Scalebound cancelled [Platinum Games and Kamiya have commented]

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During gamescom 2016 year they showed Scalebound in private showings.

They showed off something called "Dragon Link", something that they, as far as I know, haven't shown to the public ever and now possibly never will. Up until that point they only showed fairly basic combat that looked great but more in the vein of Dragon's Dogma and less like Devil May Cry or Bayonetta. That's why many people used to Kamiya's games were pretty disappointed. And then they showed Dragon Link. It's a button you hold and then the camera switched into First Person Mode...and you controlled the dragon. So then you controlled the Dragon from Drew's perspective, which still looks HUGE because the camera doesn't zoom out but goes into first person and you fight against another huge Monster. And then they started comboing. They fluidly switched from Drew to the Dragon to Drew by holding or not holding the Dragon Link button.

Think the weapon system of DmC but instead of holding a button to switch to a certain weapon you hold a button to switch to a fucking dragon. So these two characters juggled that huge monkey enemy into the air with all the usual attacks and combos you know from Platinum Games only it was A HUGE GODDAMN DRAGON DOING THE COMBOS. There was a combo counter and a rating and everything. It was their direct answer to the "Where is the Platinum action?" question.

It looked fucking great and as far as I'm aware they have never released that footage, just as they never showed the HUGE array of customising options and RPG features.

I'm so mad about this cancellation. Goddamnit.

God damn it MS. What the fuck were you thinking?
 
Ok correct if Im wrong but couldnt MS just do with Scalebound what Sony did to RIME?
"Your game, your problem" and then just leave Platinum to find a new publisher and release the game ?
I doubt Sony just handed Tequila Works back the IP for Rime. There would have been negotiations and repayment involved. I doubt Platinum could afford what MS has already invested in the title.
 
Sigh, one of the FEW games that actually me excited for it on my xbox (which is collecting dust cause there's nothing to play on it).

With things like this, plus the decision to close Lionhead and shelf hte Fable franchise, does ANYONE at microsoft understand that you NEED games on your system to sell it?

Sony certainly understands this and even Nintendo.

They think more power is all you need as that will bring in the third party buyers. Who knows how that will work out.
 
I don't think Microsoft is some evil-ass company looking to screw their partners over. There's surely two sides to this drama, which is easier to believe considering the game never looked all that great and most of the buzz was due to Kamiya's involvement rather than anything they actually showed of the game proper.

I don't think they are evil at all, I just think they're flailing.
 
Already seeing the MS usuals circling the wagons with the same old "but other companies are shitty too!", "the game was shit anyway" and so on, ugh.

What's your definition of a good game?
See, this is the problem. What Kamiya perceived as a good game doesn't necessarily aligned with MS's definition.

By my own definition every single of Kamiya's games have been masterpieces, so to think that MS's definition of a "good game" might be more restrictive than Kamiya is nothing short of comedy gold. On the other hand, if you think Kamiya's games are bad, then MS made a mistake hiring him to make a game in the first place. You can't have it both ways.
 
This guy directed all time classics like Resident Evil 2 and Devil May Cry 1 and Bayonetta. What more can you do to get a wild card from Microsoft? Kamiya could have been an exclusive Kojima for MS if they played their cards well. Look at Death Stranding for the PS4. This is the road that MS should have taken with Scalebound with a legendary japanese director.
Resident Evil and DMC were almost twenty years ago. Lots of shit happened between then and now. I don't know the man, don't know where he is creatively but if saying "hey he directed some great shit decades ago" is supposed to get me excited, imagine what kind of up hill battle it must've been against the money men you'd be trying to convince of funding a whatever millions of dollars project. Kojima is a special case because his new titles are just as revered as his legacy titles were 30 years ago. Backing Kojima makes sense because the dude is hot property, his name draws crowds in the GAF circles as well as the much more important mainstream crowd.
 
See also: how they wrote Kojima a blank check after his very public shitcanning from Konami. It's the sort of move where the goodwill they gain from the hardcore crowd makes it worth it even if the game itself doesn't make a profit. Honestly, I'm surprised we haven't seen a Platinum PS4 exclusive already, it would be completely in line with a lot of the other moves they made this gen.

The difference is that Kamiya doesn't have the cache that Kojima has. Not a lot of people care about Platinum or Kamiya as evidenced by the poor sales of their games. It's not really a coup for Sony to recruit them, especially since Platinum is already making them a game.
 
This will likely be the most replied to thread in regards to anything regarding Microsoft this year. There is nothing positive they could announce that will draw the same crowd.
 
I'm looking forward to Balescound, a new dragon-riding experience from Nintendo + Platinum, coming in 2018.

