Scalebound cancelled [Platinum Games and Kamiya have commented]

Status
Not open for further replies.
If anybody wants to think I'm a PS fanboy they can check my post history.

So.

What the fuck is going with MS? They were already getting mocked for being more than a little thin on the ground. But now this? Cuphead looks amazing, Crackdown 3 might be great, Halo 6, yeah.

The Xbox is still a great console, but giving up pretty much the entire identity of the console outside of fading franchises is bizarre.

My hope is this a reset. Dumping ratface Mattrick's XB1 identity and replacing it with the kind of vision that leads into Scorpio.

I was defending the Switch saying we need a 3rd viable console, but if MS shits the bed any more it's gonna be a Sony only gig. And fuck that. This market has far too much to gain from competition to be run by any one of these companies.
 
What are the chances of Square-Enix purchasing the publishing rights and bringing it multiplatform, maybe under a different name.
I doubt they'll purchase the IP, but seeing how Nier: Automata is most likely made from the remains of what was probably going to be Metal Gear Rising 2 before the Konami meltdown, it's not unlikely that some of the tech and gameplay will be used in a different game from Platinum.
 
I doubt they'll purchase the IP, but seeing how Nier: Automata is most likely made from the remains of what was probably going to be Metal Gear Rising 2 before the Konami meltdown, it's not unlikely that some of the tech and gameplay will be used in a different game from Platinum.

Any truth to the idea they were actually working on a Rising 2?
 
The person I quoted wrote about "Japanese developers" being so commonly in trouble with game development and constantly delivering games late, he/she made no distinction about what type of Japanese developers. Western developers have just as much trouble delivering shit in time (if not even more, considering there's far more AAA development in the west nowadays), no matter if it's 1st party or 3rd.

Oh yeah, I saw what the person that you quoted wrote. I guess I should have quoted both, as both arguments were invalid and ignored the context of this situation at hand. Japanese developers are up shit creek with their slow adjustments to a market that won't sit still long enough for them. But contracted studios are expected to be as fluid as the market needs. This affects everyone regardless of region. But we're talking about Japanese output on systems across the board. The struggle is real.
 
What are the chances of Square-Enix purchasing the publishing rights and bringing it multiplatform, maybe under a different name.

I mean, SE gotta have an interest in first. Then you'll No doubt have MS attach a huge price tag to recoup the costs. I'd say its pretty slim.

But It'd pretty dope if do save it somehow. Maybe if Nier:Automata does great. Then SE might consider more Platnium Games collaborations, and try to pick up Scalebound.

Just take all the dragons and dragon mechanics and make a Drakenguard reboot. lol
 
If anybody wants to think I'm a PS fanboy they can check my post history.

So.

What the fuck is going with MS? They were already getting mocked for being more than a little thin on the ground. But now this? Cuphead looks amazing, Crackdown 3 might be great, Halo 6, yeah.

The Xbox is still a great console, but giving up pretty much the entire identity of the console outside of fading franchises is bizarre.

My hope is this a reset. Dumping ratface Mattrick's XB1 identity and replacing it with the kind of vision that leads into Scorpio.

I was defending the Switch saying we need a 3rd viable console, but if MS shits the bed any more it's gonna be a Sony only gig. And fuck that. This market has far too much to gain from competition to be run by any one of these companies.


ps fanboy! /s

Mattrick cant be blame for current XB1 lineup. I like Phil Spencer and most of his decisions, but he is the one to blame for this.
 
ps fanboy! /s

Mattrick cant be blame for current XB1 lineup. I like Phil Spencer and most of his decisions, but he is the one to blame for this.

The buck stops with Phil Spencer.
I really hope there are some great exclusives yet to be announced because the 2017 line up looks kinda balls in my opinion
 
The buck stops with Phil Spencer.
I really hope there are some great exclusives yet to be announced because the 2017 line up looks kinda balls in my opinion

In Phil Spencer we the Xbox nation trust! (yeah, right?). In all seriousness, I trust Phil. For sure there will be good surprises this year.
 
ps fanboy! /s

Mattrick cant be blame for current XB1 lineup. I like Phil Spencer and most of his decisions, but he is the one to blame for this.

You think it's just a coincidence that the last batch of big announced games outside the mainstay series in 2014 was the same year after they got a new CEO and the same year Xbox was moved under Windows?

As others have mentioned, Nadella cuts underperformers. If I had to guess, he and the Windows EVP allowed the Xbox team to try things their way with projects already under way and continued to cut the budget every time something didn't work out, which is why there is supposedly so very little to announce outside of the usual franchises.

