No Man's Sky |OT| Hello Worlds.

Status
Not open for further replies.
Anyone ever have it sort of glitch in that the screen says exhausted let stamina recharge or whatever it says in the bottom right hand corner...and it never leaves the screen? It's been there for my past two solar systems I think.
 
So I think my biggest gripe with this game is this ship controls lol. Just feels so unwieldy especially when you're on a planet.

Other than that, it's great. I was sad when I found this alien dude at an outpost and he was gonna give me a better multitool, but I closed the menu so I could dismantly my multitool addons and then he wouldn't give it to me anymore :(
 
Anyone ever have it sort of glitch in that the screen says exhausted let stamina recharge or whatever it says in the bottom right hand corner...and it never leaves the screen? It's been there for my past two solar systems I think.
I think there's just a generalized glitch causing messages to sometimes remain in that spot even after whatever it says is resolved. I think quitting and logging back in solves it.
 
So I have a quest telling me to go to outpost and then interact with lifeform but there is nothing there. Any ideas?

Walk around the spot till it says "place reached", and move on. It's a bug, but I've had quests return me to the same place if I haven't "greyed out" the icon by marking it "place reached".
 
Out of curiosity, how long do you guys stay on a planet until you either explore it enough or just get bored and move on? I feel like I keep passing up way too much stuff and should keep exploring more than i usually do when I enter a new planet. Thoughts?
 
Found a apparantly booring moon with lots of copper. Did a scan and found it had underground treasures, so I blew my way into the underground caves and what did I find? Wortex Cubes everywhere. One 20 min run yelded 2,4 milion credits.

So the lesson I learned and I share with all you explorers out there today is: Never underestimate a planet/moon, just because you do not find much of interest on the ground. You never know what you might find underground...
 
Out of curiosity, how long do you guys stay on a planet until you either explore it enough or just get bored and move on? I feel like I keep passing up way too much stuff and should keep exploring more than i usually do when I enter a new planet. Thoughts?
It's 100% up to you. I'd go as far as to say that's the point of the game. :)
Should I keep the gek nip/charm/relics or just sell them?
Sell them. Depending on the system you're selling in, certain ones may be more desired than others, but unless you're getting heavy into trading just sell them all at will.
 
So can anyone tell me when I get access to > 8 slot Multi-Tools?

I stumbled upon one almost immediately after leaving the first planet. It was offered to me by a creature.


I'm addicted to this game. It's exactly what Murray and his team promised, and they've nailed the wonderment of exploration and utter insignificance of a lone traveller in the universe.
 
I don't honestly recall. I think I found one from a crashed ship(when you interact with the beacon), one from a guy on a station/outpost and maybe same for the last.

I've been picking them up apparently but they're bugged and I'm not getting them added to blueprints. Just picked up warp reactor Tau and it's not there when I try to make it.
 
Out of curiosity, how long do you guys stay on a planet until you either explore it enough or just get bored and move on? I feel like I keep passing up way too much stuff and should keep exploring more than i usually do when I enter a new planet. Thoughts?

Have found I tap out around two hours tops. Although I did discover a planet littered w gravitno balls and I farmed that for an entire day this week. And it was a blast to maneuver as it had huge plain w rolung mountains and giant mushrooms. Whenever you picked a ball up you'd get an immediate three star sentinel warning but I kept running/melee/jumping and they were never a threat. $1 mill / half hour.
 
I stumbled upon one almost immediately after leaving the first planet. It was offered to me by a creature.


I'm addicted to this game. It's exactly what Murray and his team promised, and they've nailed the wonderment of exploration and utter insignificance of a lone traveller in the universe.
Damn, I'm already on my second system and can't seem to come across anything better in any of the outposts.

Even one offered to me from a monolith encounter was 7 slot...
 
So can anyone tell me when I get access to > 8 slot Multi-Tools?

When you stumble upon aliens in houses, they sometimes have a multitool for sale. Also when you get the strange signal message, this signal originates from the system your in. Look for a purple sign in the sky; they also sell a multitool (also they have blue keycards when you reach certain goals in the game)

at the orange beacon. use 4 overide keycards to select all 4 choices. Transmitter often sends you to an alien shelter with an alien inside. Also, solve riddle on machine inside and get coordinates to crashed starship with one more slot than what ever you have (unless you have 48, which I believe is max; remember, there is only one crash site per planet/moon)
 
Well that's annoying, attacked in space by 4 ships, kill 2 and the other 2 are apparently stuck behind the space station...18mins away..no warp, no booster..time to reload I guess.

