Final Fantasy XV SPOILER THREAD

1. so the official character bio says noctis has the power to foresee people's deaths, but he wasn't able to foresee luna's or his own?

2. the fmv that appears in noctis' dreams (the one where he dropkicks soldiers and falls into an abyss) is never really explained? there was an extension of it where it looked like he was going to attack luna, iirc?

3. did they make the fmv's, change the story, then use the fmv's anyway?

Iirc the death foresight thing was never actually used in any meaningful capacity.
 
Yunalesca Nox Fleuret
 
Found this post on the FFXV forums. It was made before the game was released.

I made this collage to get a better idea of the Lucis region.

BjD9SH1.jpg


Looks like the land also cuts off in the north. From this we can see that Niflheim had advanced their attacks from the west, which might imply that Niflheim is located in the farther west of the continent/map. We also can deduce that Galahd is right above the Duscae region, which may imply that we will be able to actually visit possibly. Maybe get some hints/easter eggs about Libertus and Nyx. But it's possible that Galahd is still under imperial control, so it might be off limits.

Though, where Altissia is located... that's another question.

The Cavaugh region near the top right next to Insomnia might possibly be a region only accessible by flying. Perhaps there might be some secret content there.

Was actually spot on. Also explains where Galahd is and why it wasn't in the game.
 
Don't be surprised to see

Ignis DLC expanding more on the Altissia invasion including some background on Luna

Prompto DLC to set in Solheim region with a focus on Tenebrae leading to his backstory and encounter with his father.

Gladio DLC might have something to do with Ravus or Cor. Either one of them should be given some exposure in the DLC.

Atleast that is my takeaway from the game.

I mean we already had a story DLC for FFXIII-2 which was actually the ending of the game :P
 
Altissia actually was where it was expected, and actually facing south unlike some maps may have suggested.

In the boat ride from Caem you can sorta get a sense of the overall geography and even see Prison Island off in the distance.
 
After a night to reflect...

Chapters 10-14 were so terrible story wise. I don't understand how everything is so piece meal.

Game could have been something else, if it just had a somewhat competent way of revealing the story.

They can't possibly fill all these plot holes with DLC.

I was they would have given this game the trilogy treatment instead of letting Lightning have all the sequels.
 
Yeah maybe Gladio was butthurt about being humiliated by Ravus and decided to have a rematch.
I'd rather have that rather than something about his shitty family
 
After a night to reflect...

Chapters 10-14 were so terrible story wise. I don't understand how everything is so piece meal.

Game could have been something else, if it just had a somewhat competent way of revealing the story.

They can't possibly fill all these plot holes with DLC.

I was they would have given this game the trilogy treatment instead of letting Lightning have all the sequels.
SE just doesn't have the time and money to do another trilogy for FFXV. They saw the backlash with XIII trilogy so they likely noped out of doing the same for FFXV.
 
I just got my new headphones and I'm listening to Too Much is Never Enough and... WHY IS THIS NOT IN THE GAME holy shit square, you get Queen Florence on your soundtrack and barely even use her?!
 
SE just doesn't have the time and money to do another trilogy for FFXV. They saw the backlash with XIII trilogy so they likely noped out of doing the same for FFXV.

FFVII Remake though :p
 
SE just doesn't have the time and money to do another trilogy for FFXV. They saw the backlash with XIII trilogy so they likely noped out of doing the same for FFXV.

Another thing is thst if the first game or second game is bad. Then the affects the sales of subsequent games.

Lightning Returns sold no way near as many copies as the first or even the second game.

FFXV is clearly was even more of a risky unknown.

VII:R has a sense of security to it. Since they can bank that fans like the story.
 
this game really makes me understand why SE thinks they cant make FFVII as one game anymore...and lowers my faith in them pulling that off successfully even further

The FF7 remake is going to be something completely different compared to the first game. The first thing is don't expect the world map and relative orientation of the world to remain the same. They're gonna have to greatly rework that to make the game world more in line with what we expect to do in modern role playing games.
 
SE just doesn't have the time and money to do another trilogy for FFXV. They saw the backlash with XIII trilogy so they likely noped out of doing the same for FFXV.

That's why I'm hoping the game ends up selling well and square decides to the give the game some DLC love.
 
Yeah, I totally don't get what's the problem with the Latin inspired names.

Nocturnis, Gladiatoriolus, Genitaliana and Areolanea are especially fitting (if you know a little Latin) and easy to keep in mind. ;)
 
The FF7 remake is going to be something completely different compared to the first game. The first thing is don't expect the world map and relative orientation of the world to remain the same. They're gonna have to greatly rework that to make the game world more in line with what we expect to do in modern role playing games.
I expect the remake to be mostly linear with some semi-open section as required. This means we should say good bye to revisiting the open world at any point in the game.

