Reddit Compiles Definitive List of All NMS Missing Features/False Marketing +Sources

Damn, this sucks.

It makes me want to believe the rumors that Sony distanced themselves from Hello Games and that's why they weren't really in this year's E3.
 

Justified

Member
https://twitter.com/Open_Critic/status/760494661907513345



It's rather hard to find actual from-the-horses-mouth statements like 'we now have our review copy'. IIRC a streamer on GAF (maybe the late legacyzero?) mentioned he got sent a code by Sony.

In that same tweet thread

Now we can - review copies Monday, embargo later that day.
https://twitter.com/Open_Critic/status/761598285161168896

Anybody who had it prior to that monday had to go out and buy it themselves, and play the pre-patch version
 

SomTervo

Member
The average consumer I doubt was looking at it under a microscope like gaming enthusiasts would.

Agreed - although funnily enough every "casual" or rando I've mentioned the game to immediately says "Cool, I can't wait to check out the multiplayer. Let's meet up!"

To which I frown and say "... There is no multiplayer."

Usually they're not bothered, but it just highlights how much multiplayer is such an expectation nowadays, regardless of whether it's promised or not. HG really dropped the ball on this, I think, PR notwithstanding.

In that same tweet thread

Anybody who had it prior to that monday had to go out and buy it themselves, and play the pre-patch version

Okay.
 

KORNdoggy

Member
Please stay on-topic.

This was a list created by multiple people who paid for this product and have paid for tens/hundreds of hours to find missing features/false marketing.

This thread shouldn't devolve into off-base insults and get locked for a derail.

I feel like i am on topic. We live in a world where you can sell a game to any poor sap who wants it if you don't like it or feel it isn't what was advertised.

How many threads is this now about the exact same thing? We get it, some people don't like how it turned out...sell it. THAT is a solution to a problem...making 50 threads about the missing features at some point stops being a fight against false advertising and just becomes a bunch of people bitter about it succeeding despite its shortcomings.


I feel like i'm on a batman vs superman forum lol
 

rexor0717

Member
I had very reasonable expectations for the game and enjoyed my first few hours with it. What I wasn't expecting was for Minecraft to generate more interesting worlds. For all the extra visual detail, each planet it the same all over with very little interesting things to discover. The fact that it's single biome just means you see the whole thing as you fly in from space.
 

ultrazilla

Gold Member
If Hello Games/Sean wants to make this right, I think he needs to put the game into Early Access and stop selling/producing new retail stock until we get the things in the game he said would be in.

For those already owning the game-obviously you keep your game and ALL FUTURE DLC AND PATCHES ARE FREE.

I'm getting a DayZ/Dean Hall vibe from No Man's Sky and Sean Murray. BIG TALK and a shell of a game(at least Hall put the game in Early Access).
 

SomTervo

Member
If Hello Games/Sean wants to make this right, I think he needs to put the game into Early Access and stop selling/producing new retail stock until we get the things in the game he said would be in.

For those already owning the game-obviously you keep your game and ALL FUTURE DLC AND PATCHES ARE FREE.

They're too deep for that, man :/ I think a lot of this whole narrative came from Hello Games going really deep and hard on this project and struggling to execute it in various ways.

He did say that future DLC would only be paid if they had a financial need. Who knows anymore.

I had very reasonable expectations for the game and enjoyed my first few hours with it. What I wasn't expecting was for Minecraft to generate more interesting worlds. For all the extra visual detail, each planet it the same all over with very little interesting things to discover. The fact that it's single biome just means you see the whole thing as you fly in from space.

One thing to bear in mind: the game's track only takes you to Yellow stars. Try going into 'Free exploration' mode and visiting Red, Green or Blue stars. They provide more interesting landscapes and rarer materials. As always, though, it's a dice roll, so sometimes you just need to turn over a lot of planet-stops to find the good stuff.
 
Where did I tell you to lower your standards? If you go to a gallery and look at a painting, there's a difference between fairly criticising it while 'taking it in', and going over every inch of it with a magnifying glass, studying for imperfections. Have you even played No Man's Sky?

Sometimes the sum is greater than the parts, yadda, yadda, even if the sum isn't all that great by itself in the end.

And as mentioned previously, the game is - in the main - exactly what Sean Murray outlined. Tons of details have fallen by the wayside - and he lied about them which is terribad - but the overall scope and vision has been realised.

Here,

Which is it. It's flawed. But you can still enjoy it. Lies and warts and all. You don't need to scrutinise every centimetre of every game you play.

This to me is basically saying that you need to lower your standards to enjoy the game.

