Reddit Compiles Definitive List of All NMS Missing Features/False Marketing +Sources

Has anybody found any planet similar to the one they showed off in the 2014 E3 demo? The one with the lush flora and a bunch of dinosaurs.

I'm curious if it exists.
 
has anyone found this trader?

NMS_TRADE.png

They are saving it for No Man's Sky 2: The Movie.
 
Assuming everything that was quoted and listed was actually planned to be in the game, it would seem that more got cut than what remained.
 
It exists as a file folder in the game code titled e3 demo
I found lush planets, dinosaurs. The small bugs flying around. But I haven't seen all the elements together like in that trailer. The likelyhood of such a planet being there in the current game is very high but no doubt ultra rare
 
I found lush planets, dinosaurs. The small bugs flying around. But I haven't seen all the elements together like in that trailer. The likelyhood of such a planet being there in the current game is very high but no doubt ultra rare
They cannot destroy the environment like that, animals clip through trees. The animal level of AI shown in that demo is not present.

Protip for any future game developer make your game so big that no-one can fact check everything you said was in game.

I haven't travelled the entire planet earth but I have seen enough of it that I am confident enough to say no giant ant people exist that control the world sugar supply.
 
They cannot destroy the environment like that, animals clip through trees. The animal level of AI shown in that demo is not present.

Protip for any future game developer make your game so big that no-one can fact check everything you said was in game.

I haven't travelled the entire planet earth but I have seen enough of it that I am confident enough to say no giant ant people exist that control the world sugar supply.

images
 
They cannot destroy the environment like that, animals clip through trees. The animal level of AI shown in that demo is not present.

Protip for any future game developer make your game so big that no-one can fact check everything you said was in game.

I haven't travelled the entire planet earth but I have seen enough of it that I am confident enough to say no giant ant people exist that control the world sugar supply.


Mann I hate when developers released such a lying trailer to pump up their games like that :/

"I am gonna pick a random planet... Don't know what will happen there!" And then we have an E3 folder.

Bunch of goddamn liars :/
 
Mann I hate when developers released such a lying trailer to pump up their games like that :/

"I am gonna pick a random planet... Don't know what will happen there!" And then we have an E3 folder.

Bunch of goddamn liars :/
It is in this thread all the stuff they lied about, I don't feel like rehashing it. If you think that is an acceptable practice in an industry so hard to get refunds of open products..... Ok then

I saw that trailer then went on a media blackout of the game. I do not feel the game i bought is that. I did not purchase this game on what it could with future updates, that may never come.
 
It is in this thread all the stuff they lied about, I don't feel like rehashing it. If you think that is an acceptable practice in an industry so hard to get refunds of open products..... Ok then .

What the hell are you even talking about? o_O

I said I hate it when developers lying to gamers by releasing that kind of trailers and also I hate it when Sean flat out lying saying his E3 was "randomly picked" when in truth there's an E3 folder there.

And why are you saying that I said the complete opposite to what I'm saying?
 
Protip for any future game developer make your game so big that no-one can fact check everything you said was in game.
This is actually kind of an interesting and humorous point to consider.

Arguably, if the game was more filled with content, more interesting mechanics and generally more shit to do (huehuehue), people might complain but I don't think the backlash would be like it is. What's been going on is almost entirely a product of it feeling like an empty Early Acces title. Where other games that are hyped up, mislead consumers and later disappoint (say like the oft-maligned Fallout titles) are still filled with hours and hours of shit to be done.
 
They cannot destroy the environment like that, animals clip through trees. The animal level of AI shown in that demo is not present.

Protip for any future game developer make your game so big that no-one can fact check everything you said was in game.
This really has worked in their favour - even down to the notion of stuff like landscapes getting 'wilder' as you get closer to the centre of the galaxy. Such a nebulous promise.
 
Well he flat out lied. I really dislike that.

He lied about almost everything.

I don't think I know of any developer that has gone to this level of disingenuous information so publically and openly.

This is above molyneux levels. The only thing is that molyneux is a serial liar.
 
What the hell are you even talking about? o_O

I said I hate it when developers lying to gamers by releasing that kind of trailers and also I hate it when Sean flat out lying saying his E3 was "randomly picked" when in truth there's an E3 folder there.

And why are you saying that I said the complete opposite to what I'm saying?
Sorry misunderstood your post. Can you blame me though this thread is full of people making excuses for Hello Games
 
Any chance that by the time I start playing this game, these things will be patched in for free? I mean a lot of what is in the post is the exact reason I wanted/bought the game.
 
Considering the fact that he even went on to Colbert show and straight lied to Colbert's face about the whole missing features in the game with a smile, I would say Sean Murray is a pathological liar.
 
He lied about almost everything.

