Scalebound cancelled [Platinum Games and Kamiya have commented]

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I searched neoGAF past topics with "Scalebound" and learned that this game was not hyped that much from the beginning.. (I didn't read entire thing but that's the rough image I got).

Google.com

"scalebound site:neogaf.com"

Tons of threads. Scalebound was also consistently referenced as one of the big games to look forward to on XB1.

There was lots of hype.
 
Then why even fund it and dump millions into the project in the first place? Just to back out and fuck them over on a potentially great game, lol? I don't buy that. Even Eurogamer said that Platinum were missing deadlines, etc. Not to mention the rough as hell footage we have all seen. The game was a mess that was no longer worth the investment... period.


SO you have proof that's all there was too it? Rumour is they were missing deadlines because MS would not compromise and meddled, made goals unattainable despite them being told it would not work, who knows what's true, but you are naive to think that sometimes pubs, /management can be pig headed and meddle and ruin a project. I've seen it happen in my field and we know it has happened in gaming before,

Creative divides happen and can ruin a project if management doesn't listen, that's business.
 
Thats really hard to believe when you have people close to the matter saying the exact opposite.

Whatever you have to tell yourself not to feel like the sting though...

Yes, I am sure this game was in a wonderful state and had no problems. There was a reason funding stopped... because the game was obviously not progressing. But I'm sorry, I guess Platinum harbors none of the blame here at all.
 
Yup, stealing FF13 and GTA4 hit hard back in the day. This would turn out to be a common tactic for Microsoft.

Those games were both multiplatform though? I dont think they "stole" anything. This thread, the cancellation, and the specualtion about what happened just seems to be pissing people off more than anything. I havent seen gaf this negative in a while. Im ready to belive that microsoft was at fault here, especially after phantom dust but we should wait until we have the full story before jumping to conclusions
 
Where is this "Nintendo will buy them" thing coming from? I know they collab'ed in W101, Bayo2 and StarFox Zero (lol), but none of those sold really well, and the latest one was really mediocre (Nintendo's fault mostly, but does anyone think they'd admit it?). An acquisition wouldn't make a lot of sense.
 
It's kinda odd seeing the reaction in this thread because the general feeling about this game was always that it looks ok but platinum games is awesome so this should be good. Then every time since it was initially shown it seems to always disappoint the mass majority of people. Very similar to Recore but maybe just a tad stronger due to it being a platinum games title.

Seems like Microsoft made the smart but difficult choice. We will likely never see how/if it improved from its showings but looking at platinum games it's clear they split resources to a premier team and a sub par team, and looking at the games they were working in this did not seem to be getting premier resources poured into it. I know the teams fluctuate, I'm more talking staff allocation and budget per project

this is every game on every platform that either gets cancelled or loses its exclusivity.
 
Then why even fund it and dump millions into the project in the first place? Just to back out and fuck them over on a potentially great game, lol? I don't buy that. Even Eurogamer said that Platinum were missing deadlines, etc. Not to mention the rough as hell footage we have all seen. The game was a mess that was no longer worth the investment... period.
Right, and it's possible them missing deadlines could have been due to impossible to reach expectations from milestone manipulation. I don't see how it matters that it looks rough when it was still in the middle of development, and that there has been positive feedback to the closed doors presentations.
 
no way Platinum survive this, right?


Star Fox Zero Bomb, Wonderful 101 Bomb, his small games (Korra, TMNT, Transformers) bomb, Bayonneta sells like what? 1 million
Nier is one of my candidate for GOTY 2017, but probably is gonna sell badly too
and now this


i feel bad for them, They are very talented

ITS TIME
Metal-Gear-Rising-2-2.jpg
 
Everyone saying the game was terrible and no-one was excited for it when it was still literally the #1 anticipated Xbox One exclusive on the yearly poll.
So you'd expect people still had plenty of expectations for the project. Obviously seeing the most anticipated title get cancelled will stir up some outrage here. I mean, 2017 is looking pretty dire.
 
SO you have proof that's all there was too it? Rumour is they were missing deadlines because MS would not compromise and meddled, who knows what's true, but you are naive to think that sometimes pubs, /management can be pig headed and meddle and ruin a project. I've seen it happen in my field and we know it has happened in gaming before,

Of course not, it is just obvious that the game was having major issues. Even Eurogamer said as much. Which would cause Microsoft (or anyone else) to meddle and be pig-headed because they are funding it to the tune of millions. It was too ambitious and was in development hell, so Microsoft found a way to pull out of what they thought was a bad deal. That is simply what I am seeing here and nothing more.
 
Yes, I am sure this game was in a wonderful state and had no problems. There was a reason funding stopped... because the game was obviously not progressing. But I'm sorry, I guess Platinum harbors none of the blame here at all.
Edited my comment to you above.
 
Everyone saying the game was terrible and no-one was excited for it when it was still literally the #1 anticipated Xbox One exclusive on the yearly poll.
So you'd expect people still had plenty of expectations for the project. Obviously seeing the most anticipated title get cancelled will stir up some outrage here. I mean, 2017 is looking pretty dire.

