Yo I'm a he. Men can write too.Maybe I should edit my post lol.
lol, guys, I was just trying to get orthodoxy all excited so she would think that sites where running it but my plan was foiled before I could get it off the ground...
Yo I'm a he. Men can write too.
There's no way any news outlet is dumb enough to post that, I wasn't confused for a second![]()
It's kinda funny how when Sean Murray was describing this game and getting excited about his cool vision coming to life all his little quirks felt endearing and now looking back at them in a new context this guy looks like a smarmy jackass.
Yo I'm a he. Men can write too.
There's no way any news outlet is dumb enough to post that, I wasn't confused for a second![]()
I can't wait until someone actually sees another person in this game. It will truly be this thread's final stage of greatness.
Boy, am I gonna love that moment for two reasons:
1. Sean will be vindicated and all who doubted his honesty will be made to apologize.
2. It will inspire me to become a game designer and tell the truth about my own games
It astounds me how much Sean Murray is like Jesus Christ.
1. He's a white guy with a beard.
2. He traveled around spreading his message and getting people excited.
3. He has tons of devoted followers but a core team of approximately twelve people.
4. I love him so much that I'd follow him into the center of his universe (but not literally because it's impossible to meet him for such a journey).
5. He's a barefooted liar.
I don't accept that. That's really unfair to Sean. I don't really know anything about the guy but it's not Sean's style to face negativity directly. He's busy being amazed at his beautiful creation and sometimes he's just too shy to answer questions about his lies. That's very admirable. I don't appreciate this character assassination that's been going on around here.
Sean, if you're reading this, I apologize on behalf of NeoGAF. They know not what they say.
No worries haha.My apologies! lol.
Maybe it has something to do with my wife being a journalist.![]()
Huhehue, forgot about that.
All right man cut the bullshit. My uncle works at no man's sky and he told me Sean was misquotedBruh, it says right there
Totally real.
I'm actually surprised people have that much time on their hands. I barely find time to browse gaf once a day and people are compiling missing features in a video game........not to mention finding the time to play the game for so many hours before compiling this (I'm assuming he played a lot to confirm all that)![]()
Look, I can't really put out a statement with Sean's real words.All right man cut the bullshit. My uncle works at no man's sky and he told me Sean was misquoted
"Don't ever, ever try to lie to the internet - because they will catch you. They will de-construct your spin. They will remember everything you ever say for eternity."
-Gabe Newell
No worries haha.
Maybe she should try to get a job at Hello Games! I hear they're in desperate need of a PR person!
Are we actually sure planets don't rotate? I've definitely experience shifts from day to night, but do we know if that's caused by rotation or just shifting skyboxes?
I feel like someone would have to a time lapse video or something, but it's hard to stand in one place without worrying about falling life support.
Edit: And when you're checking out a ship to buy or looking at your own ship in the inventory screen, it shows what I think are the stats for that shit, suggesting differing capabilities between them.
Actually, a PR piece like I wrote is alright, but a video like Tabata made for FFXV would probably be even better!lol
She gets paid to formulate recipes and write articles for some of the top health blogs and websites but I'm pretty sure she could pull off some simple PR for HG with my help since I've been following everything...lol I say that jokingly but for real HG if you are reading this she is good.
But by the looks of it Orthodoxy is a good second choice.
In all honesty though, I think a good PR person is definitely something they should look into but I think an apology of some sorts in person would have more impact and would definitely go longer towards healing wounds and reputations. I'm not demanding that at all, I'm just saying that there is just something more when you can see the person who is apologizing. It makes it seem more personal and it feels more sincere.
I can totally understand if that is to much for them to handle emotionally though and I think that a well written response like yours would definitely be a great start.
One thing is for sure though, something definitely needs to happen soon because their reputation is dwindling very quickly and I don't see that slowing down any time soon.
