Final Fantasy XV SPOILER THREAD

Wait so the bros died?? I thought Ardyn's little purple mist just incapacitated them. Now I'm sad :( Prompto deserved to live.

Also nobody answered above, was that Nyx hanging from the ceiling in the throne room? Does anyone know? It looked like him and I'm not sure who else it could've been (the other three were clearly Ravus, Luna, and Regis).

It's up for debate. The last time you see them, they are preparing to fend of a hoard of iron giants without you to spoonfeed them elixirs as you set off for the throne, then you see them during the KotR sequence in what seems to be the afterlife of sorts.

The people hanging from the ceiling are Nyx, Luna, Aldercapt and Regis if I remember right. although it could have been Ravus instead of the Emperor, hard to get a good look :/
 
The people hanging from the ceiling are Nyx, Luna, Aldercapt and Regis if I remember right. although it could have been Ravus instead of the Emperor, hard to get a good look :/

It was definitely the emperor.



Does anyone know a good place to get a fourth Moogle Charm? I've got the ones from the Iris flower tour, the Crestholm Channels, and the Daurell Caverns already. I'd like to have everyone equipped before I start level grinding.
 
anyone notice how Noctis suddenly changes outfits when he does the 1v1 on shipment with Ardyn?

Yeah, it's his King Garments without the cape/accessories on. I was hoping you'd unlock that as well since it's actually in the game but nope, of course you only get the version with the cape. I guess it's too similar to the DLC outfit (difference being that the DLC one is buttoned up) so they didn't want to add it? :/
 
Seriously? Wtf? I guess saying I love you to your bros too gay or something.

English version captures the spirit of what he's saying to them and the moment better than a literal translation. Actually, it's better than the original Japanese version when I think about it. It mixes all of the feelings Noctis should have in that moment, how great his friends are, how much he cares for them, etc into a really short line.

The Japanese version of the line is supposed to have that meaning behind it but it's something that doesn't get conveyed in a literal translation very well. The big thing to note is that "Suki" can mean anything on a scale of like to love. Just using one or the other may not describe what the person that said it is feeling. In addition the -dawa at the end and changes it a bit as well.
 
It's up for debate. The last time you see them, they are preparing to fend of a hoard of iron giants without you to spoonfeed them elixirs as you set off for the throne, then you see them during the KotR sequence in what seems to be the afterlife of sorts.

I'm usually all for interpretive endings when they call for it. I mean, Inception's was probably one of the best imo, but in this case, it sort of felt lazy to not know definitively. It's like the game's asking you to pick between taking one punch to the gut or two.
 
So I was reading TVTropes and under Biggs and Wedge they mention that they became legendary hunters with Aranea and Cor. I never got any dialogue about that, did anyone else?

The World of Ruin was such a missed opportunity. Like, massive. Although I suppose that could be stated about a multitude of things in the game.

Edit: oh cool, thanks for clearing that up. It looked more like Ravus to me but it's hard to get a great look. It's cool that Nyx made it into the game hah (and I saw exactly one Kingsglaive mention in a note in Chapter 13.

Also I think this game solidified Tabata's directorial style and I just don't care for it. Aka all the games he's done have a curious case of "um was there a scene cut that was supposed to be here?" I guess I don't recall CC that well but Type-0 and now FFXV, yikes.

So if he sucks and Toriyama sucks, I'm not sure who's left to save FF stories.
 
So I was reading TVTropes and under Biggs and Wedge they mention that they became legendary hunters with Aranea and Cor. I never got any dialogue about that, did anyone else?

The World of Ruin was such a missed opportunity. Like, massive. Although I suppose that could be stated about a multitude of things in the game.

Did you talk to Talcott?
 
Wait so the bros died?? I thought Ardyn's little purple mist just incapacitated them. Now I'm sad :( Prompto deserved to live.

Also nobody answered above, was that Nyx hanging from the ceiling in the throne room? Does anyone know? It looked like him and I'm not sure who else it could've been (the other three were clearly Ravus, Luna, and Regis).

Its not 100% confirmed that they died, but Noctis left them to fight off super high level daemons while he went to finish off Ardyn. Generally speaking, i don't actually see the point of them living if its their last stand, everyone else is gone, and they were never shown to survive, so it seems unlikely to me
 
No! Where was he?? I ran all over and didn't find him.

I guess they couldn't be bothered to make a new model for Cindy either.

This sort of bothered me too. I was actually hyped to see everyone post time skip, especially when they said Cid is still freaking alive somehow! Or freaking badass hunter Iris! But nope.

