Graphics are mindblowing but my hype has diminished for this game significantly for some reason. Just looks like a typical open-world RPG albeit with kick-ass looking robot dinosaurs.
No matter how much I see I cannot get into this, despite being intrigued by the first announcement.
Yeah, that's what I meant. Greater draw distance=less pop in, basically.
Can you explain why? I'm a bit in the same boat.
I'm sceptical. For instance, I don't believe it's really open-world, it looks like it's more like Halo's second level, with interconnected open areas, which isn't bad in itself. But it doesn't look like you would be able to clim that mountain.
Can you explain why? I'm a bit in the same boat.
I'm sceptical. For instance, I don't believe it's really open-world, it looks like it's more like Halo's second level, with interconnected open areas, which isn't bad in itself. But it doesn't look like you would be able to clim that mountain.
Can you explain why? I'm a bit in the same boat.
I'm sceptical. For instance, I don't believe it's really open-world, it looks like it's more like Halo's second level, with interconnected open areas, which isn't bad in itself. But it doesn't look like you would be able to clim that mountain.
Looks really nice, is this PS4 or Pro footage?
The character, and the way the game looks sometimes reminds me of Heavenly Sword
Eh? How did you come to that conclusion?
Because of the footage shown and the Uncharted climbing mechanics which means you won't be able to go really anywhere. The mountains shown on the side on the valley don't look like they have vertical paths to climb on them.
I liked when she talked to herself.
Dammit, GG, fix this shit. Yes, you, I know you're reading this.
Can you explain why? I'm a bit in the same boat.
I'm sceptical. For instance, I don't believe it's really open-world, it looks like it's more like Halo's second level, with interconnected open areas, which isn't bad in itself. But it doesn't look like you would be able to clim that mountain.
Is this OG PS4 or PS4 Pro footage? The vegetation draw distance is massively improved.
Maybe if people thought about it more like a mix of Dragon's Dogma and The Witcher 3, they might understand the game a little bit better. At least, that's the sense I get while watching footage of the game. It's essentially a WRPG with super high production values, but with very competent, action-oriented combat. On paper, it sounds like the best of both worlds, so we're waiting to see if Guerilla fully delivers (which it seems like they will from impressions).
You are simply being irrational. What is so hard to believe about it being open world? Because it looks too good for a console game? It's not like making an open word game is some hard task. Making a good one is the challenge.
No I mean the world appears to be designed to be quite compartimented by using the landscape (i.e: Unpassable mountains). The world seems less open than Witcher 3 or GTA V. At least so far.
No I mean the world appears to be designed to be quite compartimented by using the landscape (i.e: Unpassable mountains). The world seems less open than Witcher 3 or GTA V. At least so far.
Might as well get used to for every new PS4 game footage going forward.
No I mean the world appears to be designed to be quite compartimented by using the landscape (i.e: Unpassable mountains). The world seems less open than Witcher 3 or GTA V. At least so far.
That's a very high reach even for a well funded studio, don't you think??
Can I ask why?
Can you explain why?
The visuals look great, lets hope the actual game delivers too. I'm still cautious about the game as you know Guerilla's track record is just killzone, ok looking games that are mostly mediocre at best.
Just assume PS4 Pro. Why would dev's NOT show off the best looking version? That way you can be pleasantly surprised, and you won't get let down if every aspect doesn't match up to pre-release footage. We've all been burnt before!
Because maybe they'd want to show the version that 40 million people would be playing?
Otherwise you WOULD get burnt when your version doesn't look like that...
Only drawback is the pop in. Especially shadows on grass and vegetation is literally drawn just in front of the player. And worst of all is that even PS4 Pro (from what they have told us) has no improvements in that regard...
I agree, in a sense it dont look fully open world. Not cause of graphics or anything but just the gameplay. Looks about as open as uncharted with hubs or something.
Hmm? I believe that, didnt say there wasnt anyThey only played that first nicely forested zone. There is snow area, desert, ruined cities... Look at all videos from current GI coverage.
However they chose to reveal the game, no one can argue that they failed to capture the imaginations of the majority of people who then went on to talk about the reveal on forums, etc.
As for how open world it may, or may not be...
As long as the illusion of an open world is a really very good one, a la Witcher 3, then I won't mind if the game isn't as open world as I am assuming it to be.
Of course. I wish I could explain it! I really love the design of the robo dinos and the idea of a post techno apocalypse setting is cool. But outside of that nothing about the actual show of play and design of anything else jumps out and grabs me. It's all very spectacular and gorgeous, no denying that, but the footage thus far of stealth, exploration, climbing, and combat isn't resonating with me. I don't really like the design of the main character (plus she walks like she needs to shit), nor much of anything else in the world beyond the robo dinos and some of the vistas.
Basically where I feel I should be compelled to explore the gorgeous landscapes and interact with the robo wildlife, I'm simply not. I don't feel drawn to the world that Guerilla is creating, compelled by the cast and premise enough to want to learn what happens, or intrigued by the gameplay system to desire playing and mastering them for myself.
I should not Horizon is squarely in my "keep an open mind" pile because I feel I might enjoy it a bit more when I get my hands on it, and that could seal the deal. But yeah. I'm really super picky with open world games as most of them just don't appeal to me or do enough to engage me, and with Horizon's content shown so far I'm getting unfortunate Ubisoft vibes. Not necessarily in design, but how Far Cry 3 and onwards is a series I want to like but find each iteration dull and uninteresting. So with Horizon I'm seeing a game that I want to like, but there's this ache I feel telling me I'm just going to pick it up and go "okay whatever, I don't care".
Fingers crossed!