It appears Super Mario Run will require an internet connection at all times

Social

Member
It's not anti piracy, it's anti cheat. By forcing the app to connect whenever any scores or other things are counted/sent, it prevents people from building memory altering cheat programs.
 
It's not anti piracy, it's anti cheat. By forcing the app to connect whenever any scores or other things are counted/sent, it prevents people from building memory altering cheat programs.

But who cares? Because of leaderboards? There is no major competitive aspect.

It is because of microtransactions is why, so they want to prevent cheating so you can't hack your way to getting whatever you want, it is so you pay to get whatever you want.
 
But who cares? Because of leaderboards? There is no major competitive aspect.

It is because of microtransactions is why, so they want to prevent cheating so you can't hack your way to getting whatever you want, it is so you pay to get whatever you want.

??

There are no microtransactions though... Also one of the game modes is all about 1 on 1 multiplayer...
 
Don't most major public transits have wi-fi? I know Amtrak does. This seems like it might be a minor inconvenience for some people, but it really isn't a big deal.
 

commish

Jason Kidd murdered my dog in cold blood!
Nintendo is so ass backwards in so many ways. This is not a surprise. They are run by out of touch morons, I swear. Without their IP from 30 years ago, they would have fallen flat forever ago.
 
Nintendo about to make a hell of a load of money and the haters are seething as usual! Sad! SlayTendo stay slaying whilst your faves try to cash in on the mobile market and flop! Oppps TEA!

5RZjVKf.gif
 
Little Mons†er;226314439 said:
Nintendo about to make a hell of a load of money and the haters are seething as usual! Sad! SlayTendo stay slaying whilst your faves try to cash in on the mobile market and flop! Oppps TEA!

http://i.imgur.com/5RZjVKf.gif[img][/QUOTE]

Ok, you beat me. I don't get this reference.
 

jts

...hate me...
Miitomo downloaded a SHITLOAD of data, though. Like, insultingly more than it should. Plus, the pre-load is 9MB. There's no way that's everything. That means the game, just like Miitomo, has updates that it handles itself inside the app.

What, there’s seriously a pre-load for Super Mario Run? Not up in my App Store.
 

yllekz

Banned
It's not anti piracy, it's anti cheat. By forcing the app to connect whenever any scores or other things are counted/sent, it prevents people from building memory altering cheat programs.

Christ, it's a 2D Platformer on a phone, why would Nintendo waste time and brain cells trying to defeat cheaters (who probably don't give a shit anyway)?
 
I assumed it had microtransactions because pretty much all mobile games do. Is there confirmation there isn't?

There's been plenty of confirmation... The base download gives you about 4 levels for free, then you can pay $10 to unlock the full game. No other payment required.
 

MUnited83

For you.
Little Mons†er;226314439 said:
Nintendo about to make a hell of a load of money and the haters are seething as usual! Sad! SlayTendo stay slaying whilst your faves try to cash in on the mobile market and flop! Oppps TEA!

5RZjVKf.gif

oh god not popgaf shitposting here too
 
I assumed it had microtransactions because pretty much all mobile games do. Is there confirmation there isn't?

Yeah, they've been quite adamant about this being just the upfront cost of $10 and no microtransactions in the game. I think Reggie was quoted as saying "It's Mario Run, not Mario stop and wait"

Or something like that. But yeah, it's been confirmed no microtransactions.
 

Forkball

Member
Do people not have 3G on their phones? The ability to go online at any time is the biggest feature of smartphones to me.
 

Syril

Member
Do people not have 3G on their phones? The ability to go online at any time is the biggest feature of smartphones to me.
Some people have commutes that spend a lot of time in tunnels or have to take plane flights frequently for work. Some areas of the country also just have bad coverage in general.
 
I don't mind this as long as the data isn't large every time I want to use the app, but this really sucks for everyone else with location/data conditions.

I think I'll just wait and see how things turn out after release.
 

RowdyReverb

Member
Do people not have 3G on their phones? The ability to go online at any time is the biggest feature of smartphones to me.

Some people have commutes that spend a lot of time in tunnels or have to take plane flights frequently for work. Some areas of the country also just have bad coverage in general.
Really this thread is just these two groups of people arguing whether this is a big deal. I spend 90% of my life in areas blanketed by wifi and none of my time underground or in a Faraday cage, so to me it feels like a total non-issue.
I could imagine how this might suck for people with spottier cell coverage, but I just have a hard time believing that this is a large portion of cell phone gamers in this day and age.

Basically, it's a big deal to some people, but in the grand scheme of things, I don't think it is
 
Really this thread is just these two groups of people arguing whether this is a big deal. I spend 90% of my life in areas blanketed by wifi and none of my time underground or in a Faraday cage, so to me it feels like a total non-issue.
I could imagine how this might suck for people with spottier cell coverage, but I just have a hard time believing that this is a large portion of cell phone gamers in this day and age.

Basically, it's a big deal to some people, but in the grand scheme of things, I don't think it is

Let's revisit this in a year or two when Nintendo decide to shut off the servers to force you to buy Super Mario Run 2, and suddenly your $10 game is broken.
 