The game they showed at Gamescom/E3 looked like hot garbage but conceptually I was still wayyyy more interested at the ideas and ambition shown in Scalebound than every MS game announced this gen except Sunset Overdrive & Sea of Thieves. (which also depends whether or not it has story or is 100% self-made narrative)
 
Everyone saying the game was terrible and no-one was excited for it when it was still literally the #1 anticipated Xbox One exclusive on the yearly poll.
So you'd expect people still had plenty of expectations for the project. Obviously seeing the most anticipated title get cancelled will stir up some outrage here. I mean, 2017 is looking pretty dire.
Also the game didnt look Bayonetta good, but didnt look like trash, it mostly lacked that oomph.
And they apparently had yet to show the main feature (Dragon Link) to the public.
 
Of course not, it is just obvious that the game was having major issues. Even Eurogamer said as much. Which would cause Microsoft (or anyone else) to meddle and be pig-headed because they are funding it to the tune of millions. It was too ambitious and was in development hell, so Microsoft found a way to pull out of what they thought was a bad deal. That is simply what I am seeing here and nothing more.

Maybe, or maybe the game was having issues with the things MS demanded and would not budge on, then it would be on MS,,,that's what people are saying. It does happen....
 
Right, and it's possible them missing deadlines could have been due to impossible to reach expectations from milestone manipulation. I don't see how it matters that it looks rough when it was still in the middle of development, and that there has been positive feedback to the closed doors presentations.

And what I am saying is that there is a reason Microsoft would resort to such measures. Because just maybe the game was not shaping up too well and was not worth the investment. Nah, that would be too logical of an explanation. It was obviously going to be a blockbuster and Microsoft cancelled it anyway out of spite and shadiness.
 
And what I am saying is that there is a reason Microsoft would resort to such measures. Because just maybe the game was not shaping up too well and was not worth the investment. Nah, that would be too logical of an explanation. It was obviously going to be a blockbuster and Microsoft cancelled it anyway out of spite and shadiness.

Again, as has been explained....or the game was in that sate because of MS demands/Meddling that were simply out of scope/unattainable and they would not budge....it has and does happen.... I have seen it in my field as well, saw a million dollar project ruined because of poor management despite technical people telling them it should be done different.
 
Look at the news after a day my reaction is still "HOW DID THIS HAPPEN".

After the Switch's presentation this week, the Scalebound news will be swept under the rug. Nothing can be changed about its status nor look forward to updates, so it will be old news before you know it.
 
Where is this "Nintendo will buy them" thing coming from? I know they collab'ed in W101, Bayo2 and StarFox Zero (lol), but none of those sold really well, and the latest one was really mediocre (Nintendo's fault mostly, but does anyone think they'd admit it?). An acquisition wouldn't make a lot of sense.
Nintendo has a pretty long history with taking on "losers" to help bolster their lineup. It wasn't that long ago that Treasure was in basically the same spot as Platinum, and despite its reverence within the survival horror fanbase, Fatal Frame would have been a strange choice for any first party to pick up as an exclusive, let alone Nintendo.

It sounds like handwaving, but Nintendo really doesn't operate with the same kind of logic that other companies might.
 
So what's everyone's thoughts about Nintendo perhaps bailing Platinum out? AFAIK they have nothing announced past Nier, and they have always had a really good relationship.

They do have stuff announced past NieR, two things actually. A Granblue game for PS4 and a new IP mobile game. Both for Cygames
 
I love Platinum and was extremely hopeful for this game. But it is beyond obvious that it was a hot mess that was in development hell. Probably worse than we even know and that is why I can't blame Microsoft for pulling fuckery to get out of what they knew was a bad deal.

The game was never going to be what we wanted it to be and would have been a steaming pile of broken embarrassment with far too much money dumped into it had it ever released. Microsoft did not just pull out of the game to be dicks or because they just don't want any new exclusives. I mean come on.

The game was probably in shambles.

Reckless speculation

They announced the push back to 2017 on January 4th, 2016. That means they were thinking about delaying it to 2017 back in late 2015. So at that point, if everything went swimmingly the game was still 2 years away. Kamiya's dream project isn't coming together and its a massive project so he gets stressed out and takes a break. So now 2017 is out of the question which means the addition year of dev time has now ballooned to 2 extra years. Platinum and Microsoft have their Fall 2016 meeting and the situation is fubar. The game gets canned.
 
And what I am saying is that there is a reason Microsoft would resort to such measures. Because just maybe the game was not shaping up too well and was not worth the investment. Nah, that would be too logical of an explanation. It was obviously going to be a blockbuster and Microsoft cancelled it anyway out of spite and shadiness.
Am I saying that was an impossible scenario?

Why do you think your explanation is the only logical one? There's no need for you to be shutting down other reports from people in the industry unless you have info yourself.
 