With chibi characters, no blood, no open world, cartonish graphics because specs and no flying dragoons across the map, they just fly a few meters above the ground.

Then Miyamoto comes in and believes they should made it a Kirby game, because he dreamed last night about a Kirby ARPG.

Kirby: The Millenial Dragoon.

Ah, now is in 2D.
 
During gamescom 2016 year they showed Scalebound in private showings.

They showed off something called "Dragon Link", something that they, as far as I know, haven't shown to the public ever and now possibly never will. Up until that point they only showed fairly basic combat that looked great but more in the vein of Dragon's Dogma and less like Devil May Cry or Bayonetta. That's why many people used to Kamiya's games were pretty disappointed. And then they showed Dragon Link. It's a button you hold and then the camera switched into First Person Mode...and you controlled the dragon. So then you controlled the Dragon from Drew's perspective, which still looks HUGE because the camera doesn't zoom out but goes into first person and you fight against another huge Monster. And then they started comboing. They fluidly switched from Drew to the Dragon to Drew by holding or not holding the Dragon Link button.

Think the weapon system of DmC but instead of holding a button to switch to a certain weapon you hold a button to switch to a fucking dragon. So these two characters juggled that huge monkey enemy into the air with all the usual attacks and combos you know from Platinum Games only it was A HUGE GODDAMN DRAGON DOING THE COMBOS. There was a combo counter and a rating and everything. It was their direct answer to the "Where is the Platinum action?" question.

It looked fucking great and as far as I'm aware they have never released that footage, just as they never showed the HUGE array of customising options and RPG features.

I'm so mad about this cancellation. Goddamnit.

Sounds like Platinum.

8gLNU8b.gif

Ksi4xdY.gif
 
With chibi characters, no blood, no open world, cartonish graphics because specs and no flaying dragoons, they just fly a few meters above the ground.

Then Miyamoto comes in and believes they should made it a Kirby game, because he dreamed last night about a Kirby ARPG.

Kirby: The Millenial Dragoon.

Ah, now is in 2D.

I'd play it.
 
See also: how they wrote Kojima a blank check after his very public shitcanning from Konami. It's the sort of move where the goodwill they gain from the hardcore crowd makes it worth it even if the game itself doesn't make a profit. Honestly, I'm surprised we haven't seen a Platinum PS4 exclusive already, it would be completely in line with a lot of the other moves they made this gen.

Kojima games make 10x as much as Kamiya games.
 
Bahaha fuck you Microsoft, fuck you (if they're at fault).
Hope people like Forza, Gears and Halo cause otherwise Xbox is a dumpster fire at this point.
 
With chibi characters, no blood, no open world, cartonish graphics because specs and no flying dragoons across the map, they just fly a few meters above the ground.

Then Miyamoto comes in and believes they should made it a Kirby game, because he dreamed last night about a Kirby ARPG.

Kirby: The Millenial Dragoon.

Ah, now is in 2D.

Sign me up.
 
It's excuses like that on why things never got done in this world. SMH
Dear beelzebub. As long as people are demonstrably doing all they can (within reason, we already have too work-obsessed cultures, we shouldn't force people to work so much it destroys their health) and aren't deliberately just delaying completion of the work, no, this isn't what "things never got done in this world". Get the fuck out with that kind of dumb strawman crap. We have reports that several people from Platinum have had to take long breaks because they were working themselves to death due to Microsoft's mishandling of the situation. That's simply not how work should be done in this world no matter what was being worked on.

It's not even that Microsoft cancelled this that is the problem. Sure, if Platinum was doing a horrible job, maybe the game deserves to have been cancelled. It's the WAY that Microsoft seems to have handled the situation that is the biggest problem here. Again, they drove development staff of the game to work so hard that many of them have reportedly had health issues that forced them to take time off from the project. That's not good, no matter if there's an argument to be made that Scalebound deserved to be cancelled.

And again, creative work is different from building fountains even if that can have complications too. Publishers should be well aware of the fact that with creative work (one that includes extremely complex software development to boot), there has to be some room for trial & error, figuring out some troublesome areas of development etc. that can have an effect on the length of development. It's at least PARTLY Microsoft's part if they didn't anticipate this game couldn't be finished in 3 years.
 
Sucks, MS has done horrible things to their image this gen. Hope P* can find a way to keep those employees afloat. Also seems like this game had a lot of silent pent-up fans. Most threads seemed to be a mix of interested, disinterested and "this doesn't look good" but I'm shocked to see how many people were really into it. Why MS may have sold a lot of consoles judging by this thread! I have no idea where they're heading but I have zero confidence in them moving the needle in the ways that Sony has. It's actually embarrassing in comparison.
 
wow. Quite shocking actually. Sure the game looked rough the last time they showed up, but i chalked that up to it stil being in development and stuff getting fixed. This just seems a bit extreme with how much they had been pushing it out at shows. Phil, wtf are you doing over there? You're already lacking in the exclusives department, this doesn't help in the slightest.
 
