PS4 Pro PR has been terrible

That's absolutely true. Care to say why it is not.
Well, maybe read at least some of the thread before posting :)

A lot of what you're saying is fairly sensible, but bolded is misinformed.

To me the PS4 Pro is like the opposite of appealing. I cannot find any reason to upgrade from XB1 (or PS4 if I had one) to a PS4 Pro. It won't have a UHD blu-ray disc drive. It's not powerful enough to do native 4k. I mean the console is guaranteed to be outclassed by the Scorpio which is coming out 1 year later. The idea that 4k checkerboard rendering should be classed as some sort of coveted asset is laughable to me. If checkerboard rendering is that big of a deal, then Scorpio will use checkerboard rendering too and have better performing games with extra bells and whistles across the board. If the gaming public demands native 4k and rejects scaled-up-4k, then Scorpio will be able to play native 4k games while the PS4 Pro won't be able to. Even if PS4 Pro ends up having a vast majority of its games running at native 4k, Scorpio will do the same and just have extra bells and whistles and better performance.

Every single hardware-level advantage for PS4 Pro is guaranteed to better on the Scorpio.

The PS4 Pro also looks like a hideous console. Looks like a hamburger sandwich. Sorry just needed to get that all off my chest. But to be fair, we don't have any idea what Scorpio looks like. But judging from what the MS engineering team has done with XB1S, I wouldn't doubt Scorpio will look sleek and slick too.

Okay. Console that releases a year later is more powerful. Got it.
 
i don't understand how some can frequent neogaf and claim to not have an idea how 1080p owners will benefit. there have been lots of threads about it with several lists and details. you would have to be intentionally ignoring the information at this point
 
I still don't really get why they're making the Pro.

I mean, the PS4 is selling great and I doubt that many people are switching from PS4 to PC due to graphics stagnation. My first thought was that they were doing it to push their 4K TVs, but the thing doesn't even have a 4K blu-ray player. I guess there's the VR hypothesis, but the base model PS4 seems to be doing a decent job.

I wonder which company came up with the half-gen upgrade idea first. I'm willing to bet that one of the machines was done in response to the other.


1. Some users will double dip, more sales
2. Normal PS4 needed a price drop to attract more customers
3. Add another SKU at original price to keep spending ceiling high
4. Generate new interest in old system, did wonders for the Xbox One S
5. Try out new business model in a stable, low risk environment
6. Keep some users from defecting to PC because of mid-generation slump


As you see, all but 5. means more potential revenue for Sony. It's not hard to see why.
 
Well, maybe read at least some of the thread before posting :)

A lot of what you're saying is fairly sensible, but bolded is misinformed.



Okay. Console that releases a year later is more powerful. Got it.
Maybe you should read what I wrote because not only does that not contradict me, it backs me up. So once again, please state specifically what you think I said was wrong?
 
well ok then.

I shall refrain from any future posts on the topic.

Fantastic response btw :)

What do you expect when you invent fantasy scenarios that make no sense. There were developer slides talking all about 4K before the Scorpio video you somehow believe changed Sony's focus.
 
They should have launched it in march 2017 and just called it ps5. Advertised it as a fully ps4 compatible system with twice the power taking the playstation brand to the 4k and HDR gaming future.
 
The tech wouldn't be any better and they would miss out of the millions of Pro sales in November thru February.

I still don't really get why they're making the Pro.

I mean, the PS4 is selling great and I doubt that many people are switching from PS4 to PC due to graphics stagnation. My first thought was that they were doing it to push their 4K TVs, but the thing doesn't even have a 4K blu-ray player. I guess there's the VR hypothesis, but the base model PS4 seems to be doing a decent job.

I wonder which company came up with the half-gen upgrade idea first. I'm willing to bet that one of the machines was done in response to the other.

We first heard Sony talk about an upgraded PS4 a year ago, long before Scorpio.
 
They should have launched it in march 2017 and just called it ps5. Advertised it as a fully ps4 compatible system with twice the power taking the playstation brand to the 4k and HDR gaming future.
people probably would have reacted even worse than they have to the Pro TBH
 
Maybe you should read what I wrote because not only does that not contradict me, it backs me up. So once again, please state specifically what you think I said was wrong?
Something you wrote backs you up? Shocking!

You said PS4P is 'a nice little bump in graphical quality for those who have 4K HDR TVs. That's it.'

That's misinformation. It benefits 1080p TV owners and non-HDR 4K TV owners as well.
 
What do you expect when you invent fantasy scenarios that make no sense.

