Scalebound cancelled [Platinum Games and Kamiya have commented]

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I'm not even disappointed about this game in particular (although I would've bought it) but more about the state of MS in general. Their exclusive lineup is pathetic. I love me some Halo/Gears/Forza, but fucking hell, I want more. It's not even a joke anymore. Where is the new shit like Sunset Overdrive or Ori? They really shouldn't stop trying out new things.

This E3 is going to be interesting. As many have said already, they might have the most powerful console with Scorpio, but what's the point without good exclusive games? You know, a reason to buy the box instead of a PS4 or Switch.

Really disappointed with MS. I'm sure there is good reason Scalebound is cancelled, but it does not bode well.

Preferred controller,
Most powerful, as you said;
  • Best performing multi-platform games
  • Best looking multi-platform games
Still backwards compatible with 360
Still get free Games with Gold

There are plenty of good exclusive games and it's the style to overlook them when having a gripe. But the reality is there are far more multi-platform games, and they are usually better, so... pffft... gonna jump ship over one pony looking game that was probably canned cause it polled badly, cost too much, showed little progress, or was just run of the mill shit?

*edit* yes i agree they have fewer exclusives than the rest, but there's always a reason and it's always money.
 
I didn't think the game looked very good (the combat looked Korra levels of unrefined, but I guess the footage was extremely early) but it was the most interesting Xbox game with the most potential I think.

Ridiculous in hindsight that this was revealed using a CG trailer when it sounds like there was barely a game to present at that point.

Well I hope Kamiya can bounce back with a more interesting idea (or at least the same idea with far more interesting art direction). He's still a king in the industry.
 
no way Platinum survive this, right?


Star Fox Zero Bomb, Wonderful 101 Bomb, his small games (Korra, TMNT, Transformers) bomb, Bayonneta sells like what? 1 million
Nier is one of my candidate for GOTY 2017, but probably is gonna sell badly too
and now this


i feel bad for them, They are very talented


They have a game releasing this year and 2 in 2018. They will be fine.

They just needed to stop taking on so many projects and fucking focus.
 
A console can survive just off of third-party support. That's essentially what happened during the 360 Kinect era.

Yes but that is discounting everything that happen before then that was really important .
MS went hard in the first few years with 360 .
Which was one of the reason people like the console so much at the start .

Truth is i expected MS to do the same thing this gen after there bad start .
But it did not happen which shows they don't have it as good as the 360 days .
 
It's a big blow to the Xbox line up. Honestly there's a serious lack of single player story driven games. Well, exclusive ones at least. Everything is literally MP focused. Forza 7, State of Decay, Sea of Thieves, Crackdown...(and I've heard Crackdown isn't going too hot either, though nothing as bad as this).

Unless they have a bunch of first party studios secretly tucked away somewhere (which they don't that I know of), I genuinely struggle to think of what surprises they could have at E3 *as of right now*. Halo 6 is to be expected, and I don't see publishers playing ball much anymore with 3rd party exclusives unless Microsoft gives the Xbox division a huge budget to throw cash around, which I highly doubt. Their major first party IP are on a decline with Halo doing less than before and Gears 4 not selling that well at all relatively speaking (not good enough to sustain a huge studio with that many workers and budget).

What's happening now is the exact opposite of what Xbox fans seemed to want out of a Phil spencer leadership.

I remember when he became head of Xbox and everyone was saying how there'll be tons of new games, but they're still coasting on announcements from 2013-2014 and in that time, games have been cancelled, multiple studios closed including Lionhead...

As a big Xbox fan since day one, I'm not very hopeful for the future. Scorpio won't do anything without software to push it heavily.
Yeah, it's my take away as well. Have never really been a fan of Xbox, even at it's hottest moments in the U.S, I got one, beat Gears and Bioshock, and then got my PS3. Haven't really done much to win me back over, software is still King. Not sure a mid-gen refresh that's powerful is going to really do much to change the IP landscape.
 
