Saucycarpdog
Member
Has anybody found any planet similar to the one they showed off in the 2014 E3 demo? The one with the lush flora and a bunch of dinosaurs.
I'm curious if it exists.
I'm curious if it exists.
has anyone found this trader?
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It exists as a file folder in the game code titled e3 demoHas anybody found any planet similar to the one they showed off in the 2014 E3 demo? The one with the lush flora and a bunch of dinosaurs.
I'm curious if it exists.
We're not talking about the ships you can refit, we're talking about big crashed ships like freighters.
I found lush planets, dinosaurs. The small bugs flying around. But I haven't seen all the elements together like in that trailer. The likelyhood of such a planet being there in the current game is very high but no doubt ultra rareIt exists as a file folder in the game code titled e3 demo
They cannot destroy the environment like that, animals clip through trees. The animal level of AI shown in that demo is not present.I found lush planets, dinosaurs. The small bugs flying around. But I haven't seen all the elements together like in that trailer. The likelyhood of such a planet being there in the current game is very high but no doubt ultra rare
They cannot destroy the environment like that, animals clip through trees. The animal level of AI shown in that demo is not present.
Protip for any future game developer make your game so big that no-one can fact check everything you said was in game.
I haven't travelled the entire planet earth but I have seen enough of it that I am confident enough to say no giant ant people exist that control the world sugar supply.
They cannot destroy the environment like that, animals clip through trees. The animal level of AI shown in that demo is not present.
Protip for any future game developer make your game so big that no-one can fact check everything you said was in game.
I haven't travelled the entire planet earth but I have seen enough of it that I am confident enough to say no giant ant people exist that control the world sugar supply.
It is in this thread all the stuff they lied about, I don't feel like rehashing it. If you think that is an acceptable practice in an industry so hard to get refunds of open products..... Ok thenMann I hate when developers released such a lying trailer to pump up their games like that :/
"I am gonna pick a random planet... Don't know what will happen there!" And then we have an E3 folder.
Bunch of goddamn liars :/
It is in this thread all the stuff they lied about, I don't feel like rehashing it. If you think that is an acceptable practice in an industry so hard to get refunds of open products..... Ok then .
This is actually kind of an interesting and humorous point to consider.Protip for any future game developer make your game so big that no-one can fact check everything you said was in game.
BUT IT'S NOT ANGRY ENOUGH AND DOESN'T CALL OUT MURRAYNEUX AS A LIAR TO THE GAME COMMUNITY AND PROMISE-BREAKER.This gets at what I've been trying to say:
http://ungaming.tumblr.com/post/149102772520/i-tweeted-a-link-to-this-article-on-the-bus-about
This really has worked in their favour - even down to the notion of stuff like landscapes getting 'wilder' as you get closer to the centre of the galaxy. Such a nebulous promise.They cannot destroy the environment like that, animals clip through trees. The animal level of AI shown in that demo is not present.
Protip for any future game developer make your game so big that no-one can fact check everything you said was in game.
Mann I hate when developers released such a lying trailer to pump up their games like that :/
"I am gonna pick a random planet... Don't know what will happen there!" And then we have an E3 folder.
Bunch of goddamn liars :/
Just about every play thru on stage is "staged"
Well he flat out lied. I really dislike that.
Sorry misunderstood your post. Can you blame me though this thread is full of people making excuses for Hello GamesWhat the hell are you even talking about?
I said I hate it when developers lying to gamers by releasing that kind of trailers and also I hate it when Sean flat out lying saying his E3 was "randomly picked" when in truth there's an E3 folder there.
And why are you saying that I said the complete opposite to what I'm saying?
This gets at what I've been trying to say:
http://ungaming.tumblr.com/post/149102772520/i-tweeted-a-link-to-this-article-on-the-bus-about
Could already be there just super rare..Any chance that by the time I start playing this game, these things will be patched in for free? I mean a lot of what is in the post is the exact reason I wanted/bought the game.
He lied about almost everything.
I don't think I know of any developer that has gone to this level of disingenuous information so publically and openly.
This is above molyneux levels. The only thing is that molyneux is a serial liar.
Sorry misunderstood your post. Can you blame me though this thread is full of people making excuses for Hello Games
This gets at what I've been trying to say:
http://ungaming.tumblr.com/post/149102772520/i-tweeted-a-link-to-this-article-on-the-bus-about
This needs to be the first post in all threads like these.
This gets at what I've been trying to say:
http://ungaming.tumblr.com/post/149102772520/i-tweeted-a-link-to-this-article-on-the-bus-about
This needs to be the first post in all threads like these.
RPS is discussing this issue now, with a link to the Reddit thread
https://www.rockpapershotgun.com/2016/08/17/broken-promises-of-no-mans-sky/
In the videogames industry we are used to scripted marketing material being shown at E3 or GDC or Gamescom, packed with interesting stuff that changes radically by the time of the a game’s release. We all remember BioShock Infinite’s fake trailers, which seemed like “gameplay” but were really only thinly-veiled first-person cinematics, none of which ended up in the final version. And because we have grown used to this type of advertising, a lot of people are shrugging when it comes to Hello Games’ space-faring survival game. It is no different, you could say. This is an narrow-minded and anti-consumer attitude. Just because every game developer under the quintillion suns does the same thing, does not make it OK. The right question to ask is: Why do we think this is an acceptable thing within our industry? Why are we prepared to buy into a intergalactic spectacle and then shrug off the discrepancies when that spectacle turns out to be only spectacle?
