who are saying people on the fence should jump in and try it...

Would a demo help or hurt this game? It's a $60 game, so a lot of people are not going to jump in without definitive information. I'm legitimately wondering what you think the outcome would be if HG released a demo, would it help or hurt? Obviously it's not definitive by any means since people are reporting the game "clicking" at different hour marks, but I'd like to hear thoughts.
 
Just curious. Those people who are saying people on the fence should jump in and try it...

Would a demo help or hurt this game? It's a $60 game, so a lot of people are not going to jump in without definitive information. I'm legitimately wondering what you think the outcome would be if HG released a demo, would it help or hurt? Obviously it's not definitive by any means since people are reporting the game "clicking" at different hour marks, but I'd like to hear thoughts.

My honest thoughts as to what would help the game is a refund policy.

I'm being serious by the way, the thought process behind it is firstly it would mean more people on the fence are tempted to buy it (due to the safety net of a refund), and I'd imagine the effect of this would be many people perhaps enjoying a game they didn't think they would.

I'm pretty sure a lot of people who purchase this game on Steam are doing so with the security of knowing they can refund the game if it doesn't click within 2 hours. While many say the game clicks the further you get into it, in my opinion a couple of hours gives you a very good idea of whether you'll enjoy the game or not. If someone doesn't like what they're doing after an hour chances are they won't like it after 3 hours.
 
Are you really surprised though? It's because many people on here, like myself, finally feel vindicated for having called out early on, even during the original reveal, that this game would be a shallow mess and that it couldn't possibly live up to the hype and promises, or at the very least, that there were some serious doubts related to how no gameplay of any substance was ever being shown. (Hence the many "Just what do you DO in No Man's Sky?" threads). And these people (you could call them naysayers) were just drowning in a sea of hype from people completely blinded by the pretty visuals and empty promises. They just couldn't believe that people were being so easily duped, unable to see or even worry about what might be (or rather, not be) beyond the facade, like they had thrown all critical sense out the window in favor of blind faith. Like they had never played games before and couldn't comprehend what games actually need to be good and fun beyond aesthetic.

So, 2 years later, to finally see most of these people finally drop off their cloud of hype and crash right back down to Earth, it feels good man. Very good. There's an old saying that goes "If something seems to be too good to be true, it probably is.", but somehow when it comes to Sean Murray, people were completely hypnotized, like Peter Molyneux before him, like John Romero before him, etc. I'm just hoping for the day that people will learn and cease to be amazed by smoke and mirrors, and be critical of any outlandish claim made by developers.

Honestly, this is a pretty embarrassing position to hold. A lot of gamers are enjoying this game. You would feel a lot better if you just concentrated on the games of interest to you and not hate quite so much. Continue basking in your odd sense of vindication though I guess.

Also, just out of interest, which outlandish claims are you referring to? The multiplayer aspect which was constantly played down by the developer apart from maybe one interview which was dug out. I've followed this game for a while (might get the PC version at some point) on GAF and reddit and rarely was multiplayer given as a reason for excitement and hype about it.
 
So you were basically holding your breath for 2 years hoping the game will suck, and feels super relieved that it finally got some negative reviews? That's a little mental honestly. Normal people will usually ignore stuff that they think will suck. Certainly not waiting with bated breath for a number of years so they can feel vindicated. Wierd.

I was still being cautiously optimistic that maybe, somehow, it would turn out to be good. The insane amount of hype around this game made it simply impossible to avoid. It's like trying to ignore Donald Trump, even though he sucks.
 
Just curious. Those people who are saying people on the fence should jump in and try it...

Would a demo help or hurt this game? It's a $60 game, so a lot of people are not going to jump in without definitive information. I'm legitimately wondering what you think the outcome would be if HG released a demo, would it help or hurt? Obviously it's not definitive by any means since people are reporting the game "clicking" at different hour marks, but I'd like to hear thoughts.

In my honest opinion I think the price tag is the real issue, the so call hype by the fans isn't really an issue in my eyes. There's a preconceived notion (rightfully so to an extent) that when you pay 60 bucks for a game you are expecting some high quality entertainment and the NMS game loop is pretty basic/chill so backlash is expected from a certain type of gamer. Idk if Murray's vagueness (although he was pretty clear to me) affected the perception of some and thus a head canon was formed about the different things you can do in this game.
 