Drew design aint that western. Isnt he basically this guy here? And all I typed on google was ''japanese men fashion''

Off topic but you picked a gyarou for your example here. Its a particular style thats heavily influenced by what the japanese think of the west. Hence the jeans, jacket, tanned skinned and brown dyes on the hair.
 
no way Platinum survive this, right?


Star Fox Zero Bomb, Wonderful 101 Bomb, his small games (Korra, TMNT, Transformers) bomb, Bayonneta sells like what? 1 million
Nier is one of my candidate for GOTY 2017, but probably is gonna sell badly too
and now this


i feel bad for them, They are very talented

They would have probably hurt Nintendo and Activision way more than Platinum. They might have to find a replacement job quick to make up for the MS money getting pulled if they planned heavily around it.
 
Off topic but you picked a gyarou for your example here. Its a particular style thats heavily influenced by what the japanese think of the west. Hence the jeans, jacket, tanned skinned and brown dyes on the hair.

Hmmm, I see, makes more sense.

Thanks for the info
 
there goes my only reason to keep my xbox one
yes, the game looked like total crap on that last demo, but it was Kamiya's dream project and i always had faith in the game
i'm sad
 
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I read this news yesterday and I've only just had a chance now to post about it.

I'm depressed. I legit bought my Xbone with the express purpose of playing Scalebound. I'm honestly not depressed that the game was canceled
(ok maybe a little bit)
but I'm more depressed for what this means for Microsoft's first party games.

With Scalebound being cancelled I can honestly say there isn't a single game that Microsoft has announced that I give the slightest shit about. Not a single game first party game they've shown off in the past two years (that hasn't been cancelled) has piqued my interest at all. Its like Microsoft only gives a shit about a game if its a shooter or some kind of sport/racing game.

Like, I played Gears 4 and Halo 5 (the former being better than the latter) but those games are sequels to franchises over a decade old. I'm personally more interested in new stuff. Things that aren't the same old shit we're all used to. Beyond Sunset Overdrive I can't think of a single other first party game on Xbone that's fits that description. Sunset Overdrive is also the only first party game I have on my Xbone that I've spent more than ten hours on as apposed to games like Halo and Gears with far less time put into them.

Sunset Overdrive isn't even the game I've played most on my Xbone. I've been playing more Skyrim Remastered than any other game on my Xbone (I only even got Skyrim on my Xbone is because of Sony's stupid policy on mods, otherwise I would have gotten it for my PS4). It's also been the only reason I've had to turn on the damn console in MONTHS. I can honestly count on my hands the number of times I've sat down and played a game on my Xbone. and significantly more than half of that time has been playing backwards-compatible games. Now that I thinnk about it I've probably played m WiiU more than my Xbone.

Microsoft just hasn't given me a good reason to buy anything on their console. Nothing they produce appeals to me anymore and I can't imagine that's going to change anytime soon. I'd really like for them to prove me wrong but I just can't shake the feeling that Microsoft just doesn't to leave their metaphoric comfort-zone as it were.

It's sad. I'd like my Xbone not to be just a glorified 360 emulator but it looks like its going to occupy the same place the Wii did for me last gen were it just sat on my shelf and collected dust until I wanted to play a GameCube game.

I could go on about MS's mismanaging of its projects this gen but I imagine people with more insight into that have probably already done a better job than I could.

On a happier note for Platinum fans, at least we're still getting Nier: Automata, which is looking fantastic!
Its weird. If only more people would stop buying them Xboxes ONE
 
So, you feel as though my position merited personal insults? That's what you're saying there.

And if nobody wants to buy Platinum Games, of which I have no idea if anybody has ever seriously entertained it, that just goes to not creating enough value in their work. For whatever reason PG work tends to be very niche and not reach a broad audience. So either they should adopt a common Hollywood approach, do the mass appeal blockbusters to fund passion projects, or re-evaluate their position in the gaming industry.