I don't think I know of any developer that has gone to this level of disingenuous information so publically and openly.

This is above molyneux levels. The only thing is that molyneux is a serial liar.

I am now comfortably putting him and the company he represents in my a-bunch-of-liars folder and will put every and any product he and/or his company releases in the future at the furthest, 18 quintillion planets away from my money. His lies just put a really bad taste in my mouth.

Sorry misunderstood your post. Can you blame me though this thread is full of people making excuses for Hello Games

No worries :)
 

This needs to be the first post in all threads like these.

"All marketing is bad anyway" is a very poor excuse to defend marketing. If your argument for defending something that's wrong is saying "well everyone else does it too", then you've already lost. And yes, pre-order culture is bad. But it still doesn't excuse Murray from misleading/lying/whatever you wanna call it.

The key mistake with this post is that it assumed the only way one can be disappointed is if they overhyped themselves on the game and were disappointed based on things that were never promised. That's simply not the case. People are disappointed because of things that were promised, yet still aren't in the game. Yes, games change, but unless marketing changes to reflect that, customers can not know this. Developers need to come clear about features that didn't make the cut instead of going radio silent like Sean Murray. Dude used to tweet like 10+ times a day, he has barely tweeted 10 times since the game's release.

It's telling that this focuses solely on the multiplayer and not any of the numerous features that were cut from the game. It comes off as if the author is unaware of these promises that were not kept.

Another flawed argument for "well then just don't preorder" is that it assumes the press can be trusted to give people a good idea about the game and its content, but we see almost none of the reviews highlight the cut features. Discovering those was a community effort. Reviewers are usually out of their depth when it comes to details like that. So countering deceitful marketing ends up being the onus of the players, yet they can't do this without buying the game.
 

This needs to be the first post in all threads like these.

No, because all that article does is place blame on the consumer and the media. While also excusing Hello Games by saying they never "deliberately lied or misled anyone." Okay then, explain the multiplayer, explain the governance of rotation amongst all the other missing things. Did they intend to lie? Maybe not, but they still did. Doesn't matter how you try to coat it. It completely tries to excuse Hello Games for them being purposefully obtuse and coy, which is just plain ol' bullshit. Games change during development, people know that. It's when things change and the developer says nothing while still letting people believe things they said weeks/months/years ago are still true is when it's an issue. It is the onus of the developer/publisher to let the public know that the game they said they were making isn't the case anymore. It's no ones fault but the developer/publisher and to place blame on the consumer is stupid. And in this case Hello Games was both the developer and the publisher. I can only understand what they tell me. If they tell me something and then change their mind and don't tell me, how is that my fault? To try and excuse them is just ridiculous and I just don't understand the reasoning or logic behind people who do and if this is what you are trying to say, maybe you should re-evaluate what people are actually upset about.

RPS is discussing this issue now, with a link to the Reddit thread
https://www.rockpapershotgun.com/2016/08/17/broken-promises-of-no-mans-sky/

This is a good article.

In the videogames industry we are used to scripted marketing material being shown at E3 or GDC or Gamescom, packed with interesting stuff that changes radically by the time of the a game’s release. We all remember BioShock Infinite’s fake trailers, which seemed like “gameplay” but were really only thinly-veiled first-person cinematics, none of which ended up in the final version. And because we have grown used to this type of advertising, a lot of people are shrugging when it comes to Hello Games’ space-faring survival game. It is no different, you could say. This is an narrow-minded and anti-consumer attitude. Just because every game developer under the quintillion suns does the same thing, does not make it OK. The right question to ask is: Why do we think this is an acceptable thing within our industry? Why are we prepared to buy into a intergalactic spectacle and then shrug off the discrepancies when that spectacle turns out to be only spectacle?

This isn’t about blaming the developers for dropping features – that happens to every game, it is entirely forgivable. We so fervently believe that programmers are magicians we sometimes forget they are fallible ones. But this is about calling developers and publishers out when any such “drops” aren’t adequately admitted before release. Later trailers for NMS did not show the giant sandworm, for instance, or low flights across the landscape, but this does not constitute “coming clean”. To admit that something has been stripped out, you have to explicitly say so, and you have to say it loudly.
 
Would all this have been given more of a pass if the footage shown had a tagline of something like "Pre-alpha footage, may not represent final product"? Seems that a lot of people are taking that kind of footage and saying "we were promised this!".

Not to say Murray didn't make verbal promises of things that didn't wind up appearing in NMS, but I'm not seeing many instances of him forthrightly confirming features that are 100% not in the game (and not just potentially undiscovered).
 
Would all this have been given more of a pass if the footage shown had a tagline of something like "Pre-alpha footage, may not represent final product"? Seems that a lot of people are taking that kind of footage and saying "we were promised this!".

