The Legend of Zelda: Breath of the Wild **SPOILER FREE** Impression Thread

Just did a test to see about something and thought I'd share. I took an item I have multiple of and dropped it on the ground, saved and reset the game. Upon loading back in, the item was no longer there next to me. I didn't really expect it to be but thought I'd see if it would instantly disappear or not. So be aware anything you drop can disappear when you save and leave the game.

Haven't tested to see how long things stay dropped if you don't leave the game, might try that next.
 
Just did a test to see about something and thought I'd share. I took an item I have multiple of and dropped it on the ground, saved and reset the game. Upon loading back in, the item was no longer there next to me. I didn't really expect it to be but thought I'd see if it would instantly disappear or not. So be aware anything you drop can disappear when you save and leave the game.

Haven't tested to see how long things stay dropped if you don't leave the game, might try that next.

Same goes for horses that you haven't registered.
 
Just did a test to see about something and thought I'd share. I took an item I have multiple of and dropped it on the ground, saved and reset the game. Upon loading back in, the item was no longer there next to me. I didn't really expect it to be but thought I'd see if it would instantly disappear or not. So be aware anything you drop can disappear when you save and leave the game.

Haven't tested to see how long things stay dropped if you don't leave the game, might try that next.

I wonder if that's the same for chopped down trees or boulders that you've moved from where they started. While keeping track of all of those in the world would be a staggeringly huge task for a save file, keeping track of the items near you shouldn't be that difficult.
 
Okay dropped another item, ran off and did a quick quest and came back and the item is gone. Didn't do any travel other than on foot. Probably spent about 15mins doing the other quest.
 
Have started playing, but didn't do much other than wandering around. I get lost easily even at the plateau, lol. The fact, that you can climb up and down from virtually anywhere makes you feel great. There are exceptions, though, but they make sense. Also love all the little details right from the start making the game alive and coherent, e.g grass won't be cut by a twig. Or the idle animation when Link has no shirt yet. At this rate, I'll stay at the plateau whole weekend.
 
So here's something.
I've barely played any Zelda game, but I have played a lot of Zelda like games. The reason for this being Zelda games have an amazing tendency to have extremely boring intro and really slow start with a fuck ton of text to read. These factor in combination make me turned off from playing Zelda games while Zelda like games such as Darksiders really got me engaged.

However I have been very interested in BoTW due to it being something different from past Zelda's and finally also catching up with other games and going for an emergent gameplay style which I love.

So considering all this how likely am I to not dooze off starting this game ?
 
So here's something.
I've barely played any Zelda game, but I have played a lot of Zelda like games. The reason for this being Zelda games have an amazing tendency to have extremely boring intro and really slow start with a fuck ton of text to read. These factor in combination make me turned off from playing Zelda games while Zelda like games such as Darksiders really got me engaged.

However I have been very interested in BoTW due to it being something different from past Zelda's and finally also catching up with other games and going for an emergent gameplay style which I love.

So considering all this how likely am I to not dooze off starting this game ?

You start the game, climb a tower, and then you're free to do what you want.
 
You start the game, climb a tower, and then you're free to do what you want.

No exactly, but close. You are free to do almost anything on the plateau, but you will need to get to a tower (not exactly climb it) and do 4 shrines before being able to leave the area.

I don't think dozing off will be a problem, since you are playing and experimenting with things as soon as you turn the game on.
 
So here's something.
I've barely played any Zelda game, but I have played a lot of Zelda like games. The reason for this being Zelda games have an amazing tendency to have extremely boring intro and really slow start with a fuck ton of text to read. These factor in combination make me turned off from playing Zelda games while Zelda like games such as Darksiders really got me engaged.

However I have been very interested in BoTW due to it being something different from past Zelda's and finally also catching up with other games and going for an emergent gameplay style which I love.

So considering all this how likely am I to not dooze off starting this game ?
Your basic concern of having to deal with a ton of story related stuff and being locked into an "intro" type of design is a non-issue. While it takes a bit before you open up everything, you start out fast with very little downtime.
 
Am I gonna have issues with long play sessions and the joy cons in the regular grip?

they hold 20 hours of charge. so I sure hope not

anyway, I stopped by Nintendo NY today to check the queue of people waiting to get a demo with the game. I've previous played it during e3, and at the switch preview event in January. Only 3 people in line, 15 min each, so I said cool, I got ~45 min to kill right now.

