Scalebound cancelled [Platinum Games and Kamiya have commented]

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Okay, so most games after 3 years, even in this modern age, should be entering that last phase of polishing
Uhhh. no? Especially not new (large scale, open world, online coop including action game) IPs that often go through some trial & error and re-tooling before they really find the direction they want to take the game in and can enter full production. Platinum probably also had a smaller dev team than some of the western AAA games that do manage a 3 year development cycle.
 
I hope platinum takes as much as they possible can from this project and transfers it over to Granblue.

I also hope that, alternatively or at the same time, they get more and more support from Nintendo, where I think they'd be a great fit. I'm not experienced or knowledgeable so maybe my intuition is wrong, but I think they'd fit right in with Nintendo's lineup (having already released Bayonetta there of course).

Dunno if they will ever be a triple A studio though, I feel like they are more niche than that fundamentally, like FROM. I'll just cry if something bad happens to them, crossing my fingers.

edit:

Also financially how much does this hurt Platinum? Will/can Microsoft take a brunt of the cost or does this really just hit Platinum hard?
 
I imagine you are half serious about this, but Platinum should totally turn over to crowdfunding, and I really wish they had done so before Inafune burned a huge chunk of goodwill towards ex-Capcom devs doing so. :/

I am half serious for sure, but without doubt Obsidian ended up in a better place from a similar mess with Microsoft. Similarly Obsidian were stuck with offers of projects they didn't care for, rejection of their own pitches of projects and subversion of their own vision for their projects. MS nearly killed them which led directly to Pillars of Eternity and a subsequent renaissance for the whole genre. Paradox were the saviour publisher that let them run along with their own vision as intended thanks to the well proven kickstarter and that led to Tyranny after and a similar approach minus kickstarter - another fantastic game albeit smaller scale as a clear water test for a new idea and new team.

Platinum similarly had a recent interview claiming similar issues and being forced by publishers hands / failed pitches of ideas they'd want to work on. With a successful kickstarter and fan support, I feel like there is a good chance they can both prove themselves along with finding a publisher well suited to them.
 
This SUCKS. This was the only other game other than Gears 4 I was looking at to justify my XB1 purchase.

Now I have a giant dust collector.

So pissed at my purchase of this console. :/
 
I also have a hard time believing this wasn't the expectation agreed upon going into development. I have a very hard time believing their expectations for a project marketed as a AAA release changed in the middle of development on their end. It's not like they picked up Scalebound in the middle of development to publish it.

Not to mention, my experience with MS is that will throw as much of their own manpower as they need to help out 3rd parties they have agreements with. There clearly was no bridge to salvage here regardless of who started the fire.

Yea, but knowing MS in how they have treated their legacy franchises lately( microtransactions in gears, halo) I wonder if PG was having issues and wanted more help with the online portion so they could concentrate on the main mechanics/gameplay for the campaign.
 
Hope Platinum gets through this. I have to wonder what Microsoft is thinking recently with some of their decisions on closing studios and canceling announced games.

That it costs money to advertise and they would rather spend that money on games that can make tons of money.
They want home runs or games that will rake in money, month after month.
 
During gamescom 2016 year they showed Scalebound in private showings.

They showed off something called "Dragon Link", something that they, as far as I know, haven't shown to the public ever and now possibly never will. Up until that point they only showed fairly basic combat that looked great but more in the vein of Dragon's Dogma and less like Devil May Cry or Bayonetta. That's why many people used to Kamiya's games were pretty disappointed. And then they showed Dragon Link. It's a button you hold and then the camera switched into First Person Mode...and you controlled the dragon. So then you controlled the Dragon from Drew's perspective, which still looks HUGE because the camera doesn't zoom out but goes into first person and you fight against another huge Monster. And then they started comboing. They fluidly switched from Drew to the Dragon to Drew by holding or not holding the Dragon Link button.

Think the weapon system of DmC but instead of holding a button to switch to a certain weapon you hold a button to switch to a fucking dragon. So these two characters juggled that huge monkey enemy into the air with all the usual attacks and combos you know from Platinum Games only it was A HUGE GODDAMN DRAGON DOING THE COMBOS. There was a combo counter and a rating and everything. It was their direct answer to the "Where is the Platinum action?" question.

It looked fucking great and as far as I'm aware they have never released that footage, just as they never showed the HUGE array of customising options and RPG features.

I'm so mad about this cancellation. Goddamnit.

Oh yeah, I remember hearing about that and finally getting interested in it.

I feel for the developers, it has to be brutal to work on something and getting this far only to face a bunch of bullshit and have it cancelled.
 
