Final Fantasy XV SPOILER THREAD

You do realize you don't have to fight in the big trap room until the post game right? Because the only thing of note in there is the access point to the locked gate area.

If you end up on that floor, just hit up the menu and return to the entrance. Progress is saved regardless and there's no penalty for doing it. Getting to the boss and the weapon is entirely unrelated, because if you end up down there you must have overshot the entrance to the place you're looking for.

I am post game. I was level 60 so I was able to do it. I finished Costlemark last night lol.

Actually that gauntlet is if you take the wrong stone or choose the wrong path.
:P
 
Trying to make it through Pitioss Dungeon...I didn't realise how frustrating turning Noctis on the spot can be. Every time I try to just turn him around he immediately takes 2 or 3 steps forward and plunges off a cliff.
 
Eh GAF, where is this supposed great ending?

It was OK, imo. I didn't feel attached to anything in this game storywise so it left me a little cold. It was a fine conclusion but I don't see the greatness. Could someone elaborate?

Apart from that, this game is a huge disappointment.
 
I feel Ramuh is the only one who can be called up when inside. I don't think I've seen others indoors.

I got Leviathan against Ardyn, And I think I was doing ok. There is no water there too. But maybe its only random for this particular fight.

There is water in insomnia.
Ramuh is the only astral you can summon in dungeons.

Trying to make it through Pitioss Dungeon...I didn't realise how frustrating turning Noctis on the spot can be. Every time I try to just turn him around he immediately takes 2 or 3 steps forward and plunges off a cliff.

Yeah, that was super frustrating :(

Eh GAF, where is this supposed great ending?

It was OK, imo. I didn't feel attached to anything in this game storywise so it left me a little cold. It was a fine conclusion but I don't see the greatness. Could someone elaborate?

Apart from that, this game is a huge disappointment.

A lot of us like how noctis died, we really liked the campfire scene, and most of us liked the "final fantasy" scene as well. I personally really loved seeing the sun come up after the 10 years of darkness. You just didn't get as much out of it as we did, and that's okay.
 
I am post game. I was level 60 so I was able to do it. I finished Costlemark last night lol.

Actually that gauntlet is if you take the wrong stone or choose the wrong path.
:P

Point is though, unless you are going for the deep dungeon, you have nothing to gain from fighting the monsters in there. I smashed through that room 4 or 5 times before the penny-dropped that all it was, was a big fat waste of time and meds!

In hindsight it was stupidly obvious that resetting (if I ended up in there) was the quicker way to reach the boss!
 
It's not big an issue but I don't think there's any point to making excuses for it because at the end of the day she's designed that way because of the developers intent and their intent was clearly to titilate.

Personally I hate Cindy's tryhard hick accent way more than her outfit but oh well.
Well that's fair enough. I don't think it's something that needs to be excused in the first place really; titillation is fine as a reason as any for design imo (though as with all writing there are exceptions).

Not too fond of the accent either myself, but I gotta admit it did grow on me lol

i wish iris died instead of jared
pgrLoxm.gif


Luna's goal is to serve Noctis and act according her destiny, she has zero agency and becomes a plot device.

Decent my ass.
Noctis is used as a sacrifice in a cosmic game of destiny. He is just as bound as she is as neither of them have a choice in the matter and both are being used for the sake of everyone else. How is she somehow worse as a character for this?
 

The term came to be used more broadly, over time, to refer to any character who is targeted by an antagonist who has them killed off, abused, raped, incapacitated, de-powered, or brainwashed for the sole purpose of affecting another character, motivating them to take action.

I read that quote on that same site too. It details that a character is "fridged" if what is stated above is the ONLY reason for the characters death. As it stands, Luna's death to motivate Noctis wasn't the sole reason. Hell, it wasn't even the primary reason for her death. Her actions got in the way of Ardyn's and was actively preventing his plans to come to fruition and so he killed her.

