Reddit Compiles Definitive List of All NMS Missing Features/False Marketing +Sources

I could forgive literally all of this if No Man's Sky was a good $60 video game. Instead, it's a mediocre game that I would have maybe thought about spending $15 for.

It genuinely feels like an Early Access game. Like they put in all the resource gathering parts as a base level but didn't actually put the real gameplay loop in. I can't believe they made those pillar trailers and made "Fight" one of them. Combat in this game is completely meaningless as it stands.
 
One difference is Sean actually said the entire planet was destructible and they're clearly not. The 'levelolution' events were never claimed to be more than they are.

What I mean is if you look at a trailer of B4 gameplay it makes it seem that the game is generally much more action orientated, and destructable as a whole, than it actually is. It's a consistent theme throughout the industry, that games intentionally missrepresent themselves as being something they're not, either directly, or indirectly.

I don't know what you mean about an entire planet not being destructible. As far as I am aware all terrain surfaces can be destroyed in No Man's Sky. What did you expect, a death star?
 
Right!? I just dont understand how the game industry operates. If some of these developers were companies in most other industries it seems like they would go out of business really quick or be litigated to obliteration.

I don't know... Seems pretty standard in many other industries as well...

Burger-King-Whopper-2.jpg
 
Brandon Jones really has replaced Sean Murray as gaming's most respected prophet and scholar in the last week, huh.

Forgot how poignant his words even were the first time I watched that video. "There is a prescribed way to talk about this particular game" is the nail on the head when it came to NMS hype.
 
To me a lot of this sounds like people are just disappointed that things aren't as good as they hoped, rather than things being lies, like the 'explore should be renamed sightsee' comment from that reddit post.

There are also plenty of things that people keep saying are missing because "I haven't seen it yet", but are actually in the game.

It is annoying because I think there probably are some things that are genuinely missing, but they are getting buried under people saying things like "I've been to two planets and they looked similar, theres no variation".
 
The amount of lies and BS being repeated and copy pasted across the board is staggering. And the sad part is that there are actually some good points that need to be adressed between them.
I am not talking about Sean Murray and Hello Games here, but the so called Anti-NMS "defender of the people" crusaders.

- There is no Sand! / There is sand
- There are no beaches! / There are beaches
- There is no planetary rotation/ real star systems! / Adressed in patch 1.03, it was removed due to feedback. And after looking for waypoints located on the complete opposite side of a planet I was on, or completely missing a planet because it was "hiding" behind a giant planet, I get why. I do regret that though.
- There are no Deserts! / There are deserts
- There are no Giant crashed ships! / There are giant crashed ships*
- There are no Giant creatures! There are giant creatures
- There is only a handful of planet variations! / Way more than that, specially once you get out of the pre determined paths and explore Blue/ Green/ Red stars systems
- Creature AI is completely missing! I have seen myself creatures have territorial/ erratic and agressive behaviors not just toward the player but each other
- There is no real trade system, it's only a mindless grind!/ There is actually a system of risk/ reward with some very pricey items involving Sentinels, and outposts have items available in systems marked as being in extra demand. Pirates will target you if you have valuable cargo.

Etc.

* not personally verified, hearsay
 
Hello Games just needs a PR person instead of having those so close to the project being the face of it. That's all this comes down to. They're a small studio that has been thrusted into the limelight but without the resources to properly manage it. I think Sony did them a disservice in promoting and pricing this as a full product without also providing or suggesting a PR representative for Hello Games.
So you need a PR person so you don't lie about your own project which you are in control over in an effort to sell it? Repeatedly?

That's ludicrous. Just don't lie. Problem solved.

I'll reiterate from my earlier post.

1) We haven't seen everything. All good.
2) Iteration changes throughout development. All good.
3) Late in the game you don't talk about what isn't at least a 90% lock. Why things that were talked about were "removed" I'm unsure. On the fence.
4) Blatantly lying repeatedly and being caught out after a data mine. That's over the line.

Nobody has to lie about anything. Much of the fuss in that Reddit post can EASILY be swept under 1, 2 or 3. The rest falls under 4.

You don't need to hire PR just to say what you already know when you're the lead on the project. This isn't difficult to be honest. You either hand wave it with "no comment" or be honest about it. Nothing to it. Has ZERO to do with being an indie dev or thrust into any limelight. You're either honest or a dumbass who keeps digging when all eyes are on you.

PR wouldn't solve anything, it would just wrap up the stink in a nice little pile for everyone.
 
I was calling this guy moly all along and would be shouted down each time

Now I'm proven right and none of it matters I feel empty
 
Bless you. I just did this and got the money back in my PSN wallet no problem. Shouts to Jonathan the PSN guy.

Feels good to have my money back off that charlaton.

