Yes. No rotation, no orbits, no real sun.
One of the biggest disappointments for me.
They confirmed rotation was removed (or toned down to an unnoticeable level) late in development. I wonder when the other stuff was cut.
Yes. No rotation, no orbits, no real sun.
One of the biggest disappointments for me.
You can also apply the logic the other way for any game, though - that no game meets its 'true vision' or is 'fully realised'. Game development is complicated and it's an exercise in compromise. The discussion on those terms becomes semantic at some point by its very nature.
Remember that the vision for NMS didn't necessarily include super-depth. Sean's description of a huge universe that you can explore, with unique planets and animals to discover, has totally been captured (even if they are often stylistically samey). And that's the best part of the experience - the part that it absolutely delivered on (it's clear if you've played it, which I don't think you have) - flying seamlessly from planet to planet and checking out weird places and creatures, while it all looks like a '70s sci-fi book cover.
They totally nailed that, and when playing the game you feel it, even if the game gets increasingly dull to play hour-on-hour (and, of course, if lots of details are missing which were promised by HG).
Yeah, it would have been sort of OK if they said on launch "XYZ has been cut from the game, but we're going to patch it in".
But... they didn't. They didn't say nothin'.
They confirmed rotation was removed (or toned down to an unnoticeable level) late in development. I wonder when the other stuff was cut.
Doesn't the ship go into auto pilot during many of the transition scenarios? When auto pilot kicks in when jumping between star systems, isn't that effectively a loading screen? If this is the one thing they truly delivered on, it doesn't seem very seemless
NMS is making people lose their minds, isn't it?
I just dont understand. Either they never followed the game's development, never saw the dozens of interviews, never heard the now sourced comments made by Sean himself or are even aware of the current pictures, descriptions and videos on the game's own website that all misrepresent a large number of features and things that simply aren't part of the game.
How they can defend that is simply beyond comprehension. Yes, im sure there are logical explanations for just about everything but without any sort of press release or blog update etc. people are left to assume whatever they want. I cant imagine any of this was done with mal intent on HG's part.
The weirdest thing about it is that... The game just isn't that fun past a certain point. It's still nice to play and you still sometimes see cool stuff, but if these people are seriously fanatically playing the game... I'd be surprised if they're having that much fun to justify defending it vehemently.
Doesn't the ship go into auto pilot during many of the transition scenarios? When auto pilot kicks in when jumping between star systems, isn't that effectively a loading screen? If this is the one thing they truly delivered on, it doesn't seem very seemless
Have you cooled on the game?
The weirdest thing about it is that... The game just isn't that fun past a certain point. It's still nice to play and you still sometimes see cool stuff, but if these people are seriously fanatically playing the game... I'd be surprised if they're having that much fun to justify defending it vehemently.
PS can't fucking stand the term 'white knight'. Labels are never a good thing.
I still think it's really good. But I can't deny it gets empty after a while and that HG have been shit on the PR front.
I'd say my rating has gone from a 17/20 for the first few hours to a 14/20. (Roughly an 8/10 to a 7/10. I still think it's an achievement and a great experience - just a deeply flawed game.)
I said planet-to-planet was seamless, not system-to-system. I don't see a huge benefit to having between-system space rendered IIRC even Elite: Dangerous renders almost nothing while warping and it's basically a 'loading screen' but it WOULD be cool to be able to look at stars in the distance and press a button to warp to that star.
Auto pilot only kicks in when docking with stations (which is terrible) but there's a 'safety buffer' while on planet which is irritating. The rest of it isn't automated at all and you get a decent degree of movement freedom.
I still think it's really good. But I can't deny it gets empty after a while and that HG have been shit on the PR front.
I'd say my rating has gone from a 17/20 for the first few hours to a 14/20. (Roughly an 8/10 to a 7/10. I still think it's an achievement and a great experience - just a deeply flawed game.)
More than just NMS.NMS is making people lose their minds, isn't it?
NMS is making people lose their minds, isn't it?
Bless you. I just did this and got the money back in my PSN wallet no problem. Shouts to Jonathan the PSN guy.