By your logic, Aerith was "fridged" because Sephiroth killed her and her death had Cloud grow as a character because of it. We know there was more than that. Her actions jeopardized Sephiroth's plan and so he had her killed.

Like I said, if you don't like her character that's one thing and I'd love to discuss that further. But Luna died because of Ardyn and Luna's actions. Noctis growing as a character is a byproduct of her death.
 
I read that quote on that same site too. It details that a character is "fridged" if what is stated above is the ONLY reason for the characters death. As it stands, Luna's death to motivate Noctis wasn't the sole reason. Hell, it wasn't even the primary reason for her death. Her actions got in the way of Ardyn's and was actively preventing his plans to come to fruition and so he killed her.

By your logic, Aerith was "fridged" because Sephiroth killed her and her death had Cloud grow as a character because of it. We know there was more than that. Her actions jeopardized Sephiroth's plan and so he had her killed.

Like I said, if you don't like her character that's one thing and I'd love to discuss that further. But Luna died because of Ardyn and Luna's actions. Noctis growing as a character is a byproduct of her death.

Yes, she was.

You're focusing to much in the literal meaning of the trope and how it fits in the plot, and not the actual "fridging" when people refers when a character is killed as a plot device, and how is used.

Noctis is used as a sacrifice in a cosmic game of destiny. He is just as bound as she is as neither of them have a choice in the matter and both are being used for the sake of everyone else. How is she somehow worse as a character for this?

He acts on his own will for the most part of the game, he wants to get revenge on the Empire, not because is his destiny, but his choice, is only at the end, when Bahamut appears, that he has a destiny to fullfill and he does.

He can go camping with his friends, he can choose destroy one Empire facility, to get vengeance, etc.., he has a freedom that Luna dosn't have, where she's bounded by the duty of her role and destiny, every one of her actions is to fullfill it.
 
Yes, she was.

You're focusing to much in the literal meaning of the trope and how it fits in the plot, and not the actual "fridging" term and what it means, and how is used.

... you may wanna rephrase that because you just said he was both focusing too much on the definition and not focusing on it at the same time.
 
Yes, she was.

You're focusing to much in the literal meaning of the trope and how it fits in the plot, and not the actual "fridging" term and what it means, and how is used.
It sounds like you're just arguing semantics now. What do you mean by "fridging" as a term then?
 
... you may wanna rephrase that because you just said he was both focusing too much on the definition and not focusing on it at the same time.

The definition of the trope.

"Stuffed into the Fridge"

not how "fridging" is used.

The term (sometimes formed as "fridging") was popularized by comic book writer Gail Simone through her website "Women in Refrigerators." On that site, Simone compiled a list of instances of female comic book characters who were killed off as a plot device

It sounds like you're just arguing semantics now. What do you mean by "fridging" as a term then?

The term (sometimes formed as "fridging") was popularized by comic book writer Gail Simone through her website "Women in Refrigerators." On that site, Simone compiled a list of instances of female comic book characters who were killed off as a plot device

Women in Refrigerators is a site by Gail Simone, created in March 1999, to list super-heroines who have been "either de-powered, raped, or cut up and stuck in the refrigerator" in an effort to illustrate that female superheroes are disproportionately likely to be brutalized in comic books, usually to further the character arc of male super heroes.
 
I'm with you. It is believable. But on top of my other points, the moment that scene started I knew exactly what it was going to be. They gave me what I expected and in the most un-interesting way.
Expected is better than a forced romance.

I enjoy it because she has a personality that comes across throughout her short screentime, so I am at least left understanding why Noctis could love someone like her. Either way, Luna still isn't done well---just better than the bros for me.
Did we see the same story?? Because she literally has no personality other than being yet another female protagonist in a Japanese game with a "strong will," (shorthand for having no agency whatsoever), and 99.9% of her scenes involve Noctis.
 
Wait. So why were they both in the throne at the end? I thought they died? Was that just some afterlife thing?

