Kinda surprised by this news, but not shocked. Microsoft really are a pain in the ass to deal with in publishing situations like this.
You rarely hear about it for obvious reasons, but it happens pretty commonly in any company. Although, I guess it is not often the senior members who end up taking time off even if they should.
Would Bayonetta 3 be theoretically enough to prevent layoffs?
Nintendo already announced Platinum as a Switch partner and I don't believe for a second that it's only for last gen ports.
Too ambitious man. 4 player coop with dragon AI following you around? Last guardian took like 10 years to make with 1 giant AI and no real combat system and 1 player
Still shocked since we got not one but two e3 trailers for it. But in the end, not that shocked.
Would Bayonetta 3 be theoretically enough to prevent layoffs?
Nintendo already announced Platinum as a Switch partner and I don't believe for a second that it's only for last gen ports.
I'm privy to this excert straight from Eurogamer:
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Would Bayonetta 3 be theoretically enough to prevent layoffs?
Nintendo already announced Platinum as a Switch partner and I don't believe for a second that it's only for last gen ports.
They already have 2 games lined up for 2018. Where are they getting the time from? I'd be shocked if they release B3 in 2018. Maybe 2019. Who knows but a few developers schedule are cleared up now.Yeah it probably be exactly what they're after. Unless that's the Neir teams next project already. In which case Nintendo to the rescue again hopefully.
The one not announced and never hyped up yes.
What if the game was really bad and after all this time there was no guarantee that it was going to get better even if they gave them another year? I'm having a hard time understanding why people are so upset after the reception the presentation got at E3.
Yeah, I was wondering what major game he/she was referring to, that's the only thing that came to mind, and it's not even comparable, as you say, it was never even announced.
Sony just canceled a big game and closed two competent studios this generation. Let's not be phony about the publishing business for one second. It's risky and sometimes decisions are made.
I'm having a hard time understanding how people don't understand that Kamiya's pedigree gives people faith that the quality of the final product would be some level of good/entertaining even if there were occasional boring parts like big heavily scripted boss fights + the fact that E3 presentations are really crappy way of judging any game's quality. Some games present really well at events like E3 (especially when presented with highly scripted sequences and when some publishers/devs show footage that is a bit prettied up/not representative of what they'll eventually be able to do with the final game), some games have a bit more boring showings for whatever reason. Often the presenters aren't the best players and a lot of games that require some level of skill to play look bad when someone sucky is playing them because they are constantly failing, which doesn't necessarily make for entertaining footage to watch.What if the game was really bad and after all this time there was no guarantee that it was going to get better even if they gave them another year? I'm having a hard time understanding why people are so upset after the reception the presentation got at E3.
Probably Bayonetta 3.127 pages? I honestly thought people didn't care about this game.
Either way, I wasn't impressed with the footage they've shown, but I was still willing to give it a chance. Guess that's not happening now. Now I'm wondering what Platinum's going to do now once Nier is done.
It's shipped. I just said that! But we do know that the sell-through in Japan alone was about 300k - 212k on PS3 and 88k on 360. So I would imagine the sell-through worldwide in probably closer to 1 million, even if it was overshipped elsewhere.
127 pages? I honestly thought people didn't care about this game.
Bayonetta 2 was cancelled I think at one point? This was before it was announced though.
127 pages? I honestly thought people didn't care about this game.
Ok, real talk.
Is Nier doing well needed for Platinum to not go the way of the Dodo? And how many sales would that be if yes. I mean was the first Nier a good seller?
Why is it stupid to cancel a game they didn't expect to make money back on and had continually shown poorly?
127 pages? I honestly thought people didn't care about this game.
Either way, I wasn't impressed with the footage they've shown, but I was still willing to give it a chance. Guess that's not happening now. Now I'm wondering what Platinum's going to do now once Nier is done.
Not out until 2018 either tho. That game will probably be a good seller at least thoThey're working on Granblue Fantasy RE:Link, which I think is a project that's much bigger than some think.
That in itself isn't stupid. What's stupid is the meddling that MS almost certainly pulled that resulted in the game being that way in the first place- had Platinum been allowed to make the game they wanted to make, it would most likely have been a solid title. We know this because Platinum pretty much always makes games that are well-received critically (if not commercially) when funded by publishers who actually let them do their thing, and MS has a reputation for not being very good at that.
It's similar to all of the studios that EA shut down after buying and fucking up.
127 pages? I honestly thought people didn't care about this game.
Either way, I wasn't impressed with the footage they've shown, but I was still willing to give it a chance. Guess that's not happening now. Now I'm wondering what Platinum's going to do now once Nier is done.
I mean it almost made top 20 on gafs most anticipated.there's no way people were actually excited for this game. Nope. No way. The only reason this is over 100 pages is because people don't like Microsoft
there's no way people were actually excited for this game. Nope. No way. The only reason this is over 100 pages is because people don't like Microsoft
I wake up and Scalebound is cancelled?
I am going back to bed.
there's no way people were actually excited for this game. Nope. No way. The only reason this is over 100 pages is because people don't like Microsoft
Bayonetta 1 shipped 1.35 million worldwide on PS3 and 360. Shouldn't that be used as an indicator of the potential appeal of the franchise? How is that niche?
Hey hey, let's not get crazy now. I mean sure Scalebound was the most anticipated xbox exclusive in that thread and was way ahead of games like shenmue III, gt sport, tekken 7, for honor, injustice 2 etc but we all know that everyone hated the game before today and is just in here because they wanted an excuse to badmouth MS.Scalebound was also the most anticipated Xbox game in Shinobi's most anticipated thread.
Holy shit...
Is this because of MS meddling in the development?
Here is what has been said by Liam:
- Microsoft and PG clashed creatively, had an very negative impact on the dev team
Transformers is good.
It's a chance for Microsoft bashers to get a free swing in.
True lol but its deserved, MS need calling out on this. Im done with this topic thothere's no way people were actually excited for this game. Nope. No way. The only reason this is over 100 pages is because people don't like Microsoft
They're working on Granblue Fantasy RE:Link, which I think is a project that's much bigger than some think.
When Bayo1 came out, word of mouth made the game sound like this:
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"Did you hear about that action game with the naked chick? IGN gave it a 9.6!"
By the time the game had gone through the critical discourse and the sequel was coming out, people realized the game was more like this:
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It's a subtle distinction, but the former has potential mass-market appeal while the latter doesn't.
At least that's my take on it.
PlatinumGames designer Hideki Kamiya is currently working on Scalebound, which is slated to hit Xbox One and Windows PC next year. But he says he wants to return to his character-action game franchise, Bayonetta, after that.
During an interview with Kamiya at E3, I asked whether he'd consider making a Bayonetta 3, once Scalebound is released.
"To answer your question straightly, yes," Kamiya said. "It's actually something I've been thinking a lot about. We've talked a lot about it internally at the company and I've written some outlines for what the game would be. And I feel really confident it would be cool if we got the chance to make it.
"Right now, we're looking at opportunities... If that opportunity ever came up to make Bayonetta 3, that would be really, really cool."
there's no way people were actually excited for this game. Nope. No way. The only reason this is over 100 pages is because people don't like Microsoft