I just think that he's not right in this case.
I'm confused at your point, what is he not right about?
I just think that he's not right in this case.
Sterling is focusing too much on crazy people when should talk more about what going wrong (or right, don't know) with the pre-release coverage of the game.
I think this puts No Man's Sky into proper perspective:
https://twitter.com/Britbongreturns/status/765190830894317568
Of course he's doing it on purpose to provoke the people that he's mentioning in the video. That's the point.I'm not saying that.
He's done his review. He's called out the developers for whatever promises he thinks they made and then broke with the final product. Why linger so much on a game that he didn't enjoy?
For example, one of his tweets: "Here I am playing Invisible Mind. It's worse than No Man's Sky."
Completely unnecessary, in my opinion. At that point, I feel like he's just hating on the game to get people riled up.
And they did, of course, which makes him call them out some more.
And so and so. It creates a vicious circle of hatred that he could stop by just moving on.
So I don't pity him for whatever trolling he gets on his website and on Twitter. He's doing it on purpose.
I'm not saying that.
He's done his review. He's called out the developers for whatever promises he thinks they made and then broke with the final product. Why linger so much on a game that he didn't enjoy?
For example, one of his tweets: "Here I am playing Invisible Mind. It's worse than No Man's Sky."
Completely unnecessary, in my opinion. At that point, I feel like he's just hating on the game to get people riled up.
And they did, of course, which makes him call them out some more.
And so and so. It creates a vicious circle of hatred that he could stop by just moving on.
So I don't pity him for whatever trolling he gets on his website and on Twitter. He's doing it on purpose.
Jim needs his clicks. Just like every other honest, hard-working gaming media personality.
I think this puts No Man's Sky into proper perspective:
https://twitter.com/Britbongreturns/status/765190830894317568
Everyone who writes or makes videos on games capitalizes on popular games, that's how they make a living, doesn't make anything he said wrongHe's clearly capitalizing on a very polarizing and popular game and he wants more attention by egging on and antagonizing the fanbase of said game.
The implication behind "what do you even do" is "yes, we know what the devs have said and shown. What's been shown doesn't sound too compelling. What else do you do? Because this can't be it..."
I'm confused at your point, what is he not right about?
So I deleted the tweet and moved on.
Am i a JimBoi now?
Closed the video the instant he compared it with Spore, I'm getting tired of this shit. Regardless of how you feel about either game, comparing the context in which both were produced, especially the heartbreaking development Spore went through, is disingenuous at best and downright moronic at worst. It's okay if someone posts here because whatever, but a journalist should know better and check his fucking story before running with it because it's supposed to be funny.
Closed the video the instant he compared it with Spore, I'm getting tired of this shit. Regardless of how you feel about either game, comparing the context in which both were produced, especially the heartbreaking development Spore went through, is disingenuous at best and downright moronic at worst. It's okay if someone posts here because whatever, but a journalist should know better and check his fucking story before running with it because it's supposed to be funny.
Closed the video the instant he compared it with Spore,
No matter what you think of NMS, it was fucking ambitious.
You explore ...
There is no apology to make in this case , the "what do you even do" is a meme that should have died month ago
Closed the video the instant he compared it with Spore, I'm getting tired of this shit. Regardless of how you feel about either game, comparing the context in which both were produced, especially the heartbreaking development Spore went through, is disingenuous at best and downright moronic at worst. It's okay if someone posts here because whatever, but a journalist should know better and check his fucking story before running with it because it's supposed to be funny.
omg reminds me of the fan made ark survival evolved trailer hahahaha
https://www.youtube.com/watch?v=6T5Fe9VWrn8
That's just moving the goal posts and my proof are the hundred of posts on gaf & reddit explaining the game before release.
At some point , the "what do you even do" has gotten to a même for people that weren't able to read and use the internet properly.
"You explore space" is merely the superficial description of what happens on the screen, it doesn't tell you anything about the game and how it will be like when you actually play it.
That's not what people want to know in the context of video games when asking that question, but rather the mechanical actions you perform while doing so. That's where the fun is supposed to stem from.
In the case of NSM the core seems to be resource gathering and management; that's what the game is about, which is a huge disappointment. The "you explore space" line is how you dress up a gameplay concept with a fitting theme, not the underlying reason why you would play the game.
Like, you don't play SMB to "explore the mushroom kingdom", but for the fun and interesting challenges related to the game's jump-mechanic, clever enemy placement, etc. In NMS the equivalent to that is performing busywork.
Oh look it's Britbong aka ManlyTears. Dude spent years of his life shitting on people in /v/ and calling them faggots and now he's a popular youtuber. What a person.
"You explore space" is merely the superficial description of what happens on the screen, it doesn't tell you anything about the game and how it will be like when you actually play it.
That's not what people want to know in the context of video games when asking that question, but rather the mechanical actions you perform while doing so. That's where the fun is supposed to stem from.
In the case of NSM the core seems to be resource gathering and management; that's what the game is about, which is a huge disappointment. The "you explore space" line is how you dress up a gameplay concept with a fitting theme, not the underlying reason why you would play the game.
Like, you don't play SMB to "explore the mushroom kingdom", but for the fun and interesting challenges related to the game's jump-mechanic, clever enemy placement, etc. In NMS the equivalent to that is performing busywork.
