My manLink is only into fish women. They have no chance unless they suddenly sprout fins and gills.
The Gerudo are kind of a turn off.
My manLink is only into fish women. They have no chance unless they suddenly sprout fins and gills.
I'm still trying to figure out why Zoras evolved into Rito in Wind Waker when they were a water based species.
My son has far sharper eyes than I do. I climbed down a gap between a path and a wall in Hyrule Castle so as to avoid, and while I was spinning the camera he saw a chest, underwater, that was pretty far below me.detection by flying Guardians
I'm the exploring type, but that's just one example, of many, that my son has really helped me.. It's tough to play for a 7 year old obviously, but he really enjoys watching, and he's been hype for the game for as long as I have.
It feels like I'm about to really pass it on, too.
Where should I go after Hateno Village? Seems like the game really opens after that with Divine Beasts quests, but I went to a few different places and the enemies all seem to be much tougher than what I faced up to now.
Is it not because Zoras can only live in fresh water while the sea in Wind Waker is salt water. Thus they evolved to be able to fly out of the water to survive. I could be wrong on this.I'm still trying to figure out why Zoras evolved into Rito in Wind Waker when they were a water based species.
The ones that evolved into the Rito were most likely fresh water Zora.
I hate when I am in the middle of an open field and the weather turns to lightning then I have no choice but to either just let myself get killed by the lightning or warp to somewhere else. It is really annoying sometimes.
is anyone else spending hours climbing any and all peaks they come across and just looking around down below
Not that I'm complaining, the Rito are so much cooler this time around...
Too bad there's no Anouki or Mogma though (or is there...?), loved those too.
The jingle that plays when u get a Spirit Orb is so fucking good.
People in that tired of single player games thread we're talking about how botw fans sound like some cult or something with how much praise it's getting. The truth is that the game really is just that good, this game is just pure magic.I'm generally the only one who primarily plays Nintendo games in my circle of friends. I was the only one with a Wii U (although many of my friends picked up a 3DS years into its life). One of my friends planned to get a Switch later this year; he ended up getting one the Sunday after launch. He also bought Zelda. He's never really played Zelda before or was a fan, but he's in love with the game. He brings it to class and has a Joycon in each pocket and plays with his hands in his pockets. When the professor comes by, he just puts the console to sleep, and it looks like a regular tablet. He talks about his experiences in the game frequently in our group chat and says that Zelda is probably the best console game he's ever purchased. :]
This game is something special. I think I remember reading about how Miyamoto wanted kids playing the original Zelda to talk to each other about their experiences, and it looks like they achieved that once again with Breath of the Wild.
Link is only into fish women. They have no chance unless they suddenly sprout fins and gills.
Yeah they're great. When I saw the child Zoras I think I dawww'd so much it made me black out.
And the kids running around and playing in Hateno is exactly the kind of detail that makes the world feel alive. LIVED IN unlike(lol)A Link Between Worlds
I find it the most fun to just pick a direction and explore. It's what the game does so well. Sure, you can get killed by giant creatures that are way more powerful than you are, but to me that's part of the fun.
Breath of the Wild just nails the adventure part of action adventure in a way few games - if any - have done before.
Try removing all your items and speaking to her.
She totally wants it.
What I never grow tired of is the remix of the traditional treasure chest opening theme that plays when the droplet comes out of the Sheikah eye and onto the slate when you activate a terminal and the four-note motif upon completion of the process.
Also, and this is for the sharp ears, but who else noticed the Mario 3 whistle motif (which is also the Ocarina of Time title screen motif) in the shrine theme? It's there, I pointed it out to my girlfriend and it blew her mind.
I'm generally the only one who primarily plays Nintendo games in my circle of friends. I was the only one with a Wii U (although many of my friends picked up a 3DS years into its life). One of my friends planned to get a Switch later this year; he ended up getting one the Sunday after launch. He also bought Zelda. He's never really played Zelda before or was a fan, but he's in love with the game. He brings it to class and has a Joycon in each pocket and plays with his hands in his pockets. When the professor comes by, he just puts the console to sleep, and it looks like a regular tablet. He talks about his experiences in the game frequently in our group chat and says that Zelda is probably the best console game he's ever purchased. :]
This game is something special. I think I remember reading about how Miyamoto wanted kids playing the original Zelda to talk to each other about their experiences, and it looks like they achieved that once again with Breath of the Wild.
Is it not because Zoras can only live in fresh water while the sea in Wind Waker is salt water. Thus they evolved to be able to fly out of the water to survive. I could be wrong on this.
I am 80+ hours in and have not completed any main dungeons.
People in that tired of single player games thread we're talking about how botw fans sound like some cult or something with how much praise it's getting. The truth is that the game really is just that good, this game is just pure magic.
