Report: Marathon Delay Likely as Sony Cancels All Paid Marketing Plans

Marathon threads seem to attract a lot of attention, so you could be right.

I think there are a lot of people who love to repeat either themselves or other things they've seen getting positive reactions.

Any Marathon thread will get a bunch of people excited to post "Concorde 2.0 😆 😆 😆 😆" and some people will be looking for a reason to do that even if it's not immediately obvious why that could be a relevant take. If the game comes out with great reviews, people will still be looking to cherry pick screenshots or whatever to draw comparisons. A lot of games seem to get unreasonably criticised or celebrated because the tone has been set and people just keep putting the same comments out that were met with approval the day before.
 
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How is it not their fault when the people working on it are the ones who made it?
I'm pretty sure that art theft had something to do with it. It wasn't subtle, the entirety of marathons design was stolen from her and that has massive implications outside of just the asset theft.
 
What is the point of a delay? Just cancel it. Zero redeeming qualities of what was showcased. Cut your loses and start working on Destiny 3.

Stop chasing the horrible gameplay loop of extraction shooters.

puke GIF
 
Bungie should just go ahead and release Marathon as-is

It will be a single player game but not the kind of single player game that we want
 
The art theft may have done irreparable damage to their reputation. I dont see how the studio can swing back from this, except after going through a complete exchange of leadership and building trust with customers again etc. Going to take a lot of time and effort to build that trust up, 3-5 years +-.
 
What's worse?

1. Marathon being a disaster, plagiarism and if it's delayed/cancelled.

2. Concord being a disaster and all purchases auto refunded. Studio shit down.
 
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What's worse?

1. Marathon being a disaster, plagiarism and if it's delayed/cancelled.

2. Concord being a disaster and all purchases auto refunded. Studio shit down.
Personally I think this is worse. That (Concord) was a new studio with no fans. Bungie actually has a history and they are doing their best to destroy whatever good reputation they had left with fans.

EDIT: And this considering the cost of the acquisition, will be far more damaging to Sony.
 
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To describe it as an acquisition of damaged goods is a massive understatement.
That's what happens when your leadership is primarily composed of non-gaming suits as well as don't have an ear to the ground nor keep their fingers on the pulse. Some of us expressed some scepticism about their appointments, Hulst and Ryan, years ago. Fast forward to now... and violá.
 
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I really love Marathon universe (OG player right here) and for the sake of it I want Bungie to fail hard, reboot the leadership and make the lore-rich SP shooter with strong multiplayer component.

I hope that bigger Sony will finaly pressure Pasons out of Bungie. That man is a walking diaster even worse than Randy Pitchford.
 
Hope it getting canceled then sony fired bungie bullshit leadership then return the studio to its roots making single player shooter for PS6
 
Hope it getting canceled then sony fired bungie bullshit leadership then return the studio to its roots making single player shooter for PS6

Not just Bungie, but I really hope the sole responsible for the multiplayer batch of games was Jim Ryan. If that's true, he's out and things will get back to normal. What a waste of a generation, on all fronts.
 
"It is not the critic who counts; not the man who points out how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, whose face is marred by dust and sweat and blood; who strives valiantly; who errs, who comes short again and again, because there is no effort without error and shortcoming; but who does actually strive to do the deeds; who knows great enthusiasms, the great devotions; who spends himself in a worthy cause; who at the best knows in the end the triumph of high achievement, and who at the worst, if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat."
 
Is this you?


f95046_a3c57eaf749a41bb85083a6d5b96bfd9~mv2.webp



To quote the second trailer of gta6, "hiiiii jaaaaason"
Account from 2017, and only JUST started posting this year when the alpha for Marathon went up. Yeah, this is probably a Bungie (or Sony) employee / shill.

EDIT: I was wrong, looks like 2024 was the first post. But most of this accounts activity is centered around Marathon.
 
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"It is not the critic who counts; not the man who points out how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, whose face is marred by dust and sweat and blood; who strives valiantly; who errs, who comes short again and again, because there is no effort without error and shortcoming; but who does actually strive to do the deeds; who knows great enthusiasms, the great devotions; who spends himself in a worthy cause; who at the best knows in the end the triumph of high achievement, and who at the worst, if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat."
Oh, that takes me back.

 
Account from 2017, and only JUST started posting this year when the alpha for Marathon went up. Yeah, this is probably a Bungie (or Sony) employee / shill.

EDIT: I was wrong, looks like 2024 was the first post. But most of this accounts activity is centered around Marathon.
Maybe he just likes the game? Crazy but still........
 
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Oh, that takes me back.


Never saw or heard that tweet before till now.

