No Man's Sky - Early Impressions/Reviews-in-progress Thread

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Right. Sounds like pretty damn bad design. I know that if I found a good planet I'd want to easily revisit it again later.

You can't though, the game isn't designed to let you "easily" revisit past discoveries.

Even in Elite if you want to get back to that lovely starter system that has people in it, then strap yourself in for an exciting night, 6 hours of entering and exiting FTL travel over and over again.
 
Someone needs to photoshop that!

He's booted it up again, patience of a saint.

(fast edit)

1qQxEG0.png
 
Every game has one. He and others could also just float forever in space without going to a planet. Games and life are repetivie. What did people expect. I'm sure more features will be added.

This post is so bad that i cant tell if its sarcasm or not.
 
Every game has one. He and others could also just float forever in space without going to a planet. Games and life are repetivie. What did people expect. I'm sure more features will be added.

While every game has repetitive gameplay loops, what he was talking about earlier is that the game felt repetitious in a boring/bad way.
 
Every game has one. He and others could also just float forever in space without going to a planet. Games and life are repetivie. What did people expect. I'm sure more features will be added.
Dunno, maybe at least some of what they talked about just three months before the game went gold?

[It] was pegged as a game with real physics:

“With us,” Murray continued, “when you're on a planet, you can see as far as the curvature of that planet. If you walked for years, you could walk all the way around it, arriving back exactly where you started. Our day to night cycle is happening because the planet is rotating on its axis as it spins around the sun. There is real physics to that.

Oh, I wonder where that AI stuff went:

The creatures are generated through the procedural distortion of archetypes, and each given their own unique behavioral profiles. “There is a list of objects that animals are aware of,” Artificial Intelligence programmer Charlie Tangora explained. “Certain animals have an affinity for some objects over others which is part of giving them personality and individual style. They have friends and best friends too. It's just a label on a bit of code—but another creature of the same type nearby is potentially their friend. They ask their friends telepathically where they’re going so they can coordinate.”

While the basic behaviors themselves are simple, the interactions can be impressively complex. Artistic director Grant Duncan recalled roaming an alien planet once shooting at birds out of boredom. “I hit one and it fell into the ocean,” he recalled. “It was floating there on the waves when suddenly, a shark came up and ate it. The first time it happened, it totally blew me away.”

Man, that article is great:

For instance, Duncan insisted on permitting moons to orbit closer to their planets than Newtonian physics would allow. When he desired the possibility of green skies, the team had to redesign the periodic table to create atmospheric particles that would diffract light at just the right wavelength.

And it definitely never was pegged as a simulation:

“Because it’s a simulation,” Murray stated. “there’s so much you can do. You can break the speed of light—no problem. Speed is just a number. Gravity and its effects are just numbers. It’s our universe, so we get to be Gods in a sense.”

Source: http://www.theatlantic.com/technology/archive/2016/02/artificial-universe-no-mans-sky/463308/

Bonus:

"With our game though, you give someone a controller, they land on a planet, they see an alien creature, and if it’s their first time playing, they will probably shoot it even though they have just gone through a journey to get there. What I really like though, is that nine times out of ten, people suddenly feel bad that they’ve done it. You don’t get points for killing. There are no gold coins. You chose to do that.”
 
Yeah it's just pretty low in general that, days after launch, there are people are just hanging out waiting for more bad reviews and publicity that they can feel vindicated by, long after realizing that this isn't a game they're ever going to play in the first place. Move on.

Well on this forum, can't speak for others. But mods let it happen here. Instead of putting a clamp on people driveby posting/wanting games to fail, threads go on forever with the same trash talk page after page.

I for one don't go into a thread of a game/review thread I don't care about. People just like drama.
 
Yeah it's just pretty low in general that, days after launch, there are people are just hanging out waiting for more bad reviews and publicity that they can feel vindicated by, long after realizing that this isn't a game they're ever going to play in the first place. Move on.

People are wanting it because Angry Joe is entertaining, especially when he's "Angry Joe".
 
Dunno, maybe at least some of what they talked about just three months before the game went gold?

Bonus:
Your post is confusing me. He said there's physics in the planet's rotations and there is. I've seen herds of different species of animals wandering around together. Moons are far closer. Atmospheres have differing colours. You do break the speed of light and you dont get rewarded for killing anything.

I'm really confused, your list of issues reads like you haven't played the game. Or have I missed something?
 
Videogamer. 6/10

Enormous universe to explore
Beautiful aesthetic

Overly simplistic, grinding gameplay
Endless repetition

http://www.videogamer.com/reviews/no_mans_sky_review.html

Good review from Jim, while I'm liking it a bit more than I think he did, everything he says is accurate.

I hope the game get's improved upon with patches but i'm not 100% convinced that will happen.

The amount of vitriol directed at the game is truly staggering though, I've never seen anything like this before.
 
Such verdicts are a bit stupid IMHO, like those $15 are that important. Base it on whether or not it's worth one's time, instead of getting hung up on the price.



People do love to bring their pitchforks and pass judgements. :)
The $15 are that important to some people. As such, most games get judged on a curve based on price.
Good review from Jim, while I'm liking it a bit more than I think he did, everything he says is accurate.

I hope the game get's improved upon with patches but i'm not 100% convinced that will happen.

The amount of vitriol directed at the game is truly staggering though, I've never seen anything like this before.
i guess you haven't followed like...any other big game launch that met with question marks. Halo Anniversary, Destiny, The Order, Drive Club, Titanfall, and many others. The higher the hype, the farther to fall.
 