Also, this game is a shame. This story could have been absolutely wonderful, but it just winds up feeling disjointed and all over the place. If stuff was properly explained and stuff it would have been great. Sigh.
 
The definition of the trope.

"Stuffed into the Fridge"

not how "fridging" is used.

Your cheery picking quotes from the site. And not grabbing the full definition. Your definition is literally every character death ever. Here's what it means in more than one sentence:

The term (sometimes formed as "fridging") was popularized by comic book writer Gail Simone through her website "Women in Refrigerators." On that site, Simone compiled a list of instances of female comic book characters who were killed off as a plot device. The term came to be used more broadly, over time, to refer to any character who is targeted by an antagonist who has them killed off, abused, raped, incapacitated, de-powered, or brainwashed for the sole purpose of affecting another character, motivating them to take action.

Aerith and Luna do not die for the SOLE PURPOSE of affecting another character. Their deaths had larger story implications and reasons for their deaths. Character's being affected by their deaths is an obvious byproduct.
 
oh no, I got what you meant, its just that the wording was weird, which is why I suggested a rewrite. sorry :P

I see, np. ;)

Aerith and Luna do not die for the SOLE PURPOSE of affecting another character. Their deaths had larger story implications and reasons for their deaths. Character's being affected by their deaths is an obvious byproduct.

Is not always that way, is not always used as a merely plot device and is not always used as a character motivator. And yeah, both Aeris and Luna's death provokes great afliction in the main hero character. The plot dosn't matter, what matters is the result and the intention of the writter.
 
Wait. So why were they both in the throne at the end? I thought they died? Was that just some afterlife thing?

Also, this game is a shame. This story could have been absolutely wonderful, but it just winds up feeling disjointed and all over the place. If stuff was properly explained and stuff it would have been great. Sigh.

Its an afterlife thing. Their "final fantasy" (I keep saying it, and it never sounds less tacky).
"The figure that lies asleep in the fantasy".

Completely agree with your second part :S
 
Are we really arguing that Luna was not fridged? She's a prototypical example of fridging.

I think what Psychoninja is trying to say is that because there are reasons to kill luna more than just "make noct angry and to be antagonistic" that it doesn't fall square into the definition of fridged. Stuff like how she sets back the scrouge, how killing her will send the world to darkness, and how Ardyn wanted to kill all that had to do with the gods and the lucii, including the oracle.

Agree or disagree, idc. But there is valid reason to discuss whether this underdeveloped character was indeed fridged all things considered.
 
Because there's another half dozen males that are equally or more important, and didn't get fridged, yet the only female on a game, with a piss poor female representation, that is worth a damn in the whole game, is fridged.

Yes, obviously I'm one sided against the fact that Luna gets fridged, and is actually the death that matters most for the character as shown in the game.



Luna's goal is to serve Noctis and act according her destiny, she has zero agency and becomes a plot device.

Decent my ass.



The plot reason dosn't matter, what matters is the intention of that plot. The intention of the writters was to create a situation for Noctis to grief and act as a catalyst for his grown and motivations.

The plot reason does matter though.

It really sounds like you didn't actually play the game.
 
I think what Psychoninja is trying to say is that because there are reasons to kill luna more than just "make noct angry and to be antagonistic" that it doesn't fall square into the definition of fridged. Stuff like how she sets back the scrouge, how killing her will send the world to darkness, and how Ardyn wanted to kill all that had to do with the gods and the lucii, including the oracle.

Agree or disagree, idc. But there is valid reason to discuss whether this underdeveloped character was indeed fridged all things considered.

The original meaning, a meaning still valid to these days, was to name women in comic books that were killed off as a mere plot device to furthen the character arc of super heroes. In that meaning, in the meaning that actually matters, Luna is undoubtelly fridged.

The plot reason does matter though.

It really sounds like you didn't actually play the game.

It dosn't matter, to discuss if a female character is fridged or not.
 