I doubt they have much to announce. They're probably doubling down on the established franchises with some smaller games here and there.
 
The buck stops with Phil Spencer.
I really hope there are some great exclusives yet to be announced because the 2017 line up looks kinda balls in my opinion

It's not that bad but it's lacking in comparison and really needed scalebound. Crackdown 3/State of decay are the only 2 I'm interested in. So far I haven't really seen much out of him as his legacy. It's been mostly clean up duty.

I can't fault him for fable since that looked like a complete mess from the start which he doesn't seem to have touched. Scalebound seems to have been managed badly and honestly if they weren't producing results, I can't fault them for cutting them loose either but they really should have tried harder since it's the second time. Don't know the full story here either.

Well it wouldn't be smart to reveal everything now since switch hype is inbound and ready to flood everything out. There's still one more shot at e3 and the scorpio release this year.

Gotta wonder what happens to all the fable and scalebound assets now.
 
Also where does Microsoft go with PC?

One big problem is all the Xbox games going to PC so then the , " Why buy an Xbox when it comes to PC as well" reasoning follows behind.

But shafting PC gamers could be worst, as it's a bigger market. Damn they are in deep shit
 
You notice the majority of your examples don't involve the opening and ownership of any studios and a lot of those efforts were one offs that weren't carried forward.

I see this false equivalence a lot. There are different degrees of investment and the examples you raised pale in comparison.

Okay, but now you're just moving the goalposts. You said MS didn't take a global focus when they very clearly did, and Allard was open about that from the start. The fact that they chose a different strategy, investing in targeted exclusives from high profile developers as halo titles rather than bringing low to mid-tier studios in-house is besides the point. Akira Toriyama was not for sale.

Microsoft's failure in Europe & Japan was likely one of overall branding & tone, rather than investment.
 
Honestly, I'm worried that he'll retire at this point. The amount of pressure and eventual cancellation may have been too much.

Yeah, hopefully not, but he's not new at this, I think he'll come back from this. It's true that this probably hurt a lot especially after years of work on it and he's said a few times it was an idea that he had wanted to do for some time but I hope he can bounce back.

Though as he reflects it's probably gonna kinda stick in Kamiya's craw a bit for a couple of weeks that he actually used to practically insult people on twitter just for merely questioning his wisdom of voluntarily agreeing to a deal for an expensive MS exclusive of a Japanese game, despite everything going against such a choice including MS' track record of relations with Japanese devs. Sure, some (maybe even a lot) is part console wars, but that doesn't mean there wasn't some truth to questioning it at the same time. I think many would have said it was both at the same time, and here we are several years later, Kamiya himself was seemingly pissed with them after Gamescom in one of his tweets and now it's going to be another while before Kamiya can regroup from such a late in development cancellation.

It's probably a big deal for those that looked forward to the game but thanks for playing.

Plus hardcore game that had been shown many times where even if it wasn't going to light up the charts it still had some Xbox owners who bought the system with the game in mind and with nothing else like it on the system to divert some of the sting to another game already available. The vocal hardcore is always a risky nest to rustle.
 
Okay, but now you're just moving the goalposts. You said MS didn't take a global focus when they very clearly did, and Allard was open about that from the start. The fact that they chose a different strategy, investing in targeted exclusives from high profile developers as halo titles rather than bringing low to mid-tier studios in-house is besides the point. Akira Toriyama was not for sale.

Microsoft's failure in Europe & Japan was likely one of overall branding & tone, rather than investment.

Don't try to use "moving the goalposts" to hide your poor comparisons. Like I said false equivalence and I'll also add false, poorly researched "facts".

You listed two Japanese RPGS from "Japan's premier developers" when in reality they were both from Mistwalker, who is far from a leading Japanese developer despite being lead by the incomparable Sakaguchi and is only ONE developer, not developers.

You're gonna compare funding a couple of JRPGs with founding multiple American studios and maintaining them for 4 generations of consoles? Get out of here with that moving goalposts nonsense.
 
Certainly isn't going to allow them to continue to expand and do new things. Have to wonder if the Division would be better in the hands of another house.

The only houses at MS according to their CEO are Windows, Office, and Azure. He aligned everything MS does to aid those three pillars.

Unless you meant outside of MS?
 
You think it's just a coincidence that the last batch of big announced games outside the mainstay series in 2014 was the same year after they got a new CEO and the same year Xbox was moved under Windows?