No I actually wasn't being sarcastic. I enjoyed your response. It made me laugh.

To clarify my thought, it isn't that Sony suddenly changed everything about what they were doing because of a 3 minute video from the competition. Obviously that's lunacy. But following tech for several years, typically code names go together for a reason and supposedly VR GPU requirements are high and iirc one dev earlier this year leaked or mentioned something about the GPU boost being very helpful for VR. Maybe I read way too much into it. I think they changed some of the messaging not the machine itself like I have seen others suggest. Based on the few comments I read, people tend to disagree with me which is fine.

I found your response particularly enjoyable (no sarcasm).
 
Something you wrote backs you up? Shocking!

You said PS4P is 'a nice little bump in graphical quality for those who have 4K HDR TVs. That's it.'

That's misinformation. It benefits 1080p TV owners and non-HDR 4K TV owners as well.

Nice selective quoting you've got going there. Not feeling secure enough in your argument to actually quote that entire sentence? For god's sake it's only two more all important words. Here let me help you out:

"It's mostly a nice little bump in graphical quality for those who have 4K HDR TVs."
And if you doubt that characterization then I suggest you rewatch the unveiling event and notice what was emphasized.
 
Surely you are exaggerating your lack of understanding. When something you don't like becomes successful, ESPECIALLY in this industry, that thing will become the norm. Look at GTAO DLC. People who want single player DLC are dicked out of it because R* only wants the GTAO money. People who don't like the online component wouldn't have to worry about it if it didn't succeed.
What's the correlation between the two? What's Rockstar's model have to do with it? The base PS4 will continue to get full support until the PlayStation 5 rolls around, regardless of the Pro existing or not.
 
How about you don't buy the iterations if you don't like them and let the others have their new toys?
You could apply that to anything. I guess nobody should complain about anything since there's always somebody that wants it?
Like it makes sense to be against same sex relationships if you're straight? Time to get some perspective and accept that the world is full of different people who like different things.
Lmao
Haha. What a fucking baby.



Lol, you've just told people to 'grow up' and then come out and support that toddler's bullshit.

Is it toddler's bullshit when people were hoping the same thing for the original XB1 drm plans, or when they complain about "preorder/season pass culture"?
 
Honestly think Neogaf MS fans posting obnoxious fantasy time assertions about some magic Xbox One revision that doesn't exist outside of a codename is becoming the single most annoying thing to see on gaf right now. It's like there's no getting away from it no matter where you look.

We first heard Sony talk about an upgraded PS4 a year ago, long before Scorpio.

I cannot believe there are people who believe Scorpio has had any kind of influence on Sony's PS4 Pro plan, especially when you actually look at that Scorpio "announcement" at E3, which is one of the most reactionary things I think I've ever seen at E3.
 
I don't think it needs crazy amounts of PR, going by the amount of people on GAF saying they have one preordered. Those are the target audience anyway.

People like me, or even the more casual gamers don't need a Pro. They don't have the right TV, the money, or the fact that a lot of information is missing, alongside with how games for people with 1080p screen will only really take advantage of this if the developers so choose.

It's not worth it. This is a hardcore system for those in the know. I believe the Slim is the one that is going to shine and sell through the holidays for new adopters thanks to the reduced price and the bundles.
 
Nice selective quoting you've got going there. Not feeling secure enough in your argument to actually quote that entire sentence? For god's sake it's only two more all important words. Here let me help you out:

"It's mostly a nice little bump in graphical quality for those who have 4K HDR TVs."
And if you doubt that characterization then I suggest you rewatch the unveiling event and notice what was emphasized.
I quoted you fully and bolded the relevant part the first time around. No need to repeat everything.

I can see you're not willing to admit much at all. You weren't talking about the unveiling event or its characterisation of the Pro, you were talking about the Pro's benefits when compared to the OG PS4.
 
Sony haven't been pushing Pro in relation to VR at all.

That's the point I was failing to get at. I think that the Pro will benefit PSVR a lot. I think that Sony decided to not go with that message.

Clearly I have no actual information on this and it's just my opinion.

When I look at PC VR GPU requirements and then look at PS4 GPU and the recent article where Cerny was describing the Pro as almost having a second identical GPU seemed to lend itself to the idea of VR given that to my understanding you have to render the picture for each eye.

I wouldn't be surprised if we eventually see the Pro messaged more towards VR. Or maybe I'm completely wrong.
 
You could apply that to anything. I guess nobody should complain about anything since there's always somebody that wants it?

