entremet
Member
I enjoyed the Uncharted series on the PS3. I still really have a soft spot for the original, even though it has mechanically aged terribly.
Like many, I believe Uncharted 2 was one of the best experiences last generation. That with TLOU were an amazing one, two punch from ND.
I played a demo of Uncharted 3, but it didn't grab me, so I skipped it. The controls were also way off for some reason. No idea why they went that angle.
However, Uncharted 4 being announced reinvigorated my interest for the series on new hardware.
I picked it up a few months and go, starting and stopping, and finally putting some more time in the last few weeks.
I enjoyed the PS3 games, but this game feels much slower. Not only that the formula's age is showing. Walk, traverse, setpiece, walk, traverse, ambust, big setpiece escape, wash, rise, repeat. And the traversal now has this rope mechanic, but again it's still very formulaic.
That I can forgive some. Although it's getting really tired. Uncharted's strength has been about it's Indy style adventures and storyline.
That's when Sam Drake comes in. I know he's supposed to be an unlikeable and troubled long lost sibling, but he's just not that interesting or compelling and you're with him most of the game of the thus far.
Sully, Elena, heck even Chloe were much more interesting companions in the previous games. Sam is just a bore.
And the two antagonists just aren't that menacing or interesting either.
Obviously, I still have a lot to play. I'm in Madagascar now (I wanted to blow my brains out driving that Jeep), but I don't remember a game dragging so much in a while. Doubly so from a franchise I love and from a great developer like ND.
It seems like ND was honestly tired of the IP as TLOU felt more like a labor of love and it showed.
What are you thoughts on Uncharted 4's pacing?
Like many, I believe Uncharted 2 was one of the best experiences last generation. That with TLOU were an amazing one, two punch from ND.
I played a demo of Uncharted 3, but it didn't grab me, so I skipped it. The controls were also way off for some reason. No idea why they went that angle.
However, Uncharted 4 being announced reinvigorated my interest for the series on new hardware.
I picked it up a few months and go, starting and stopping, and finally putting some more time in the last few weeks.
I enjoyed the PS3 games, but this game feels much slower. Not only that the formula's age is showing. Walk, traverse, setpiece, walk, traverse, ambust, big setpiece escape, wash, rise, repeat. And the traversal now has this rope mechanic, but again it's still very formulaic.
That I can forgive some. Although it's getting really tired. Uncharted's strength has been about it's Indy style adventures and storyline.
That's when Sam Drake comes in. I know he's supposed to be an unlikeable and troubled long lost sibling, but he's just not that interesting or compelling and you're with him most of the game of the thus far.
Sully, Elena, heck even Chloe were much more interesting companions in the previous games. Sam is just a bore.
And the two antagonists just aren't that menacing or interesting either.
Obviously, I still have a lot to play. I'm in Madagascar now (I wanted to blow my brains out driving that Jeep), but I don't remember a game dragging so much in a while. Doubly so from a franchise I love and from a great developer like ND.
It seems like ND was honestly tired of the IP as TLOU felt more like a labor of love and it showed.
What are you thoughts on Uncharted 4's pacing?