Not to say Murray didn't make verbal promises of things that didn't wind up appearing in NMS, but I'm not seeing many instances of him forthrightly confirming features that are 100% not in the game (and not just potentially undiscovered).

There are a few videos, lists, and posts here that have gone into excruciating detail on the lack of clarity HG and Murray have shown, all from the latter's mouth. A bunch of those aren't things that can be discovered later on down the line, but simply don't exists because they aren't there.

People will absolutely take footage of a game and think that the game will come out that way. As they should. The developer displays a bunch of footage saying, "this is our game", and how are we to know any different unless they tell us differently? Even then, it's not difficult for a developer to mention that a thing has changed so that people aren't uninformed when they go in.
 
Man this sucks. I could excuse the missing MP as a cut or planned feature that they just couldn't get to, but it's clear now that HG and Sean were selling outright lies. Kinda feels like finding out your hero is a piece of shit.
 
Would all this have been given more of a pass if the footage shown had a tagline of something like "Pre-alpha footage, may not represent final product"? Seems that a lot of people are taking that kind of footage and saying "we were promised this!".

Not to say Murray didn't make verbal promises of things that didn't wind up appearing in NMS, but I'm not seeing many instances of him forthrightly confirming features that are 100% not in the game (and not just potentially undiscovered).
Possibly, but the fact is we got the opposite of that. He's made claims about the game and its scope that literally aren't true, even the product page on Steam still uses that old 2014 trailer. Even earlier this year he was peddling some embellished crap. It's misleading, deceptive, poor form and not cool at all.

He talked this game up to no end then went silent about features that were removed/possibly never existed/changed. He's a bullshit artist. He and Sony are both responsible for peddling this fake perception of the game to people.
 
This needs to be the first post in all threads like these.

Why? This op-ed has flaws all over the place.

"Firstly: games change during development."

Sure, but it's not like the entire game design changes in the last week. They could easily have told everyone in advance, hey multiplayer isn't working yet. There are no star systems.

"Secondly: marketers inflate the truth and tell untruths and stay conveniently quiet about less sexy truths. We know this. When videogames aren’t involved, we’re pretty good at being critical about this. When Apple says I can buy a new Macbook ‘from $500’ I know that the $500 model is going to be the most bare-bones, smallest, shittiest model and most of the models will be $2000. Because that is how marketing works. There are pro-consumer regulations in place to prevent marketers telling outright lies, sure. That is good. That doesn’t mean consumers don’t still need to be critical and cynical in how they interpret the information marketers say to them."

Consumers can be critical and cynical and still be lied to. In other words, NMS is a case where said pro-consumer regulations would likely be enacted (through a class action lawsuit), if it wasn't so hard to identify who saw and who did not see the false marketing. Still might happen anyways.

Heck this quote tells you everything you need to know about the article in question:

"I also think No Man’s Sky is preeeeetty much exactly what Hello Games said it would be (with the exception of never explicitly shutting down the multiplayer hype) "

What in the world does the author mean by "shutting down the idea of multiplayer". It's not like some nebulous fan concept that was never commented on. The head developer of the game said multiple times that yes, you could.

"How interesting that we consider it ‘fraud’ that Sean Murray never really shut down the idea of the game being multiplayer in pre-release interviews and stuff, despite the fact that on the screen on PSN where you buy the game, the screen with the information about the game you are about to buy, it says ‘single player’. There is a broader discussion here about what information around a game we consider descriptive, or what information we consider marketing."

Yes, how interesting it is that people sometimes miss the fine print of the digital storefront. It's especially interesting for those players who bought the physical edition, that they didn't check that bullet point first.
 
Complete and total load of horseshit.

This line in particular is hilarious:
Okay, one more note. How interesting that we consider it ‘fraud’ that Sean Murray never really shut down the idea of the game being multiplayer in pre-release interviews and stuff, despite the fact that on the screen on PSN where you buy the game, the screen with the information about the game you are about to buy, it says ‘single player’. There is a broader discussion here about what information around a game we consider descriptive, or what information we consider marketing.)
If this chump did even an ounce of research, he might understand that people consider it fraud because there are boxes that clearly state multiplayer interactivity is in. And in some cases, those have been hastily covered with some shitty sticker.

It says magnitudes about the team when the boxes were printed with different information than what's in the game.