Lmao


Is it toddler's bullshit when people were hoping the same thing for the original XB1 drm plans, or when they complain about "preorder/season pass culture"?

The difference is Iterative models aren't bad for gamers, XB1 DRM was.

Although I don't think season pass/pre-order stuff is bad either
 
You could apply that to anything. I guess nobody should complain about anything since there's always somebody that wants it?

You can always just buy the base version. Just wait for PS5.

I hope there's not gonna be a PS5. Just a new Playstation iteration every 2 years.
 
Yeah. That is why I decided to wait and purchase Scorpio...Too much of the unknown. Can't be spending $400.

Honestly, i feel the same way. I cancelled my pre-order yesterday. I still have no idea whats going to be done for BF1 if anything and its coming out in what, 2 weeks? How are there not more specific details about when patches come out and what they do? Its out in 2 weeks! Everything about this feels very "last minute" to the point where im not super confident about it for launch.

I rather wait and see how it all plays out first.
 
That's the point I was failing to get at. I think that the Pro will benefit PSVR a lot. I think that Sony decided to not go with that message.

Clearly I have no actual information on this and it's just my opinion.

When I look at PC VR GPU requirements and then look at PS4 GPU and the recent article where Cerny was describing the Pro as almost having a second identical GPU seemed to lend itself to the idea of VR given that to my understanding you have to render the picture for each eye.

I wouldn't be surprised if we eventually see the Pro messaged more towards VR. Or maybe I'm completely wrong.
Farpoint(PSVR-game) will have 2x pixels on Pro for example
 
The difference is Iterative models aren't bad for gamers, XB1 DRM was.

Although I don't think season pass/pre-order stuff is bad either
Season pass preorder stuff is even the same vein of the Pro ala "if you don't like it don't buy it but it's fine for other people to want it"
 
Farpoint(PSVR-game) will have 2x pixels on Pro for example

I believe that was the only game mentioned in the reveal event that had any kind of VR Pro benefit right?

I have not tried any of the VR (other than Galaxy which doesn't count) but my understanding is frame rate is very important to keep people from getting sick.

Maybe that will be the big difference. PSVR with PS4 will work great, PSVR with Pro will be the "high" graphic settings version.

I guess we'll know more in a few weeks.
 
I believe that was the only game mentioned in the reveal event that had any kind of VR Pro benefit right?

I have not tried any of the VR (other than Galaxy which doesn't count) but my understanding is frame rate is very important to keep people from getting sick.

Maybe that will be the big difference. PSVR with PS4 will work great, PSVR with Pro will be the "high" graphic settings version.

I guess we'll know more in a few weeks.
Here you can read about some games that will get VR Pro-patches. https://m.reddit.com/r/PSVR/comments/590ek5/a_list_of_psvr_games_with_pro_upgrade_confirmed/
 
The messaging has been extremely confusing, they're taking a half-measure on the 4k part, the haven't fully conveyed the benefits for those without 4K displays, none of the games don't look that much better, and it plays all the same games as those on a machine that's $100 cheaper. I could see a slightly upgraded console being good idea on paper but truth be told the marketing has done nothing to really make me excited. Maybe they should've taken the Xbox One S route and add a drive and upscaling for games while waiting to make the big leap with the PS5 2-3 years down the line.
 
What's the correlation between the two? What's Rockstar's model have to do with it? The base PS4 will continue to get full support until the PlayStation 5 rolls around, regardless of the Pro existing or not.

Please!

This industry has been chasing successful sales models for decades to the point of saturation and devaluation. Successful ventures become the norm. DLC, season passes, microtransactions, and now mid-gen iterations. These things start out innocuously enough, until they encompass more of the original element. Prince of Persia cutting the ending to sell it as an epilogue DLC. Star Wars Battlefront being a platform to sell a season pass. GTAV dropping single player DLC for online microtransaction-laden online elements...

And that brings us to the latest trend. Sony claims everything will be designed to still run on the PS4 throughout the PS4/Pro lifespan, but there is always the potential of iterative *.5 consoles being necessary to enjoy the most out of games later on. It's not a stretch to imagine a stair of affairs where games run/look shitty compared to a lead platform being the upgrade.

If it doesn't happen this generation, what about next gen? There's nothing successful in this industry that hasn't been pushed too far, and then become the norm.

When things don't work, though, they get abandoned. EA and Sony's online passes to play online failed, thankfully, and ceased to become a trend. Unfortunately, it seemed to cause companies to double down on the methods I listed above.
 