Expected is better than a forced romance.


Did we see the same story?? Because she literally has no personality other than being yet another female protagonist in a Japanese game with a "strong will," (shorthand for having no agency whatsoever), and 99.9% of her scenes involve Noctis.
Yeah. I dunno what to say. I can keep reprating myself, but we have a clear difference of opinion. Let's move on :)

I think what Psychoninja is trying to say is that because there are reasons to kill luna more than just "make noct angry and to be antagonistic" that it doesn't fall square into the definition of fridged. Stuff like how she sets back the scrouge, how killing her will send the world to darkness, and how Ardyn wanted to kill all that had to do with the gods and the lucii, including the oracle.

Agree or disagree, idc. But there is valid reason to discuss whether this underdeveloped character was indeed fridged all things considered.
I mean, if we accept Psycho's viewing of fridged, couldn't we say Mufasa was fridged in The Lion King? Which if so, would then lead me to ask if being fridged is really a bad thing.
 
He acts on his own will for the most part of the game, he wants to get revenge on the Empire, not because is his destiny, but his choice, is only at the end, when Bahamut appears, that he has a destiny to fullfill and he does.

He can go camping with his friends, he can choose destroy one Empire facility, to get vengeance, etc.., he has a freedom that Luna dosn't have, where she's bounded by the duty of her role and destiny, every one of her actions is to fullfill it.
She was already resolute in what she was doing and had been since she was young from what we can gather. Everything she did was by her own accord. Her own brother even tried to disuade her from it which shows she had choice in the matter.

The main difference with Noctis was that he was in the dark in regards to what was happening. His goal of vengeance wasn't out of line with his destiny and in fact took him closer to it. When he ultimately wasn't ready for it, Bahamut essentially put Noctis into a "prison" until he could come to terms with his destiny. He never was given a choice. Throughout the game he's always told about his duty that he must fulfill, regardless of his own feelings.

Destiny is about the destination, not the journey by which you arrive there. Luna had her own journey which we didn't get to see unfortunately.

The definition of the trope.

"Stuffed into the Fridge"

not how "fridging" is used.
Even by those terms, she wasn't fridged. She was getting in the way of Ardyn's plans so he killed her. Look at it this way; if she had been completely unrelated to Noctis, would he have still done it? I would say so yes. Would you?
 
The original meaning, a meaning still valid to these days, was to name women in comic books that were killed off as a mere plot device to furthen the character arc of super heroes. In that meaning, in the meaning that actually matters, Luna is undoubtelly fridged.



It dosn't matter, to discuss if a female character is fridged or not.

I know what it is and its definition, don't get me wrong.

but it can also be said that saying "female character dies, main male character is affected, thus fridging" can be disingenuous. Killing luna is definitely more than just character arc fodder, considering killing her fast tracks the starscourge and fucks over humanity for 10 years.
 
Expected is better than a forced romance.


Did we see the same story?? Because she literally has no personality other than being yet another female protagonist in a Japanese game with a "strong will," (shorthand for having no agency whatsoever), and 99.9% of her scenes involve Noctis.

No no no.
Look at this scene:
vOv41IM.gif


That look of determination. Look at how strong she is.
TSUYOI DESU NE.

HAHAHAHAHAHAHAHAHA, She's got something for Noctis and that's it. When she gave it to him, she died.
 
I hope a future patch allows us to summon at will in the post game.

I wouldn't mind if they have to nerf the damage from the Astral the attack

And yes, Luna sucks.

Aranea and Iris were far better
 
Wouldn't she die anyway? It seems she didn't die by Ardyn's hands but her body deteriorating from calling the Astrals.

He stabs her and then is like 'no wait, I let you give it to him'. That scene was put in to make the player hate Ardyn. But badly done. Not nearly as good as Sephiroth x Aerith. Her dying by summoning too much would have less impact.
 
