The things you're criticizing here are exactly what most people loved about the series, though. All of those things are what make RE what it is. An RE game without item management or combat is like a Zelda game without dungeons or a Mario game without jumping. Survival elements, and trying to manage your ammo, heals, etc. while fighting monsters is the whole point of RE's genre, hence the term "Survival Horror". Hide and seek gameplay can be tense and fun, but it lacks an sort of survival element. It's just " Horror", not "Survival Horror", and it's a fundamentally different style of game. If you don't like it, that's fine, but I couldn't disagree more with your assessment of the series, and I honestly think you missed the entire point of the franchise.