It doesn't necessarily mean the game will end up bad, but who knows.

That's why I'm hoping the game ends up selling well and square decides to the give the game some DLC love.
The DLC will get some love. If they release good DLC, it will only result in long legs. So the first story DLC is likely going to be the meatier out of the bunch.
 
The FF7 remake is going to be something completely different compared to the first game. The first thing is don't expect the world map and relative orientation of the world to remain the same. They're gonna have to greatly rework that to make the game world more in line with what we expect to do in modern role playing games.

Plus, there's also the part where characters like Vincent and yuffie might meet the team under different circumstances and not miss them during a playthrough. Hopefully, wutai makes into the game.
 
I just got my new headphones and I'm listening to Too Much is Never Enough and... WHY IS THIS NOT IN THE GAME holy shit square, you get Queen Florence on your soundtrack and barely even use her?!

This x1000

That's fucked up

I guess it's not unheard of for Square... "Star of Tears" by the wonderful Joanne Hogg was recorded for Xenogears but never used in game.
 
Plus, there's also the part where characters like Vincent and yuffie might meet the team under different circumstances and not miss them during a playthrough. Hopefully, wutai makes into the game.

They will almost certainly make those two canon/compulsory, I think, meaning they'll get more traditional meet-up and recruitment scenarios. Part of why they were optional and implemented in the way they were in FF7 is because they were very late "hey, what about this?" additions, relatively speaking.
 
The story about ignis, gladio and prompto should have been in game, and not sold as dlc after the game is over. I would liked to get a dlc after all those events, what's going in the world, demons are still there. Lucis are gone, Fleurets are gone, how is world coping without protections of the crystal and nobody to heal all the infected people.
 
Plus, there's also the part where characters like Vincent and yuffie might meet the team under different circumstances and not miss them during a playthrough. Hopefully, wutai makes into the game.
Yuffie in the woods before Junon and Vincent a mandatory visit to his coffin. Lost Number no longer an optional boss. 100% guaranteed.
 
So I got key to tier 2 dungeons and went to Darrell Caverns (level 72 dungeon). This is just one go to one bland room defeat enemies, then descen lower to go to another room...even came across a room that allowed me to camp. So I donno how long this will be but are all tier 2 dungeons like this ?
 
So I got key to tier 2 dungeons and went to Darrell Caverns (level 72 dungeon). This is just one go to one bland room defeat enemies, then descen lower to go to another room...even came across a room that allowed me to camp. So I donno how long this will be but are all tier 2 dungeons like this ?

Yes. Very disappointing. According to a user on here, one of them is 100 rooms long, too.
 
Beat the Adamantoise. Talk about an enemy where they thought of the coolest thing ever before thinking about how one would fight it. 1 hour of r1 + triangle is not fun.
 
Though it seems like most of my coworkers are saying the they really enjoyed the story. Even from people who weren't planning on picking it up day one, but caved because of all the initial good impressions.

It's kinda crazy how much of a pass the story seems to be getting, just because the initial gameplay loop in chapters 1-8 was so good for a lot of people.
 
Honestly, when Gladio left the party I thought they were hinting at him being a double agent.

I also thought the game was hinting at Ardyn being Ifrit in disguise, and Ifrit trying to orchestrate the deaths of all the espers so that they wouldn't have to save the world of the humans.

I mean, his hair was red and Ardyn sounds like ardor (which means burning heat). That would have made a much more interesting ending.
 
So let me get this straight.

Ardyn Lucis Caelum was kind of the Oracle a thousand years ago, healed people, fighted the daemons, cleared the Starscourge. He tried to get the god's blessing but he wasn't accepted as the chosen one no matter the sacrifices he made for the world.
Izunia was a jealous man who stole Ardyn's identity as the king (an then gave birth to Noctis' lineage? Then why is Lucis blood running through Noctis' veins?) and made people believe that Ardyn wasn't a savior, but the source of all evil?
So Ardyn got rejected by the humans who he tried to save and also by the gods who he was serving the whole time, ending up roaming the world as a being filled with the darkness

And is it true that Ifrit is the one behind the Starscourge? It's not mentioned in the game. I'm also finding out about Verstael being Prompto's father.
 
Honestly, when Gladio left the party I thought they were hinting at him being a double agent.

I also thought the game was hinting at Ardyn being Ifrit in disguise, and Ifrit trying to orchestrate the deaths of all the espers so that they wouldn't have to save the world of the humans.

I mean, his hair was red and Ardyn sounds like ardor (which means burning heat). That would have made a much more interesting ending.