And there's my 3rd crash of the day.
 
Does anyone have a clue to getting Atlas Pass v2? I've visited four or five Atlas Interface and seen N and P three times. Is it about that, or is it another way?
 
How many words are there in these languages, has anyone figured it out?

I love how relaxing this game is. I've never played anything similar to this genre (survival etc), so this seems like a gentle step into it.
 
Does anyone have a clue to getting Atlas Pass v2? I've visited four or five Atlas Interface and seen N and P three times. Is it about that, or is it another way?

Read online when you get to level 8 for killing starships (pirates) then you can pick it up at a purple signed Operation Center in a Korvax system
 
Does anyone have a clue to getting Atlas Pass v2? I've visited four or five Atlas Interface and seen N and P three times. Is it about that, or is it another way?

I just got one. Go to a Korvax system and go to Operation Centres. They're a random reward. Same with the v3 apparently.
 
Is there no limit to how much you can upgrade your suit? I spent the entire night hunting down drop pods and I'm now up to 37.
 
I'm actually enjoying the game more now. I have more inventory space in my suit (spent all my cash on that). Jetpack and Stamina upgrades make traversing by foot a lot more enjoyable. But most of all I have run into a few more planets full of life. 12-13 species, tones of flora, temperate climates. I had a really bad draw in the beginning of just a bunch of desolate no fun planets.

Game is still in the double digits for crashing for me though. I've actually had three in a row trying to exit the system I'm in now.
 
Well, I finally beat it. And by 'it', I guess I mean 'part of it'. And by 'part of it', I mean
the path of atlas.
(Note - Major spoilers in spoiler tags ahead) The story was actually pretty cool and pretty
meta.
Seemed to me like the player was
coming to the realisation that he's in an algorithmically generated universe, which was cool. And the ending, that you 'create' a new system for a new player, was also cool.

Most importantly, my reward was the luck of the draw making my next planet the tropical oceanic paradise I'd been looking for for 30 hours. Massive oceans as far as the eye can see, with turtles and actual palm trees and underwater bases. Tropical storms and tiny islands in the middle of nowhere, green grass leading down to the beach. It's amazing :)

The other reward was getting
my 10 fucking inventory slots back after toting Atlas Spheres around for 20 hours.

Somehow I managed to get that far with a 20 slot ship and having never held more than 1,000,000 credits. On my last jump before the end the game threw me into a 16 ship battle which was a cool 'last trial', even though I'm sure it was just a random coincidence.

Also, quick question - what's the difference between Beam 'Intensity' and Beam 'Focus'?
 
How many words are there in these languages, has anyone figured it out
I'm not sure but I REALLY wish there was more feedback for that stuff. Like a dictionary with the words you've discovered and their alien counterparts and a graph or meter of your relationship with the races

A lot more just raw data feedback is my biggest complaint with the game at the moment. I wish there was a better way to see atmosphere levels and planet size and biome after you've discovered it.

That and I wish the in atmosphere flying was a lot more free.

This game is still fantastic, but there is so much more potential for depth.
 
Out of curiosity, how long do you guys stay on a planet until you either explore it enough or just get bored and move on? I feel like I keep passing up way too much stuff and should keep exploring more than i usually do when I enter a new planet. Thoughts?
I say just stay on a planet until it bores you. There are some planets I've spent half a dozen hours on and others where I've left after ten minutes. It's not like there's really gonna be a shortage of them
 
Is there any way to "mark" a location on the planet ? I have quite a few outposts to visit and it's hard to figure out where you were headed if you have to land somewhere on your way there.
 
Well, I finally beat it. And by 'it', I guess I mean 'part of it'. And by 'part of it', I mean
the path of atlas.
(Note - Major spoilers in spoiler tags ahead) The story was actually pretty cool and pretty
meta.
Seemed to me like the player was
coming to the realisation that he's in an algorithmically generated universe, which was cool. And the ending, that you 'create' a new system for a new player, was also cool.

Most importantly, my reward was the luck of the draw making my next planet the tropical oceanic paradise I'd been looking for for 30 hours. Massive oceans as far as the eye can see, with turtles and actual palm trees and underwater bases. Tropical storms and tiny islands in the middle of nowhere, green grass leading down to the beach. It's amazing :)

The other reward was getting
my 10 fucking inventory slots back after toting Atlas Spheres around for 20 hours.

Somehow I managed to get that far with a 20 slot ship and having never held more than 1,000,000 credits. On my last jump before the end the game threw me into a 16 ship battle which was a cool 'last trial', even though I'm sure it was just a random coincidence.