Yeah but MS has distanced themselves from Japan for years now. Look at how they treated other "recent" Japanese related stuff like Phantom Dust and Crimson Dragon. This is just the final move. They don't give a fuck. :(

I don't follow your train of thought here. There have been Japanese games released on the system , yes?

FFXV? Resident Evil 7 is coming, yes? Dark Souls II and III, Devil May Cry 4 and Reboot, PES, Evil Within, MGSV, Dead or Alive 5...

...maybe I misunderstood your qualifier?

edit: Microsoft funded projects?
 
Half of their employees are now out of work. This isn't good.

By all accounts they should have been "out of work" last year when the game was originally supposed to have shipped. And I suspect that it's more that at some point half their team touched the game and not all were still actively working on the game at the point of cancellation. Wouldn't be surprised if some were completely done with their work and had already moved on to a different project.
 
So little interest?

When it was announced a No port begging tag and to be made in the thread.

http://www.neogaf.com/forum/showthread.php?t=833922

It's not that there was little interest in the game, it's just that after awhile people will lose interest. The game as been announced in 2014 and leaked beforehand, that's been 3 years now.

Literally every time the game was shown people were talking about how bad it looked. And it did. I had high hopes, but it ALWAYS looked bad. I don't think it's unreasonable to assume that this many years later if it was in fact still bad, it would get canned.
 
I don't follow your train of thought here. There have been Japanese games released on the system , yes?

FFXV? Resident Evil 7 is coming, yes? Dark Souls II and III, Devil May Cry 4 and Reboot, PES, Evil Within, MGSV, Dead or Alive 5...

...maybe I misunderstood your qualifier?

What? I'm talking about Microsoft Games Studios in Japan and the games they produce and publish. What are you talking about?
 
I saw Kamiya at a grocery store in Los Angeles yesterday. I told him how cool it was to meet him in person, but I didn’t want to be a douche and bother him and ask him for photos or anything.

He said, “Oh, like you’re doing now?”

I was taken aback, and all I could say was “Huh?” but he kept cutting me off and going “huh? huh? huh?” and closing his hand shut in front of my face. I tried to walk away without looking at hum but couldn't help bit watch him block me on twitter, after successfully walking away I continued with my shopping, and I heard him chuckle as I walked off. When I came to pay for my stuff up front I saw him trying to walk out the doors with like fifteen Milky Ways in his hands without paying.

The girl at the counter was very nice about it and professional, and was like “Sir, you need to pay for those first.” At first he kept pretending to be tired and not hear her, but eventually turned back around and brought them to the counter.

When she took one of the bars and started scanning it multiple times, he stopped her and told her to scan them each individually “to prevent any electrical infetterence,” and then turned around and winked at me. I don’t even think that’s a word. After she scanned each bar and put them in a bag and started to say the price, he kept interrupting her by yawning really loudly.

I hope this meme never dies & continues to fool people lmao
 
Rime? Stig's new IP at Santa Monica?

Rime was going no where and no gameplay outside of reveal trailer was shown. Stig's game was unannounced, and to some people on gaf did not show well to the higher ups, possible bad verticle slice.

Also Tequilla works were able to get the rights back for their game so they were able to continue on without sony.

MS own's scalebound so PG can't even take it to another publisher to finish it.
 
That it costs money to advertise and they would rather spend that money on games that can make tons of money.
They want home runs or games that will rake in money month after month.
They are one of the biggest companies in the world with an unimaginable amount of money to spend. Even if all different department have their weight to pull inside the company and can't go on crazy spending sprees, one or two goodwill projects per generation like Scalebound given an extra ~1-1,5+ years of development time to overcome whatever problems they face would hardly bankrupt them.
 
I am half serious for sure, but without doubt Obsidian ended up in a better place from a similar mess with Microsoft. Similarly Obsidian were stuck with offers of projects they didn't care for, rejection of their own pitches of projects and subversion of their own vision for their projects. MS nearly killed them which led directly to Pillars of Eternity and a subsequent renaissance for the whole genre. Paradox were the saviour publisher that let them run along with their own vision as intended thanks to the well proven kickstarter and that led to Tyranny after and a similar approach minus kickstarter - another fantastic game albeit smaller scale as a clear water test for a new idea and new team.

Platinum similarly had a recent interview claiming similar issues and being forced by publishers hands / failed pitches of ideas they'd want to work on. With a successful kickstarter and fan support, I feel like there is a good chance they can both prove themselves along with finding a publisher well suited to them.

I agree 100%, and have been hoping for years that they would go through with it at some point. Unfortunately Kickstarter seems to be some sort of unknown territory for most Japanese devs, and after Mighty no. 9 one can imagine it even carrying some stigma. :/

Yeah, everyone knows where NeoGAF user pizzacat lives.

