-=-=->S P O I L E R S<-=-=- The Legend of Zelda: Breath of the Wild - Spoiler Thread

I imagine people have already beaten the game, so is there a plot synopsis/summary I could read somewhere.

I'll probably never play the game but I'm interested in the story.
 
Jesus, the bosses in this game leave something to be desired. Twilight Princess had such great ones and tge video I saw of all the boss fights here look like a huge regression from that.
 
Jesus, the bosses in this game leave something to be desired. Twilight Princess had such great ones and tge video I saw of all the boss fights here look like a huge regression from that.

I haven't seen any of the main bosses outside of some of the Ganon forms, except just in the trailers. Aren't they the huge beasts or do you just go inside them and fight some normal sized boss inside?
 
Ok, NOOOOWWWWW the plot discussion can begin.
ALL MEMORIES

Ok, so Link definitely needs to talk in the next one, it's a bit derpy with him just standing there making literally only one expression in cutscenes. And Nintendo needs to really increase the VA budget. Otherwise, this presentation is gorgeous.
 
If Link talks it will be a disaster.
Nintendo has defied so many things with this entry that Link talking wouldn't be out of place at all. Him not talking is an old convention that seems out of place in the new. Hell they even give him a backstory in this one. Watching now and Zelda literally quotes something he's apparently said to her offscreen in one of the memories.
 
Quick question. At the start of the game do i have to find the shrines on my map and mark them with the old man in the isolates plateau?

I can't for the life of me find them. Or do I jist go explore and find them.

EDIT. nevermind me i was waiting for a cue i found them. I giess it doesn't tell me when I have?
 
So is the Master Sword the end's all weapon in this game or is there more useful weapons?

The Master Sword is unquestionably the best weapon for the Final boss and dungeon, both gameplay wise and aesthetically.

Outside the Final Dungeon there are better tools, though I imagine some getting quite a bit of use out of the Full Health Sword Beams.
 
The cinematic direction and animation in general is top tier stuff in this game, though you could see that from the trailer already.

Are the cutscenes for other languages somewhere?
 
The Master Sword is unquestionably the best weapon for the Final boss and dungeon, both gameplay wise and aesthetically.

Outside the Final Dungeon there are better tools, though I imagine some getting quite a bit of use out of the Full Health Sword Beams.

Sword beams?
 
Ok, NOOOOWWWWW the plot discussion can begin.
ALL MEMORIES

Doesn't this first memory confirm this is in whatever timeline Twilight Princess is in? It specifically mentions the previous heroes and makes references to Skyward Sword (skyward bound), OoT (adrift in time), and TP (steeped in the glowing embers of twilight).

I imagine if it was in the WW timeline, it would mention something about the wind, or if it were the downfall timeline, it would have made some reference to LttP etc.
 
Nintendo has defied so many things with this entry that Link talking wouldn't be out of place at all. Him not talking is an old convention that seems out of place in the new. Hell they even give him a backstory in this one. Watching now and Zelda literally quotes something he's apparently said to her offscreen in one of the memories.

He's really less of an actual character more than ever though and him talking would feel out of place in a game that seems mostly isolating.
 
Wow. I'm actually impressed. Not like I had high expectations for Zelda cutscenes, but these were pretty evocative. The music helps a lot.

Heyoooo Skyward Sword reference, so subtle.

It's not so subtle when they're playing the sound effect straight out of Skyward Sword :P
 
Doesn't this first memory confirm this is in whatever timeline Twilight Princess is in? It specifically mentions the previous heroes and makes references to Skyward Sword (skyward bound), OoT (adrift in time), and TP (steeped in the glowing embers of twilight).

I imagine if it was in the WW timeline, it would mention something about the wind, or if it were the downfall timeline, it would have made some reference to LttP etc.
There are references to everything really. Genuinely don't think they cared for the timeline in this game.

He's really less of an actual character more than ever though and him talking would feel out of place in a game that seems mostly isolating.
Him talking would alleviate a lot of awkward silence. At the very least him talking in the flashbacks would make sense since he's supposed to have some modicum of personality to have people admire him so much. He's at the very least more of a character in those flashbacks than in TP simply based on the things people say
d911f578c9dab111329ecae7673d4f1f.gif


BOTW Link
-Apparently born in the Royal guard, and is like his father
-is reckless since he puts himself in harm's way either while he's having fun or for the sake of others
-is dedicated to the whole knight business and to protecting Zelda even against her wishes apparently O_o
-actually talks offscreen >_>

Idk it just bugs me since like in TP he genuinely only makes one expression during cutscenes.

Man, Zelda's VA is kinda bad.
It's like a more transparently fake accent than Luna in FFXV.....
 
There are references to everything really. Genuinely don't think they cared for the timeline in this game.