Also, quick question - what's the difference between Beam 'Intensity' and Beam 'Focus'?


So, after beating the game does it let you go back and just do explore mode and go wherever you want?
 
Is there any way to "mark" a location on the planet ? I have quite a few outposts to visit and it's hard to figure out where you were headed if you have to land somewhere on your way there.

Nope. I just try to keep myself oriented, but it is really hard.
 
Man, ships are so expensive. I never seem to gain any units because always upgrade my suit while exploring. My suit has more inventory room than my ship now.

What's he best way to make money?
 
PSA - I loaded my game on the PS4 after it crashed and it had reset me back to the beginning (initializing scene and everything.) After panic subsided, I tried to replace the local save with one from the cloud. Still no change. :( But after I got through the beginning scene, I tried loading my second save from the option menu. Success! If this happens to you don't despair. - End PSA

I am still LOVING this game! Just finished visiting a highly toxic planet where all fauna was out to kill you. It had poison sacs on the ground that when mined were worth 30k each! As soon as you mined one very aggressive sentinels came to the party. Titanium and Credits for everyone! Left that planet after an hour with a couple of million in the bank. Quick stop at the local space station for a ship upgrade and the adventure continues. I love being among the stars. >.<
 
Game is pretty bad. Every station, terminal, save terminal, all about the same...i mean really? The planets are so generated to where it's exactly how I felt it'd be, just no character at all. Caves that lead no where and are identical. Planets simply devoid of anything to do really. All the little gimmick stops are the same.

And for fucks sake, all you do is charge your fucking life support.

It's pretty bad.. The scope and size of the universe feels large and could have potential but the game is still a tech demo, that's it.
 
Really enjoying this game so far, but I reallllllllly suck at space combat. To the point I think I'm missing something.

You do just run around in space and shoot people right? There's no lock on or missiles or super cannon or turning on your deflectors or something?
 
Really enjoying this game so far, but I reallllllllly suck at space combat. To the point I think I'm missing something.

You do just run around in space and shoot people right? There's no lock on or missiles or super cannon or turning on your deflectors or something?
Make sure you use the Phase Beam and not the Photon Cannon (hit triangle). Makes things much faster. Upgrade it for the cooling and you can usually down most of them in one pass.
 
Really enjoying this game so far, but I reallllllllly suck at space combat. To the point I think I'm missing something.

You do just run around in space and shoot people right? There's no lock on or missiles or super cannon or turning on your deflectors or something?

There is the indicator that shows you how to lead your shots, but other than that I haven't seen any kind of lock on. I've only fought two pirates at once, though, and they wrecked me pretty badly, but I still have a small ship that I haven't upgraded at all

Is there no limit to how much you can upgrade your suit? I spent the entire night hunting down drop pods and I'm now up to 37.

Someone earlier in the thread said 38, but I'm not 100% sure
 
Well, I finally beat it. And by 'it', I guess I mean 'part of it'. And by 'part of it', I mean
the path of atlas.
(Note - Major spoilers in spoiler tags ahead) The story was actually pretty cool and pretty
meta.
Seemed to me like the player was
coming to the realisation that he's in an algorithmically generated universe, which was cool. And the ending, that you 'create' a new system for a new player, was also cool.

Most importantly, my reward was the luck of the draw making my next planet the tropical oceanic paradise I'd been looking for for 30 hours. Massive oceans as far as the eye can see, with turtles and actual palm trees and underwater bases. Tropical storms and tiny islands in the middle of nowhere, green grass leading down to the beach. It's amazing :)

The other reward was getting
my 10 fucking inventory slots back after toting Atlas Spheres around for 20 hours.

Somehow I managed to get that far with a 20 slot ship and having never held more than 1,000,000 credits. On my last jump before the end the game threw me into a 16 ship battle which was a cool 'last trial', even though I'm sure it was just a random coincidence.

Also, quick question - what's the difference between Beam 'Intensity' and Beam 'Focus'?

EDIT : Oh wait, i think i misread. ONLY READ BELOW IF YOU REACHED THE CENTER

did planets get weirder and weirder for you? I heard that didn't end up happening for most people. However, im wondering if their whole mixing up galaxy and universe wording had a point. Basically, im wondering if every galaxy jump takes us one step closer to the centre of the universe, did you get any info that the jump could have been somewhat closer or something? Kinda weird question
 
Status
Not open for further replies.
Top Bottom