Wait, how are there Zora and Rito in this game at the same time?
You have been playing Zelda 20hrs a day and have only slept an average of 4hrs a night since Friday?
Pick a tower in the distance and make your way there. You'll find about half a dozen distractions on the way and when you eventually make it up to the top and unlock a region, you'll spot another half a dozen things to go see.Where should I go after Hateno Village? Seems like the game really opens after that with Divine Beasts quests, but I went to a few different places and the enemies all seem to be much tougher than what I faced up to now.
Yeah i wasted one freaking arrow on this little thing,and he just shielded it 😠So the Ancient Arrows can one shot guardians, but not the smaller ones in the shrines.
K
Ahaaaa. Take it slow. Then hop on the opposite side as it starts to be more vertical. Thanks. I'm inthe head now.
I didn't notice it but I did notice the Link's Awakening key alert jingle.
Heck if I never had to work I would be doing the same. This game is really good.You have been playing Zelda 20hrs a day and have only slept an average of 4hrs a night since Friday?
Okay, so my theory (timeline spoilers)...
They exist because this game is meant to be the Wind Waker of the Child timeline. There are copious amounts of blatant Wind Waker references (probably more than any other game in the series), and the whole world being mostly little towns dotted around a barren, post apocalyptic setting is basically Wind Waker. It also takes place well after Twilight Princess, more than Wind Waker from Ocarina, but still, it's a big time skip. That longer time skip also explains why they look more like birds. I know this is after Twilight Princess because in one of the memories, Zelda lists off all the times the Master Sword has been used and they were all in the Child Time line, ending with mentioning it being used by the Hero of Twilight. No Hero of Winds or Hero of Light and Dark worlds or whatever the other branches call their hero.
This is just sort of bizarro Wind Waker's world, with Koroks and Rito existing, but races like Gerudo and Zora that died out when everything flooded still survived. If you frame the game as alt-timeline Wind Waker, it makes sense why Rito would exist, because they have to exist because they did in Wind Waker and this is a parallel story to Wind Waker.
While swimming up stream in a small mountain wasteland creek, they stopped to rest. While they were sleeping, the river suddenly dried up. With no way home, they set up camp in the wastes. Over time, the needed to climb higher and higher to survive, their fins slowly turning more and more wing like, allowing them to get around the canyons easier. This is entirely made up, but it explains it.
People in that tired of single player games thread we're talking about how botw fans sound like some cult or something with how much praise it's getting. The truth is that the game really is just that good, this game is just pure magic.
People in that tired of single player games thread we're talking about how botw fans sound like some cult or something with how much praise it's getting. The truth is that the game really is just that good, this game is just pure magic.
This is the funniest thing I've read about the switch thus far, bless your friend lol.
But that's great, I'm really happy for Nintendo's success with both this game and the switch. This game really came out of nowhere for me with how good it is.
Wait, this game takes place in thetimeline? Then howChilddo the Zora know of Ruto becoming a sage and helping the Hero of Time?
What I never grow tired of is the remix of the traditional treasure chest opening theme that plays when the droplet comes out of the Sheikah eye and onto the slate when you activate a terminal and the four-note motif upon completion of the process.
Also, and this is for the sharp ears, but who else noticed the Mario 3 whistle motif (which is also the Ocarina of Time title screen motif) in the shrine theme? It's there, I pointed it out to my girlfriend and it blew her mind.
It was in the original Zelda first iirc for that whistle.
"ONE OF US. ONE OF US."
Yeah, really it is the fact that the game is just that good. As someone who loves Exploring in video games, this is a dangerous drug.
I imagine they redesigned them to look more like birds (and add more variety) because the game already has lots of "humans" kinda like the Zoras were changed from the 2D games to Ocarina to TP/BotW to be a bit more fish like.They're far more avian than the Rito of Wind Waker, so they're probably just a completely different race with the same name.
The kids in Hateno village are great but the DOGS are what got me. I took so many pictures of the dogs.
What I never grow tired of is the remix of the traditional treasure chest opening theme that plays when the droplet comes out of the Sheikah eye and onto the slate when you activate a terminal and the four-note motif upon completion of the process.
Also, and this is for the sharp ears, but who else noticed the Mario 3 whistle motif (which is also the Ocarina of Time title screen motif) in the shrine theme? It's there, I pointed it out to my girlfriend and it blew her mind.
Link is only into fish women. They have no chance unless they suddenly sprout fins and gills.
idunno for sure, but if it isn't, there's a much bigger question of how Zelda knew of the Child timeline heroes and only the child time line heroes.
I'll keep an ear out for it next time im in a shrine.
On the train and im listening to hateno village theme while its raining outside and i can pretty much just float away happily right now