Wait so the bros died?? I thought Ardyn's little purple mist just incapacitated them. Now I'm sad :( Prompto deserved to live.

The mist did incapacitate them. Would have been the WORST way for them to go if that was the case. They're seen afterwards fending off daemons after Noctis goes to sit in the throne room.
 
This sort of bothered me too. I was actually hyped to see everyone post time skip, especially when they said Cid is still freaking alive somehow! Or freaking badass hunter Iris! But nope.

I too, was very disappointed I didn't see a time-skip Cindy or bad ass Iris :/
 
So I was reading TVTropes and under Biggs and Wedge they mention that they became legendary hunters with Aranea and Cor. I never got any dialogue about that, did anyone else?

The World of Ruin was such a missed opportunity. Like, massive. Although I suppose that could be stated about a multitude of things in the game.

Edit: oh cool, thanks for clearing that up. It looked more like Ravus to me but it's hard to get a great look. It's cool that Nyx made it into the game hah (and I saw exactly one Kingsglaive mention in a note in Chapter 13.

Also I think this game solidified Tabata's directorial style and I just don't care for it. Aka all the games he's done have a curious case of "um was there a scene cut that was supposed to be here?" I guess I don't recall CC that well but Type-0 and now FFXV, yikes.

So if he sucks and Toriyama sucks, I'm not sure who's left to save FF stories.
CC was better, but it was a companion piece to Before Crisis, so his holes were already filled in for him.

Even considering that, CC was a far more cohesive story. XV suffered from a bloated concept condensed into a style of game that didn't at all support it (open world).
 
English version captures the spirit of what he's saying to them and the moment better than a literal translation. Actually, it's better than the original Japanese version when I think about it. It mixes all of the feelings Noctis should have in that moment, how great his friends are, how much he cares for them, etc into a really short line.

The Japanese version of the line is supposed to have that meaning behind it but it's something that doesn't get conveyed in a literal translation very well. The big thing to note is that "Suki" can mean anything on a scale of like to love. Just using one or the other may not describe what the person that said it is feeling. In addition the -dawa at the end and changes it a bit as well.

I guess it might be just me then because I'm not a native English speaker, but when I hear "You're the best" it just seems a bit more detached from the person saying it. I mean sure it conveys appreciation and thanks and all that, but "I love you" is much more personal. Even the subject of the sentence changes so in my head the focus is more on them versus what Noctis is actually feeling for them.
 
Also, holy damn, I finally beat that platforming post-game madness dungeon today. I'm pretty sure I went through the five stages of grief while playing it...

denial - there's no way I'm going to figure this out or remember the layout of any of these shortcuts I eventually open.
anger - damn these tight jumps, and FUCK slant world!
bargaining - what I would give to be able to save or port out of here
depression - I'm stuck... I admit defeat, you got me game...
acceptance - holy fucking shit! I figured it out, all on my own and without a god damn guide!

I'm pretty sure this ranks up there with the satisfying feeling of killing a hard boss in a Souls game that's been kicking your ass for a few hours.
 
Also I think this game solidified Tabata's directorial style and I just don't care for it. Aka all the games he's done have a curious case of "um was there a scene cut that was supposed to be here?" I guess I don't recall CC that well but Type-0 and now FFXV, yikes.

So if he sucks and Toriyama sucks, I'm not sure who's left to save FF stories.

Type-0 had this problem where cutscenes ended before it seemed natural. FFXV has this too to a certain extent but man, it's really bad in Type-0. It feels like he has no idea how to tell a cohesive story.
 
Wait, Nojima got no credit at all? o_O Nomura is at least credited for main character design.

There's a much longer credits from the menu that has Nomura and Nojima credited.

Also hi

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I guess all else being said and done it -should- bother me to be lumped into a large group that says nothing about the different amounts of involvement/effort, but eh, them's the breaks with 10 years worth of credits, lol
 
"Jared".

Wow.. y'all weren't kidding. That's the most literal GOTG-style "who??" I've experienced in a game.
 
"Jared".

Wow.. y'all weren't kidding. That's the most literal GOTG-style "who??" I've experienced in a game.

Well, I mean, he gets an introduction cutscene and one of those on-screen nametags.

It's not really a "who?" so much as a "I knew that guy 30 seconds. This drama isn't earned."
 
The bros didn't die. In the last scene you can only see everyone from Ardyns perspective. After that they are gone.

Also after watching the scene again...Ardyn has obviously a split personality with his monster side which is more obvious at the end with Luna.
 