Someone should make a psa thread. I got a refund too and can go back to liking Sony and Adam Boyes. I d make the thread but I don't want death threads & doxing
 
The amount of lies and BS being repeated and copy pasted across the board is staggering. And the sad part is that there are actually some good points that need to be adressed between them.
I am not talking about Sean Murray and Hello Games here, but the so called Anti-NMS "defender of the people" crusaders.

- There is no Sand! / There is sand
- There are no beaches! / There are beaches
- There is no planetary rotation/ real star systems! / Adressed in patch 1.03, it was removed due to feedback. And after looking for waypoints located on the complete opposite side of a planet I was on, or completely missing a planet because it was "hiding" behind a giant planet, I get why. I do regret that though.
- There are no Deserts! / There are deserts
- There are no Giant crashed ships! / There are giant crashed ships
- There are no Giant creatures! There are giant creatures
- There is only a handful of planet variations! / Way more than that, specially once you get out of the pre determined paths and explore Blue/ Green/ Red stars systems
- Creature AI is completely missing! I have seen myself creatures have territorial/ erratic and agressive behaviors not just toward the player but each other
- There is no real trade system, it's only a mindless grind!/ There is actually a system of risk/ reward with some very pricey items involving Sentinels, and outposts have items available in systems marked as being in extra demand. Pirates will target you if you have valuable cargo.

Etc.

Yeah that's my issue with all of this. People are believing all the stuff that they read that are objectively incorrect and demand receipts to be proven otherwise. It clouds the view of the things that actually ARE blatantly missing from the game.
 
Yeah that's my issue with all of this. People are believing all the stuff that they read that are objectively incorrect and demand receipts to be proven otherwise. It clouds the view of the things that actually ARE blatantly missing from the game.

Like landing your ship manually or using your ship in the atmosphere?
 
Like landing your ship manually or using your ship in the atmosphere?
Was landing manually ever advertised?

About "using your ship in the atmosphere", one thing I have not seen yet is getting wingmen and pursuing escaping pirates in an atmosphere. Given that pirates did not follow -me- when diving in one, I have some doubts, but this is by no means a conclusing proof.
But "using" my ship in atmosphere? Do it all the time (the real issue is it costing you 25% of your fuel for each take off btw).
 
Because people are saying that things are missing when they aren't?
Aside from the bonkers "I SAW A ROCK IN THE E3 FOOTAGE WHEN THE SHIP LANDED FOR THE FIRST TIME BUT ON MY FIRST PLANET THE ROCK WAS BEHIND ME. THATS BULLSHIT" arguments (an exaggeration), there's a lot Murray said about the game we know isn't true thanks to a data mine.

Now take that and roll that snowball downhill and let it collect more snow.

There's definitely criticism and anger to be leveled but some of it is just a bit too much.
 
Because people are saying that things are missing when they aren't?

And the author of that Reddit post has been very clear to message him if he is wrong about something.

However, that doesn't take away from the fact that there still is missing features and we haven't heard a peep out of Sean about it.
 
Rocky desert or sandy desert? I also don't think I've ever seen screenshots with beaches in it, but it's been a while since I looked into the photo thread...

Rocky desert - but around water edges you get little patches of sand. Sometimes like 1 foot wide, sometimes a few feet. They're not that well implemented though. Look quite patchy and voxelley.
 
I didn't say there wasn't anything missing, I said the reason people are 'defending' the game is because there are clearly things in that reddit post that are either subjective or wrong (as evidenced by the fact that some of them have since been corrected). Its not a binary thing of saying everything about the game is perfect, or that it is all lies and all features are missing.
 
When he says that you can totally play the game without ever gathering resources EVER if you choose to...

Sure you can play it like that... for a few minutes before you DIE BECAUSE YOU NEED TO GATHER RESOURCES TO LIVE?!?!

Good guy Sean
 
Still missing a lot of features and constantly crashes and bugs.

It's not hate. It's not defending their shit.

Well we're in the Ghostbuster reboot issue here where legitimate criticism is laced with pure BS and it's kinda hard to see the 2 apart.
There's clearly unwarranted hate and there's also legitimate criticism.
Some people who like it will push back against the BS, that's the nature of discussions I guess.
I don't get why you should be surprised.

Was landing manually ever advertised?

About "using your ship in the atmosphere", one thing I have not seen yet is getting wingmen and pursuing escaping pirates in an atmosphere. Given that pirates did not follow -me- when diving in one, I have some doubts, but this is by no means a conclusing proof.
But "using" my ship in atmosphere? Do it all the time (the real issue is it costing you 25% of your fuel for each take off btw).