There was a thing I watched a Nintendo rep try to do (and fail given the way he specifically went about it) during the wiiU e3 build. The stuff with the stasis rune and applying force and then going for a ride. Based upon a gif that made the rounds late last week I was pretty confident that I'd be able to pull this off now. Thing is these demo are 15 minutes and close to the first 5 minutes is intro stuff and cutscenes. That doesn't mean that the game is set up to fade to black after 15. It's a switch with the final retail build, but the employee currently running the demo sets a timer and lets you now when you're done. As I approached I laid out my mission in as few words as possible. he told me that if I was right on the cusp of being able to attempt it when the clock struck 15 he wouldn't send me away instantly.

I had done some preparation and was ready to speedrun this. I knew where I had to go and that I would need a slight bit of stamina help if I was going to pull this off in a short amount of time. bypassed the initial clothing, skipped as many shorter cutscenes as I could (i think 2). immediately went down over toward the temple of time getting a couple hylian shrooms and the first of two woodcutter's axes along the way. dipped briefly in to a lightly forested section, snuck up enough, threw the axe at a boar and had me some raw steak. right away headed south of the temple, climbing slightly, bypassing a small encampment to get to the old man's cabin area. The employee at the store told me that his fire pit seems to be 50/50 lit vs zero fire. thankfully it is lit. I grabbed the my second woodcutter's axe before cooking up a stamina skewer using the raw meat, stamella shroom and hylian shroom. (some hearts plus instant stamina regen when consumed). Headed toward the chasm but not before grabbing the pitchfork just for offensive safety. Chose my angle carefully and chopped down a tree to bridge the gap. Two bokoblins were waiting on the other side but the charged up spinning axe attack was enough to kill one and send the other flying in to the abyss. Now to the climb. Mentally mapped my route to the first main ledge to rest, got there, then continued on in a straight shot up toward the shrine. I ate the skewer at the right moment and had the stamina to achieve the climb. just over 4 minutes left as I approach the stasis shrine. I head in and get the rune, and while I could have exited the shrine right then (i think), I took the brief time to complete it because of the giant hammer you get toward the end. blah blah bah finished the shrine, back to the overworld, just outside of it is the huge boulder hiding goodies underneath. 30 seconds left. I make sure I know the sequence of events and inputs, lock the boulder in stasis with the hammer equipped, immediately start smacking it to apply momentum up and out of the cliff face and the plateau. I get it somewhere between orange and red before I run around to the opposite side that I was hitting, press the jump button and then forward a bit in to the object causing Link to grab on, the stasis ends and sure enough, VICTORY. In to the air we fly, majestically and hilariously. Amid my excitement I tried to time my letting go of the boulder in such a way that I might not meet my end when I hit the neighboring hillside, but survival was impossible.

Still, damn it felt awesome, and DAMN i can only imagine how many scenarios similar to that Ill be able to construct for myself when I get the game. Maybe not with the time constraint, but also maybe yes. If the time of day dictates some particular stuff, or NPC behavior. Who knows, right? That' the kind of wonder that awaits me, and awaits us all.

we're almost there, fam. we're so close

Zelda BotW |OT| Thankfully, it is Lit
 
they hold 20 hours of charge. so I sure hope not

anyway, I stopped by Nintendo NY today to check the queue of people waiting to get a demo with the game. I've previous played it during e3, and at the switch preview event in January. Only 3 people in line, 15 min each, so I said cool, I got ~45 min to kill right now.

There was a thing I watched a Nintendo rep try to do (and fail given the way he specifically went about it) during the wiiU e3 build. The stuff with the stasis rune and applying force and then going for a ride. Based upon a gif that made the rounds late last week I was pretty confident that I'd be able to pull this off now. Thing is these demo are 15 minutes and close to the first 5 minutes is intro stuff and cutscenes. That doesn't mean that the game is set up to fade to black after 15. It's a switch with the final retail build, but the employee currently running the demo sets a timer and lets you now when you're done. As I approached I laid out my mission in as few words as possible. he told me that if I was right on the cusp of being able to attempt it when the clock struck 15 he wouldn't send me away instantly.