When the devs say something is going to be in the game it is on them to make it believable not us. It's also interesting that you mention art. I am an artist. There are so many types of art. Art that you are supposed try to glean almost anything from to art that has a specific purpose.

If you as an artist are setting out to accomplish a certain goal (in this case rivers) then it's up to you to make it so believable that people think that you have succeeded. You can use whatever tricks you want as long as the end result is believable. You work according to certain standards to meet their expectations. Can't you see how many here believe that they haven't accomplished their goals with the so called "rivers" yet because they haven't met peoples expectations which where set from the standards the devs themselves set with the rest of the game as well as the advertising?
 

213372bu

Banned
I feel like i am on topic. We live in a world where you can sell a game to any poor sap who wants it if you don't like it or feel it isn't what was advertised.

Except when this thread's premise is literally to discuss that.

If you want to actually discuss this, which you must because you clicked/read OP/posted, then feel free to discuss.

If you want to complain about complainers being unfair find another thread.
 

Reebot

Member
Guys, guys, at some hypothetical point in the future No Mans Sky might be patched to have features kind of like what was promised.

So stop complaining!
 
The average consumer I doubt was looking at it under a microscope like gaming enthusiasts would.

I still think it's not unreasonable that some may have seen the trailers and/or footage they've shown for years. You don't have to go online to see it, gamestop will run those videos around e3 too on their tvs.
 
Let's not go overboard. "Opposite" usually means something other than "absence thereof". For example, people often take the opposite of love to be hate, rather than indifference.

You are correct, I will admit it could be worded differently, I will amend my post to say, "much different" instead.
 

Ollie Pooch

In a perfect world, we'd all be homersexual
One thing to bear in mind: the game's track only takes you to Yellow stars. Try going into 'Free exploration' mode and visiting Red, Green or Blue stars. They provide more interesting landscapes and rarer materials. As always, though, it's a dice roll, so sometimes you just need to turn over a lot of planet-stops to find the good stuff.
I keep reading this - it gets mentioned a lot but is this actually confirmed or true? It seems people are just parroting what Sean said in an interview.
 

vctor182

Member
I've been reading all the stories of this game after it launched and I gotta say that I'm fucking glad I didn't give in to the hype around it. I was really close to pre-ordering the collectors edition but my gaming time is so small these days that I decided to wait a few months.

I would also say that most of the people seeing the faults of the game are not hating it because it's the cool thing to do or just because they want to annoy others who like it. We have been getting a lot of game half baked, paying full price and being disapointed for months, a few examples are Vanilla Destiny, Halo MCC, Fallout 4, Division, Star Wars Battlefront and this game is no exception. No Mans Sky failed to do what it promised it would do outright of the box, some people won't like it but it's the harsh truth.

It's like going to a restaurant and ordering a pizza that you see on the menu, the picture of it looks so delicious, melted cheese perfect toppings and all that, you wait and wait imagining it's taste and then it arrives, what you get is nothing like the picture, you get a frozen pizza, it doesn't taste awful but it's not what the picture and the menu was describing. Some people will be okay with it while others would demand an explanation and both sides are in their right to do so.
 
If Hello Games/Sean wants to make this right, I think he needs to put the game into Early Access and stop selling/producing new retail stock until we get the things in the game he said would be in.

For those already owning the game-obviously you keep your game and ALL FUTURE DLC AND PATCHES ARE FREE.

I'm getting a DayZ/Dean Hall vibe from No Man's Sky and Sean Murray. BIG TALK and a shell of a game(at least Hall put the game in Early Access).

You have some good ideas for the long run but I think any remedy to this situation begins with communication from Hello Games/Sean. There's no way in hell they don't know a controversy is erupting around them and (AFAIK) we still don't have any statement whatsoever despite all the damning evidence. Silence is not a good PR move and as long as they play that card the accusations and bad will is only going to continue to grow.
 

Reebot

Member
I keep reading this - it gets mentioned a lot but is this actually confirmed or true? It seems people are just parroting what Sean said in an interview.

Given that his next sentence is "its a dice roll" its just parroting marketing-speak that we can hand wave away as "bad luck."
 

Ollie Pooch

In a perfect world, we'd all be homersexual
Given that his next sentence is "its a dice roll" its just parroting marketing-speak that we can hand wave away as "bad luck."
Yeah. That seems to be the case - I still think it's entirely random and it's just wishful thinking of a progression in landscapes. Noone's shown any proof whatsoever.
 

SomTervo

Member
I keep reading this - it gets mentioned a lot but is this actually confirmed or true? It seems people are just parroting what Sean said in an interview.

It was never mentioned by Sean. It was discovered by players in the last few days. There's a Reddit post detailing it.