You know, duckroll probably won't say it, but I absolutely will. Your position absolutely merits personal insults because your position is being a detached asshole. This is to say nothing of you as a person in any other aspect, way, shape, or form. Clearly you are not a complete asshole as we all know what complete assholes look like, where they're likely to flock, and their survival rate in an argument with a moderator. Were you a complete asshole, we'd all have a short chuckle at some snarky Kenshiro .jpg or humorous .gif. But for this one particular, narrow thread of conversation, you are an asshole. Allow me to elaborate.

You make the claim that if no one wanted to buy PG, then clearly that's because there's not enough value in their work. Yet many of their high profiles games are critical darlings among both the press and the public. Said games have traditionally sold well enough to keep their heads above water with some level of comfort, albeit with a few glaring exceptions. The industry as a whole, though, has gotten to the point where any low selling title is not just a stinging loss, but a potentially fatal blow, in part because the exact Hollywood blockbuster behavior you're suggesting. The public is too fickle and demands have risen too high for the industry standards to be sustainable. Even big names aren't immune, they simply have more resources to withstand the blow.

It is, however, a tremendously good environment for sharks to be out on the prowl for companies exactly like Platinum. PG knows they can't do the Hollywood blockbuster, they don't have the resources to soak up a failure if the whim of the public turns against it. So they temper their expectations and try to stake out a small corner of the market for themselves, which they have traditionally been quite successful at managing. But enough recent efforts have sold poorly enough that they could use an infusion of profit. Not necessarily a dying company, but ill. So when a big name like Microsoft comes along and offers the chance at getting exactly that AND sharing some of the financial burden, who wouldn't snap up the opportunity when the industry as a whole is generally scared shitless of extinction?

The problem is, Microsoft is a known shark. It has happened time and again to numerous other companies. I would say most of the time they act in 100% good faith, they're not mustache-twirling villains. But they have been proven to occasionally stab someone in the back and occasionally purchase the corpse afterwards. What option do you have, though? You either enter the contract and pray for the best, pass it up and pray someone else comes along, or pass and then lay off a quarter of your staff that trust you to put bread on their table.

This is where you're an asshole, because that last one can be just as deadly to an independent company as going bankrupt. These are not simply resources where one "re-evaluates their position in the gaming industry," these are human beings with human jobs being led by human directors. The strength of that bond is what independent companies leverage themselves on. Of course we all know the realities of any business, tough decisions have to be made now and then. But there's a reason why the comic of EA shooting Bioware in the back of the head against the backdrop of a pile of dead companies exists. When you inflate the size of something, it's much easier to distance yourself from cause and effect. And sure enough, in many instances when a company is taken over by a larger one, very little of what made the original company loved will remain. Just look at Rare for evidence there.

So while I can understand you having little sympathy for people who sign bad contracts, it's that very lack of sympathy that helps perpetuate monopolization and poor standards in an industry. And has been said before, the industry is having enough trouble as it is. But sure, maybe they should just start hunting for a buyer. Certainly the company will be the same under another company's control as it was before.

And if people are let go, why worry about that? After all, are there no workhouses? Are there no prisons? And if they would rather die, then let them, and decrease the surplus population.
 
Preferred controller,
Most powerful, as you said;
  • Best performing multi-platform games
  • Best looking multi-platform games
Still backwards compatible with 360
Still get free Games with Gold

There are plenty of good exclusive games and it's the style to overlook them when having a gripe. But the reality is there are far more multi-platform games, and they are usually better, so... pffft... gonna jump ship over one pony looking game that was probably canned cause it polled badly, cost too much, showed little progress, or was just run of the mill shit?
You do realize how trivial this stuff is for most people though right? Digital Foundry is not the average consumer. They weren't looking at X1 & PS4 difference as being noticeable, that's forum enthusiast talk. Heck, many didn't even have a problem staying on PS2 when Xbox came out, and that's probably going to be a bigger jump in graphics than what Scorpio will be compared to Pro. You get free games on both systems, this thing with it being tied to your subscription again is super overblown, if you are gaming online on PS4, you likely have PS+, and you get a ton of free games, you get PS2 games remastered, you can play older titles you missed on PS now, etc...Those features IMO, are really a weak argument in choosing a system, because all platforms have some form of playing your older games, getting freebies, and encouraging you to stay in the ecosystem. X1 does b/c the best, but an argument to picking up a platform is who plays the best "old" games the most efficiently? Come on' it's a cool feature to have, but I think MS MAU's marketing is starting to trickle down on forums here. Controller preference is a good one, even that can just be overcome with an adapter though or officially licensed 3rd party pads.

