Scalebound cancelled [Platinum Games and Kamiya have commented]

Status
Not open for further replies.
Wait a minute.
Team Ninja release a PS Exclusive last year (DOAX3) and another next month (Nioh)
And Nioh published by Sony.
They seems become Sony's second party now ,they used to be MicroSoft's second party ,right? What happened?

Seriously, what does this have to do with anything?
 
Go on...

Ah yes, the infamous Phantom Dust where somehow MS scope creeped a studio into oblivion. I really want to see the contract that was signed.
Hypothetically, internal politics, budgetary red-lines, change in strategic directions...hell, games have been canceled over the loss of tax credits. And sometimes people just change their minds.

Also, don't be so flippant about stuff you don't understand. Publishers fucking with milestones has killed many independent developers.
 
Fable Legends
Phantom Dust
Scalebound

It's starting to stack up. Crackdown seems shaken at this point.

Project Spark
Kinect 2.0
Xbox Fitness
and the failure that was Quantum Break/Tv stuff.

All the stuff that they banked on just fails hard or doesn't even see the light of day. Someone said in this thread Microsoft was quite fluid, I'd say that for this gen they are literally liquid shit.
 
Maybe the game was too ambitious for them?

Maybe I can shoot fire out of my ass.

I'm saying we have no facts about this event other than two established histories (and some insiders who are saying things with sources they can't reveal) and the thread speculation is... going in the complete opposite direction of what all of those things suggest.
 
I'll bet that doesn't happen period.

I'd presume Microsoft's loss may become Sony's gain. Platinum is a great dev and Sony would be smart to give them more work IMO.

From a PR stand point Sony parading this type of persona out on stage is like adding salt in the MS wound, and therefor a totally viable strategy IMO. It also very strongly reinforces their commitment, and the competitors lack there of, to helping developers make the games they want to make!
 
So anyone want to take bets on Sony rolling out Hideki Kamiya at one of their 2017 pressers?
Wouldn't surprise me at all. These guys seem to be capable of pulling things off in weird ways. Sony could give them a modest budget, something less than what a AAA game would get with a good enough development time.
 
Then where was all this "Love" for the game prior to it being cancelled? You have to admit that a game having more interest now that it is dead than the entire time it was being worked on is telling. I am not saying that people of the studio/game itself are not upset, I am fan of the dev and was looking forward to the game..but the amount of MS hate flowing in this thread is telling and if there was this much interest in this game, why was there no talk of it very much?

Someone else made a post that it is just another thread for people to shit on MS about and that seems to bring out the haters regardless if they had interest in the game or not. Again, game is more popular now that it is dead than when it was alive and this thread is proof of that.

Honestly, I was at work and when I saw the thread title I thought to myself "this is huge!"

It's a Kamiya/Platinum game. Are you really surprised? Especially considering how the game was showing poorly and the entire discussion about MS and their plans. I personally think the game wasn't good so MS dropped it. Most logical conclusion for me cause the game didn't look good

I do hope platinum recovers from this. Video games would not be as fun without them
 
Kamiya is on the record as saying he wanted to do Bayonetta 3 after Scalebound.

Given their name showing up on the Switch list dev list, I wouldn't be shocked if they had a contract with Nintendo for Bayo 3 or something else to start full development once ScaleBound or Nier is done. Having said that, the president's goal is also for them to make their own IP in the next few years so I wonder where that falls into everything.
 
Nintendo, you know what to do.
I feel like Nintendo & Sony could be the real winners. Platinum games should just get all of their projects out and then split the entire studio into 2 teams and 2 teams only. One works on a Switch exclusive and the other works on a PS4 exclusive. Boom!!!
 
Itagaki left.

Where ya been?

I know the Itagaki things, but what make the new Team Ninja Sony's second party?
MicroSoft didn't repair the relationship and stop them go Sony's side?
What if DOA6 become PS exclusive, can't imagine.
The KOEI(own TN) focus multiplatform many years, weird chioce
 
I know the Itagaki things, but what make the new Team Ninja Sony's second party?
MicroSoft didn't repair the relationship and stop them go Sony's side?
What if DOA6 become PS exclusive, can't imagine.
The KOEI(own TN) focus multiplatform many years, weird chioce
DOAX3 did not even come out in the US and you're wondering why it didn't release on Xbox One?
 
Wouldn't surprise me at all. These guys seem to be capable of pulling things off in weird ways. Sony could give them a modest budget, something less than what a AAA game would get with a good enough development time.

Platinum have proven to be pretty garbage developers when working on a small budget. Legend of Korra, Ninja Turtles. They were hot garbage.
 
9yPJBXq.gif
 
I said it earlier in the thread but shit this is a massive thread but the 2 things that we can 100% guarantee from any of this is that Platinum will never work with Microsoft ever again and we'll never see a Platinum title on a Microsoft console.
 
This game just always felt really unfocused. My guess is there was still a ton of work to do (money to be spent) so the game was behind schedule, over budget, and it just didn't look very good from the beginning.
 