But that's a loser's post. At the end of the day, if someone fucked up, they fucked up. Only a complete loser would try to deflect it and say it's great news. There's a big difference between someone who did an admirable job and came up short, vs a total meltdown. It's like sports. One winner. People can understand a team losing, but giving it their all, especially if it's the underdog who isnt even expected to win anyway. But whn a team gets blown out and you can tell they gave up half way through a game despite having big contracts and supposed to be leaders to kids who look up to them, that's a bad performance and nothing to be proud of. Got the money and running for the hills.

And for something like making a video game which involves a ton of people, time, a company's money (not their own but technically someone else's pocketbook), it comes out and is crap and doesn't even allow refunds unless a gamer can do it asap hoping CSR allows it, a big failure is a big failure. And it's easy to get paid for years and then ride off the company's budget and then disappear.

Just wasted everyone's time and resources (customers and company) for a shit performance and product. A more manly thing to do is admit defeat and give back.

If I accidentally break someone's vase on a shelf, I'll pay the guy back. If I make a mistake at work, I'll fix it and resubmit it back to the people who need the info. A game company and their employees bolt and pray as few people as possible ask for a digital refund. Disc gamers are stuck with it though.
 
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If it is delayed, when do you even release it. Has to be 2 months before GTA6 for sure.
Probably Jan-26 with a 4 months delay which doesn't really does anything significant I suppose but might give marketing a new chance to show themselves.
 
Never saw or heard that tweet before till now.

But that's a loser's post. At the end of the day, if someone fucked up, they fucked up. Only a complete loser would try to deflect it and say it's great news.

And for something like making a video game which involves a ton of people, time, a company's money (not their own but technically someone else's pocketbook), it comes out and is crap and doesn't even allow refunds unless a gamer can do it asap hoping CSR allows it, a big failure is a big failure. And it's easy to get paid for years and then ride off the company's budget and then disappear.

Just wasted everyone's time and resources (customers and company) for a shit performance and product. A more manly thing to do is admit defeat and give back.

If I accidentally break someone's vase on a shelf, I'll pay the guy back. If I make a mistake at work, I'll fix it and resubmit it back to the people who need the info. A game company and their employees bolt and pray as few people as possible ask for a digital refund. Disc gamers are stuck with it though.
It's funny, even though we live in an age where there is a record of nearly everything, some people want to be less accountable than ever. Always some sort of deflection.
But, "be kind", "be nice". Fakes. I don't like nice people. "Nice" people are liars.
 
If it is delayed, when do you even release it. Has to be 2 months before GTA6 for sure.
Probably Jan-26 with a 4 months delay which doesn't really does anything significant I suppose but might give marketing a new chance to show themselves.
If delayed, will be interesting where they slot it.

Not just due to GTA6, but Fairgames is supposed to come out in 2026 too. No ETA on that game, but I think most people expect it to come out soon. Pending when Fairgames comes out, its launch might be too close to Marathon.
 
It really isn't. The previous gen was worse at the mid point.
ps4 exclusives released by the end of may, 2018, which is exactly at the point in the ps4's lifetime as we are now with the ps5:

killzone: shadow fall
infamous: second son
bloodborne
until dawn
the order: 1886
uncharted 4: thief's end
ratchet & clank reboot
horizon: zero dawn
shadow of the colossus remake
detroit: become human
god of war 2018
&, of course, knack & knack 2
not to mention, spider-man was soon released in september...

afa non-exclusives during this same period, there was, among others:
alien: isolation
far cry 4 & 5
dragon age: inquisition
watch dogs
destiny
fortnite
assassin's creed: unity
metal gear solid v: phantom pain
witcher 3: wild hunt

now, while this might look worse to you than now? i'm thinking there're others that might not think so...
 
It's funny, even though we live in an age where there is a record of nearly everything, some people want to be less accountable than ever. Always some sort of deflection.
But, "be kind", "be nice". Fakes. I don't like nice people. "Nice" people are liars.
Yup. A lot of grifters and assheads who never want to just admit.... "Ya, I (or we) messed up". Always got to spin it into some narrative. It's like a kid failing a test. Instead of just manning up and saying they didnt study enough or perhaps just a dumb ass (lol), some will always spin it as the teacher made the test too hard or they couldnt study because they were too busy etc.... Well, that's funny, most of the class did fine. So it cant be that hard. And it seemed most other students had enough time to study the past 2 weeks leading up to it.

As for gaming, it's an easy industry to screw customers over since the nature of the industry is zero refunds unless someone can hurry up and get approved for a digital refund submission within the e-store's policies. Once a gamer breaks that threshold youre stuck with it. And any purists buying a disc is stuck for good unless they are good at scamming a store back to refund a disc.