Maybe, or maybe the game was having issues with the things MS demanded and would not budge on, then it would be on MS,,,that's what people are saying. It does happen....

I am sure hat played a part, no doubt. All I am saying is that that Platinum were having issues, the game was most likely a shitshow and that is the heart of the matter, despite anything else.
 
Google.com

"scalebound site:neogaf.com"

Tons of threads. Scalebound was also consistently referenced as one of the big games to look forward to on XB1.

There was lots of hype.

There really wasn't. The one Scalebound info dump thread from last January only had about 250 posts. I wouldn't call that lots of hype.

Most people even had it as one of their predicted failures for 2017.
 
I am sure hat played a part, no doubt. All I am saying is that that Platinum were having issues, the game was most likely a shitshow and that is the heart of the matter, despite anything else.

Maybe, my guess is there is blame on both sides, it happens unfortunately, it sucks for those involved, it's not a fun work environment.
 
Press reporting things like that maybe :P ?

j6LFpLX.jpg

This lone tweet on almost every page in this thread. Is that it? This is the confirmation that solves the mystery?

I think we will never know. Microsoft and PT probably have a strong NDA, so the truth will never come out anytime soon. Both companies will learn from this project, and move on.
 
Where is this "Nintendo will buy them" thing coming from? I know they collab'ed in W101, Bayo2 and StarFox Zero (lol), but none of those sold really well, and the latest one was really mediocre (Nintendo's fault mostly, but does anyone think they'd admit it?). An acquisition wouldn't make a lot of sense.

Nintendo has a new platform. This would be good timing to have Platinum start work on it. They're familiar with working on all levels of hardware (Madworld was on the Wii) and outwardly signs still point to a good relationship.
 
Hindsight is 20/20, but I remember starkly two moments in history regarding Scalebound from Phil and Ken.

http://www.polygon.com/2014/3/24/55...x-one-exclusive-from-a-wonderful-japanese-dev

"The release date for Japan has been decided, and I'm very excited," Spencer said. "We will release a unique, exclusive title for the Xbox One from a wonderful Japanese developer."

http://www.dualshockers.com/2015/01...game-ken-lobb-hypes-platinums-xbox-one-title/

Scalebound is very real and very awesome, and I think when people understand what it is we're building, they're gonna be shocked. It's definitely a big AAA... What happens when you take the best of what (MS) Studios can do, and use that to help what Edge this year called the best developer in the world (Platinum)... Please be excited. It's Amazing. I think they have the opportunity to make "The game of the all time."

Ken Lobb pls.
 
Yes, I am sure this game was in a wonderful state and had no problems. There was a reason funding stopped... because the game was obviously not progressing. But I'm sorry, I guess Platinum harbors none of the blame here at all.

It's Kamiya, so it doesn't really add up that the game was bad enough to cancel due to it's quality. There are more than a few scenarios that are far more believable, especially considering the insider info we have.
 
Am I saying that was an impossible scenario?

Why do you think your explanation is the only logical one? There's no need for you to be shutting down other reports from people in the industry unless you have info yourself.

I am not shutting down anything, lol. I am only stating what I think is the logical explanation. As I cannot believe that they would waste millions with no intention of making a great game. I simply think that they decided to stop funding what they no longer thought was worth it because it was not progressing as it should. This is just what makes sense to me. That's all.
 
There really wasn't. The one Scalebound info dump thread from last January only had about 250 posts. I wouldn't call that lots of hype.

Most people even had it as one of their predicted failures for 2017.

So? Horizon was on a ton of people's lists as well. You think people wouldn't care if it got canned?
 
Everyone saying the game was terrible and no-one was excited for it when it was still literally the #1 anticipated Xbox One exclusive on the yearly poll.
So you'd expect people still had plenty of expectations for the project. Obviously seeing the most anticipated title get cancelled will stir up some outrage here. I mean, 2017 is looking pretty dire.
You're not excited for the exclusive content in FIFA 18??
 
I thought something was up. It felt like an extremely ambitious project, but all the early returns looked promising. I'd almost rather it enter development hell than get outright canceled, as at least it could pull a TLG and come out a decade later.

Sad to see the game get cancelled. It was one of the first games I saw that really sold me on the idea that this is a truly "new" generation.
 
Yes, I am sure this game was in a wonderful state and had no problems. There was a reason funding stopped... because the game was obviously not progressing. But I'm sorry, I guess Platinum harbors none of the blame here at all.
I mean, I'm sure the situation has evolved over time between MS and PG, but the fact also is that the market has changed, probably vs expectations too, when compared to when the deal was signed.
Add to that two different visions (allegedly), MS pushing MP and "game as a service", and also imo a timing that cannot be a coincidence (right after the Holidays when MS now knows what their 2016 sales have been, including their busiest of the year), and things might have been decided after a review of upcoming projects and to streamline things out?
 
We know Microsoft meddles a lot in projects they bankroll. It wouldn't be surprising if MS demand more than would be achievable in the time frame.
 
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