Does Cup Noodle have more ''character development'' and lines dedicated to it overall than Iedolas and Verstael ?(the Niflheim main guys)

Also,While I really appreciate the food models in this game,I find it strange that they would go on to model a hundred different photo-realistic food model when the game is missing critical aspects.

I mean that really says something about the direction of the game.They never got their priorities straight.
 
I hope a future patch allows us to summon at will in the post game.

I wouldn't mind if they have to nerf the damage from the Astral the attack

And yes, Luna sucks.

Aranea and Iris were far better
Iris is best girl

That summon thing would be cool, but I can't imagine how they would implement it without both cheapening the summon (since there are so few) and severely nerfing it too.
 
Is not always that way, is not always used as a merely plot device and is not always used as a character motivator. And yeah, both Aeris and Luna's death provokes great afliction in the main hero character. The plot dosn't matter, what matters is the result and the intention of the writter.

I really think you're moving the goal posts here and not really understanding the "fidged" term or trope as detailed on said site. But as I said before, that is totally your poragitive. I just happen to disagree with it. At "worst" Aerith and Luna fall more under the Lost Lenore trope.

I think what Psychoninja is trying to say is that because there are reasons to kill luna more than just "make noct angry and to be antagonistic" that it doesn't fall square into the definition of fridged. Stuff like how she sets back the scrouge, how killing her will send the world to darkness, and how Ardyn wanted to kill all that had to do with the gods and the lucii, including the oracle.

Agree or disagree, idc. But there is valid reason to discuss whether this underdeveloped character was indeed fridged all things considered.

Thank you. This is what I am getting at. The definition of a "fridged" character is that they are killed off or harmed for the sole purpose of motivating the main character. But both characters deaths, while affecting the main characters and parties of both games, had more implications going into them. Sephiroth killed Aerith because she would've continue to foil his plan, his primary concern was to stop her from what she was doing. Cloud being affected by it was only icing on the cake for him. A similar situation occurs with Luna.

By RelaxedMuscles logic, most characters in FF are fridged characters because they motivate the main character(s) to press forward and grow. Palom and Porom, Cid, Tella, Tidus, Gabranth, other Cids (Cids die a lot huh?), and Haurchefant. And that is something I just don't agree with.
 
I hope a future patch allows us to summon at will in the post game.

I wouldn't mind if they have to nerf the damage from the Astral the attack

And yes, Luna sucks.

Aranea and Iris were far better

I wish summons were a slow bar that filled up in battle, but required all the amiger bar and all MP to use. If the damage was nerfed a lil, it would have been a much better system imo. "It takes a lot out of me" would be more appropriate of a saying after one.

I agree with your last 2 statements lol
 
I think what Psychoninja is trying to say is that because there are reasons to kill luna more than just "make noct angry and to be antagonistic" that it doesn't fall square into the definition of fridged. Stuff like how she sets back the scrouge, how killing her will send the world to darkness, and how Ardyn wanted to kill all that had to do with the gods and the lucii, including the oracle.

Agree or disagree, idc. But there is valid reason to discuss whether this underdeveloped character was indeed fridged all things considered.
That seems to miss the point of what Gail Simone was cataloging back in 1999.

The problem with Luna's death is the complete context around it. There is no buildup of her character, she has no strong character arc, her personality seems to ultimately revolve around devotion to the main male lead, she's a MacGuffin all the way till Altissa, and then finally she's killed off in a scene that lacks any meaningful emotion. She is an empty shell of a "character" whose death is just a plot device to enrage Noct and set the motions of the rest of the plot forward.

That seems like fridging to me. The point that Gail Simone was making when she first started that website in 1999 is that this issue of killing off characters as plot devices and in brutal ways seems to be disproportionately used on female characters (mothers, wives, daughters, grandmothers, love interests, etc) more than on their male parallels.
 