So it's an industry you can basically dine and dash. But this time, it's not the customer doing it. It's the company.

Vast majority of other product categories you cant do that. So a company has to put in a quality attempt or else they'll get shit loads of returns and exchanges back from the retailers. They got to refund/credit the store and most of it is tossed in the garbage (cost of goods write off) unless it's something that can be reshipped (brand new and easy for warehouse to retag) or refurbed and resold at a discount to liquidators trying to get 50 cents on the dollar back (a lot of durables do that as they got a dedicated repair/refurb dept or they hire companies to do that since throwing returned working microwaves and stereos in the garbage is expensive.).

In gaming, it's easy to make a bad product, just say they'll patch in any deficiencies, shut down MP servers in less than 12 months, and leave the gamer high and dry.
 
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Never saw or heard that tweet before till now.

But that's a loser's post. At the end of the day, if someone fucked up, they fucked up. Only a complete loser would try to deflect it and say it's great news. There's a big difference between someone who did an admirable job and came up short, vs a total meltdown. It's like sports. One winner. People can understand a team losing, but giving it their all, especially if it's the underdog who isnt even expected to win anyway. But whn a team gets blown out and you can tell they gave up half way through a game despite having big contracts and supposed to be leaders to kids who look up to them, that's a bad performance and nothing to be proud of. Got the money and running for the hills.

And for something like making a video game which involves a ton of people, time, a company's money (not their own but technically someone else's pocketbook), it comes out and is crap and doesn't even allow refunds unless a gamer can do it asap hoping CSR allows it, a big failure is a big failure. And it's easy to get paid for years and then ride off the company's budget and then disappear.

Just wasted everyone's time and resources (customers and company) for a shit performance and product. A more manly thing to do is admit defeat and give back.

If I accidentally break someone's vase on a shelf, I'll pay the guy back. If I make a mistake at work, I'll fix it and resubmit it back to the people who need the info. A game company and their employees bolt and pray as few people as possible ask for a digital refund. Disc gamers are stuck with it though.
That was Baker's response to the criticisms TLOUP2 faced when it released.

While I can understand the desire to stand by your work, in a creative medium, you need to be prepared for the fact that not everything you do is gonna land. As you said, a big failure is a big failure. It's gonna happen. I think folks these days think they're owed some kind of success, as if history wasn't littered with countless failures.
 
If it is delayed, when do you even release it. Has to be 2 months before GTA6 for sure.
Probably Jan-26 with a 4 months delay which doesn't really does anything significant I suppose but might give marketing a new chance to show themselves.
Maybe on PS6 in 2028 because it will take a few years to rework it as a single player game and develop a satisfying single player campaign
 
That was Baker's response to the criticisms TLOUP2 faced when it released.

While I can understand the desire to stand by your work, in a creative medium, you need to be prepared for the fact that not everything you do is gonna land. As you said, a big failure is a big failure. It's gonna happen. I think folks these days think they're owed some kind of success, as if history wasn't littered with countless failures.
Yup.

It seems that kind of viewpoint is a very media focused kind of response. Big egos, grifting for the next gig, they might be genuine, they might be PRing a bogus response you name it.

Put it this way. A company makes a bunch of different cookies.

Probably chocolate chip is the most popular. Most people seem to like chocolate, but some people like other flavours. I'm indifferent and will buy all kinds of cookies. But there's going to be some who stick to the basics like chocolate chip or oatmeal or whatever is the popular flavour in their region.

If the company comes out with some funky flavours and they fail or get laughed at, dont blame the customer base. Maybe they just dont give a shit about the new cranberry mint flavour, or they bought it and hate it. Dont be pissed at the customers. Blame yourselves for spending all this time and money making a product people dont want or like.

But media (doesnt matter if games, tv, movies), seem to have more of a "I want to make my dream idea and I did some napkin math. Let's just make it over 5 years and $50M budget, show gamers a year before release on YT (were already 80% done so there's no turning back), push it through and hope gamers love it. And why shouldnt they love it? We all love making it!".

That kind of strategy is a very hit and miss way of selling a product.

Every company has their share of product failures. But media people seems to make the biggest stink about it the most. At my company, I've seem entire product lines bombing and being disbanded after 1-2 years. So bad, it goes down the tubes. That's a lot of money, R&D, warehousing etc... Lets face it. A big waste of time. But I've never seen any of the marketing or R&D people who are most vested in product development ever go on Linkedin or Twitter ranting about bad customers not liking it or trying to skew the narrative that they tried their best and failed. A bad product is a bad product. You just man up to it and forget it going forward, and work on the next thing.
 
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