I had done some preparation and was ready to speedrun this. I knew where I had to go and that I would need a slight bit of stamina help if I was going to pull this off in a short amount of time. bypassed the initial clothing, skipped as many shorter cutscenes as I could (i think 2). immediately went down over toward the temple of time getting a couple hylian shrooms and the first of two woodcutter's axes along the way. dipped briefly in to a lightly forested section, snuck up enough, threw the axe at a boar and had me some raw steak. right away headed south of the temple, climbing slightly, bypassing a small encampment to get to the old man's cabin area. The employee at the store told me that his fire pit seems to be 50/50 lit vs zero fire. thankfully it was lit. I grabbed the my second woodcutter's axe before cooking up a stamina skewer using the raw meat, stamella shroom and hylian shroom. (some hearts plus instant stamina regen when consumed). Headed toward the chasm but not before grabbing the pitchfork just for offensive safety. Chose my angle carefully and chopped down a tree to bridge the gap. Two bokoblins were waiting on the other side but the charged up spinning axe attack was enough to kill one and send the other flying in to the abyss. Now to the climb. Mentally mapped my route to the first main ledge to rest, got there, then continued on in a straight shot up toward the shrine. I ate the skewer at the right moment and had the stamina to achieve the climb. just over 4 minutes left as I approach the stasis shrine. I head in and get the rune, and while I could have exited the shrine right then (i think), I took the brief time to complete it because of the giant hammer you get toward the end. blah blah bah finished the shrine, back to the overworld, just outside of it is the huge boulder hiding goodies underneath. 30 seconds left. I make sure I know the sequence of events and inputs, lock the boulder in stasis with the hammer equipped, immediately start smacking it to apply momentum up and out of the cliff face and the plateau. I get it somewhere between orange and red before I run around to the opposite side that I was hitting, press the jump button and then forward a bit in to the object causing Link to grab on, the stasis ends and sure enough, VICTORY. In to the air we fly, majestically and hilariously. Amid my excitement I tried to time my letting go of the boulder in such a way that I might not meet my end when I hit the neighboring hillside, but survival was impossible.

Still, damn it felt awesome, and DAMN i can only imagine how many scenarios similar to that Ill be able to construct for myself when I get the game. Maybe not with the time constraint, but also maybe yes. If the time of day dictates some particular stuff, or NPC behavior. Who knows, right? That' the kind of wonder that awaits me, and awaits us all.

we're almost there, fam. we're so close

That sounds like a great way to gain height and then start gliding.
 
Man, the mind blowing impressions really take off for everyone after some hours of play.

Between here and Reddit, everyone is having an incredible time with the game.

Can't wait for friday.
 
i wish rumble was used properly. other than big things like explosions, it seems there's no feedback when doing things such as horse riding or fighting or cutting down trees or whatever. maybe they didn't bother as the gamepad's rumble is atrocious, but it would have been nice for pro controller users.
 
Great idea, in there people post pictures and major spoilers without any warning.

Seriously. It's pretty shit that the only two options are this "no spoilers under any circumstances" thread and the "post endgame story gifs" one. The preview thread may as well double as another full spoiler one based on what some people in here have been saying.
 
In less than 24 hours it's March 3rd in Japan....

But of course I have to wait until my Switch is shipped in IDK when. Hopefully I can play it by Sunday.
 
I feel like this is going to be like MGSV or GTA 4 where the critics sing songs of praise about the game as if it is the second coming of the lord himself. But the general fandom opinion doesn't quite match because of certain issues. Initially Neogaf will be largely positive but over time it will turn into the most overrated game ever according to the internet, with a "boring", "ugly" and "barren" world that the critics eat up because they are "fanboys".

I suspect the true caliber of the the game will be somewhere in between ie a solid addition to the series that is a possible GOTY candidate but not OMG best game eva like I have been reading in the previews.

Then again. I can be completely wrong. I was initially planning on not buying a Switch for this, but then I read the preview thread and changed my mind. And now the impressions I am getting here are positive but don't really paint the picture of a game I buy a whole system for.
 
I feel like this is going to be like MGSV or GTA 4 where the critics sing songs of praise about the game as if it is the second coming of the lord himself. But the general fandom opinion doesn't quite match because of certain issues. Initially Neogaf will be largely positive but over time it will turn into the most overrated game ever according to the internet, with a "boring", "ugly" and "barren" world that the critics eat up because they are "fanboys".

I suspect the true caliber of the the game will be somewhere in between.

This will absolutely happen. The previews have some people expecting the best videogame ever made, and you can only go down from there.
 
I feel like this is going to be like MGSV or GTA 4 where the critics sing songs of praise about the game as if it is the second coming of the lord himself. But the general fandom opinion doesn't quite match because of certain issues. Initially Neogaf will be largely positive but over time it will turn into the most overrated game ever according to the internet, with a "boring", "ugly" and "barren" world that the critics eat up because they are "fanboys".

