Oh they're around here. Burn cards were terrible.Those are terrible analogies. COD and BF are long established franchises. And add in the fact that attrition was sort of the introductory mode simply because the game lacked singleplayer, which is no longer the case. There are good arguments for attrition not being added.
They stated bounty hunt is an evolution of attrition. If you want your brainless attrition experience, you can start there. With some tweaking and better maps, I bet people will end up liking it more than attrition.
I think attrition is a terribly boring mode and I won't shed a tear if it isn't returning. It's amazing that same people want the worst of TF to return, attrition and burn cards. At least I haven't seen people moaning for smart pistols.
It's not cut and dry as just adding it. Spawns need to be played with AI count vs player count, etc, etc. If they were expecting for bounty hunt to replace it AI is probably not readily suited for the mode.I don't get it, Attrition is just a mode right? Why do they need a long time to add it to the game?
Yep. Hey, I'm VERY cool with them adding this later as a fan service. Maybe Spring 2017 or somewhere.
I was giving them all sorts of grief in the other threads and now almost feel bad about it. Almost.
Adding in the main mode that most people played is now fan service.Yep. Hey, I'm VERY cool with them adding this later as a fan service. Maybe Spring 2017 or somewhere.
I was giving them all sorts of grief in the other threads and now almost feel bad about it. Almost.
Everything about this is so wrong and you are the worst.
Those are terrible analogies. COD and BF are long established franchises. And add in the fact that attrition was sort of the introductory mode simply because the game lacked singleplayer, which is no longer the case. There are good arguments for attrition not being added.
They stated bounty hunt is an evolution of attrition. If you want your brainless attrition experience, you can start there. With some tweaking and better maps, I bet people will end up liking it more than attrition.
I think attrition is a terribly boring mode and I won't shed a tear if it isn't returning. It's amazing that some people want the worst of TF to return, attrition and burn cards. At least I haven't seen people moaning for smart pistols.
Huh? TF2 uses more of the "cloud" than TF1 did.
- Zampella
-via the Engadget article/interview from the other month
https://www.engadget.com/2016/06/15/titanfall-2-servers-google-amazon-azure/
But is that only related to Multiplayer?
Because it's obviously not for bots as they're all but gone seemingly.
What was so terrible about a single use item that only lasted the duration the life you activate it on?Oh they're around here. Burn cards were terrible.
I don't get it, Attrition is just a mode right? Why do they need a long time to add it to the game?
If Attrition was so bad, why was it the most popular game mode in TF1? Just because you didn't like it doesn't mean most people didn't.
The introductory "modes" because of no SP was the campaign playlist, which was a mix of hardpoint domination and attrition.
You don't like it, I get it but the fact is it's the most popular mode in Titanfall 1 because guess what? Most people do like it and you are in the minority.
What was so terrible about a single use item that only lasted the duration the life you activate it on?
In every multiplayer shooter there needs to be a introductory mode to let new players learn maps, and understand the unique mechanics of the game, or just have some brainless fun. In CoD it is TDM, in Halo it is Slayer, and in Titanfall 1, it is Attrition. It is the worst mode in the game in terms of gameplay, but it introduces most of Titanfall's fundamentals really well, and does its job incredibly. Bounty Hunt is better than Attrition as a mode, but in terms as being a "training wheel", Attrition does it better.
Tech Test is open, no code required! You can start playing on Friday. You can also download it now and start the training mission/Gauntlet run.Appreciate this.
Today I preordered the game thanks to the very good offer on that-certain-amazing-online-store.
(also, if you have a spare tech test code for XB1... errr... here I am...)
In every multiplayer shooter there needs to be a introductory mode to let new players learn maps, and understand the unique mechanics of the game, or just have some brainless fun. In CoD it is TDM, in Halo it is Slayer, and in Titanfall 1, it is Attrition. It is the worst mode in the game in terms of gameplay, but it introduces most of Titanfall's fundamentals really well, and does its job incredibly. Bounty Hunt is better than Attrition as a mode, but in terms as being a "training wheel", Attrition does it better.
I'll admit that bounty hunt is probably a lot less brainless than attrition is. But attrition itself is the worst mode TF had to offer.
Tech Test is open, no code required! You can start playing on Friday. You can also download it now and start the training mission/Gauntlet run.
I mean it kinda does, as if it wasn't any good people wouldn't play it. Just like they didn't play Pilot only mode in TF1. Is it the best representation of the game? no, but that doesn't make it a bad game mode. Not every mode needs to have an objective, and bounty hunt is actually a terrible objective as it only encourages camping.Being popular doesn't make it good. It remains the bottom rung of what titanfall can be. Bounty hunt at least attempts to mix in more objective gameplay. If you want TDM just go play COD or BF. If you wanna shoot bots, bounty hunt (or singleplayer). Attrition is not a necessary component to the game.
To say I don't like the mode is to misstate it. And it's not that I hate the mode. I think the mode is just the worst representation of the game as a competitive MP game and RE should focus on better modes rather than diluting the playlists which was a huge issue in the first one.
RE should take note of OW/dirtybomb. Sometimes you just don't include a mode like TDM/attrition because that is not what the game is about; not where it shines best. TF is best when there are objectives involved, and I think RE agrees hence the evolution of attrition has objectives like depositing your bonus score.
Instant titan and other such broken cards. Yeah it's good for fun throw away games but that can't ever be serious competitively. Also I can't believe I'm reading people actually think bots are out because of the "cloud".What was so terrible about a single use item that only lasted the duration the life you activate it on?
Burn cards were awesome.
The first is that a lack of player predictability would often cause players to be shot from the back or sides.
Instant titan and other such broken cards. Yeah it's good for fun throw away games but that can't ever be serious competitively. Also I can't believe I'm reading people actually think bots are out because of the "cloud".
That's a lot of good news in there. I have to see how Kodai plays but that's definitely a spot of bright light in the darkness.
They're listening. Now lets complain even louder!!!
The middle capture point hallway of Kodai is where heroes are born and dreams go to die.
ivemadeahugemistake.gif
I mean it kinda does, as if it wasn't any good people wouldn't play it. Just like they didn't play Pilot only mode in TF1. Is it the best representation of the game? no, but that doesn't make it a bad game mode. Not every mode needs to have an objective, and bounty hunt is actually a terrible objective as it only encourages camping.
You're making the mistake of thinking people that only play attrition/tdm like modes would ever hop on CTF or whatever and make those playlists more populated, most wouldn't, they'd just not play the game at all.
So now the game should only have modes where the game shines best? in that case just scrap everything and only have CTF and LTS then because neither bounty hunt or amped hardpoint show the game best, quite the opposite.
Wow what a shame. Titanfall was meh in my opinion and the wall running felt like being controlled by the computer. TF2 addressed that and gave the player more control.
People really complained about not getting a Titan fast enough? Jesus you want a Titan at 2 mins into the match? The reward system in TF2 was great. Capture objectives and get rewarded. It's really that simple. Just be a teammate and get rewarded.
Honestly Respawn I'm very disappointed, I was very excited for TF2 after the yuge disappointment that TF1 was.