Do people not have 3G on their phones? The ability to go online at any time is the biggest feature of smartphones to me.
3G isn't perfect everywhere. Around here it's pretty spotty at times so it's really painful for a paid mobile game to be online-only, basically means I'd only get to play it at home or work.
 

stupei

Member
Really this thread is just these two groups of people arguing whether this is a big deal. I spend 90% of my life in areas blanketed by wifi and none of my time underground or in a Faraday cage, so to me it feels like a total non-issue.
I could imagine how this might suck for people with spottier cell coverage, but I just have a hard time believing that this is a large portion of cell phone gamers in this day and age.

Basically, it's a big deal to some people, but in the grand scheme of things, I don't think it is

I can promise you it's a problem for the millions of people who play games on their phone in New York City.
 

seady

Member
Can't believe this is still a "news" in 2016. Even more unbelievable is there are people who complain about this for a mobile game.

It's like complaining about an Xbox One game in 2016 to have online multiplayer only and no split screen.
 

jts

...hate me...
I can’t imagine in this day and age not being available for Whatsapp, push mail and others for any relevant parts of my day, feel really bad for people out there. Thought otherwise with Pokemon Go being such a runaway success.

I guess it’s a privilege thing. I have cheap unlimited 4G, the game could stream in real time for all I care.

Is it the 15th already? Cannot wait!
 
Wow, some of these people here live in their little bubbles. Not everyone has access to internet at all times, and not everyone has the data to use for a mostly single player game.
 

commish

Jason Kidd murdered my dog in cold blood!
Can't believe this is still a "news" in 2016. Even more unbelievable is there are people who complain about this for a mobile game.

It's like complaining about an Xbox One game in 2016 to have online multiplayer only and no split screen.

Every time I see a post like this, I think, "Okay, I gotta check this guy's post history."

And then it all makes sense.

Carry on.

"This is actually a beneficial thing for gamers because it allows us to get all the updates IMMEDIATELY. There's no chance that we'll be playing the game with anything less than the latest version. Frankly I'm glad Nintendo included this feature, and I'd be a little upset if they hadn't. It's a net-gain for gamers."
 

Purkake4

Banned
I can’t imagine in this day and age not being available for Whatsapp, push mail and others for any relevant parts of my day, feel really bad for people out there. Thought otherwise with Pokemon Go being such a runaway success.

I guess it’s a privilege thing. I have cheap unlimited 4G, the game could stream in real time for all I care.

Is it the 15th already? Cannot wait!
Email and messages come in and get sent when you have a connection, making them perfectly fine to use when your connection is spotty. This presumably stops you from playing when it can't get a signal.
 

Syril

Member
Really this thread is just these two groups of people arguing whether this is a big deal. I spend 90% of my life in areas blanketed by wifi and none of my time underground or in a Faraday cage, so to me it feels like a total non-issue.
I could imagine how this might suck for people with spottier cell coverage, but I just have a hard time believing that this is a large portion of cell phone gamers in this day and age.

Basically, it's a big deal to some people, but in the grand scheme of things, I don't think it is

I mean, this is all on an individual basis. For me personally, phone reception isn't an issue in my everyday life, but I don't find it difficult to empathize with someone for whom it is.
 

Interfectum

Member
Yeah, who cares about money or ownership of something you paid for, right? Gotta keep consuming!

It's a mobile phone game. I'll most likely be done with SMR after two months. But you do you and worry about if the iPhone game will be available years from now.
 
It's a mobile phone game. I'll most likely be done with SMR after two months. But you do you and worry about if the iPhone game will be available years from now.

This mainly comes down to control. When I buy a $10, largely single-player game, I expect to be able to play it whenever and wherever I want and for as long as I want, barring the OS breaking it. Nintendo feels their business needs outweigh that.

If you don't commute via subway in most western cities, or you don't play games on flights, or any other reasonable use cases where you might not have internet access, well then I guess you can live happily in your privilege bubble. And if you don't care that Nintendo can remotely shut down the game whenever they feel like it, then I guess you're already okay handing over your rights.
 

antibolo

Banned
How's cell coverage (including underground) and data costs in Japan?

I assume they don't care because they don't realize that not everyone has constant access to cheap data.

Just like many people in this thread, actually.
 

RionaaM

Unconfirmed Member
Can't believe this is still a "news" in 2016. Even more unbelievable is there are people who complain about this for a mobile game.

It's like complaining about an Xbox One game in 2016 to have online multiplayer only and no split screen.
Why? What part of 2016 makes it OK to release a single player always-online game, or remove local multiplayer?

Wow, some of these people here live in their little bubbles. Not everyone has access to internet at all times, and not everyone has the data to use for a mostly single player game.
Pfft, why are you so entitled? It's only $10, can't you just play another game? Who cares if the game you paid for doesn't work, it does for me, so stop whining. Also, you should be grateful that Nintendo is even giving you the chance to buy this.

I agree with you, defending this is ridiculous. Guess empathy should be taught in school.
 

Gxgear

Member
For the amount of money they're charging I would have liked it to be available offline.

Oh well, it's just a runner.
 
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