I know what it is and its definition, don't get me wrong.

but it can also be said that saying "female character dies, main male character is affected, thus fridging" can be disingenuous. Killing luna is definitely more than just character arc fodder, considering killing her fast tracks the starscourge and fucks over humanity for 10 years.

No, is not really.

The writting team used Luna's death to further the main hero story arc. Whatever explanation you may give it, in terms of plot, dosn't change that fact. And is the fact that matters when discussing the "women in refrigerators" trope.

By RelaxedMuscles logic, most characters in FF are fridged characters because they motivate the main character(s) to press forward and grow. Palom and Porom, Cid, Tella, Tidus, Gabranth, other Cids (Cids die a lot huh?), and Haurchefant. And that is something I just don't agree with.

The original "Women in refrigerator" trope, was created to show, how heroines, or females deaths are often used as plot devices. Palom and Porom dosn't fit it, Luna does and Aeris too.
 
I don't really care what we call it. Luna was a barely there character with close to 0 personality, almost no screen time, and the game tries to make a huge deal about her death despite never earning it. Tabata is terrible at this. His writing seems to always act like death is something that just has to happen to make a story good and never makes it meaningful. Even Noctis sacrifice feels forced since Bahamut just tells him "oh yea you have to die". Still leagues better than Luna
 
That seems to miss the point of what Gail Simone was cataloging back in 1999.

The problem with Luna's death is the complete context around it. There is no buildup of her character, she has no strong character arc, her personality seems to ultimately revolve around devotion to the main male lead, she's a MacGuffin all the way till Altissa, and then finally she's killed off in a scene that lacks any meaningful emotion. Her death is a plot device to enrage Noct and set the motions of the rest of the plot forward.

That seems like fridging to me.
Noct was broken if anything. The only thing that made him continue forward was his friends pushing him and the duty he had to fulfill.

His reaction to it was on the lowest of the priority list in regards to the plot as well as how Ardyn's plans. A badly developed character (or one that isn't at all in this case) being killed off doesn't automatically make it fridging just because there happen to be people who care about said character.

That seems like fridging to me. The point that Gail Simone was making when she first started that website in 1999 is that this issue of killing off characters as plot devices and in brutal ways seems to be disproportionately used on female characters (mothers, wives, daughters, grandmothers, love interests, etc) more than on their male parallels.
Also I'm not sure how much this actually matters but, she got stabbed. I'd hardly call that brutal. It's the most basic way you can kill somebody.
 
Yeah. I dunno what to say. I can keep reprating myself, but we have a clear difference of opinion. Let's move on :)

I mean, if we accept Psycho's viewing of fridged, couldn't we say Mufasa was fridged in The Lion King? Which if so, would then lead me to ask if being fridged is really a bad thing.

My definition of "fridged" is a character that strictly dies to motivate the main character and has no bearing on the plot or story otherwise, as defined by the site I linked earlier. It's not even my definition, I am just going by what is said to be the definition by Gail Simone.
 
I presumed that since they were dead, it was like a momentary dream and when they fell asleep they moved into oblivion.

huh... just realizing how Noct died a virgin makes the ending kinda sadder... ya know? :P

I don't really care what we call it. Luna was a barely there character with close to 0 personality, almost no screen time, and the game tries to make a huge deal about her death despite never earning it. Tabata is terrible at this. His writing seems to always act like death is something that just has to happen to make a story good and never makes it meaningful. Even Noctis sacrifice feels forced since Bahamut just tells him "oh yea you have to die". Still leagues better than Luna

Tabata didn't write the game.
Nor did he cut the older trilogy into what we got.
Nor did he write the original script.
Nor did he do scenario design.
 
Noct was broken if anything. The only thing that made him continue forward was his friends pushing him and the duty he had to fulfill.

His reaction to it was on the lowest of the priority list in regards to the plot as well as how Ardyn's plans. A badly developed character (or one that isn't at all in this case) being killed off doesn't automatically make it fridging just because there happen to be people who care about said character.