I said it earlier in the thread but shit this is a massive thread but the 2 things that we can 100% guarantee from any of this is that Platinum will never work with Microsoft ever again and we'll never see a Platinum title on a Microsoft console.

I mean...

The latter would be up to the publisher. If Square wanted Nier Automata on Xbox it would be and Platinum wouldn't have much say in that.

But I think it's fair to say that Platinum will not be directly partnering with Microsoft again.
 
Very unfortunate news for everyone involved, particularly Kamiya who seems to be unwell from insider reports. Hopefully he and the rest of Platinum can recover from this with merely a few bruises and nothing too major like significant layoffs.

As for where they go from here, they are the kind of company that I could see finding HUGE success through Kickstarter if they struggle finding significant work. A lot like what Obsidian went through a few years ago before finding their niche.
 
It's hard to tell with mega corporations. Sometimes they have the wrong people in charge. Who knows what the politics are, what their budget constraints are, or if the CEO has a shit vision he's dictating down and enforcing. Artists make art. They don't do well with the financials. Businesses make business and are the stiffs reading leadership books and trying to make a name for themselves. They can't create art. Videogames have to mix the two like movies and sometimes you get a hit and sometimes you get a dud. The hits fund the duds. I wonder if the lukewarm sales of quantum break and gears 4 limited their operating budget and sacrifices had to be made.

They're also in the middle of creating a new console so R&D and near future manufacturing costs are putting the division in the red right now leading to more scrutiny. The open budget days seem to be over. Stockholder groups are only interested in profit and have been pressuring MS for years regarding the XBOX division. I really hope Nadella is 100% in. We're going to find out soon. E3 is around the corner.
 
Very unfortunate news for everyone involved, particularly Kamiya who seems to be unwell from insider reports. Hopefully he and the rest of Platinum can recover from this with merely a few bruises and nothing too major like significant layoffs.

As for where they go from here, they are the kind of company that I could see finding HUGE success through Kickstarter if they struggle finding significant work. A lot like what Obsidian went through a few years ago before finding their niche.

Yeah it's sad seeing them in this state. I'd take 1 good platinum game over 10 garbage copy/paste AAA games
 
Phil did his PR speak on Twitter now, so we're all good right?!

I mean, it's not like we're every likely to get the whole story. Opinions will fall along pro/anti MS lines, generally speaking. Maybe the product was shaping up just that badly. We'll never play it to know.

I think it's fair to say it must have been pretty disappointing to someone if they would cut their losses this late into development. It must have been irredeemable.
 
I don't think either of these two statements are reflective of reality. First of all, MS doesn't necessarily shit on something they canned unreasonably if there is another publisher willing to pick up the slack, if circumstances are right. They dropped their plans to publish Infinite Undiscovery for example, despite funding most of it, but Square Enix was willing to pick it up and they ended up publishing it. That was a tri-Ace game.

The entertainment business isn't a zero sum game. Projects do move between studios and distributors, even troubled projects. The main question is whether any company in a position to fund the rest of development and to distribute it, is even interested in picking this up from Microsoft. If there isn't one, then there's nothing to be done. Platinum isn't a publisher and they lack the resources to pay for the development of something like this themselves.

A zero sum game ?

Someone has seen The Arrival recently LOL.
 
I mean...

The latter would be up to the publisher. If Square wanted Nier Automata on Xbox it would be and Platinum wouldn't have much say in that.

But I think it's fair to say that Platinum will not be directly partnering with Microsoft again.
I didn't even think why isn't Automata on Xbox One. SE probably knows it won't sell in Japan on that console so they probably said why bother porting it and lets save some money.
 
Still a bit in disbelief they straight up cancelled this big ass project. To find it unsalvageable at this point in the development cycle...just damn.
 
Hypothetically, internal politics, budgetary red-lines, change in strategic directions...hell, games have been canceled over the loss of tax credits. And sometimes people just change their minds.

Also, don't be so flippant about stuff you don't understand. Publishers fucking with milestones has killed many independent developers.

If publishers are able to fuck with milestones means that either means that the contract was written poorly or as soon as you missed a milestone, the gloves were off. No, I haven't worked in game development, but I've been part of similar high stress dev environments so while I don't know the details, I have an idea. Check yourself with the idea that no other dev environment can sympathize or empathize.
 
I said it earlier in the thread but shit this is a massive thread but the 2 things that we can 100% guarantee from any of this is that Platinum will never work with Microsoft ever again and we'll never see a Platinum title on a Microsoft console.
The first, maybe. The second, hell no. Platinum's an independent developer, they can't afford to go playing favorites.

As someone said, it's all up to the publisher. Though I agree Xbox One is becoming less and less of an interesting ecosystem all the time.
 
I imagine this will be an issue for Platinum.

1.) They have over 200 staff, presumably at least half of which were making Scalebound.
2.) Nier Automata is about to go gold, and Yoko Taro makes it sound like it's not going into sequel mode right away.
3.) Activision killed off their licensed game division, so that's not an option anymore.
4.) They have the Gran Blue Fantasy project and Lost Order, but I'm assuming that was going to take on Nier's staff given Kamiya wasn't attached to it.