As others have mentioned, Nadella cuts underperformers. If I had to guess, he and the Windows EVP allowed the Xbox team to try things their way with projects already under way and continued to cut the budget every time something didn't work out, which is why there is supposedly so very little to announce outside of the usual franchises.

I doubt they have much to announce. They're probably doubling down on the established franchises with some smaller games here and there.
Makes sense
 
The only houses at MS according to their CEO are Windows, Office, and Azure. He aligned everything MS does to aid those three pillars.

Unless you meant outside of MS?

Yeah, exactly what I meant. I don't wanna call doom and gloom but thinking about how OG XB & 360 were handled for the most part was pretty damn good. They were passionate and serious and weren't afraid to take risk and they saw to it they secure those big 3rd party deals and first party studios.

Hopefully they bounce back with Scropio...
 
E3 2014 Microsoft Exclusives Shown:

1. Fable Legends: Cancelled
2. Project Spark: Cancelled
3. Ori and the Blind Forest: Came out 2015, 360 version cancelled?
4. Inside: Came out 2016
5. Below: Unreleased
6. Phantom Dust: Cancelled
7. Crackdown: Unreleased
8. Scalebound: Cancelled
9. Halo 5: Came out 2015


E3 2014 Sony Exclusives Shown:

1. Deep Down: Unreleased
2. Eve: Valkyrie: Came out 2016
3. Let It Die: Came out 2016
4. The Order: 1886: Came out 2015
5. The Witness: Came out 2016
6. Everybody's Gone to the Rapture: Came out 2015
7. Bloodborne: Came out 2015
8. No Man's Sky: Came out 2016
9. Ratchet & Clank: Came out 2016
10. Uncharted 4: A Thief's End: Came out 2016

That is exactly why, unlike a lot of people on GAF and elsewhere, I was not that excited by that e3 2014 showing by Microsoft. Always had that air of vaporware / announcements made waaay too early about it.
 
Xbox community love their Console so much, they are very active. Just saw some of the ideas there pretty good ones.

Microsoft doesn't deserve the community they have, supporting them even with Xbox One launch those guys deserve better and I hope they rethink Scalebound.

A few idiots apart from my experiences with the preview programme , I love the Xbox community , fans who give great ideas and suggestions. Some ideas tho, fairly basic ones just seem to go over the people who are supposedly listening heads.
 
Sucks...
I really hope Microsoft turns it around and starts to build a diverse game portfolio.
Scalebound to me was one such step into that direction, well the initial reveal I was less enthused about the MP showing(Found it just baffling).
The last thing I want to happen is them exiting the console space.

Guess back to crossing fingers. I cheer for Phil Spencer. Everytime I see the dude speak on things like Giantbomb I feel like he wants Xbox to be what I want it to be.
Alas probably not easy when company culture as a whole is not unified in that?

I believe the console eco system is always as it's best when competition between companies is strong. Saying this as someone that mainly plays PC, PS4 for exlusives and both handhelds for them JRPGs.
 
E3 2014 Microsoft Exclusives Shown:

1. Fable Legends: Cancelled
2. Project Spark: Cancelled
3. Ori and the Blind Forest: Came out 2015, 360 version cancelled?
4. Inside: Came out 2016
5. Below: Unreleased
6. Phantom Dust: Cancelled
7. Crackdown: Unreleased
8. Scalebound: Cancelled
9. Halo 5: Came out 2015


E3 2014 Sony Exclusives Shown:

1. Deep Down: Unreleased
2. Eve: Valkyrie: Came out 2016
3. Let It Die: Came out 2016
4. The Order: 1886: Came out 2015
5. The Witness: Came out 2016
6. Everybody's Gone to the Rapture: Came out 2015
7. Bloodborne: Came out 2015
8. No Man's Sky: Came out 2016
9. Ratchet & Clank: Came out 2016
10. Uncharted 4: A Thief's End: Came out 2016
WOW
giphy.gif
 
Yeah, exactly what I meant. I don't wanna call doom and gloom but thinking about how OG XB & 360 were handled for the most part was pretty damn good. They were passionate and serious and weren't afraid to take risk and they saw to it they secure those big 3rd party deals and first party studios.

Hopefully they bounce back with Scropio...

That was back when Xbox was in a separate entertainment division and with Ballmer at the helm when Windows was their most important initiative. Nadella has turned MS around in terms of being a rising star again on the backs of Azure and Office subscriptions.