Feels good to have my money back off that charlaton.
Nah, the onus is always first on those making the promises. People expected what they were told.
I have no horse in this race. I was never particularly hyped for No Man's Sky, and I'm not planning to buy it in the near future.
But I still can't help feeling like the anger is a bit unwarranted. It's exceedingly clear that Hello Games had to rush to get this thing out the door. And this is after it was delayed multiple times at the last minute. They're a small dev that took on an exceedingly ambitious project. Of course they had to cut stuff out.
Well stated.This should have never been a full retail game. I feel like that pressure came from Sony for Hello Games to be releasing a full $60 retail game, when this should have been released in a format like Ark or Day-Z, as an early release title with a nominal entry fee ($10, $20?) and then let the game expand from there.
IF this weren't a full retail game, it wouldn't have gotten the attention it got and then it wouldn't have caused the press to dive into features, which wouldn't have led Sean Murray and crew to say such misleading things about the game. I don't think that Murray and his team were answering questions out of malice or in an interest to mislead the public to increase sales, I think as a developer, when you're in the weeds of a project, you have this vision for what the project is... And then you come up with an MVP (minimum viable product) that fulfills the release requirements. As a developer, you play a game of willfully tricking yourself into thinking that the MVP is meeting the original vision, when it's really only meeting the minimum feature requirements.
I've done it with software I've built before, where a designer and UX person is providing the vision, and I come up with a product as a developer that fulfills those requirements as an MVP but probably misses the mark on the overall vision when everything is connected together. Though, as a small time software developer, it's easy to build on that MVP post-launch because we're not hyping the product to hell with those promises to the public... It's just with the internal teams.
I can see what brought them to this state, and I think a lot of that is driven by pressure to have an indie developer make this game as a full retail release, instead of what it actually is... an early release tech demo that is a platform to build on for the future. Feel bad for the developers because they put a lot of work into this, and it's going to be a stain on their resumes instead of a crowning achievement. I also feel bad for fans, fanboys, and consumers who put so much energy into following this title for 2 or 3 years, and this is the result... It's a level of disappointment and commitment that is nearly unique to the videogame industry. I was skeptical of the game from the start, thinking it looked like a tech demo, and that I didn't get what the gameplay motivation was, so I didn't feel like I had been waiting for the game when it dropped, and I don't feel let down by the developers.
One would hope their silence indicates their race to iterate on the base game and get more features up and running
Its a shame they didnt start smaller and take the minecraft approach. They had a successful model to pick from and chose to go full blown Sony Marketing and Max retail
Im sure SONY execs had a some kind of role in this mess but its hard to say and they will likely never say...
i think people are fed up being advertised one game and getting another
Can I try to get my money back based on this? lol
Looking at this screenshot I wonder why even fucking sand didn't make it into the game. I mean, it can't be that hard to have a "gentle slopes near water = chance of sand beaches" rule, can it? It's such an easy way to make the environment much more interesting and nice to look at.Absolutely, which is why it's dissapointing to see that they are still using screenshots like this to sell the game on their website:
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I bought it physical so I could trade it in right away if it ended up being a disappointment. I had no idea that PSN would accept game refunds! Just curious what your argument was? I wonder if I could persuade Best Buy to take it back because it wasn't as advertised? Amazon is buying trade-ins for about $37, which isn't terrible.
Looking at this screenshot I wonder why even fucking sand didn't make it into the game. I mean, it can't be that hard to have a "gentle slopes near water = chance of sand beaches" rule, can it? It's such an easy way to make the environment much more interesting and nice to look at.
Or HG realised they just don't like sand because it's coarse and rough and gets everywhere.
Agreed. Perhaps the early access cycle was so alien and unfamiliar to Hello that they decided to steer away from it and stick to a traditional launch cycle... Which clearly hasn't worked for them critically or culturally.
I didnt follow the game just looked at the basics and i am enjoying it however i feel for people who followed the game from the start and where told these thing would be ingame the man actively lied and i hate that is he going to update the game with features or just riding the gravy trainNice list. NMS deserves this and I'm not gonna defend it. The fans deserve those features.