Here,



This to me is basically saying that you need to lower your standards to enjoy the game.

When the devs say something is going to be in the game it is on them to make it believable not us. It's also interesting that you mention art. I am an artist. There are so many types of art. Art that you are supposed try to glean almost anything from to art that has a specific purpose.

If you as an artist are setting out to accomplish a certain goal (in this case rivers) then it's up to you to make it so believable that people think that you have succeeded. You can use whatever tricks you want as long as the end result is believable. You work according to certain standards to meet their expectations. Can't you see how many here believe that they haven't accomplished their goals with the so called "rivers" yet because they haven't met peoples expectations which where set from the standards the devs themselves set with the rest of the game as well as the advertising?

I am also an artist (not visual art). My point here is that you can scrutinise anything to the nth degree and in doing so ruin it.

But yes, the implementation of rivers is not perfect, and if that's a deal-breaker for you, so be it.

Again, have you played the game?

Given that his next sentence is "its a dice roll" its just parroting marketing-speak that we can hand wave away as "bad luck."

Okay, fine. I'm parroting marketing speak. I heard Sean Murray say "it's all just a big dice roll!" and I though "He is all that is great and good with the world so I will spread his word." Happy now?

You guys, seriously. I'm trying to be reasonable here.
 

Ollie Pooch

In a perfect world, we'd all be homersexual
It was never mentioned by Sean. It was discovered by players in the last few days. There's a Reddit post detailing it.



Okay, fine. I'm parroting marketing speak. I heard Sean Murray say "it's all just a big dice roll!" Happy now?

You guys, seriously. I'm trying to be reasonable here.
I just watched a video where he said stuff gets crazier and more mutated the closer to the centre you got. He said it.

Also that reddit post is what I was referencing, but noone has shown any screenshots so it's hard to see if it's actually true. I went to a red system and got nothing but barren rock for about 5 planets.
 

Alebrije

Member
The game is a shell of what it was promised but the worst is that the some stuff that ended in the game does to works fine, tons of glitches like flying animals that are static in the sky , shelters that are generated inside a rock or half underground so you can not get inside, clipping animals that attack you no matter if you are inside a shelter or random base.

The 60 dollar price is what hurts more the game , the way the game is now should have been 20-30 dollars at much
 

KingSnake

The Birthday Skeleton
We are talking about video games here. If things aren't there just don't buy it.

Which is exactly why it's great that this list exist. Because surely the developer didn't care too much about informing about which advertised features are no longer present in the game at launch.


This video is great. I still don't understand why the thread about it was closed when we have a lot of threads about videos in general (Jim, Angry Joe and more).
 

SomTervo

Member
I just watched a video where he said stuff gets crazier and more mutated the closer to the centre you got. He said it.

Also that reddit post is what I was referencing, but noone has shown any screenshots so it's hard to see if it's actually true. I went to a red system and got nothing but barren rock for about 5 planets.

I wasn't talking about the 'closer to the centre of the galaxy' thing, which was debunked in the days after release - although it may happen in terms of 'closer to the universe', which nobody has time for.

Perhaps it's only related to material rarity. I've definitely found substantially more copper, nickel and aluminium on blue/green star systems, and the environments often seemed weirder too, but I think the materials are the most definite adjustment.

No worries if it's not working for you. Go ahead and refund the game, or whathaveyou.
 

Reebot

Member
Okay, fine. I'm parroting marketing speak. I heard Sean Murray say "it's all just a big dice roll!" Happy now?

You guys, seriously. I'm trying to be reasonable here.

Reasonably by what metric? What you're saying is at best unprovable speculation. And wild guesses about what future patches might bring goes even further into that territory.

Don't you find it odd that your "reasonable" positions all just happen to coincide with the least blameworthy explanations possible for NMS's shortcomings?
 

QaaQer

Member
From Sony's FAQ: Requesting a Refund

For less than $5 a month you can join PlayStation Plus. There are a number of great benefits to being a PlayStation Plus member, but two of the best are the free games available every month and the full game trials that let you play through the first hour of a game for free!

Um, thanks?
 

SomTervo

Member
The game is a shell of what it was promised

Having played the game for 30+ hours, I honestly think it's very close to what was promised. It's just not that fun at the core of it. After you're established it becomes more of a 'zone-out game' like Noby Noby Boy or something, which I don't have much time for these days.

The 60 dollar price is what hurts more the game , the way the game is now should have been 20-30 dollars at much

This is definitely true, although I think 40 would have been reasonable (in terms of UK exchange rate at least...).

Reasonably by what metric? What you're saying is at best unprovable speculation. And wild guesses about what future patches might bring goes even further into that territory.