I suspect the true caliber of the the game will be somewhere in between ie a solid addition to the series that is a possible GOTY candidate but not OMG best game eva like I have been reading in the previews.

Then again. I can be completely wrong. I was initially planning on not buying a Switch for this, but then I read the preview thread and changed my mind. And now the impressions I am getting here are positive but don't really paint the picture of a game I buy a whole system for.

The previews were all glowing... not sure what would make you change your mind from those. The negatives have mostly been about voice acting and the frame rate in the Wii U version.
 
I feel like this is going to be like MGSV or GTA 4 where the critics sing songs of praise about the game as if it is the second coming of the lord himself. But the general fandom opinion doesn't quite match because of certain issues. Initially Neogaf will be largely positive but over time it will turn into the most overrated game ever according to the internet, with a "boring", "ugly" and "barren" world that the critics eat up because they are "fanboys".

I suspect the true caliber of the the game will be somewhere in between ie a solid addition to the series that is a possible GOTY candidate but not OMG best game eva like I have been reading in the previews.

Then again. I can be completely wrong. I was initially planning on not buying a Switch for this, but then I read the preview thread and changed my mind. And now the impressions I am getting here are positive but don't really paint the picture of a game I buy a whole system for.
MGSV is better than the reviews though. :)
 
I feel like this is going to be like MGSV or GTA 4 where the critics sing songs of praise about the game as if it is the second coming of the lord himself. But the general fandom opinion doesn't quite match because of certain issues. Initially Neogaf will be largely positive but over time it will turn into the most overrated game ever according to the internet, with a "boring", "ugly" and "barren" world that the critics eat up because they are "fanboys".

Welcome newcomer, I can tell you that it already happened and it always happens to any Nintendo games. But thank god, some people do put first gameplay.
But even the poor adorable yet super cute graphics of Yoshi woolly world was bad mouthed on Gaf, stupid console war fans, poor little cute yarn yoshi :(
 
MGSV is better than the reviews though. :)

Sorry buddy I am talking about the general fandom consensus across multiple forums, based on my experience talking about MGSV.

Glad you liked it though.

The previews were all glowing... not sure what would make you change your mind from those. The negatives have mostly been about voice acting and the frame rate in the Wii U version.

The previews piqued my interest, they didn't sell me 100%. I will wait for more ultimately.
 
the main reason for why it seems like people hype a game to death only to turn on it is because those who truly dislike a thing...keep talking about how much they dislike it. It ends up making it seem like the majority has turned on it...when in reality that is not always the case. They are simply the more louder and consistent.

MGSV's flaws are the same as they were in those same reviews. This idea of a ____ cycle is a bit overblown. In reality, those who enjoyed a thing...have simply moved on. Those who didn't don't in hopes of changing the future...
 
the main reason for why it seems like people hype a game to death only to turn on it is because those who truly dislike a thing...keep talking about how much they dislike it. It ends up making it seem like the majority has turned on it...when in reality that is not always the case. They are simply the more louder and consistent.

MGSV's flaws are the same as they were in those same reviews. This idea of a ____ cycle is a bit overblown. In reality, those who enjoyed a thing...have simply moved on. Those who didn't don't in hopes of changing the future...

That is actually a good theory Roronoa.
 
I'm not getting this till Summer, hopefully (if Switches are available), and I am so freaking excited for reviews and your guys' impressions. What I have came across in this thread has been great. I haven't been this excited for a Zelda game in a while.
 
Expect Friday if it says that, unless you like tampered with it recently. Sometimes that just makes shit hit the fan.

But yea, my last pre-orders were FFXV and Gravity Rush 2. They didn't ship until the evening for me.
Just got my estimate today. Wont be delivered until next week so I ended up canceling. So no more pre order discount.
This will be the first game I buy at regular canadian prices.. $79.99. I feel dirty.

But man for some reason I thought amazon shipped their pre-orders beforehand to be delivered release day.
 
I'm ready. BRING IT

giphy.gif
 
My quick impressions from playing about 10 hours.

This is the Morrowind of Zeldas (morrowind is my favorite ES btw). I'm not far at all in the game because exploration is so heavily rewarded with cool hand-placed loot and goodies. Also I really like how NPC gives actual directions (follow the road north, go east at the fork past the hill, etc). NPCs are really charming too, which was a surprise to me.
 
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