I just assumed that manual landing was in I guess, it made sense.
As long as I can use my ship in the atmoshpere I don't really care.
A fun scenario would be when you're getting destroyed by some guy in space, you try to escape on a planet and you have taken too much damage you have to land manually and can risk getting stranded like you were at the beginning of the game.
the scenario sounds fun until you actually get in that situation though lol, I don't begrudge them if that's not possible though.

Murray answering: "Yes you can land manually!"

Translation: It's manual because you have to manually press a button to do it.

Ok, that's funny.
 
How many people have you seen?

Just looking at the past 2 or so pages, 1 example about "sand"

Looking at this screenshot I wonder why even fucking sand didn't make it into the game. I mean, it can't be that hard to have a "gentle slopes near water = chance of sand beaches" rule, can it? It's such an easy way to make the environment much more interesting and nice to look at.

Or HG realised they just don't like sand because it's coarse and rough and gets everywhere.

...
I have yet to see a place with sand between the water and the grass etc.

On the same page

I took this one some days ago, prettiest planet yet:

GyQPH6n.png


Edit: Well, meant to reply to Hanmik's post...


And yet that will be repeated over and over...
(Been happening for the Desert biome one, for example)
 
The amount of lies and BS being repeated and copy pasted across the board is staggering. And the sad part is that there are actually some good points that need to be adressed between them.
I am not talking about Sean Murray and Hello Games here, but the so called Anti-NMS "defender of the people" crusaders.

- There is no Sand! / There is sand
- There are no beaches! / There are beaches
- There is no planetary rotation/ real star systems! / Adressed in patch 1.03, it was removed due to feedback. And after looking for waypoints located on the complete opposite side of a planet I was on, or completely missing a planet because it was "hiding" behind a giant planet, I get why. I do regret that though.
- There are no Deserts! / There are deserts
- There are no Giant crashed ships! / There are giant crashed ships
- There are no Giant creatures! There are giant creatures
- There is only a handful of planet variations! / Way more than that, specially once you get out of the pre determined paths and explore Blue/ Green/ Red stars systems
- Creature AI is completely missing! I have seen myself creatures have territorial/ erratic and agressive behaviors not just toward the player but each other
- There is no real trade system, it's only a mindless grind!/ There is actually a system of risk/ reward with some very pricey items involving Sentinels, and outposts have items available in systems marked as being in extra demand. Pirates will target you if you have valuable cargo.

Etc.

Wait, there are giant crashed ships? Like, not just "fixer upper new player tools" ships? Shit, not seen any.

Also I think you're being a bit disingenuous with the trade system. It's definitely not 'real trade' and it's very grindy. The risk/reward is easily offset by just hopping down to a planet and grinding a little more.

Totally agree re everything else - but remember, the pitchforking mainly isn't about what's missing from the game, it's about the fact that Hello Games/Sean Murray have been obnoxiously tight-lipped about it, flying in the face of the two or three things which were stated to be in the game.
 
- There is no planetary rotation/ real star systems! / Adressed in patch 1.03, it was removed due to feedback. And after looking for waypoints located on the complete opposite side of a planet I was on, or completely missing a planet because it was "hiding" behind a giant planet, I get why. I do regret that though.
Didn't the Patch notes say it's reduced, not removed? Though it would be interesting to know if someone has tested planetary rotation in the unpatched version.
 
I didn't say there wasn't anything missing, I said the reason people are 'defending' the game is because there are clearly things in that reddit post that are either subjective or wrong (as evidenced by the fact that some of them have since been corrected). Its not a binary thing of saying everything about the game is perfect, or that it is all lies and all features are missing.

Back when I had the thread about the multplayer not being in the game, it was literally hundreds of posts defending that. People will seemingly defend anything in this game. Nitpicking the handful of minor things in that reddit post screams of 'grasping at straws'.

The longer that Sean Murray et al takes to respond to this shitstorm, the more people will go digging and find every literal kernel of half truths. This could have been a 1 off 'they didn't deliver on multiplayer' but their silence builds the narrative that Sean Murray is a snake oil salesman and they intentionally misled the public.
 
Didn't the Patch notes say it's reduced, not removed? Though it would be interesting to know if someone has tested planetary rotation in the unpatched version.

Basically what that means is that the skybox is rotated at a slower rate. Not that planets rotated in the first place.
 
No no no and no. That's not how this works. The order of things is: devs shouldn't lie and deceive. That's what you should advocate first and foremost.

If you have an ambitious project, this would mean you simply can't talk about your game more than a month out or so ever, because you will promise something that doesn't make it into the final release, guaranteed.

Every "We've been lied to!" complaint I've ever seen was something being scaled back or cut as opposed to maliciously lying at the time the statement was said.

And the unfortunate part is just stop talking about projects like No Man's Sky would just make the industry dominated even more by the big name AAA endless sequels because you would never even get any information about any other projects ahead of time.
 
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