Don't you find it odd that your "reasonable" positions all just happen to coincide with the least blameworthy explanations possible for NMS's shortcomings?

Okay. You're right.
 
Again, have you played the game?

Nope, why? I have watched several hours of the game through streams and youtube though.

I had always stated that I was going to get the game if the PC port was good...

So yeah, at this price I am definitely going to wait for a sale and some more content.

I just finally bought Skyrim for the PC instead so that I can play the Enderal mod. It's a fantastic mod btw. Though it's more like a full game that stands on it's own. Higher quality and more content than some full games that have released recently...
 

Jabba

Banned
Me too, but hey! What i do know, if the list says it, it's not on it :p

On a serious note, there are several things missing on the game from that list; but there are several others that ain't true. However, i doubt some people will care about facts and will continue to attack/defend the game as they want

Pretty much. I had a battle with two factions with 12 attacking fighter
ships.
 

Ollie Pooch

In a perfect world, we'd all be homersexual
I wasn't talking about the 'closer to the centre of the galaxy' thing, which was debunked in the days after release - although it may happen in terms of 'closer to the universe', which nobody has time for.

Perhaps it's only related to material rarity. I've definitely found substantially more copper, nickel and aluminium on blue/green star systems, and the environments often seemed weirder too, but I think the materials are the most definite adjustment.

No worries if it's not working for you. Go ahead and refund the game, or whathaveyou.
No, as I mentioned earlier I'm quite enjoying the simple nature of it. I just find people are making claims without any evidence, and if it was actually true, it would give me more drive to upgrade my warp thing to try out green/blue systems.
 

Lo_Fi

Member
As I mentioned earlier, the majority of consumers simply don't know or even care about the interworking's of the gaming industry. They shouldn't have to in order to shape their expectations before they buy a game. All most of them know is what they are shown through advertising. People have every right to be upset that the product promised wasn't the product delivered.

I agree that consumers shouldn't have to know how game development works to be able to critique it or complain about missing features or whatever.

BUT, I think that consumers need to understand that game development is an iterative process and many many things will change and be cut throughout development because so many things are interconnected. People see "Giant sandworm was cut" and see only the downsides, but in reality it was probably "Giant sandworm was cut but framerate is now better" or whatever reason. Hello Games had their reasons for every cut they made, but we don't know those reasons, so we only see the downsides.

I think it's fine to be upset about large parts of the game not making it in (like multiplayer), but when people are going into oddly specific detail, it's frustrating. Like, rivers not technically flowing. OK, let's ask, what does adding functionality for rivers to flow add to the game? Does it add anything towards their goal of "escaping into a sci-fi book cover?" No? Then why add it? Yes? OK, how much development time is that going to take to implement and test? Can they afford that in their timeline? And if they said that was already implemented, they probably had a good reason to cut it.

The game industry itself is partly to blame for this, I think. For a very long time games were NEVER shown in an upolished stage. We always had CG trailers, or completely staged E3 demos. Now, the appeal with indie games is that they can be more honest and upfront, showing you the game as it is developed. And an inherent part of game development is that things WILL be cut. In other words: If indie game developers are truly going to be transparent, you WILL see things in development that won't make it into the final game. I think it is reasonable for them to communicate that they cut a large feature like multiplayer, but I don't think it's reasonable to ask developers to communicate and justify every single tiny little change unless they're in early access or something. At that point you're basically asking for read-only access to the game's repository, along with justification for each change.

So I'm not sure what people want, when it comes to showing games before release. Show a CG trailer, and people complain that it doesn't show any gameplay. Show a staged demo, and people complain that they were lying about features if those features don't make it in. Show a game actually in development, and then you have a two-fold problem: it looks worse than if you had a staged demo, AND people will complain about you lying about features. What do people want, other than only showing the game right before release?

(Disclaimer: NMS is a unique situation in that it was an indie game marketed in a AAA way, so it makes things real weird.)
 

SomTervo

Member
No, as I mentioned earlier I'm quite enjoying the simple nature of it. I just find people are making claims without any evidence, and if it was actually true, it would give me more drive to upgrade my warp thing to try out green/blue systems.

I think it's likely that the colour of stars and their categories (C–O IIRC) have some impact on their content, considering they're locked behind better warp drives. A point might come when you really need copper or chrysonite or something.

Just so nobody jumps on my back: I think it's likely, I'm not saying it's a fact.
 

Ollie Pooch

In a perfect world, we'd all be homersexual
I think it's likely that the colour of stars and their categories (C–O IIRC) have some impact on their content, considering they're locked behind better warp drives. A point might come when you really need copper or chrysonite or something.