When I go to McDonalds and see different burgers in particular price range, I don't start counting the number of ingredients to see if the burgers are really worth that. I don't go and argue that this particular burger should be cheaper, and I don't start telling the other customers in the line to avoid that particular burger until they run a campaign for it.

Well, perhaps because McDonalds does not offer a 20 EUR burger that is no different from their 2 EUR burger? In that case, people would certainly do that, especially online. Or have you seen anyone in stores telling other customers not to buy No Man's Sky unless there's a campaign for it?


If you're on the fence about the title, and feel even less inclinded to pay that price for the game after other people's impression, that's fine, reasonable and logic. But if you have been interested in the game for a while, then maybe those $20 or whatever, that people seem to argue about, isn't that big of a deal, if you look at how much you spend on games overall. Maybe some people are overanalyzing individual game prices.

People (apart from you apparently) value their money, and thus they take a look at the value proposition of games. If they don't think this game is worth 60 EUR, they are free to voice their concerns, and also compare the value proposition to other titles in a similar price range. I don't exactly see your issue here. Pricing is a big part of marketing; just shrugging it off as "no big deal" seems pretty amusing. Prices set expectations as they naturally provide a level of comparison, and thus it is only natural that people compare the value proposition of this game to other titles at the same price as well as lower prices.


I for one haven't paid more than 30 EUR for a game in years (apart from Fire Emblem Fates), I just wait till prices drop. Not because I lack money, but just because I see no urgency to play games when they drop so much within just a few months.
 
I was still being cautiously optimistic that maybe, somehow, it would turn out to be good. The insane amount of hype around this game made it simply impossible to avoid. It's like trying to ignore Donald Trump, even though he sucks.

Yeah, this is nonsense. It's very easy to avoid not clicking on articles. I manage to avoid reading about Trump all the time.
 
When I go to McDonalds and see different burgers in particular price range, I don't start counting the number of ingredients to see if the burgers are really worth that. I don't go and argue that this particular burger should be cheaper, and I dont' start telling the other customers in the line to avoid that particular burger until they run a campaign for it.

If you're on the fence about the title, and feel even less inclinded to pay that price for the game after other people's impression, that's fine, reasonable and logic. But if you have been interested in the game for a while, then maybe those $20 or whatever, that people seem to argue about, isn't that big of a deal, if you look at how much you spend on games overall. Maybe some people are overanalyzing individual game prices.

Okay, let's run with the McDonalds analogy.

If I go into a McDonalds and I see this...

...priced identically to this...


... then yes I'd argue that the former should be cheaper, and if I were on a forum that was reviewing meals, I'd be telling other people that they should probably not purchase it in favor of the latter.

Obviously, I wouldn't run some mini campaign against the hamburger in the middle of the store... but I also wouldn't do that in a game store for any game I feel people would be best off avoiding (I'd even let someone in front of me hand over $60 for Knack... their problem, lol).
 
I was looking forward to this game but I was never really as hyped for it as others have been but seeing these reviews have made me wait with buying this game if I buy it at all. Pretty sad it turned out this way because the idea sounded really fascinating.
 
So you were basically holding your breath for 2 years hoping the game will suck, and feels super relieved that it finally got some negative reviews? That's a little mental honestly. Normal people will usually ignore stuff that they think will suck. Certainly not waiting with bated breath for a number of years so they can feel vindicated. Wierd.

It is super weird but this place runs on weird.
 
Some people have a games budget. Maybe they only get a new game every two months. My brother does this and puts away $20/month for games because that's how big of a role they play in his life (which is entertaining because he brings in 6 figures, but has 3 kids and a bunch of other stuff going on). So $60 is a significant investment from that perspective. For a lot of people here who go crazy on Steam sales (myself included), the difference between $40 and $60 may be negligible, but video games, just like everything else we spend money on, is a value proposition for some people, so I don't think you just dismiss it as not being a thing.

Absolutely reasonable that you think long and hard about game purchases if you're on a tight budget. But if you're in that spot, then aren't you're more in the "this is either a purchase or not a purchase at all" spot, rather then the "this feel more like $40 game then a $60" spot?
 
Status
Not open for further replies.
Top Bottom