The bros didn't die. In the last scene you can only see everyone from Ardyns perspective. After that they are gone.

This includes Regis. This is a basic anime and manga cut that basically shows that his bonds are there in spirit.

It also implies that they are no longer around, so yeah, that kinda only implies more that they are dead.
 
The fate of the bros was purposely written and directed in an ambiguous way IMO. You'll find arguments for both possibilities, there's just no way to tell if they're alive or dead unless the Ultimania (or a sequel :D) clears it up.
 
Ardyn is such a cool idea of a character. Fallen savior, betrayed hero, mad hatter, lucifer, jester who stole the throne, etc, all rolled into one.

I feel that he wished to both win and lose to Noctis, revenge or be purged, all outcomes were okay for a guy desperately trying to find his peace.

I really liked the look on his face in his scene with Luna. Probably the only moment I felt there was an actual direction in these cutscenes.
He wasn't serviced by the narrative or the game, unfortunately, but he could have been one of the best FF characters imo.
 
Ardyn is such a cool idea of a character. Fallen savior, betrayed hero, mad hatter, lucifer, jester who stole the throne, etc, all rolled into one.

I feel that he wished to both win and lose to Noctis, revenge or be purged, all outcomes were okay for a guy desperately trying to find his peace.

I really liked the look on his face in his scene with Luna. Probably the only moment I felt there was an actual direction in these cutscenes.
He wasn't serviced by the narrative or the game, unfortunately, but he could have been one of the best FF characters imo.

The ending scene where you walk into the throne room and Ardyn has all of noctis's loved ones plus Nyx hanging from the ceiling, pretty much solidified him as one of the best FF villains.
 
The ending scene where you walk into the throne room and Ardyn has all of noctis's loved ones plus Nyx hanging from the ceiling, pretty much solidified him as one of the best FF villains.

Another FF villain who actually wins. Fitting for someone so Kafkaesque.
 
The ending scene where you walk into the throne room and Ardyn has all of noctis's loved ones plus Nyx hanging from the ceiling, pretty much solidified him as one of the best FF villains.

In retrospect, why did he bother to hang Nyx from the ceiling? It's not like Noctis has a personal connection to the man.
 
The amount of people not getting the post credits scene is kind of amazing.

It's clearly a flash back before they reached Insomnia.
That is what I have said so far and to think some people think it is after life or something, lol :P

In retrospect, why did he bother to hang Nyx from the ceiling? It's not like Noctis has a personal connection to the man.
I'd say it was just an 'easter egg' or nod to the fans who might have seen Kingsglaive.

We can also get the daggers used by Nyx in the final dungeon of Insomnia.
 
I was wondering if they were dead or alive too... but then they show up after the credits, just before the final line, Noct says that he came back, so... who's dead, who's alive ?

that scene was before they traveled to insomnia for the final time
 
The amount of people not getting the post credits scene is kind of amazing.

It's clearly a flash back before they reached Insomnia.

I'm more baffled by the folk who think killing Ardyn creates a new timeline where Noctis can begin his roadtrip and marry Luna as shown in the credits. It's like, when was swapping timelines ever a thing in this story outside of umbra for gameplay reasons. besides, it wouldn't even make sense because Ardyn is the reason they even had the power to invade Lucis with their GM daemons.

Why are people calling it 'The World of Ruin'?

Because it's the name of the quest when you wake up after 10 years.
 
I'm more baffled by the folk who think killing Ardyn creates a new timeline where Noctis can begin his roadtrip and marry Luna as shown in the credits. It's like, when has swapping timelines ever a thing in this story outside of umbra for gameplay reasons
.

those are just the people who can't come to terms that the ending killed off all the major players and they have to twist the story into a pretzel to have a forced happy ending
 
That is what I have said so far and to think some people think it is after life or something, lol :P


I'd say it was just an 'easter egg' or nod to the fans who might have seen Kingsglaive.

We can also get the daggers used by Nyx in the final dungeon of Insomnia.

I've seen it a bunch of times, too. There's a lot of room for interpretation in this story but that scene in particular is clear cut.

I'm more baffled by the folk who think killing Ardyn creates a new timeline where Noctis can begin his roadtrip and marry Luna as shown in the credits. It's like, when was swapping timelines ever a thing in this story outside of umbra for gameplay reasons

People desperately want that happy end. Jesus. I don't even know where to start with that one.
 