Also I'm not sure how much this actually matters but, she got stabbed. I'd hardly call that brutal. It's the most basic way you can kill somebody.

Considering is basically the only character that gets killed on screen, is telling.

And latter her dead body was hanging in a twisted way as a trophy. Brutal, I would say.

My definition of "fridged" is a character that strictly dies to motivate the main character and has no bearing on the plot or story otherwise, as defined by the site I linked earlier. It's not even my definition, I am just going by what is said to be the definition by Gail Simone.

Lucklily, you don't get to define those things. Fridging may have a more wide definition, but it also encompasses the Gail Simone original "Women in refrigerators" trope.
 
Just finished the story an hour ago and I have a few questions.

Is there a go-to post that explains the clusterfuck of a "story", especially the last third?
Why the fuck was the emperor suddenly a daemon and all we got was a short dialog line mentioning the fact?
Why was there a 10 year gap and why was it not explained? Did I space out and miss something here?
Why couldn't they show badass daemon hunter Iris and older Cidney?
What exactly was Ardyn's deal? I got the gist of it but would have liked a little more info.
Why did Ninjas continuously cut a shit ton of onions during the last strech of the story? Seriously. By the end of the game I was majorly invested in the guys' friendship. Broke my fucking heart to see them at the camp for the last time and then seeing the empty chairs afterwards. Stand by me was also a perfect fit for the credits. Showing the pictures of their adventure was a gut punch on top...

Am I the only one who took a close up of Cidney into the throne room at the end? That final scene with Luna was fucking hilarious with that picture!

Great transition from the final scene into the FFXV logo.

All in all this is a great game that suffered from the long dev time and transition into something new. The story and execution of it felt like a jigsaw puzzle. The first half was too open with too little story and the second half could have used a little more openness between the chapters.
It also felt pretty weird that there was almost no animosity between the crew and the empire guys whenever important characters met. They helped each other more times than they fought against each other.

My three major disappointments are the battle system, the story and especially the lack of different biomes.
The game was always pitched as a road trip but it feels like they spent most of their time driving around a small region. I was hoping the Duscae biome would be one of many but the surrounding regions looked like slight variations of it.

Story wise I thought it was pretty sad that most major plot points were losses. Everyone fucking died. I would have really liked a few more happy moments. The guys had some fun moments but that was never really story related.
 
Every single emotional scene in this game is like this :

HERE PLEASE BE EMOTIONALLY MOVED,EVERY1 DIES AT THE END TO SAVE THE WARLD.SOB.SOB.DYING IS SAD & BAD.

Text book definition of cheap shots at the player.None of it is earned & none of it needed to happen.

They could've started the game with this ending and it would have had the same effect.

The game should've had the guts to maintain its happy go lucky nature and actually deliver some tonal consistency.I would've appreciated that more.
 
Considering is basically the only character that gets killed on screen, is telling.

And latter her dead body was hanging in a twisted way as a trophy. Brutal, I would say.
As was Regis, the Emperor, and even bafflingly enough, Nyx.

All of which get killed on screen. Noctis himself, gets killed on screen, albeit willingly, but in a brutal manner. Death is everywhere in this game. Luna's was hardly special.

I don't really care what we call it. Luna was a barely there character with close to 0 personality, almost no screen time, and the game tries to make a huge deal about her death despite never earning it. Tabata is terrible at this. His writing seems to always act like death is something that just has to happen to make a story good and never makes it meaningful. Even Noctis sacrifice feels forced since Bahamut just tells him "oh yea you have to die". Still leagues better than Luna
YUUUUUUP

This was probably the biggest issue I had with the ending and really... a lot of the game. Key events which could've and should've held actual meaning had all the impact of a fart in the wind... and it sucks. I genuinely wanted to feel something in those moments. It all just felt so arbitrary though.

Perhaps I'm being hyperbolic, but this game feels like a poster child for "Becuz reasons".
 
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