All of this is further exacerbated by the issue that the game is still being marketed on the digital storefronts he mentions with old footage from old builds dating back to E3 2014.
"All marketing is bad anyway" is a very poor excuse to defend marketing. If your argument for defending something that's wrong is saying "well everyone else does it too", then you've already lost. And yes, pre-order culture is bad. But it still doesn't excuse Murray from misleading/lying/whatever you wanna call it.
Absolutely.
No, because all that article does is place blame on the consumer and the media. While also excusing Hello Games by saying they never "deliberately lied or misled anyone." Okay then, explain the multiplayer, explain the governance of rotation amongst all the other missing things. Did they intend to lie? Maybe not, but they still did. Doesn't matter how you try to coat it. It completely tries to excuse Hello Games for them being purposefully obtuse and coy, which is just plain ol' bullshit. Games change during development, people know that. It's when things change and the developer says nothing while still letting people believe things they said weeks/months/years ago are still true is when it's an issue. It is the onus of the developer/publisher to let the public know that the game they said they were making isn't the case anymore. It's no ones fault but the developer/publisher and to place blame on the consumer is stupid. And in this case Hello Games was both the developer and the publisher. I can only understand what they tell me. If they tell me something and then change their mind and don't tell me, how is that my fault? To try and excuse them is just ridiculous and I just don't understand the reasoning or logic behind people who do and if this is what you are trying to say, maybe you should re-evaluate what people are actually upset about.
The crux of that matter again.

I don't understand this shift to the consumer. It's silly.
 
I really don't get this whole internet outrage culture thing that seems to be so prevalent these days.

Am I disappointed with the state that the game was released in? Sure. But I don't understand the almost mob like crusade this is taking on.

All this means is that I will wait on the next game released by Hello Games - wait until it has been released and see what state it is in. Just as I do with several other developers/publishers that didn't deliver what they suggested they would.

That said, I'm still enjoying the game, even though it is but a fraction of what it was originally touted to be/could have been.
 
The one problem I have is the notion that developers need to comb through years of interviews to write up a press release of everything that changed since they said it before they release the game. It's unreasonable.

Then get someone on the team to handle just that, you know a PR manager.
 
I really don't get this whole internet outrage culture thing that seems to be so prevalent these days.

Am I disappointed with the state that the game was released in? Sure. But I don't understand the almost mob like crusade this is taking on.

All this means is that I will wait on the next game released by Hello Games - wait until it has been released and see what state it is in. Just as I do with several other developers/publishers that didn't deliver what they suggested they would.

That said, I'm still enjoying the game, even though it is but a fraction of what it was originally touted to be/could have been.
Random driveby posters keep saying this shit without any proof. It seems like an unsubtle attempt to shut down the discussions we're having about marketing and developer transparency.

Just stop.
It's unreasonable for a PR person to do it too. The whole concept is unreasonable.
Then what, devs can talk about any and everything without need to explain when things change? Or do you have an actual solution?
 
I don't believe this is excusable, if I were to imagine the scenario, Sean Murray probably didn't program the game, he's probably the idea guy who tells the media what he thinks his game is like, and then his programmers all struggle to make up for his claims.

Somehow I don't believe he had actually any idea what's going on in his game. If he did, he would probably not say such outrageous things that does not even resemble the game he's making.

I kind of saw this coming the moment "procedural generation" is mentioned. As a game developer I'm sure many of us had experimented this approach before and found that it just doesn't work in practice. If not what is the game design team for?
Procedural generation alone will not make a fun game. Period.

And those that did reality checking got haunted by angry fans. And the developer is allowed to release a product that does not resemble what he claimed to be.
 
I just want to say that I'm impressed with the time these people on Reddit took to compile all these facts into one easy to read page.

I'm not even into NMS, but this is all very fascinating nonetheless.
 
Random driveby posters keep saying this shit without any proof. It seems like an unsubtle attempt to shut down the discussions we're having about marketing and developer transparency.

Just stop.

Then what, devs can talk about any and everything without need to explain when things change? Or do you have an actual solution?

I need proof that I think things are being blown out of proportion? It's my opinion.

Like I said, I'm disappointed in the state it was released in - especially the crashing issue - I can't believe they let that get past QC. I'm one of the idiots that had initially double dipped and bought it both on PS4 and Steam. I refunded my steam purchase after playing it for only 27 minutes. The game runs like shit on PC.

It's just weird watching just how bent out of shape some people are about it. That's just my opinion. Maybe I just don't get completely bent out of shape about things. Those who want to rage, feel free to rage. I'm sure there will be several lawsuits coming (I've already read about one supposed suit that is coming).

I just said that I personally don't get it. That's all.
 
I need proof that I think things are being blown out of proportion? It's my opinion.
How are things being blown out of a proportion. Misleading marketing isn't something worth documenting, investigating and trying to stop?

It's just weird watching just how bent out of shape some people are about it. That's just my opinion. Maybe I just don't get completely bent out of shape about things. Those who want to rage, feel free to rage. I'm sure there will be several lawsuits coming (I've already read about one supposed suit that is coming).
K m8

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