Games, is the backbone of the system, and this downplaying of how important exclusives are is silly, as if it was the other way around, I'm sure many would sing a different tune. 3rd parties are the most important, but it's the exclusive games and features that round out a library and offer variety. Being that so many Japanese titles are just outright skipping X1, I certainly felt it was very important to establish 1st and 2nd party exclusives, and this is a blow to that lineup. You may be fine with best performing 3rd party games, but the dismissal of how important stuff like Gravity Rush, Dragon Quest games, or Scalebound, Nioh, etc...it's crazy. These titles may not be million sellers each, but they speak to different audiences. It's why everyone wants Nintendo back, so we can have a bunch of games that are kid friendly again, you want games that real all different types of interest, Exclusives are very important. I always thought Scalebound looked pretty generic, but I'm not gonna knock anyone who says this devalued X1 to them.
 
Nintendo doesn't buy studios guys. That's expensive and invites risk. Second party partnerships have been their focus for awhile.

Things would have to be really bad and some immeasurable level of favors would need to happen for Nintendo to do so.

I don't believe the rumor (actually, I don't think anything made up by that Gameblog guy even deserves to be called a rumor to begin with), but I do think that Nintendo could potentially be interested in buying if the stars are aligned just right.

For one thing, in order for them to be interested they'd need to be offered a very good deal. After all and as you've said, Nintendo prefers to establish independent partnerships for a variety of reasons (fear of talent leaving, costs of buying, costs of running an entire studio, etc), so they would unlikely be interested in paying a whole lot for the acquisition of a studio.

However, if Platinum is struggling after losing Scalebound and unable to find new projects to make up for that loss, Platinum might actually be in a situation where the would put up the company for sale for a modest price only to secure the company's further existence.

So, Nintendo might theoretically be able to get a good deal. However, that alone likely isn't enough. After all, the costs of running a ~200 people studio are quite significant and Nintendo usually prefers their studios to be much smaller.

But I think there's a chance that this might potentially be a "right place, right time" moment. Nintendo is about to release a new platform and during the last generation, it was easy to get the impression that Nintendo suffered from a lack of resources. At the same time they seem to be reluctant to establish new studios, however. Acquiring an already well-established, successful studio with whom they've established an apparently good working relationship with might be seen as attractive in this situation.

"But why would they be interested when Bayonetta 2 and W101 bombed?" - Well, that's the catch. I think Nintendo would primarily be interested in Platinum as a studio that supports their internal projects. See Starfox Zero that got executed by Platinum, but was designed in-house. They'd probably still be able to work on original projects, but I think the focus for Nintendo would be on Platinum working on established Nintendo IPs with a varying degree of creative freedom.

Would that be what Platinum fans want from the studio? Probably not. Would I want that to happen? Nope, I love Platinum exactly because it is such an oddball studio. I don't think they'd want to sell, either. However, depending on their situation, they might need to look into selling. And, of course, by saying that Nintendo might be interested, I'm not saying they'd pull the trigger, either. Interest can go both ways, of course. I just don't think this is an idea Nintendo would dismiss immediately if the situation is right.
 
no way Platinum survive this, right?


