well it still has some shitty voice acting, so that is certainly resident evily.
They definitely should be marketing what this game does differently from other FP horror games, since in terms of gameplay they still haven't shown anything that sets it apart from stuff like outlast and amnesia (and even those have unique gameplay gimmicks). Because even in terms of just running and hiding they haven't shown any gameplay feature unique to this. Alien Isolation had all sorts of tools you could use, Amnesia had the sanity and match system, and even Outlast had batteries for your camera.
That being said, if they have combat, resources, and puzzles like they have stated, then I'm still pretty excited for this. The atmosphere and visuals in this trailer looked really great, the enemy was really creepy (except for when she spoke at the end lol) because she didn't make any noise at all. No lame growling or angry noises, just silently stalking around and the kerosene rush of her lamp as she passes by. It looks like the levels are quite large too, and hopefully won't be super linear but something akin to the classic RE games on a little bigger scale.
But yeah, there just better be combat, and it better not be like a "special" circumstance where the game lets you get a weapon for one encounter and then takes it away and you're back to hiding for the next few hours until it allows you to get a weapon again. Wether you run and hide should be dependent on your resources and how you want to use them.