I'm telling ya...it's a timeline convergence :) I think it is subtle attempt at a Zelda timeline reboot... for one, setting this game 10,000 years in the future, is like trying to set it far away from everything else, and then the lore, locations, and otherwise from ALL of the timelines included in this game, combined with the mess of a timeline that Nintendo had created for themselves, leads me to believe this game was kind of a reset of all that, and now they have a single timeline to continue making games off of in the future.
 
I'm telling ya...it's a timeline convergence :) I think it is subtle attempt at a Zelda timeline reboot... for one, setting this game 10,000 years in the future, is like trying to set it far away from everything else, and then the lore, locations, and otherwise from ALL of the timelines included in this game, combined with the mess of a timeline that Nintendo had created for themselves, leads me to believe this game was kind of a reset of all that, and now they have a single timeline to continue making games off of in the future.
I genuinely wouldn't be surprised if the next Zelda was just a straight sequel to this game, as Nintendo mentioned before that they wanted to use this engine for another Zelda game. Would continue their whole "breaking conventions" mindset to have a direct sequel to a mainline game after so many years.
 
Doesn't this first memory confirm this is in whatever timeline Twilight Princess is in? It specifically mentions the previous heroes and makes references to Skyward Sword (skyward bound), OoT (adrift in time), and TP (steeped in the glowing embers of twilight).

I imagine if it was in the WW timeline, it would mention something about the wind, or if it were the downfall timeline, it would have made some reference to LttP etc.

If the game has to be in one of the timelines it has to be Downfall Timeline. It makes a soft reference to twilight and other things that appeared in Twilight Princess, but the hard references made to Ocarina of Time make it impossible to be in that timeline because the events of Ocarina of Time did not occur in that timeline. The Hero of Time never pulled the master sword and Ruto and the gang never became sages.

The Twilight Realm would exist in all 3 timelines, so there could have just been a different event in Downfall Timeline involving it.
 
Kinda disappointed that they once again held back in expanding Link and Zelda's relationship. Tho I suppose the scenes of Zora girl's I will protect you scene to she's about to tell Zelda why she failed to listen to anything in Lanayru and how Zelda finally unlocked her powers, if you connect the dots, it's alluded to I suppose.

Still...kinda disappointed.

What can I say, I am a hopeless romantic... Sigh.
 
I have no idea why BotW Link not talking in cutscenes works for me. Maybe it's cause I'm not used to Link talking, even when in this game he has a very distinct personality (that of a cheeky bastard). Also because most of the cutscenes are written in a way that doesn't really need him to talk.. he just kind of silently judges the other characters, lol.

I love Zelda's personality in this game, there's definitely a bit of meta-commentary going on there, makes me wonder what direction they will take the games next. This game is sort of a soft reboot of the narrative in which they want to make a million references to other games but not necessarily be tied to them.
 
If the game has to be in one of the timelines it has to be Downfall Timeline. It makes a soft reference to twilight and other things that appeared in Twilight Princess, but the hard references made to Ocarina of Time make it impossible to be in that timeline because the events of Ocarina of Time did not occur in that timeline. The Hero of Time never pulled the master sword and Ruto and the gang never became sages.

The Twilight Realm would exist in all 3 timelines, so there could have just been a different event in Downfall Timeline involving it.

Does BOTW make specific reference of Ruto being a sage? Even so, by your own logic, there could have been an event that required Ruto and co to still awaken as sages.

I don't think you can just explain away Zelda explicitly referring to the TP Link. I don't think that is just a 'soft' reference.
 
I genuinely wouldn't be surprised if the next Zelda was just a straight sequel to this game, as Nintendo mentioned before that they wanted to use this engine for another Zelda game. Would continue their whole "breaking conventions" mindset to have a direct sequel to a mainline game after so many years.

I'd be way in for that. I hadn't heard that they wanted to re-use the engine, but it makes a lot of sense, and honestly, I'd love another game like Breath of the Wild.

A direct sequel isn't really breaking convention though. A LOT of the games have had it. Link to the Past had Link's Awakening, Oracle of Ages/Seasons, and more recently Link Between Worlds. Ocarina had Majora. Gamelon had Faces of Evil. (Wait, we don't talk about those.)

I guess it is true though that the more recent ones (Twilight, Skyward) didn't have sequels.
 
I'd be way in for that. I hadn't heard that they wanted to re-use the engine, but it makes a lot of sense, and honestly, I'd love another game like Breath of the Wild.

A direct sequel isn't really breaking convention though. A LOT of the games have had it. Link to the Past had Link's Awakening, Oracle of Ages/Seasons, and more recently Link Between Worlds. Ocarina had Majora. Gamelon had Faces of Evil. (Wait, we don't talk about those.)