OMG this. The very same media outlets that were hyping the game to hell and back are seemingly nowhere to be found to do a follow up piece on how NMS was received post launch outside of their review.
I know, I know - video games "journalism" but when youtube personalities like TotalBiscuit are putting NMS to task - appropriately mind you, he's not bullying the game just calling out some of the things that need to be called out, it's kind of unfortunate how some of these media outlets got their clicks from their hyped up previews, and now the game is out they are just like, "fuck it" move on.
I have no idea what two year old communication trends have to do with anything. We're not talking about what they were doing in the beginning. We're talking about how they've marketed the game and why the sudden switch from steady communication to silence is so jarring.
I'm frankly completely unsympathetic to the whining NMS fans have about the "what do you do" questions. There are dozens of survival/exploration games out there, and they have almost all communicated their mechanics well enough that a "meme" around "what to do" never sprung up with them. That such a "meme" sprung up around NMS says more about NMS and the marketing of it than it does about the people asking the questions.
So it's too onerous to expect a simple PR release that even a basic intern could have written, to address say, oh the multiplayer issue?
Here let me do it for them since they're apparently too busy to write a few paragraphs:
![]()
Omg hahahahahahahahahaha gold
Well.. The game sold well based on these lies. People couldn't wait.
C'mon people, he's obviously saying nyet!You do realize that the main contention, multiplayer, is not up for interpretation correct?
![]()
The game is still an impressive and immersive experience, IMO easily worth the $60 I paid. With that said, the fact they shipped a significantly pared down version of what was shown all along is a massive disappointment and I do believe it's totally fine to call people out on outright misinformation, false advertising, etc. Turning that into a relentless attack on one guy though, that's not at all cool.
I keep hearing this defense regarding NMS.
"Everything shown is in the game, it's just that they have a very little chance of showing/happening. They're not actually lying."
Perhaps in a year or two we can finally prove that they're actually in the game.. or not.
It's amazing that a couple months ago people would say they don't really get what you really do in NMS except in large generalizations... and defenders would call them idiots and such. This game had such hardcore defense from such an early stage.
I get that people like the game and that's fine. But we're still hearing people shift blame on the audience. Even in the first day or two, there were a bunch of people saying that if you don't like this game, it's because you don't like this type of game. That's obvious nonsense as many people pointed out they enjoy this type of game and yet think it's a stinker. It's not like survival sandbox (even in this setting, even with proc gen) is anything new. There are an abundance of games in this genre. This one just managed to get way over hyped.
When did this happen?
The impartial observer would probably be against misleading consumers.
That's pretty easy to prove wrong, though, given the measurements provided. People only found out this content was missing from NMS after release.The funny thing is that the backlash for MS falsely advertising the S model size reduction in an actual ad was a super tiny fraction of the perfora of super angry mocking threads on NMS supposed consumer deceit.
Making a game is an achievement, buying a game doesn't mean shit. I've been buying games since the late 70's, do you honestly believe I've not been burned by disappointing purchases over that 30+ years? Get over it.
We are all consumers, of those a relative minority have the will, talent and means to make a game. So yeah, they matter more to me. That you don't recognise how discouraging this toxic "fandom" is to upcoming devs, and how that is likely to be damaging to the scene as whole going forward is...
Bottom line is we're at a point where practically any dev who's foolish enough to stick their head over the parapet of public consciousness, is sooner or later going to have an internet hate-mob baying for their blood. This is not healthy consumerism! Its something else entirely.
Just for a second, step outside of yourself, and imagine what an impartial outside observer would make of this scenario. Ask yourself who are the tyrants and bullies here.
Yeah that's one I hear a lot as well.
Except some things are known now. Like solar systems being static maps surrounded by skyboxes. Or planets not rotating. Or basically no real astrophysics happening at all. You know, just stuff that's easy to prove on day one.
I would normally give the devs the benefit of the doubt and say "you can't always achieve what you set out to achieve," but Sean rode out every bit of the hype