I thought for a long time that Ardyn is Ifrit, it would have made sense.
 
It's been a week for me now, and I still can't believe they just cut to a blind Ignis and the entire party bitching at you about it. Like, it would be hilarious if it wasn't so fucking annoying.

I'm also finding out about Verstael being Prompto's father.

The Verstael stuff is actually hilarious. Showcased in the reveal trailer, only to be completely cut.

Looking back, I wish Versus 13 had completely died. I dig about 95% of the ideas, but that makes it so much more painful to hate.
 
So let me get this straight.

Ardyn Lucis Caelum was kind of the Oracle a thousand years ago, healed people, fighted the daemons, cleared the Starscourge. He tried to get the god's blessing but he wasn't accepted as the chosen one no matter the sacrifices he made for the world.
Izunia was a jealous man who stole Ardyn's identity as the king (an then gave birth to Noctis' lineage? Then why is Lucis blood running through Noctis' veins?) and made people believe that Ardyn wasn't a savior, but the source of all evil?
So Ardyn got rejected by the humans who he tried to save and also by the gods who he was serving the whole time, ending up roaming the world as a being filled with the darkness

And is it true that Ifrit is the one behind the Starscourge? It's not mentioned in the game. I'm also finding out about Verstael being Prompto's father.

I was confused but my understanding was that Ardyn was of the official line of kings but was curing the starscourge by absorbing the daemons into his own body. Because that was "tainting" him, he couldn't become king.
 
Though it seems like most of my coworkers are saying the they really enjoyed the story. Even from people who weren't planning on picking it up day one, but caved because of all the initial good impressions.

It's kinda crazy how much of a pass the story seems to be getting, just because the initial gameplay loop in chapters 1-8 was so good for a lot of people.

Just a matter of time till people realize that this is just like a MMORPG and that the quests are almost the exact same thing like in FFXIV (where as here that is okay for so much content, but even vanilla FFXIV has more story cutscenes than FFXV!!!).


The gameplay is good though, not 100% awesome, but flashy and cool without having to do much. It's also almost impossible to get Game Over with enough items. So many people will be able to finish this game because of that.

The boys are cool too so characters have a plus point here.

So the combined MMO Sidequest and good gameplay makes this game addictive and that's also the reason people like it right now.

But is here a single person that would play through every side quest again in their second playthrough? It's a waste of time. It's also not like you need it to level, because I can be level 99 after 4 hours starting the game or even less if I am lucky. Fucking useless. Endgame dungeons are useless too. One superboss that is a joke boss and beatable at level 40 too.

I am getting more and more angry at this and there were still and are things that I love like the music mixing in fields and the soundtrack in general and also loving the potential that could have been there.
 
HOLD THE FUCK UP.

Someone on the previous page said that all 4 of the boys died because you see them in that final blast that kills Ardyn. I didn't interpret it that way..? Are they all dead?

I just imagined that was their "energy/spirit/aura/ki/hadou" coming to assist Noctis, but that Noctis was the only one who died. Even in the campfire scene at the end, Noctis makes it clear that he is dying but the dialogue suggest that it is only he who will die.

In my mind, the boys are out there fighting the daemons to create time for Noctis to summon dat magic to kill Ardyn.

So are they all dead??
 
HOLD THE FUCK UP.

Someone on the previous page said that all 4 of the boys died because you see them in that final blast that kills Ardyn. I didn't interpret it that way..? Are they all dead?

I just imagined that was their "energy/spirit/aura/ki/hadou" coming to assist Noctis, but that Noctis was the only one who died. Even in the campfire scene at the end, Noctis makes it clear that he is dying but the dialogue suggest that it is only he who will die.

In my mind, the boys are out there fighting the daemons to create time for Noctis to summon dat magic to kill Ardyn.

So are they all dead??

Ever seen the titanic ending?

Everyone is dead.
 
HOLD THE FUCK UP.

Someone on the previous page said that all 4 of the boys died because you see them in that final blast that kills Ardyn. I didn't interpret it that way..? Are they all dead?

I just imagined that was their "energy/spirit/aura/ki/hadou" coming to assist Noctis, but that Noctis was the only one who died. Even in the campfire scene at the end, Noctis makes it clear that he is dying but the dialogue suggest that it is only he who will die.

In my mind, the boys are out there fighting the daemons to create time for Noctis to summon dat magic to kill Ardyn.

So are they all dead??

Their fate is purposely left ambiguous and there are hints and/or arguments for both possibilities. It's like the fate of mankind at the end of FFVII (pre-Compilation of course) or the fate of Kuja at the end of FFIX.





IMO they're dead.
 