I think I wouldve enjoyed FFXV more if it was linear. Not linear in map design like FFXIII but more linear in terms of progression.... Open world hurt the gameplay and story a lot imo...

Yeah, my final take-away was that I think the game would have been served far better as a more linear road trip-type story. The group is away from the capital city trying to get back for the wedding, that's how things start, a chapter in news comes out of the invasion, it's then a dual-purpose trip (save Luna + kingdom). Have smaller open-world patches along the way, and things get progressively more dangerous as you get closer to the capital.
 
I'm more baffled by the folk who think killing Ardyn creates a new timeline where Noctis can begin his roadtrip and marry Luna as shown in the credits. It's like, when was swapping timelines ever a thing in this story outside of umbra for gameplay reasons. besides, it wouldn't even make sense because Ardyn is the reason they even had the power to invade Lucis with their GM daemons.



Because it's the name of the quest when you wake up after 10 years.

Cool, throw back.
 
I'm really lost about people thinking it's the afterlife.

I recall Noctis saying something like whilst understands what he needs to do and has accepted it, that moment they're having at the campsite makes it hard.

That dialogue clearly indicates that it's before reaching Ardyn. It doesn't make sense after he defeated him.
 
I'm really lost about people thinking it's the afterlife.

I recall Noctis saying something like whilst understands what he needs to do and has accepted it, that moment they're having at the campsite makes it hard.

That dialogue clearly indicates that it's before reaching Ardyn. It doesn't make sense after he defeated him.

Maybe those people are referring to the Noct+Luna scene which is shortly after?
 
The campfire scene is obviously not in the afterlife but that says nothing about whether the bros ultimately die or not in the ending.
Lets just assume the end is the 'afterlife' as Luna and Noctis are rewarded with an eternal life in peace. They were tasked with lifting the world from Darkness and by the end of the game, both accomplish their goal. So the end can be seen as them being in the afterlife after the suffering in real life.

Since we don't see the Bros there, it can be argued that they didn't die at all. The photo can be seen as a gimmick that might not be canon and works just as a gameplay mechanic to add more immersion to the ending.

As for the lifestream scene with Ardyn, it can be seen through the eyes of Noctis. He sees the people that have supported him throughout his tough years and that helps him stand strong next to Ardyn as he delivers the final blow.

So yeh, the fate of the bros is up in the air and neither ending confirms that they are completely dead.
 
This includes Regis. This is a basic anime and manga cut that basically shows that his bonds are there in spirit.

It also implies that they are no longer around, so yeah, that kinda only implies more that they are dead.
Imo that Regis standing beside Noctis was a projection of Noctis's willpower. The actual Regis already transformed when he stabbed Noctis and later shot out from Noctis's body like all other kings.

It'd be silly for him to transform back and forth within a few seconds.

The bros didn't really have to kill the Iron Giants too. They just had to distract them long enough for Noctis to finish off Ardyn. Not to mention they contributed nothing in afterlife, unlike Luna.


I'm more baffled by the folk who think killing Ardyn creates a new timeline where Noctis can begin his roadtrip and marry Luna as shown in the credits. It's like, when was swapping timelines ever a thing in this story outside of umbra for gameplay reasons. besides, it wouldn't even make sense because Ardyn is the reason they even had the power to invade Lucis with their GM daemons.



Because it's the name of the quest when you wake up after 10 years.
That's typical Tumblr's level headcanon. Prompto's photo left no room for any debate in this one
 
I'm more baffled by the folk who think killing Ardyn creates a new timeline where Noctis can begin his roadtrip and marry Luna as shown in the credits. It's like, when was swapping timelines ever a thing in this story outside of umbra for gameplay reasons. besides, it wouldn't even make sense because Ardyn is the reason they even had the power to invade Lucis with their GM daemons.

Actually... Ardyn apparently has SOME kind of weird illusory time manipulation power - he somehow swapped appearances with Prompto on the train and the game calls it a "twist of time."

I don't buy that Ardyn creates a whole new "happy ending" timeline, or that he'd even be remotely powerful enough for something like that, but there was a moment when the "pushing the car" dialog started up over the credits and I remembered how Noctis "woke up" next to the broken down Regalia at the beginning that I thought the game might be some kind of time/dream loop.

I'm 100% sure the Bros made it out alive, though.
The theme of the game is their brotherhood and if they'd died there's no way they wouldn't have been curled up on the steps of the throne room during the "dream," or something.
I just can't believe that they'd all be in the afterlife but Noct would choose to spend eternity alone with Luna over including his closest friends.

It just feels right to me.
 