My thoughts are that the Xbox team's hands are tied when it comes to games and they're chained to the dead hooker that is the Windows Store. I think they'll have to take some huge risks with their franchises to reignite interest in them because they're out of other options.

The only way Scorpio turns things around is if it's disruptive and suddenly has the "it" factor. They're not going to earn that status mid-generation against Playstation by playing it safe.

edit: lol at the post above
 
E3 2014 Microsoft Exclusives Shown:

1. Fable Legends: Cancelled
2. Project Spark: Cancelled
3. Ori and the Blind Forest: Came out 2015, 360 version cancelled?
4. Inside: Came out 2016
5. Below: Unreleased
6. Phantom Dust: Cancelled
7. Crackdown: Unreleased
8. Scalebound: Cancelled
9. Halo 5: Came out 2015


E3 2014 Sony Exclusives Shown:

1. Deep Down: Unreleased
2. Eve: Valkyrie: Came out 2016
3. Let It Die: Came out 2016
4. The Order: 1886: Came out 2015
5. The Witness: Came out 2016
6. Everybody's Gone to the Rapture: Came out 2015
7. Bloodborne: Came out 2015
8. No Man's Sky: Came out 2016
9. Ratchet & Clank: Came out 2016
10. Uncharted 4: A Thief's End: Came out 2016

Oof, and Inside is multiplatform now. I thought that it felt like nothing was being released on the Xbox.
 
Do we have any idea how far along this game was? After looking at the other Scaleboud thread that went through all the different stages this game went through, it looked like it was super close to being finished. The Pre Alpha footage alone looked amazing.
 
Lol, AngryJoe had a meltdown when he found out this was canceled. XD

From what i saw, Joe didn't exactly melt down so much as concern super hard about the state of MS, and basically blame them implicitly as being the probable cause of why the game had issues and was ultimately canceled.

Considering he was a big fan of Platinum's previous output, its not hard to see where his stance is coming from
 
E3 2014 Microsoft Exclusives Shown:

1. Fable Legends: Cancelled
2. Project Spark: Cancelled
3. Ori and the Blind Forest: Came out 2015, 360 version cancelled?
4. Inside: Came out 2016
5. Below: Unreleased
6. Phantom Dust: Cancelled
7. Crackdown: Unreleased
8. Scalebound: Cancelled
9. Halo 5: Came out 2015


E3 2014 Sony Exclusives Shown:

1. Deep Down: Unreleased
2. Eve: Valkyrie: Came out 2016
3. Let It Die: Came out 2016
4. The Order: 1886: Came out 2015
5. The Witness: Came out 2016
6. Everybody's Gone to the Rapture: Came out 2015
7. Bloodborne: Came out 2015
8. No Man's Sky: Came out 2016
9. Ratchet & Clank: Came out 2016
10. Uncharted 4: A Thief's End: Came out 2016
pwQWb.jpg


I remember a lot of gaffers tried to make it seem like 2014 MS was some magical event. Lawde. More than anything, I hope the company is going to be ok after reading one of the mod's posts. It doesn't look too hot. Hopefully one of the big publishers picks them up for a big game very soon so there aren't major layoffs... I don't think PG is anywhere near elite level like so many on gaf think, but they're still a great company and would hate it if these guys went under. Good luck to Kamiya and the teams.

Is Scorpio legitimately coming out in Q4 2017? That's a fucking awful lineup for an entire generation if that's the case.
 
Which thread was it that people were speculating that PG was in trouble financially after a couple of bombs recently? Then others came and said they were safe with Scalebound.

Don't worry xbox fans, MS will throw money at a 3rd party dev for a 2017 exclusive at E3.
 
Not sad about its cancellation at all. When I here Platinum I think high paced and fun gameplay(Bayonetta, MG Rising, and now Nier Automata) and Scalebound under-delivered with every showing. Don't know why Kamiya couldn't give the game that kind of treatment.

at least I have nier to enjoy
 
That was back when Xbox was in a separate entertainment division and with Ballmer at the helm when Windows was their most important initiative. Nadella has turned MS around in terms of being a rising star again on the backs of Azure and Office subscriptions.

My thoughts are that the Xbox team's hands are tied when it comes to games and they're chained to the dead hooker that is the Windows Store. I think they'll have to take some huge risks with their franchises to reignite interest in them because they're out of other options.

The only way Scorpio turns things around is if it's disruptive and suddenly has the "it" factor. They're not going to earn that status mid-generation against Playstation by playing it safe.

edit: lol at the post above

Agreed.
 
Status
Not open for further replies.
Top Bottom