It has better graphics. What's more to say that hasn't been said? Same thing for VR. You can have all the YouTube videos and FAQs and it won't mean shit till you try it.

The fact that it's so cheap makes it a nonissue for me. All of the tests have been positive. My true issue is picking a damn TV.
 
Please!

This industry has been chasing successful sales models for decades to the point of saturation and devaluation. Successful ventures become the norm. DLC, season passes, microtransactions, and now mid-gen iterations. These things start out innocuously enough, until they encompass more of the original element. Prince of Persia cutting the ending to sell it as an epilogue DLC. Star Wars Battlefront being a platform to sell a season pass. GTAV dropping single player DLC for online microtransaction-laden online elements...

And that brings us to the latest trend. Sony claims everything will be designed to still run on the PS4 throughout the PS4/Pro lifespan, but there is always the potential of iterative *.5 consoles being necessary to enjoy the most out of games later on. It's not a stretch to imagine a stair of affairs where games run/look shitty compared to a lead platform being the upgrade.

If it doesn't happen this generation, what about next gen? There's nothing successful in this industry that hasn't been pushed too far, and then become the norm.

When things don't work, though, they get abandoned. EA and Sony's online passes to play online failed, thankfully, and ceased to become a trend. Unfortunately, it seemed to cause companies to double down on the methods I listed above.

I can't see this happening without Sony destroying most of the good will they built up for the past five years.
 
Please!

This industry has been chasing successful sales models for decades to the point of saturation and devaluation. Successful ventures become the norm. DLC, season passes, microtransactions, and now mid-gen iterations. These things start out innocuously enough, until they encompass more of the original element. Prince of Persia cutting the ending to sell it as an epilogue DLC. Star Wars Battlefront being a platform to sell a season pass. GTAV dropping single player DLC for online microtransaction-laden online elements...

And that brings us to the latest trend. Sony claims everything will be designed to still run on the PS4 throughout the PS4/Pro lifespan, but there is always the potential of iterative *.5 consoles being necessary to enjoy the most out of games later on. It's not a stretch to imagine a stair of affairs where games run/look shitty compared to a lead platform being the upgrade.

If it doesn't happen this generation, what about next gen? There's nothing successful in this industry that hasn't been pushed too far, and then become the norm.

When things don't work, though, they get abandoned. EA and Sony's online passes to play online failed, thankfully, and ceased to become a trend. Unfortunately, it seemed to cause companies to double down on the methods I listed above.

well thats an extremely cynical way to look at it
 
Honestly think Neogaf MS fans posting obnoxious fantasy time assertions about some magic Xbox One revision that doesn't exist outside of a codename is becoming the single most annoying thing to see on gaf right now. It's like there's no getting away from it no matter where you look.



I cannot believe there are people who believe Scorpio has had any kind of influence on Sony's PS4 Pro plan, especially when you actually look at that Scorpio "announcement" at E3, which is one of the most reactionary things I think I've ever seen at E3.

Microsoft has an incentive to start the next generation early since they're currently getting destroyed. The PS4 Pro is a weird half-step that can't really do native 4K and is hamstrung by an old CPU architecture.

I'm assuming that corporate researchers know more about the competition than the general public. Maybe they caught wind that Microsoft was toying with the idea of a new console relaunch. I could easily see Sony fast-tracking the Pro in order to beat Microsoft to the punch.

It just seems like an awkward time to upgrade the PS4 when you consider all of the new technology that is right around the corner.

Please!

This industry has been chasing successful sales models for decades to the point of saturation and devaluation. Successful ventures become the norm. DLC, season passes, microtransactions, and now mid-gen iterations. These things start out innocuously enough, until they encompass more of the original element. Prince of Persia cutting the ending to sell it as an epilogue DLC. Star Wars Battlefront being a platform to sell a season pass. GTAV dropping single player DLC for online microtransaction-laden online elements...

And that brings us to the latest trend. Sony claims everything will be designed to still run on the PS4 throughout the PS4/Pro lifespan, but there is always the potential of iterative *.5 consoles being necessary to enjoy the most out of games later on. It's not a stretch to imagine a stair of affairs where games run/look shitty compared to a lead platform being the upgrade.

If it doesn't happen this generation, what about next gen? There's nothing successful in this industry that hasn't been pushed too far, and then become the norm.

When things don't work, though, they get abandoned. EA and Sony's online passes to play online failed, thankfully, and ceased to become a trend. Unfortunately, it seemed to cause companies to double down on the methods I listed above.

My thoughts exactly.
 