Now they need to get a project from someone on a short turnaround for a ton of staff in an era where that kind of thing is pretty hard to do, and they were struggling to get contracts even when that was less true.

I was going through the start of the thread and seeing some posts and this one caught my eye.

The only sort of short turnaround I see would be if either Sony or Nintendo came in to fund a project from Platinum Games.

I mean how bad could it have been to where Microsoft wanted to cancel a game that was supposed to come out this year?

I'd really like to know what went down because I was super hyped for Scalebound despite the bad E3 showings. I had a lot of faith in Kamiya and that he would turn it around. Scalebound was #2 in my Most Anticipated games for 2017 thread behind only Zelda: BotW.

Did MS really want an online component tacked on? Why were Kamiya and top staff taking a month off and missing deadlines when they knew this was huge title for Microsoft?

I tweeted Kamiya about this game like a couple of weeks ago lol.

Yd5nwU1.jpg


I was really looking forward to it :/

This is also a very interesting response given the game is now cancelled.
 
It's hard to tell with mega corporations. Sometimes they have the wrong people in charge. Who knows what the politics are, what their budget constraints are, or if the CEO has a shit vision he's dictating down and enforcing. Artists make art. They don't do well with the financials. Businesses make business and are the stiffs reading leadership books and trying to make a name for themselves. They can't create art. Videogames have to mix the two like movies and sometimes you get a hit and sometimes you get a dud. The hits fund the duds. I wonder if the lukewarm sales of quantum break and gears 4 limited their operating budget and sacrifices had to be made.

They're also in the middle of creating a new console so R&D and near future manufacturing costs are putting the division in the red right now leading to more scrutiny. The open budget days seem to be over. Stockholder groups are only interested in profit and have been pressuring MS for years regarding the XBOX division. I really hope Nadella is 100% in. We're going to find out soon. E3 is around the corner.

I would think he would be being that he gave the Xbox Division the green light to research and develop Scorpio. The Development and Research for a new console is expensive and we are not even including manufacturing and marketing. I don't think a CEO would green light such a project unless he/she was 100% behind it.
 
The first, maybe. The second, hell no. Platinum's an independent developer, they can't afford to go playing favorites.

As someone said, it's all up to the publisher. Though I agree Xbox One is becoming less and less of an interesting ecosystem all the time.
I see zero reason to buy it. I would have an easier time convincing someone to get a Wii U than an Xbox One.
 
If publishers are able to fuck with milestones means that either that the contract was written poorly or as soon as you missed a milestone, the gloves were off. No, I haven't worked in game development, but I've been part of similar high stress dev environments so while I don't know the details, I have an idea. Check yourself with the idea that no other dev environment can sympathize or empathize.
It doesn't necessarily have anything to do with how the contract was written. In these relationships, the publishers have all the power. Even if they are being unreasonable, typically developers have little recourse. They either agree to these milestones and hopefully get paid, or they don't, development stops, and the small dev doesn't have the money to keep the lights on. They can sue the publisher, but then their game probably never gets made, AND they are now labeled a problem to work with to all the other publishers. Not that it matters, because again, by the time the lawsuit is done, even if the dev wins, they have already had to shut down.

It's fucked up. It doesn't happen all the time, but it absolutely has happened, and will again.
 
Honestly, I'm worried that he'll retire at this point. The amount of pressure and eventual cancellation may have been too much.

This. I am sure the amount of pressure of being the person in charge is immense. In my field, I was a person in charge and the buck stopped with me and it was a pretty stressful type of thing. I can imagine a person like him in the position he is in it can be even harder. Hopefully he focuses on his health and takes the time he needs before he jumps back into the fold. Like someone else said, his health is more important than making video games.
 
I would think he would be being that he gave the Xbox Division the green light to research and develop Scorpio. The Development and Research for a new console is expensive and we are not even including manufacturing and marketing. I don't think a CEO would green light such a project unless he/she was 100% behind it.

I hope you're right. Stinkles seems to be in good spirits so all can't be bad. That or he's riding the Seahawks playoff high right now.
 
Any chance this is going to pull a "True Fantasy Live Online" and cause Platinum Games to pull a Level 5 on Microsoft from now on?

They'll probably do Xbox games if the publisher requests it. You'll just probably won't see Platinum Games working directly with MS again.

I'd be more interested to see how other Japanese devs react to this and if this would affect on their thoughts on working with MS in the future.

So anyone want to take bets on Sony rolling out Hideki Kamiya at one of their 2017 pressers?

While it'd be awesome to see him come out on stage, rejuvenated, and on the fast track on a new game, like Kojima. I feel like there's no chance of that happening.

If he's really breaking down from all the stress from Scalebound then i'd imagine he'd might stay away from games for a while. Maybe even enter a year long sabbatical.
 
Status
Not open for further replies.
Top Bottom