ronaldthump
Member
you can lead into the turns way in advance of the curves. They're probably the easiest part of the game (when you see them coming, just lean left/right and hold X).
I had this problem as well. I feel like the game in general has a problem with matching inputs with the rhythm, and the turns tend to be the biggest offender. When audio fails, visuals should pick up the slack, but many turns aren't well telegraphed, forcing trial and error and rote memorization. Not ideal for a one-difficulty-fits-all rhythm game. Good rhythm games craft intuitive notes, and I just don't get that with Thumper.
Overall the game disappointed me, though I still love the visuals and soundtrack.
Because of the rapid speed of the game, might not be a bad idea to make sure your TV is in game mode.
you can lead into the turns way in advance of the curves. They're probably the easiest part of the game (when you see them coming, just lean left/right and hold X).
Level 5 is an absurd spike in difficulty.
Yup. Just plowed my way through it. It wasn't too hard when I finally got into it, but overall it was just a unenjoyable experience. I left levels 1-4 with a lot of joy and hype, level 5 just gave me a headache. Thankfully the final boss seemed disproportionately easy compared to the rest of the level, I just wanted that experience over with. Hopefully the next levels introduce actually interesting mechanics instead of that garbage death ring.
If it's the first level that has those bits where you gotta hit 3 beats real fast, there's not much help I can offer. just gotta mash through them, I was counting out loud to make sure I hit all three.
Also if it helps, 5-1 is literally the only part of the entire game that does those nasty 3 beats bits.
I personally found the supposed level 5 difficulty spike a bit exaggerated, if you've managed to complete up to stage 4 you shouldn't have any issues. Stage 6 was fine as well, it's just that damn final boss I can't beat..
Love this game too. Playing on PSVR and in VR it is especially trippy, in a very good way! Non-existent lag helps too - the first time I got a bit stuck was figuring out those lock things in Level 3. I've just finished Level 3 now (or still doing its end boss I think). That 3-12 boss looking amazing in VR.
Ok what's the trick? I got stuck on the start of level 3 also can't get past those lock things. Made me feel stupid.
"In a sense, it's kind of like the director's cut of the game," said programmer Marc Flury. "We've removed the tutorial sections, or any section that we thought would slow down the flow of the game."
The other major change in the new mode: speed. Vanilla Thumper was already a brutal test of reflexes, but now, the game will dynamically adjust the entire game speed based on how well you're doing.
"You can now go up to a 4X multiplier, and when you hit the 3X or the 4X multiplier, you start going faster," explained Flury.
New "Play + mode" update today, sounds amazing:
http://www.polygon.com/2016/11/10/1...-cut-play-plus-update-playstation-4-pro-steam
Video and more at the Polygon article.
You can (I know I did, several times). I think you need to reach a certain speed/multiplier first.You can't gain back your armor either.
You can (I know I did, several times). I think you need to reach to a certain speed/multiplier first.
It's the best actuallyThe last level is so dumb.
Or at least I assume it's the last level, and I hope it is, this game definitely overstayed its welcome for me.
Not a big fan at all.
I line up the turns visually, honestly. I know I should do it to the beat, and the game sounds great when I hit a perfect turn, but for the most part I go by eye rather than ear. Once I've learned a section I can "play" it on my controller just fine, seeing as the game is made up of patterns of obstacles whose sound effects create complementary rhythm to the background audio, but getting there takes some work.
Read a lot of good things about this so I'm on the verge of picking it up as I have money waiting in my wallet. I've watched quiet a few videos and really like what I see but even with videos I seem to be struggling to keep up with the game. In other rhythm games, even on faster modes, I can keep up with what's going on but on this it doesn't seem as clear to me when I would be pressing buttons.
Is this an issue for people on here or is it a matter of it making more sense when you play it?
Played in vr. But it was just a giant theatre screen effect
I wanted to see the level behind me and stuff
I still want to like this game so bad but I just cannot nail those turns for some reason. Never had a problem with any other rhythm game.
This is probably the best game I'm totally reluctant to play because it takes so much out of me every time.
This is probably the best game I'm totally reluctant to play because it takes so much out of me every time.
Thumper in VR is the most straining and stressful game I've played this year.![]()