The difference is Iterative models aren't bad for gamers, XB1 DRM was.

Although I don't think season pass/pre-order stuff is bad either

Why isn't it bad for people who like generations? And you'll find plenty of people who wish Microsoft would've stuck with the original XB1 drm plans, people who wouldn't have been negatively affected by them. Is it fair that they can deflect all the criticism MS was receiving by just shouting "selfish"?
 
I actually think you're right, but you chose the wrong venue to vent.

The Pro isn't a cynical cashgrab by any stretch.

Microsoft has an incentive to start the next generation early since they're currently getting destroyed. The PS4 Pro is a weird half-step that can't really do native 4K and is hamstrung by an old CPU architecture.

I'm assuming that corporate researchers know more about the competition than the general public. Maybe they caught wind that Microsoft was toying with the idea of a new console relaunch. I could easily see Sony fast-tracking the Pro in order to beat Microsoft to the punch.

It just seems like an awkward time to upgrade the PS4 when you consider all of the new technology that is right around the corner.

My thoughts exactly.
You've based this post on the false assumption that Microsoft will start a new generation with Scorpio, when they've been very clear about the fact that it's not a new generation at all. Also, it's very likely that Scorpio will also feature the old CPU architecture.

Is now a good time to get a regular ps4?

I don't have a 4k TV and have no plans to get one for now.

Depends on your budget. If you can afford it, get a Pro. It'll be noticeably better on your old TV, too.
 
You've based this post on the false assumption that Microsoft will start a new generation with Scorpio, when they've been very clear about the fact that it's not a new generation at all. Also, it's very likely that Scorpio will also feature the old CPU architecture.

in fact it's supposedly the end of generations!
 
I quoted you fully and bolded the relevant part the first time around. No need to repeat everything.

I can see you're not willing to admit much at all. You weren't talking about the unveiling event or its characterisation of the Pro, you were talking about the Pro's benefits when compared to the OG PS4.
Since when is chopping of the first two words of a sentence that directly contradict you, quoting fully? Admit it. You are wrong.

I'm talking about what the Pro is and I used Sony's own unveiling event to prove what I said was true. How can you possibly criticize using source material for reference? You on the other hand have just thrown out unsubstantiated attacks. You have yet to prove anything I said was wrong.
 
The difference is Iterative models aren't bad for gamers, XB1 DRM was.

Although I don't think season pass/pre-order stuff is bad either

I just hope we won't be stuck in cross-gen hell with this iterative model
I like clear cut differences between generations and games that are tailored to take full advantage of the new hardware
 
And that brings us to the latest trend. Sony claims everything will be designed to still run on the PS4 throughout the PS4/Pro lifespan, but there is always the potential of iterative *.5 consoles being necessary to enjoy the most out of games later on. It's not a stretch to imagine a stair of affairs where games run/look shitty compared to a lead platform being the upgrade.
Since we're specifically talking about iterative consoles, I'll just focus on this point since the rest of your points weren't relevant (no offense). I don't see the basis in saying iterative consoles will be "necessary" to enjoy games later. What makes you say that exactly? Games are developed with the lowest common denominator first and specced higher accordingly from there for more powerful platforms. The Pro is not the lead console.

It's no different than multiplatform games now with PS4 and XBO to PC. Would you say most multiplats run and look shitty compared to their PC ports?
 
i don't understand how some can frequent neogaf and claim to not have an idea how 1080p owners will benefit. there have been lots of threads about it with several lists and details. you would have to be intentionally ignoring the information at this point

Pretty much. Also people are way overthinking the situation. PS4 Pro is a more powerful box. Nothing more, nothing less.

I was in when it was still called Neo, but having a 4K TV made it obvious for me. Even so, Sony directly addressed how lower resolution displays could benefit from the increased power... and they are the same benefits that more power has provided since the beginning of time lol.

This will all be sorted once the thing is in the wild.
 
The messaging has been extremely confusing, they're taking a half-measure on the 4k part, the haven't fully conveyed the benefits for those without 4K displays, none of the games don't look that much better, and it plays all the same games as those on a machine that's $100 cheaper. I could see a slightly upgraded console being good idea on paper but truth be told the marketing has done nothing to really make me excited. Maybe they should've taken the Xbox One S route and add a drive and upscaling for games while waiting to make the big leap with the PS5 2-3 years down the line.

The only place the X1 is selling is where X1 sells to begin with .
A system that plays games better is a better selling point for the hardcore .
They will still be a PS5 is 3 years this just get Sony some extra money and gamers some extra for power.
 