This isn’t about blaming the developers for dropping features – that happens to every game, it is entirely forgivable. We so fervently believe that programmers are magicians we sometimes forget they are fallible ones. But this is about calling developers and publishers out when any such “drops” aren’t adequately admitted before release. Later trailers for NMS did not show the giant sandworm, for instance, or low flights across the landscape, but this does not constitute “coming clean”. To admit that something has been stripped out, you have to explicitly say so, and you have to say it loudly.
Would all this have been given more of a pass if the footage shown had a tagline of something like "Pre-alpha footage, may not represent final product"? Seems that a lot of people are taking that kind of footage and saying "we were promised this!".
Not to say Murray didn't make verbal promises of things that didn't wind up appearing in NMS, but I'm not seeing many instances of him forthrightly confirming features that are 100% not in the game (and not just potentially undiscovered).
Possibly, but the fact is we got the opposite of that. He's made claims about the game and its scope that literally aren't true, even the product page on Steam still uses that old 2014 trailer. Even earlier this year he was peddling some embellished crap. It's misleading, deceptive, poor form and not cool at all.Would all this have been given more of a pass if the footage shown had a tagline of something like "Pre-alpha footage, may not represent final product"? Seems that a lot of people are taking that kind of footage and saying "we were promised this!".
Not to say Murray didn't make verbal promises of things that didn't wind up appearing in NMS, but I'm not seeing many instances of him forthrightly confirming features that are 100% not in the game (and not just potentially undiscovered).
RPS is discussing this issue now, with a link to the Reddit thread
https://www.rockpapershotgun.com/2016/08/17/broken-promises-of-no-mans-sky/
This needs to be the first post in all threads like these.
The one problem I have is the notion that developers need to comb through years of interviews to write up a press release of everything that changed since they said it before they release the game. It's unreasonable.RPS is discussing this issue now, with a link to the Reddit thread
https://www.rockpapershotgun.com/2016/08/17/broken-promises-of-no-mans-sky/
Complete and total load of horseshit.This gets at what I've been trying to say:
http://ungaming.tumblr.com/post/149102772520/i-tweeted-a-link-to-this-article-on-the-bus-about
If this chump did even an ounce of research, he might understand that people consider it fraud because there are boxes that clearly state multiplayer interactivity is in. And in some cases, those have been hastily covered with some shitty sticker.Okay, one more note. How interesting that we consider it fraud that Sean Murray never really shut down the idea of the game being multiplayer in pre-release interviews and stuff, despite the fact that on the screen on PSN where you buy the game, the screen with the information about the game you are about to buy, it says single player. There is a broader discussion here about what information around a game we consider descriptive, or what information we consider marketing.)
Absolutely."All marketing is bad anyway" is a very poor excuse to defend marketing. If your argument for defending something that's wrong is saying "well everyone else does it too", then you've already lost. And yes, pre-order culture is bad. But it still doesn't excuse Murray from misleading/lying/whatever you wanna call it.
The crux of that matter again.No, because all that article does is place blame on the consumer and the media. While also excusing Hello Games by saying they never "deliberately lied or misled anyone." Okay then, explain the multiplayer, explain the governance of rotation amongst all the other missing things. Did they intend to lie? Maybe not, but they still did. Doesn't matter how you try to coat it. It completely tries to excuse Hello Games for them being purposefully obtuse and coy, which is just plain ol' bullshit. Games change during development, people know that. It's when things change and the developer says nothing while still letting people believe things they said weeks/months/years ago are still true is when it's an issue. It is the onus of the developer/publisher to let the public know that the game they said they were making isn't the case anymore. It's no ones fault but the developer/publisher and to place blame on the consumer is stupid. And in this case Hello Games was both the developer and the publisher. I can only understand what they tell me. If they tell me something and then change their mind and don't tell me, how is that my fault? To try and excuse them is just ridiculous and I just don't understand the reasoning or logic behind people who do and if this is what you are trying to say, maybe you should re-evaluate what people are actually upset about.
The one problem I have is the notion that developers need to comb through years of interviews to write up a press release of everything that changed since they said it before they release the game. It's unreasonable.
It's unreasonable for a PR person to do it too. The whole concept is unreasonable.Then get someone on the team to handle just that, you know a PR manager.
Random driveby posters keep saying this shit without any proof. It seems like an unsubtle attempt to shut down the discussions we're having about marketing and developer transparency.I really don't get this whole internet outrage culture thing that seems to be so prevalent these days.
Am I disappointed with the state that the game was released in? Sure. But I don't understand the almost mob like crusade this is taking on.
All this means is that I will wait on the next game released by Hello Games - wait until it has been released and see what state it is in. Just as I do with several other developers/publishers that didn't deliver what they suggested they would.
That said, I'm still enjoying the game, even though it is but a fraction of what it was originally touted to be/could have been.
Then what, devs can talk about any and everything without need to explain when things change? Or do you have an actual solution?It's unreasonable for a PR person to do it too. The whole concept is unreasonable.
To be fair, most games don't have the devs making up outlandish bullshit to sell it that would need to be mopped up by a PR agent.It's unreasonable for a PR person to do it too. The whole concept is unreasonable.
Who doesn't understand that?People don't understand that things can change when developing a game.
Random driveby posters keep saying this shit without any proof. It seems like an unsubtle attempt to shut down the discussions we're having about marketing and developer transparency.
Just stop.
Then what, devs can talk about any and everything without need to explain when things change? Or do you have an actual solution?
People don't understand that things can change when developing a game.
How are things being blown out of a proportion. Misleading marketing isn't something worth documenting, investigating and trying to stop?I need proof that I think things are being blown out of proportion? It's my opinion.
K m8It's just weird watching just how bent out of shape some people are about it. That's just my opinion. Maybe I just don't get completely bent out of shape about things. Those who want to rage, feel free to rage. I'm sure there will be several lawsuits coming (I've already read about one supposed suit that is coming).