With chibi characters, no blood, no open world, cartonish graphics because specs and no flying dragoons across the map, they just fly a few meters above the ground.

Then Miyamoto comes in and believes they should made it a Kirby game, because he dreamed last night about a Kirby ARPG.

Kirby: The Millenial Dragoon.

Ah, now is in 2D.

A 2D Platinum-developed Kirby ARPG with dragons actually sounds pretty cool to me.
 

Its the truth.

Scalebound was pretty much a dream come true type project for me, and even if its all PG's fault (which honestly, I doubt. Just look at the history here) , its still a massive hole in their library now with nothing coming to take its place.

NieR: Automata is the closest game I'm ever gonna get at this point, so while I had always intended to pick a PS4 to play it eventually, this announcement just moved that purchase up to a this week type situation.

I'm not gonna do anything drastic like sell my xbone, but at this point I think its time to start looking elsewhere cause the decisions MS has been making recently indicate a shift to an audience that unfortunately doesn't include me.
 
During gamescom 2016 year they showed Scalebound in private showings.

They showed off something called "Dragon Link", something that they, as far as I know, haven't shown to the public ever and now possibly never will. Up until that point they only showed fairly basic combat that looked great but more in the vein of Dragon's Dogma and less like Devil May Cry or Bayonetta. That's why many people used to Kamiya's games were pretty disappointed. And then they showed Dragon Link. It's a button you hold and then the camera switched into First Person Mode...and you controlled the dragon. So then you controlled the Dragon from Drew's perspective, which still looks HUGE because the camera doesn't zoom out but goes into first person and you fight against another huge Monster. And then they started comboing. They fluidly switched from Drew to the Dragon to Drew by holding or not holding the Dragon Link button.

Think the weapon system of DmC but instead of holding a button to switch to a certain weapon you hold a button to switch to a fucking dragon. So these two characters juggled that huge monkey enemy into the air with all the usual attacks and combos you know from Platinum Games only it was A HUGE GODDAMN DRAGON DOING THE COMBOS. There was a combo counter and a rating and everything. It was their direct answer to the "Where is the Platinum action?" question.

It looked fucking great and as far as I'm aware they have never released that footage, just as they never showed the HUGE array of customising options and RPG features.

I'm so mad about this cancellation. Goddamnit.
This could be one of those things that sound and look cool, but suck in practice. The constantly changing perspective could be very disorienting. If playtests came back saying this and it was a core component of the game, that would explain why MS canceled it. It'd also explain why they decided to show bland gameplay instead of this. They wouldn't want to show it off if they knew it needed major work. I'm not saying that is what happened. I'm just saying things might not be a rosy as they first appear.
 
I have a feeling the lines have been drawn in the sand with the Japanese and MS - it will be awhile before you see another Japanese company work with MS. Level-5, Platinum, etc... these are highly-respected companies in Japan. It's a different culture.

BTW, Nier and Grandblue Fantasy look amazing for the PS4... Like I said before, the lone holdout at this time is Square, and I personally think they've had enough as well (That is completely my opinion). Their games have sold like complete crap on the XB1, and most of them aren't even going to see the platform to tank. PS4 and Switch will get everything Square going forward...


Like I said before, I expect most Japanese companies to take their current XB1 projects (those that actually exist) to Sony or Nintendo.



BTW, Platinum will simply move a lot of their people over to Granblue, which has a following as an established franchise already in Japan.

Is this one of those "I'm not sure how familiar you are with Japanese culture, I'm an expert" posts?
 
During gamescom 2016 year they showed Scalebound in private showings.

It looked fucking great and as far as I'm aware they have never released that footage, just as they never showed the HUGE array of customising options and RPG features.

I'm so mad about this cancellation. Goddamnit.

Guessing they saw the same thing.

jMjc.png
 
With chibi characters, no blood, no open world, cartonish graphics because specs and no flying dragoons across the map, they just fly a few meters above the ground.

Then Miyamoto comes in and believes they should made it a Kirby game, because he dreamed last night about a Kirby ARPG.

Kirby: The Millenial Dragoon.

Ah, now is in 2D.
Don't even joke, a 3D Kirby character action game would be the shit....
 
Also who's left to even get platinum on the phone? It seems like their games don't sell super well so that is probably scaring some companies away, activision shut down their licensing branch, both SEGA and Capcom seems VERY unlikely.

Are they just gonna do stuff for Square?
 
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