Metro is up

http://metro.co.uk/2016/08/12/no-mans-sky-review-where-no-one-has-gone-before-6063429/

6/10

Pros: Enormous game world is a pleasure to explore even when you know all its tricks. Competent space and land combat. Excellent art design and soundtrack.

Cons: Highly repetitive main gameplay loop, that requires little skill and offers little danger. Poor use of intelligent aliens. Flawed visuals when on a planet. Infuriating inventory and lots of minor bugs.
 
Sounds like a lot of the negative reviewers did at first too, the issue seems to be several planets in the illusion seems to break and it comes down to how much you enjoy the survival mechanics which right now sound janky.

I've been to a dozen planets and moons or so and I can't say the illusion has been broken for me. I'm also only just getting the hang of the mining/upgrading systems so I'm looking forward to getting better gear. The space stations and that are disappointing in that they're all exactly the same, but other than that I'm having fun. Blasting around space and discovering new types of planets is just really cool for me.

Some of the complaints people have are valid, but I guess it doesn't bother me or detract from the game as much for myself.
 
Sounds like a lot of the negative reviewers did at first too, the issue seems to be several planets in the illusion seems to break and it comes down to how much you enjoy the survival mechanics which right now sound janky.

Sums up most games for me. Very few games manage to hold my interest for more than 30-40 hours. That is about what I expect to get out of NMS 5-6 hours in. And that's fine.
 
Good review from Jim, while I'm liking it a bit more than I think he did, everything he says is accurate.

I hope the game get's improved upon with patches but i'm not 100% convinced that will happen.

The amount of vitriol directed at the game is truly staggering though, I've never seen anything like this before.

For every person with a shit load of vitrol who wanted the game to fail there is a stan who's so stark in his defense that you'd think NMS made them immortal. Such is the cycle with any hyped game or movie this exact same nonsense has happened in the past few weeks with Suicide Squad and Ghostbusters 2016.

I've been to a dozen planets and moons or so and I can't say the illusion has been broken for me. I'm also only just getting the hang of the mining/upgrading systems so I'm looking forward to getting better gear. The space stations and that are disappointing in that they're all exactly the same, but other than that I'm having fun. Blasting around space and discovering new types of planets is just really cool for me.

Some of the complaints people have are valid, but I guess it doesn't bother me or detract from the game as much for myself.

Which is totally fine even the objectively worst thing ever will have people who enjoy it and the objectively best thing ever will have people who hate it. People on both sides can acknowledge the positives and negatives to have an actual discussion but people are far too quick to go to extremes which is disappointing.
 
Impressive that the game is this fucked up. What is Joe doing? I haven't seen it crash repeatedly for anyone else, but I haven't watched any other streams for very long either.
Usually it was when he was warping. This time he was just in a hangar buying things and waiting for a ship he wanted to buy.
 
The $15 are that important to some people. As such, most games get judged on a curve based on price.
i guess you haven't followed like...any other big game launch that met with question marks. Halo Anniversary, Destiny, The Order, Drive Club, Titanfall, and many others. The higher the hype, the farther to fall.

I have followed some of those games and this seems much much worse by comparison. Maybe it's just that they were ages ago and I've forgot.

I've still not got over how horrific the master chief collection was, especially that day 1 patch that was bigger than my whole internet.
 
This thread is so weird. Some people seem to be legit happy / glad that NMS turned out to be very mediocre / bad and hoping it gets shredded even further in future reviews? I don't even...

Edit: There is something seriously wrong with Joe's system. Watched plenty of streams and in them seen game crash like once per 6 or so hours played. Joe? Every 10 minutes.
 
I have followed some of those games and this seems much much worse by comparison. Maybe it's just that they were ages ago and I've forgot.

I've still not got over how horrific the master chief collection was, especially that day 1 patch that was bigger than my whole internet.
lol! Yea probably just perception. Nothing releasing to take NMS from out under the microscope for awhile. Seems like it could really use some positive news. But yea we've definitely been here before.
 
This thread is so weird. Some people seem to be legit happy / glad that NMS turned out to be very mediocre / bad and hoping it gets shredded even further in future reviews? I don't even...

Edit: There is something seriously wrong with Joe's system. Watched plenty of streams and in them seen game crash like once per 6 or so hours played. Joe? Every 10 minutes.

Some people want to feel vindicated for not buying into the hype, some people are over reacting to the defenders who are attacking people for not universally loving the game, and some feel that sean promised the world molyneux style and came up horribly short not that nms's dev was ever as arrogant as Molyneux.
 
This thread is so weird. Some people seem to be legit happy / glad that NMS turned out to be very mediocre / bad and hoping it gets shredded even further in future reviews? I don't even...

Edit: There is something seriously wrong with Joe's system. Watched plenty of streams and in them seen game crash like once per 6 or so hours played. Joe? Every 10 minutes.

People set themselves up for disappointment with this game.

Hello Games have to shoulder some of the blame for that , further up this very page someone posted some of the more exciting claims they made pre launch , but people had really let their imaginations run wild with what NSM was going to be.

Rational people had sat back and looked at the size of the team and what was shown pre release and realised the game is what it is , while a the internet at large convinced themselves the devs were hiding all the answers to life's great questions for them to play this week.
 
This thread is so weird. Some people seem to be legit happy / glad that NMS turned out to be very mediocre / bad and hoping it gets shredded even further in future reviews? I don't even...

Edit: There is something seriously wrong with Joe's system. Watched plenty of streams and in them seen game crash like once per 6 or so hours played. Joe? Every 10 minutes.

Even then it's absolutely not normal. My Ps4 crashed once since i bought it, with Witcher 3. Once in one year.

Crashing every six hours is a serious issue.
 
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