MOLYNEUX SYNDROME
1. Show off ambitious project
2. Answer questions coyly, keep aspects of your design shrouded in secrecy
3. Allow people to imagine the "secret" parts of your game as being better and more complex than you could reasonably accomplish. Never do anything to dissuade people that whatever crazy simulation they've dreamed up is not the game you are making. If someone comes up with an interesting or compelling idea for the game and asks you about it, just give them a non-committal answer like "We're thinking about it" or "We're working on stuff like that!"
4. Release game and profit from largely imagined expectations, deal with huge PR fallout and controversy
I think you'll find that the most high-profile Molyneux projects also had a kind of toxic community around them. Hello Games' willingness to let unrealistic expectations fester has created the current situation.
"You explore space" is merely the superficial description of what happens on the screen, it doesn't tell you anything about the game and how it will be like when you actually play it.
That's not what people want to know in the context of video games when asking that question, but rather the mechanical actions you perform while doing so. That's where the fun is supposed to stem from.
In the case of NSM the core seems to be resource gathering and management; that's what the game is about, which is a huge disappointment. The "you explore space" line is how you dress up a gameplay concept with a fitting theme, not the underlying reason why you would play the game.
Like, you don't play SMB to "explore the mushroom kingdom", but for the fun and interesting challenges related to the game's jump-mechanic, clever enemy placement, etc. In NMS the equivalent to that is performing busywork.
This stuff is actually real isn't it? Death threats because of a review? Because of a delay?
"You explore space" is merely the superficial description of what happens on the screen, it doesn't tell you anything about the game and how it will be like when you actually play it.
That's not what people want to know in the context of video games when asking that question, but rather the mechanical actions you perform while doing so. That's where the fun is supposed to stem from.
In the case of NSM the core seems to be resource gathering and management; that's what the game is about, which is a huge disappointment. The "you explore space" line is how you dress up a gameplay concept with a fitting theme, not the underlying reason why you would play the game.
Like, you don't play SMB to "explore the mushroom kingdom", but for the fun and interesting challenges related to the game's jump-mechanic, clever enemy placement, etc. In NMS the equivalent to that is performing busywork.
Well said.
Honestly stick with the video for just a few seconds past that. Improves substantially once he puts aside his opinions on the game, and it becomes a genuinely interesting and well told narrative.
I agree with you 100% FYI.
I understand the point of view that both games aimed at a flawed dream based around procedural generation and resulted in a mediocre experience. A basic comparison, but an understandable one. Exactly how does the context in which NMS and Spore were made make it moronic to draw any comparisons between the two?
Is the PC version of NMS as terrible as it looks in Jim's videos?
I've seen some other looks at the PC version, and it seemed to be running fine.
Is the PC version of NMS as terrible as it looks in Jim's videos?
I've seen some other looks at the PC version, and it seemed to be running fine.
"You explore space" is merely the superficial description of what happens on the screen, it doesn't tell you anything about the game and how it will be like when you actually play it.
That's not what people want to know in the context of video games when asking that question, but rather the mechanical actions you perform while doing so. That's where the fun is supposed to stem from.
In the case of NSM the core seems to be resource gathering and management; that's what the game is about, which is a huge disappointment. The "you explore space" line is how you dress up a gameplay concept with a fitting theme, not the underlying reason why you would play the game.
Like, you don't play SMB to "explore the mushroom kingdom", but for the fun and interesting challenges related to the game's jump-mechanic, clever enemy placement, etc. In NMS the equivalent to that is performing busywork.
The bolded is even more reason why the what do you even do question is more stupid."You explore space" is merely the superficial description of what happens on the screen, it doesn't tell you anything about the game and how it will be like when you actually play it.
That's not what people want to know in the context of video games when asking that question, but rather the mechanical actions you perform while doing so. That's where the fun is supposed to stem from.
In the case of NSM the core seems to be resource gathering and management; that's what the game is about, which is a huge disappointment. The "you explore space" line is how you dress up a gameplay concept with a fitting theme, not the underlying reason why you would play the game.
Like, you don't play SMB to "explore the mushroom kingdom", but for the fun and interesting challenges related to the game's jump-mechanic, clever enemy placement, etc. In NMS the equivalent to that is performing busywork.
I had no idea who he was. I just saw this floating around and thought it was hilarious and actually kind of accurate to a degree.
This stuff is actually real isn't it? Death threats because of a review? Because of a delay? What the freaking hell is wrong with some people? I get Jim Sterling completely on this, it's absolutely ridiculous. I try to imagine in what ways these people work, or more like... how do they work? What makes a person act so pathetic because of such incredibly unimportant things? What do they gain from it?
From THE START , we knew that there was trading , we knew that there was space exploration and ressources management , we knew about the ships .
And then they added small details each time like NPCS
What you just described is a tech demo. You wander around and look at stuff.The bolded is even more reason why the what do you even do question is more stupid.
People play the game to explore , not to follow a damn objective.
Different games for different needs
People have fun wandering around and looking forward to what the next planet will be ...
Just admit , you don't like exploration games without a "marker" telling you where to go and move on.