Star Fox Zero Bomb, Wonderful 101 Bomb, his small games (Korra, TMNT, Transformers) bomb, Bayonneta sells like what? 1 million
Nier is one of my candidate for GOTY 2017, but probably is gonna sell badly too
and now this


i feel bad for them, They are very talented

They were all work for hire and platinum was paid for them
 
Really hope Kamiya recovers well and comes back on Twitter with a simple:

"Fuck Microsoft"

He'll rise from the ashes, just like Kojima did. Difference is, Platinum will survive despite this unfortunate series of events. And by that I mean: Nintendo will buy them.
 
You do realize how trivial this stuff is for most people though right? Digital Foundry is not the average consumer. They weren't looking at X1 & PS4 difference as being noticeable, that's forum enthusiast talk. Heck, many didn't even have a problem staying on PS2 when Xbox came out, and that's probably going to be a bigger jump in graphics than what Scorpio will be compared to Pro. You get free games on both systems, this thing with it being tied to your subscription again is super overblown, if you are gaming online on PS4, you likely have PS+, and you get a ton of free games, you get PS2 games remastered, you can play older titles you missed on PS now, etc...Those features IMO, are really a weak argument in choosing a system, because all platforms have some form of playing your older games, getting freebies, and encouraging you to stay in the ecosystem. X1 does b/c the best, but an argument to picking up a platform is who plays the best "old" games the most efficiently? Come on' it's a cool feature to have, but I think MS MAU's marketing is starting to trickle down on forums here. Controller preference is a good one, even that can just be overcome with an adapter though or officially licensed 3rd party pads.

Games, is the backbone of the system, and this downplaying of how important exclusives are is silly, as if it was the other way around, I'm sure many would sing a different tune. 3rd parties are the most important, but it's the exclusive games and features that round out a library and offer variety. Being that so many Japanese titles are just outright skipping X1, I certainly felt it was very important to establish 1st and 2nd party exclusives, and this is a blow to that lineup. You may be fine with best performing 3rd party games, but the dismissal of how important stuff like Gravity Rush, Dragon Quest games, or Scalebound, Nioh, etc...it's crazy. These titles may not be million sellers each, but they speak to different audiences. It's why everyone wants Nintendo back, so we can have a bunch of games that are kid friendly again, you want games that real all different types of interest, Exclusives are very important. I always thought Scalebound looked pretty generic, but I'm not gonna knock anyone who says this devalued X1 to them.
Third-parties can fill that niche the same way an exclusive can. That divide between first and third is disappearing.
 
What a strange decision this is from MS. Launching a new console and cancelling games just before it. Who is steering this ship?

He'll rise from the ashes, just like Kojima did. Difference is, Platinum will survive despite this unfortunate series of events. And by that I mean: Nintendo will buy them.

That would be terrible for them, so I hope not.
 
Third-parties can fill that niche the same way an exclusive can. That divide between first and third is disappearing.

When several individuals with industry knowledge are saying that 3rd parties are focusing on the service type model, who is gonna fill this niche for them? They have to do it themselves
 
Not every third-party is doing the service model. And we have indies to. It's not slim pickings.

The major pubs are moving this way. The platform will not get much, if any Japanese support. Also, the indie support for the platform still lags behind its major competitor in the console space and on the PC front.
 
The year headstart and Sony falling flat on their face with a high price helped more than better 3rd party (or exclusives). Price and what your friends have will beat raw power everytime, especially price, just look at the PS4 Slim vs PS4 Pro as the most recent example.

We don't have numbers about that. We do know however that the Pro was / is sold out on a lot of places like amazon. So the Pro which did only get a discount during BF did probably quiet well.
 
Yes, and they were busy stealing big exclusives away from Sony as well, early in that gen. It was very much about the balance of exclusives. I don't think relative power had much to do with 360's lead. It was more about early release/mindshare, the sense that Sony really screwed up, and positive momentum.

Not that I think the theory being referred to is completely busted. I think plenty of people will pay premium dollar in order to play the best multiplatform games.

Yup, stealing FF13 and GTA4 hit hard back in the day. This would turn out to be a common tactic for Microsoft.
 
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