I guess it is true though that the more recent ones (Twilight, Skyward) didn't have sequels.
We haven't gotten a mainline console sequel to a Zelda game in since Majoras Mask.
 
I wouldn't be surprised if the next Zelda game or two is a lot more scaled back. Like it'll probably use the same engine but the scope is going to be dramatically reduced. Personally I wouldn't mind something like A Link Between Worlds but in 3D and shit.
 
The fan art is gonna be off the charts after people find these memories. They give the audience JUST enough information to profusely project. &#129300;
 
From what I've seen so far the voices don't seem terrible, but they certainly could have been a lot better. Kid Icarus Uprising had an A+ dub so I'm not sure why Zelda of all properties got the short end of the stick.
 
From what I've seen so far the voices don't seem terrible, but they certainly could have been a lot better. Kid Icarus Uprising had an A+ dub so I'm not sure why Zelda of all properties got the short end of the stick.

My thoughts exactly.

When I heard Zelda was going to have voice acting, I was expecting Kid Icarus tier greatness. Oh well...
 
Just beat it. Absolutely incredible final boss and ending. So glad I stayed spoiler free the entire way. I had no idea, for example, that the Zoras were even in this game. Everything was a surprise to me.

And yeah, there was nothing to the story. The king (and who didn't see that reveal coming) lays it all out for you after the first hour, and there's basically nothing more to it than that. It's intentionally like the original LoZ. You have to beat Ganon and save the princess, end of story. All of the memories are just window dressing, all of the sideplots with the divine beasts just that - self-contained side plots to the main story with little to them, and all the same (hero died 100 years ago, descendant helps you get to the beast).

It does mean that the game is lacking that emotional core that all the other 3D Zeldas had. There's no special memorable moment. In OoT you had moments like meeting Zelda for the first time, arriving in ruined castle town in the future, the ending. Majora's mask had Anju and Kafei and a whole host of others. Wind Waker, Twilight Princess and Skyward Sword had tons of memorable story moments with Tetra, Midna, and Zelda respectively, each of whom carried the story along with their charisma in place of Link, who can't as a silent protag.

There wasn't one single moment where I got emotional in this game, by contrast. And that's okay. Because this game was about playing it. And every moment of play was pretty damn spectacular.

From what I've seen so far the voices don't seem terrible, but they certainly could have been a lot better. Kid Icarus Uprising had an A+ dub so I'm not sure why Zelda of all properties got the short end of the stick.

Problem with the voices is that the King and Impa are by far the worst, and they're two of the first three you hear. Zelda is up and down, her tone often doesn't match her animations well, but in her 'despair' moments she's pretty good. Most of the side characters from the various races nail it pretty much.

The fan art is gonna be off the charts after people find these memories. They give the audience JUST enough information to profusely project. &#55358;&#56596;

If you don't love Mipha after her memory scenes, you damn sure will after she bails you out of certain death 100 times over the last 10 hours of the game. Couldn't have beaten Ganon without her and her amazing ability.
 
Also I was super glad that the focus wasn't on timeline bullshit. Can't stand that stuff.

Whatever timeline it's in, it's obviously the full stop at the end of it.

I imagine people have already beaten the game, so is there a plot synopsis/summary I could read somewhere.

I'll probably never play the game but I'm interested in the story.

-Link awakens after 100 years of sleep. Hyrule is plagued by calamity ganon, who destroyed the region 100 years earlier and is now being held in place at Hyrule Castle by Zelda.
-The old man you meet is the ghost of the king. He tells you that Ganon was defeated by the Sheikah, Link and Zelda 10,000 years ago with the help of 4 massive machines (divine beasts) and thousands of smaller machines (guardians).
-When Ganon awoke 100 years ago, he took control of all the machines. No one saw this coming and that's why they all lost.
-Link faced Ganon but lost and almost died / died, and the 4 heroes who fought by him (the pilots of the machines) all died. One of those pilots was Falco Lombardi in all but name, lol.
-Link has to go and reclaim the big machines, and to do so works with a descendant of each of the heroes to access the machine and bring it back under control.
-Link searches for the Master Sword and finds it in the forest. If he's strong enough he can pull it from the pedestal, but in his weakened state he can't.
-With the machines on his side and master sword in hand, he goes to the castle and battles calamity ganon.
-After defeating Ganon, Ganon sacrificies his resurrective power (the power of Demise) to become this huge ultra beast Ganon. Zelda and Link defeat him and seal him once and for all.

And that's it. The memories of 100 years ago give flavour to what happened before Ganon emerged, which is basically Zelda upset that she can't use the power she's supposed to have and going on a pilgrimage to try to awaken it. It's not really important to the main plot, which is that Link wakes up 100 years after being defeated by Ganon and the machines, turns the machines to his side again and then beats Ganon.
 
Top Bottom