It was likely an attempt at being humorous by saying that, as opposed to the obviousness of Kamiya not living in LA. This is hard to notice at first due to the utter lack of any humour whatsoever; this guy seems to be the genuine equivalent of hilarity antimatter.
 
MS really doesn't care about exclusives.

At this point it's going to turn into the Halo/Forza/Gears machine on rotation that also has 3rd party game. I don't think MS would mind it either if they could get by doing that. They pump money into the stuff their fans seem to really care about, have the 3rd parties there for the stuff they don't do, and call it a day. Cuts back on bloat from the department, streamlines more into their franchises and can turn those franchises more into something akin to services.

They are one of the biggest companies in the world with an unimaginable amount of money to spend. Even if all different department have their weight to pull inside the company and can't go on crazy spending sprees, one or two goodwill projects per generation like Scalebound given an extra ~1-1,5+ years of development time to overcome whatever problems they face would hardly bankrupt them.

Thats not how business with shareholders work
 
During gamescom 2016 year they showed Scalebound in private showings.

They showed off something called "Dragon Link", something that they, as far as I know, haven't shown to the public ever and now possibly never will. Up until that point they only showed fairly basic combat that looked great but more in the vein of Dragon's Dogma and less like Devil May Cry or Bayonetta. That's why many people used to Kamiya's games were pretty disappointed. And then they showed Dragon Link. It's a button you hold and then the camera switched into First Person Mode...and you controlled the dragon. So then you controlled the Dragon from Drew's perspective, which still looks HUGE because the camera doesn't zoom out but goes into first person and you fight against another huge Monster. And then they started comboing. They fluidly switched from Drew to the Dragon to Drew by holding or not holding the Dragon Link button.

Think the weapon system of DmC but instead of holding a button to switch to a certain weapon you hold a button to switch to a fucking dragon. So these two characters juggled that huge monkey enemy into the air with all the usual attacks and combos you know from Platinum Games only it was A HUGE GODDAMN DRAGON DOING THE COMBOS. There was a combo counter and a rating and everything. It was their direct answer to the "Where is the Platinum action?" question.

It looked fucking great and as far as I'm aware they have never released that footage, just as they never showed the HUGE array of customising options and RPG features.

I'm so mad about this cancellation. Goddamnit.

why did I read this
 
I am not particularly fond of Kamiya's / Platinum's pedigree, and this game was not looking convincing during the last showings (or perhaps I am too old to be hyped by some headphone wearing, dragon riding Japanese emo-hipster).

But I am indeed surprised by the ferocious backlash that this cancellation is generating among Xbox players. Right now, in some of the most vocal Xbox communities from my country, guys with 100.000 points of gamerscore are incredibly mad at Microsoft, cursing Phil Spencer and swearing to switch to Playstation as soon as they can.
 
Wut the fuuuuuuck the game was actually almost done right?

If it was almost done it probably wouldn't have been canned. ROI would dictate that it would have to make less on release than it would make between now and that time in order to justify canning it - if it were close to done that couldn't possibly be the case.

Whoa why does this have 116 pages? I thought the general consensus was that Scalebound always looked pretty poor.

Because it's a chance to shit on MS, rather than just believing the more obvious answer that the game was actually as fucked as it looked every time they showed it.
 
Sure they would for believing Kamiya is in LA, and your point is? I'm guessing the same as your original shitpost, i.e. none. Go back to 4chan with that shit.
I didn't know I entered this meeting of the minds


Especially with the fan fiction being written about a Last Dragoon game coming out in 2017

Ill be sure to get out of your ways, put in some good word for dmc5 please
 
Whoa why does this have 116 pages? I thought the general consensus was that Scalebound always looked pretty poor.

Platium is one of the most important dev here I guess?

And MS's lineup isn't good now
 
Thanks goodness for multiplatform titles. Cause if MS thinks Halo Wars 2, Crackdown 3, State of Decay 2, and Sea of Thieves are going to push console sales, they are lying to themselves.
 
Whoa why does this have 116 pages? I thought the general consensus was that Scalebound always looked pretty poor.

there's a lot of people that care about platinum and kamiya and hate seeing this happen to the studio given their general level of quality.

for others, they hate that this was cancelled when it seemed so close, which is probably drudging up feelings of phantom dust too.

overall i think it's a pretty shitty move. i have a feeling that it came down to an ultimatum from one party to another, as this seems really abrupt.
 
I bet at 4chan this come across as really clever.




Noone was fooled.

And with the news of Kamiyas mental health issues it looks respectless.
I haven't been on /v/ in years, just think you're getting repeatedly over defensive about a dumb joke.

I'll admit with Kamiya's mental health in question it could come off as lacking respect, but I doubt everyone even knows that.
 
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