IMO Sony is smart for knowing that the PS4 Pro crowd doesnt actually need to be pandered to by marketing teams because potential buyers have likely already made their mind up about whether they'll purchase the product. Harcore gamers are an educated lot. They do their research. They want bang for their buck. Why should Sony spend millions and millions of dollars trying to sway a group that they've likely already reached?

Why would Sony only want to appeal to the hardcore of the hardcore gamers though? There are plenty of people out there with lots of disposable income who don't do their research. Like this co-worker of mine, he was telling me how he reserved a PSVR, so I starting talking to him about how the Pro was coming out next month, and he had no idea what the hell I was talking about.
 
I actually think you're right, but you chose the wrong venue to vent.

The Pro isn't a cynical cashgrab by any stretch.


You've based this post on the false assumption that Microsoft will start a new generation with Scorpio, when they've been very clear about the fact that it's not a new generation at all. Also, it's very likely that Scorpio will also feature the old CPU architecture.

I guess time will tell how it all plays out. I'm getting some "third pillar" vibes when they talk about Scorpio fitting into the Xbox One family.

If Scorpio really takes off, and Sony releases the PS5 in a timely fashion, then it will basically have kickstarted the next generation even though it's still technically an Xbox One.
 
They should have launched it in march 2017 and just called it ps5. Advertised it as a fully ps4 compatible system with twice the power taking the playstation brand to the 4k and HDR gaming future.
It would have been a laughing stock. PS5 with those innards? Naw
 
Please!

This industry has been chasing successful sales models for decades to the point of saturation and devaluation. Successful ventures become the norm. DLC, season passes, microtransactions, and now mid-gen iterations. These things start out innocuously enough, until they encompass more of the original element. Prince of Persia cutting the ending to sell it as an epilogue DLC. Star Wars Battlefront being a platform to sell a season pass. GTAV dropping single player DLC for online microtransaction-laden online elements...

And that brings us to the latest trend. Sony claims everything will be designed to still run on the PS4 throughout the PS4/Pro lifespan, but there is always the potential of iterative *.5 consoles being necessary to enjoy the most out of games later on. It's not a stretch to imagine a stair of affairs where games run/look shitty compared to a lead platform being the upgrade.

If it doesn't happen this generation, what about next gen? There's nothing successful in this industry that hasn't been pushed too far, and then become the norm.

When things don't work, though, they get abandoned. EA and Sony's online passes to play online failed, thankfully, and ceased to become a trend. Unfortunately, it seemed to cause companies to double down on the methods I listed above.

Although i agree with what youre saying, i think the difference here is that this isnt a new generation of console, its just a new model of this generation.

My fear actually is that they will do exactly the opposite of what youre saying and never take full advantage of the better hardware, which ultimately (to me) makes this a much less interesting purchase.

Had they allowed games on pro to be more than just better framerates and visuals, youd be right. But theyre not allowing that and thats just going to make most devs imo not want to put much more effort in the Pro/Scorpio versions of games since there isnt much more benefits to them other than better visuals and framerates.
 
And that brings us to the latest trend. Sony claims everything will be designed to still run on the PS4 throughout the PS4/Pro lifespan, but there is always the potential of iterative *.5 consoles being necessary to enjoy the most out of games later on. It's not a stretch to imagine a stair of affairs where games run/look shitty compared to a lead platform being the upgrade.

If it doesn't happen this generation, what about next gen? There's nothing successful in this industry that hasn't been pushed too far, and then become the norm.

Do you need a high end PC to get the best out of games ?
That is all PS4 pro is a stronger PS4 .
Yes it will have extra features and power but that is what happens when tech don't stand still for 6 years .

I guess time will tell how it all plays out. I'm getting some "third pillar" vibes when they talk about Scorpio fitting into the Xbox One family.

If Scorpio really takes off, and Sony releases the PS5 in a timely fashion, then it will basically have kickstarted the next generation even though it's still technically an Xbox One.

If PS5 comes out in 3 years Scorpio would have not had any effect on Sony plans .
 
I guess time will tell how it all plays out. I'm getting some "third pillar" vibes when they talk about Scorpio fitting into the Xbox One family.

If Scorpio really takes off, and Sony releases the PS5 in a timely fashion, then it will basically have kickstarted the next generation even though it's still technically an Xbox One.

Will Scorpio players play mp games against XboxOne owners? Or is this not covered yet?
Because if this is true, then they can't give Scorpio players an advantage, can they?

Just wondering how this will all work.
 
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