Just so nobody jumps on my back: I think it's likely, I'm not saying it's a fact.
Yeah, I'd wager it's just resource rarity/abundance that's affected.

Though it's possible nothing is different at all :p
 
The largest single thing that really grinds my gears regarding all of this backlash are the people pointing to the E3 trailers, then pointing to the data mined folders showing the E3 demo triggers as if this was a tasty morsel of conspiracy.

I can remember clearly Sean Murray talking with the press during E3 stating out-right that those demos were tweaked so that interesting content could be shown and it wasn't representative of the typical planet that players would see. He was very upfront about the fact that they made a slice of content to show a more densely congested version of what you'd expect to see in the game because it was a stage demo. Yet here we are with the equivalent of microsoft paint diagrams with red arrows pointing out how much he lied and should have been up front about the development. It's easy to pick and choose. Did he say too much about the game? Or did he not say enough about the game? Why do you think he was being so "coy" all the time? Did you ever think because he knew full well that the game was still in development and couldn't comment on features that were being tested or not yet final? Did you ever think that because the game is largely exploration based, and relatively new in concept and scope that he wanted players to discover what it really was on their own?

Sean has somehow been accused of being both too tight lipped and too grandiose. Damned if he does and damned if he doesn't. I'd love to see any of you folks in his shoes trying to promote a game like this. What would you show? Would you answer every question? Would you know what the thing will be 2 years into the future and be perfectly prescient and accurate enough to withstand this sort of crowd sourced excavation of every soundbite? It's real easy in hindsight to say "yeah duh, I wouldn't talk about XYZ." I don't doubt for a second that anything Sean talked about was what his actual vision was for the final game. Those of you thinking this was a conspiracy to steal your money and run to the bank laughing are out of touch.

And this has also been all within a single week since the game came out while Sean and his team are still working every day to add more to the game and fix what is there. It's one thing to call the game boring and not really enjoy it, but this backlash is absolutely mental.

This is some relevant and excellent reading about this very topic that I recommend for everyone to read: http://ramiismail.com/2016/08/a-pitching-masterclass-through-no-mans-sky/

For those who don't know him, Rami is an indie dev who developed Luftrausers, Ridiculous Fishing, and Nuclear Throne to name a few.
 

SomTervo

Member
Nope, why? I have watched several hours of the game through streams and youtube though.

Just curious because visually it is an achievement in many ways, despite the lacklustre structure and gameplay beneath that. And the frequently wonky creature generation. I'm not sure streams will capture what it's like when it's in your hands.

I had always stated that I was going to get the game if the PC port was good...

So yeah, at this price I am definitely going to wait for a sale and some more content.

I just finally bought Skyrim for the PC instead so that I can play the Enderal mod. It's a fantastic mod btw. Though it's more like a full game that stands on it's own. Higher quality and more content than some full games that have released recently...

I love me a mod that is better than the vanilla game. On that topic, it's going to be fascinating to see what PC users mod into NMS. I'm rooting for a VR mod which, IMO, will make NMS a killer app for VR. I've tried VR modded into some classic games like Wind Waker and Resi 4 and it makes them completely new, awesome experiences.

HOLY SHIT. This is pure GOLD. Fucking hilarious.

It's an all-time classic
 

Chiggs

Gold Member
I remember watching their "Awww shucks, we're just a small studio" schtick at E3 2014 and it made me suspicious. Of course, it's easy for someone like me to say that in retrospect, what with hindsight being 20/20 and all, but it really did come across as a con.

Especially with what they were promising.
 

tanooki27

Member
Many of the chosen quotes from Hello are noncommittal or vague. Developers talking about possibilities. How are we supposed to allow developers to discuss games if we rule that every feature discussed or proposed MUST be in the game? It's stifling and unfair
 

tuxfool

Banned
Y'all like this river I found?
1VmRtfP.jpg

Is it above Sea Level?

Because otherwise it isn't a river.
 

KingSnake

The Birthday Skeleton
I can remember clearly Sean Murray talking with the press during E3 stating out-right that those demos were tweaked so that interesting content could be shown and it wasn't representative of the typical planet that players would see. He was very upfront about the fact that they made a slice of content to show a more densely congested version of what you'd expect to see in the game because it was a stage demo.

Source? Because surely on stage he said something else:

https://youtu.be/v5sBbjckyzU?t=2m31s
 

- J - D -

Member
Wow, as someone who hasn't really followed this game at all over the past couple years, this shotgun blast of revelatory news, info, and threads over this past week has been super fascinating.

that crowbcat video is brutal.
 
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