One would hope their silence indicates their race to iterate on the base game and get more features up and running
Its a shame they didnt start smaller and take the minecraft approach. They had a successful model to pick from and chose to go full blown Sony Marketing and Max retail
Im sure SONY execs had a some kind of role in this mess but its hard to say and they will likely never say...
Implying a fan did it under what evidence?
I bought it physical so I could trade it in right away if it ended up being a disappointment. I had no idea that PSN would accept game refunds! Just curious what your argument was? I wonder if I could persuade Best Buy to take it back because it wasn't as advertised? Amazon is buying trade-ins for about $37, which isn't terrible.
Absolutely, which is why it's dissapointing to see that they are still using screenshots like this to sell the game on their website:
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Could be a UK GAFfer in which case you have two-weeks return right claiming a digital product was 'broken or not as stated'. I think.
True. But they just rode the 'quintillions of planets' aspect all the way into the ground.
I think less people would have been bummed if they had come out and said, we've decided to focus on a slightly smaller scope to make more interesting experiences.
But then again, from the way I understand it, there shouldn't really be a reason that having the universe size it is affect how much detail they can include. Because it's procedural, it wouldn't matter if they had one world, or quintillions, right? Things like having more complicated ecosystems and terrain generation shouldn't be governed by size of the universe. It all comes down to whether or not they can make the assets for it, and make it generate and behave properly. Am I thinking correctly, or is there a factor I'm not thinking about?
Can I try to get my money back based on this? lol
I am UK yeah, but i got NMS off the US store so got my refund on there.
Or HG realised they just don't like sand because it's coarse and rough and gets everywhere.
Rocky desert or sandy desert? I also don't think I've ever seen screenshots with beaches in it, but it's been a while since I looked into the photo thread...I've experienced sandy/desert planets in NNS? I have pics of one on my hard drive. I was getting a serious Red Dead vibe from the place.
What aspect of that shot is misleading? I guess I'm not understanding some complaints. I've found some really beautiful planets and animals:
Chû Totoro;213962307 said:Class action.
Edit: yeah I'm exaggerating on purpose. A refund should be ok and even if not accepted resell it and go to something else. But yeah I'm feeling a Class action could be made in the US regarding all these "lies".
Personally I'll play the game a little more and resell it (won't ask for refund since I enjoyed a few elements).
NMS is making people lose their minds, isn't it?
Yup. These white knights have the shiniest fucking armor i've ever seen.
I just dont understand. Either they never followed the game's development, never saw the dozens of interviews, never heard the now sourced comments made by Sean himself or are even aware of the current pictures, descriptions and videos on the game's own website that all misrepresent a large number of features and things that simply aren't part of the game.
How they can defend that is simply beyond comprehension. Yes, im sure there are logical explanations for just about everything but without any sort of press release or blog update etc. people are left to assume whatever they want. I cant imagine any of this was done with mal intent on HG's part.
I truly feel like once you warped to your second system you warped to them all.
What aspect of that shot is misleading? I guess I'm not understanding some complaints. I've found some really beautiful planets and animals:
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More than just NMS.
People are tired of the bullshit. It's almost a given with AAA but now it's moving into smaller territories. I don't blame folks for getting mad, tbh. Some things might go overboard but the general feel is anger, at the moment. Don't let the memes and craziness drown out the issue.
i think people are fed up being advertised one game and getting another
I truly feel like once you warped to your second system you warped to them all.
Chû Totoro;213962307 said:Class action.
Edit: yeah I'm exaggerating on purpose. A refund should be ok and even if not accepted resell it and go to something else. But yeah I'm feeling a Class action could be made in the US regarding all these "lies".
Personally I'll play the game a little more and resell it (won't ask for refund since I enjoyed a few elements).
I truly feel like once you warped to your second system you warped to them all.
Looking at this screenshot I wonder why even fucking sand didn't make it into the game. I mean, it can't be that hard to have a "gentle slopes near water = chance of sand beaches" rule, can it? It's such an easy way to make the environment much more interesting and nice to look at.
Or HG realised they just don't like sand because it's coarse and rough and gets everywhere.
sand is in the game...