While Horizon's RPG elements aren't super complex, they are there. Various quests are scattered throughout the world and you can upgrade Aloy in various ways. As she levels up, you earn points, which can then be used to purchase upgrades for her. Furthermore, Aloy can equip modifications to her weapons and armor that can increase your attack power or resistance to certain attacks.
Because the game is more of a hybrid of the action and RPG genre, Guerrilla didn't want to leave anyone behind. "What we wanted to avoid is complicated menus," de Jonge says. "We also didn't want to go too deep with the RPG features we were developing. We wanted to have a certain level of accessibility and understandability for players. We also didn't want to go too hardcore with stats, so at some point we just cut it off and said we weren't going to go any further because it would confuse players."