Dreams-Visions
Member
Less interested in gaming in general?
No, I have 2 other consoles and a PC with a 1080 in it. I'm good regardless.
No, I have 2 other consoles and a PC with a 1080 in it. I'm good regardless.
Yeah I do have a gaming PC. Great value for money.
I guess what I want to see is Nintendo/2nd party devs trying to make AAA games on powerful consoles. It is a waste that a studio like Retro doesn't get that opportunity. Look that what they achieved with Metroid Prime or how Rare made Goldeneye or how Nintendo was leading he way with Mario 64 and Star Fox. Now I feel like Nintendo neglects it's core gamers and tries to attract families/kids too much. Even SM3DW was simplified to make it easier for their target audience.
The SNES had a significantly slower CPU, and had slowdown in plenty of games. It was a trade-off in order to boost overall image quality and sound.
Gameplay > Graphics
You say Nintendo goes underpowered
I say the others go overpriced
Power helps create great gameplay. It's not just about the graphics. E.g. AI depends on processing power. Draw distances require power.
Looking forward to your explanation when the Switch launches at the same SRP as a PS4 slim.
Looking forward to your explanation when the Switch launches at the same SRP as a PS4 slim.You say Nintendo goes underpowered
I say the others go overpriced
What the hell are you talking about. Of course Nintendo didn't put super computers in their systems, but during the nes-snes-n64 eras, they were always competitive hardware wise, in terms of raw power.
I dont understand this narrative people try to push that Nintendo never cared about power?
The Snes was more powerful than the Genesis overall.
The N64 despite some texture issues and storage was more powerful than the the PS1 overall
The GameCube despite not coming close to the original Xbox in terms o power was more powerful than the PS2 and its not even close.
Unless we are talking about cutting edge tech overall available at the time then yes i agree but people are mostly comparing Nintendo to their competitors.
The handheld line is another story but at least there you get some sort of benefit like longer battery life. But honestly not one trade off was worth it for weaker hard ware in the console space Nintendo just usually slaps a gimmicky controller and calls it a day. I cant think of a single instance where most of their 1st party games could not of benefited from being designed with a traditional controller.
Nintendo has always used under powered hardware. Always. NES? A cheap machine based on a processor from the 70's. The SNES? A 16-bit extension on that same 70's tech with the ability to accept add on chips in the cartridge. N64? Modern arch hobbled by a tiny texture cache and slow memory. GameCube? Well, I guess one exception. Wii? An overclocked and very poorly aged gcn processor. Wii U? A tricore overclocked VERY poorly aged
Portable time. Gameboy? Another cheap 1970's cpu. Gbc? Overclocked 70's cpu, pushing 25 years old. GBA? A 16 mhz arm7 cpu in an era when modern pda at the time were pushing 400 mhz (I know, I had one and even EMULATED the gba on it). DS? A slightly updated variant at 66 mhz, at a time when it's rival was pushing a 333 mhz with dedicated video and audio accelerating hardware. I don't even think I need to cover 3ds versus vita our iPhone.
There has never been a moment in Nintendo history where anyone should reasonably expect a hardware pushing masterpiece from Nintendo.... And yet they still make some of the best games.
The SNES could display more sprites at the same time, at twice the size, had double the ram, more sound ram, 32 700 vs 512 possible colors, etc. Overall, the best looking SNES games were miles ahead of the best looking Genesis games. Overall, it was the more capable console graphically. Just look at the rpgs available on both consoles. Nothing looks as good as a FFVI or Chrono Trigger on the Genesis.
As someone who has grown up with Nintendo games
I agree, less power means little third party support. Nintendo will end up with poor amount of games releasing for its console again. Seems they keep getting into the same trappings over and over...
Switch will end up as a secondary console for people who want to play Nintendo games...
I agree, less power means little third party support. Nintendo will end up with poor amount of games releasing for its console again. Seems they keep getting into the same trappings over and over...
Switch will end up as a secondary console for people who want to play Nintendo games...
Nope. Nintendo balances out my PC rig.
It's not a console thought. The sooner people realize this, the better. This is the successor to the 3DS.
And last time I checked, 3DS has great party support so I don't see that changing with Switch unless the system is a complete and utter failure.
I enjoy this hobby because I love videogames, not strictly Nintendo. They're just another player in the industry, and I barely play their games as it is.
It's not a console thought. The sooner people realize this, the better. This is the successor to the 3DS.
And last time I checked, 3DS has great party support so I don't see that changing with Switch unless the system is a complete and utter failure.
It's not though...
Well, maybe if Nintendo's braindead marketing team would quit calling it a "home gaming system," saying support for the 3DS is continuing and they have "no news" about it's successor etc. people would stop thinking of it as a console....
As someone who has grown up with Nintendo games, I feel I need to spend more time with a different hobby when I hear of Nintendo going for much less than hardcore consoles and games. I just want the days of SNES and N64 when Nintendo gave us among cutting edge games.
I will still play games but it's just so disappointing not having the best devs working for the hardcore gamers. Such a waste of talent.
I don't understand the obsession with system power, and I know I'm not alone. If it's about graphics, look at how Nintendo develops within the specs. Frame rate, gameplay, presentation, story: all more important considerations than whether the shadows are rendering in real time.
Yeah, God of War 3, for example, looks stupendous on PS3 and PS4 - and as a spectacle fighter that helps - but God of War 2 is arguably the more epic game overall, and that was achieved on PS2. So don't tell me spec matters.
Hell, Ubisoft (to name but one dev) can't even deliver playable frame rates half the time on cutting-edge hardware! "No, add more particle effects until the frame rate is in single figures!!!"
Nintendo's biggest failing over recent years has been gimmicky controls and unnecessary innovations*. I don't think a lower spec was the problem; so much as waggle controls and Fisher Price-level tablet controllers. There was nothing "wrong" with the Wii U when the Gamepad was removed from the equation. With the Switch, there's no real bar to stop developers porting onto the platform.
*My opinion only.
As someone who has grown up with Nintendo games, I feel I need to spend more time with a different hobby when I hear of Nintendo going for much less than hardcore consoles and games. I just want the days of SNES and N64 when Nintendo gave us among cutting edge games.
I will still play games but it's just so disappointing not having the best devs working for the hardcore gamers. Such a waste of talent.
As someone who has grown up with Nintendo games, I feel I need to spend more time with a different hobby when I hear of Nintendo going for much less than hardcore consoles and games. I just want the days of SNES and N64 when Nintendo gave us among cutting edge games.
I will still play games but it's just so disappointing not having the best devs working for the hardcore gamers. Such a waste of talent.
Monlithsoft is working on Nintendo systems, so no, it's good.I will still play games but it's just so disappointing not having the best devs working for the hardcore gamers. Such a waste of talent.