So it took me 26 hours to beat the game. That's with pretty minimal but still SOME exploration, hunts and side-quests done (I got the "finish 10 side quests" trophy and still did quite a few after that, but not enough for 20). I didn't want another Witcher 3 situation where I do 100 hours of sidequests in between short spurts of main story advancement that makes me lose track of what the fuck is happening, so I decided to rush through the story first and then would explore the world more fully after seeing the story through.

Overall I've enjoyed most of my time with the game a lot, but that was more to do with how enjoyable I found traversing the world, some of the banter between the friends and a lot of the combat scenarios (though not all), less with story. The story I felt had potential up until Altissia, then it's fast forward time that left me pretty cold. The final chapter was epic but most everything except some stuff between the bros lacked impact due to how rushed it and almost everything building up to it were. The game has a lot of striking moments (destruction of Tenebrae, death of Luna, seeing the World of Ruin etc.) that lack impact because they just kind of happen and then that's that.

The story just feels so bare-bones except for the relationship & happenings between the bros (even that often feels a bit rushed, but at least there's a bit more substance in that aspect). I think it starts off ok and while there are flaws many have mentioned (like cutscenes ending abruptly, stuff that feels like we SHOULD HAVE seen but are just missing leaving things a bit confusing etc.), it still maintains some modicum of decent pacing & cohesiveness up until Altissia and I enjoyed a lot of the character interactions (except Bros <-> Ardyn, those were just weird most of the time).

Then you're just suddenly thrust into the Leviathan batturu. I mean, the game kinda builds up to getting to Altissia for the whole duration before that, but it would still have been better to have some more built-up & time IN Altissia before being thrust into the Leviathan battle. Then shit happens and you're thrown into a train that fast forwards through everything (except that damn Ch. 13 that goes on for-fucking-ever). Ch. 13 is actually somewhat decent from a story concept POV (learning of all the horrors that was being done in Niflheim), but that too kind of comes out of nowhere or not necessarily out of nowhere, but is introduced too suddenly and could have been better presented in the game.

Then there's the fact that so many characters are just missing who seemed like they could be important characters with at least some screentime in the game prior to release and during the years of hype. Surprisingly a character I thought would be a pretty throwaway one (the Dragoon lady, sorry, these characters are in the game so little that my brain just fails to remember their names) has more screentime/character development than Luna, her brother, the old evil scientist dude and a lot of others who were made up to be important.

This feels less like Tabata taking the intended Versus Saga and at least somewhat carefully editing that into something that can be told in a single game and more like they just cut cut cut cut cut cut cut stuff until it seemed like it's about the length of something they could do. Like, I feel there's the makings of a really good story (and it feels like it might at least partly deliver on it up until Altissia) and a lot of the characters have what seem like compelling story arcs (dragoon lady starting to doubt being involved with Niflheim, Luna's brother not actually being evil but just thinking Noctis is incompetent, evil scientist messing with daemons and ending up becoming one himself etc.), but many of those characters are barely in the game during the first part (which I could kind of understand) and then we hop on a magic train that shows us the cliff-notes of what happens and people just suddenly die or sacrifice themselves or become heroes of the people or turn into Beelzebubs (mostly off-screen) without having more than 5 minutes of screentime. I would have expected Niflheim's top brass to become more relevant once we started getting closer to Niflheim & the end-game, but those people just aren't in the game at all.

Prior to Altissia it feels like maybe 20-30% of the story is missing - so a lot but not so much it feels like you're missing most of the story - past Altissia it feels like 90% of the story is missing. Dragoon Lady's story arc is the best explored one and even that is a pretty bare-bones. Evil Scientist dude & the old Emperor are in the game for, what, 1-2 minutes? Do we even see them more than once prior to the reveal of their demises in Chapter 13? There was this abrupt cutscene maybe around Chapter 4-6 and then Niflheim is just devoid of any non-daemon life in Ch. 13 and shit has just happened without much building up to it. Are they a part of some sidequests I didn't do?

Sooo... Anyhoo, in conclusion, more or less enjoyable world, exploration & combat, occasionally surprisingly decent writing/dialogue, but rushed & unsatisfactory overall story that left me cold other than some of the the Bro Stuff, which was handled pretty decently.

I'd give this a 8/10. Despite feeling fairly negative of the overall story (neat concepts, lacking execution most of the time), the sense of place in the world is so great and thus exploring it and the combat are so enjoyable for me that a 7/10 would feel a bit too low for how much I enjoyed my time with the game.
 
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