Yes. Very disappointing. According to a user on here, one of them is 100 rooms long, too.
Meh...fuck it I can't deal with that. They could have made something like chalice dungeons so that it's atleast mildly interesting to look/play at. Imo endgame content in this game has been very disappointing. I've only come across 2 actual new quests and that platforming dungeon.

(From endgame I mean stuff that only shows up after completion rather than just high level stuff that's available to you from early on, since you can finish those before finishing game if you are the right level).


The only thing remaining in this game now for me is to get that fishing trophy and survival trophy. Plus the Admantoise kill which I can get anytime provided I have the patience for that silly fight...although me and my bros are all level 99 now.
 
HOLD THE FUCK UP.

Someone on the previous page said that all 4 of the boys died because you see them in that final blast that kills Ardyn. I didn't interpret it that way..? Are they all dead?

I just imagined that was their "energy/spirit/aura/ki/hadou" coming to assist Noctis, but that Noctis was the only one who died. Even in the campfire scene at the end, Noctis makes it clear that he is dying but the dialogue suggest that it is only he who will die.

In my mind, the boys are out there fighting the daemons to create time for Noctis to summon dat magic to kill Ardyn.

So are they all dead??
its a tabata game, they are all dead. Thats all he ever does
 
Just a matter of time till people realize that this is just like a MMORPG and that the quests are almost the exact same thing like in FFXIV (where as here that is okay for so much content, but even vanilla FFXIV has more story cutscenes than FFXV!!!).


The gameplay is good though, not 100% awesome, but flashy and cool without having to do much. It's also almost impossible to get Game Over with enough items. So many people will be able to finish this game because of that.

The boys are cool too so characters have a plus point here.

So the combined MMO Sidequest and good gameplay makes this game addictive and that's also the reason people like it right now.

But is here a single person that would play through every side quest again in their second playthrough? It's a waste of time. It's also not like you need it to level, because I can be level 99 after 4 hours starting the game or even less if I am lucky. Fucking useless. Endgame dungeons are useless too. One superboss that is a joke boss and beatable at level 40 too.

I am getting more and more angry at this and there were still and are things that I love like the music mixing in fields and the soundtrack in general and also loving the potential that could have been there.

A lot of the opinions i'm getting are from people that have upwards of 45+ hours into the game already.

For me, the thing really keeping this game back from being one of the greatest games in the series for me, is the fact that the story just gets barfed all over you in chapter 10-14.

The combat in the game carried it for me. I don't think it was nearly as simple as most people here believe. It's really only super simple when you vastly out level something.
 
No fucking way they're dead...the plot of FFXV-2 will be them trying to revive Noctis. Bookmark me.

While it does sound dumb enough to be Toriyama's next game, I'm 99% sure he's off doing the same thing in X-3.

The combat in the game carried it for me. I don't think it was nearly as simple as most people here believe. It's really only super simple when you vastly out level something.

Eh, I was with you until I did a bunch of the post-game stuff. Something like Costlemark Tower: the 3 red giant + naga + billion randoms fight really showcases just how little control over anything you really have. It's auto-dodge and stomp, or get crushed, but win anyway by using a potion when killed by unavoidable attacks every 4 seconds.
 
A lot of the opinions i'm getting are from people that have upwards of 45+ hours into the game already.

For me, the thing really keeping this game back from being one of the greatest games in the series for me, is the fact that the story just gets barfed all over you in chapter 10-14.

The combat in the game carried it for me. I don't think it was nearly as simple as most people here believe. It's really only super simple when you vastly out level something.

The combat in it's simple form is more than enough for finishing the main game and the superboss. It's for the super dungeons where you have to know how your weapons work and all. :) But many people will never get to them. Also people are so slow with the game, because they try to finish so many quests before you get all the great things which make traveling way faster. You can finish (except for the super dungeons I guess) everything in under 40 hours if you play it right. Or even less. Wouldn't surprise me if that 40 hours contain 4 hours of load times or more lol
 
So like X-2?
Which means the bros will finally be singing...and the boy band accusations will finally come true.

I'm just realizing that X-2 and XIII-2 AND LR are all about bringing someone back to life...

I can't believe I'm the only one who didn't think they all died in the end. I'm shook.
 
While it does sound dumb enough to be Toriyama's next game, I'm 99% sure he's off doing the same thing in X-3.

Maybe they'll have Noctis and Luna get resurrected in Spira along with the other unexplained reappearances in X2.5, then join Shinra's expedition to pursue the revived Neo-Sin through space along with Auron's daughter (who becomes Jenova) and half of Tidus. All seems lost until a goddess descends from the heavens to aid them in making the impossible possible.
 
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