Mass Effect: Andromeda - EA/Origin Access trial coming March 16th - 10 hour trial

That too. That's a very obvious thing they should clear up right out of the gate. Like the lore and story is a bit of a mess in the first 3 hours.
I think the core section of the Nexus is what made the jump, and they were building it out until they ran out of resources alongside the failed planetary outposts. When none of the ships showed up, the mutiny and exile happened.
 
How did they get 2 million light years away in just 600 years? That's seems very obviously something that should be cleared up in the first 3 hours.

How did they see Andromeda's golden world's with magic telescopes? Again something you can clear up early on.

For the first question, the answer is FTL drives. In the trilogy, Citadel starships were roughly capable of traveling around 15 light years per day (roughly half the speed of the reapers) IIRC.Andromeda initiative arks are in fact slightly slower than these ships which would explain why such a journey could happen in just 600 years. It's not unfeasible to believe that they can develop the tech to go fast enough to reach andromeda.
 
Well, this has turned in to the "let's all hate on mass effect andromeda thread" no point on trying to make a valid point here, keep on ditching the game, I'll be enjoying the hell out if it
 
There were ships that left before the Arks. I mean it's explained in the first few moments of you arriving in Nexus.

Yeah, thats
the guys that have said that arrived 18 months earlier. I dont think you can build the citadel in less than 2 years, unless they are the death star builders :P
 
How did they get 2 million light years away in just 600 years? That's seems very obviously something that should be cleared up in the first 3 hours.

How did they see Andromeda's golden world's with magic telescopes? Again something you can clear up early on.

They already explain all these thing in the Andromeda briefing video. And it's also in the codex.
The intro is already very exposition heavy and it's clear that they designed it for newcomer that won't ask these questions since they don't know the universe. While they expect fan to watch video and read codex entries.
 
A Major character with like 10 lines of dialogue. She's not any more Major of a character than any random NPC on the Citadel.
We don't know how many lines she has, but what we do know is that she isn't some random NPC since she is one of the people in charge and as such she'll definitely be more involved in the story than some random NPC.
 
Yeah, thats
the guys that have said that arrived 18 months earlier. I dont think you can build the citadel in less than 2 years, unless they are the death star builders :P

They didn't. The Nexus is what arrived, the main section. They were meant to be building it out, but they couldn't thaw the workforce due to lack of supplies. Literally explained repeatedly in game.

We don't know how many lines she has, but what we do know is that she isn't some random NPC since she is one of the people in charge and as such she'll definitely be more involved in the story than some random NPC.
I mean, the council in the first game has barely any more dialogue than she has, and they're 'important'

Importance to the station and importance to the plot are not necessarily related.
 
There were ships that left before the Arks. I mean it's explained in the first few moments of you arriving in Nexus.



But this is already explained in the game in a conversation non the less where Ryder specifically asks how they did it considering any telescopic data would be 2.3 million years out of date, you can find it for yourself now if you play the trial.
Who's that conversation with, must have missed it.

A Major character with like 10 lines of dialogue. She's not any more Major of a character than any random NPC on the Citadel.



Oh look it's you again. The Nexus flew there. Like, there isnt' anything confusing about that, they probably assume most people reading things are actually paying attention and can take some contextual clues. The Nexus itself flew there, and was to be built up into a station once it got there. Listen when NPCs talk, click on the information boards and pay attention, all of this shit is answered and it makes it look really sad when you try to bring shit like this up as some like "HAH GOTCHA BIOWARE" moment.
You really really need to chill.

For the first question, the answer is FTL drives. In the trilogy, Citadel starships were roughly capable of traveling around 15 light years per day (roughly half the speed of the reapers) IIRC. Andromeda initiative arks are in fact slightly slower than these ships which would explain why such a journey could happen in just 600 years.
OK, that's something. But it's still not cleared up in game. Or at least I can't find it.
 
Still can't get over that hair, lack of detail, facial expressions in this game. Especially coming right off this :

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Yeah, I suppose it is quite jarring coming off Horizon, which for me has the most consistent NPC modelling in any game I have played. Really sets the bar high.
 
They didn't. The Nexus is what arrived, the main section. They were meant to be building it out, but they couldn't thaw the workforce due to lack of supplies. Literally explained repeatedly in game.

so
they built the thing at home then send it + the workforce? Is that in the codex?
I think I missed that and im very interested into it, not for nitpicking, just because I like the lore :)

Is there a mass effect codex online that covers andromeda?
 
Yeah, thats
the guys that have said that arrived 18 months earlier. I dont think you can build the citadel in less than 2 years, unless they are the death star builders :P

It was already built in Milky Way then it flew there (can't remember if it was in parts or all together), they didn't arrive in Andromeda and started building stuff by gathering resources around.
 
so
they built the thing at home then send it + the workforce? Is that in the codex?
I think I missed that and im very interested into it, not for nitpicking, just because I like the lore :)

Is there a mass effect codex online that covers andromeda?
Conversations with Nexus staff explains this, along with the Scottish gal on your ship.
 
A Major character with like 10 lines of dialogue. She's not any more Major of a character than any random NPC on the Citadel.



Oh look it's you again. The Nexus flew there. Like, there isnt' anything confusing about that, they probably assume most people reading things are actually paying attention and can take some contextual clues. The Nexus itself flew there, and was to be built up into a station once it got there. Listen when NPCs talk, click on the information boards and pay attention, all of this shit is answered and it makes it look really sad when you try to bring shit like this up as some like "HAH GOTCHA BIOWARE" moment.

Iirc the Horizon npc's I have linked above have less screen time than Addison.
And we're still comparing Mass Effect 1 to Andromeda...In my opinion no matter which npc or character or amount of lines they should be vastly superior in Andromeda considering Mass Effect came out close to 10 years ago.

I'd be surprised, but has anyone from Bioware commented on the critical reception of the animations?

Yeah "That ship has sailed".
 
Who's that conversation with, must have missed it.


You really really need to chill.


OK, that's something. But it's still not cleared up in game. Or at least I can't find it.

Chill about what? Sorry for proving all of your nits are faulty.

That conversation is with the scottish girl on your bridge..

And FTL travel is cleared up in every mass effect game, it's literally what the trilogy is named after. It even mentions it yet again during the opening text crawl.

so
they built the thing at home then send it + the workforce? Is that in the codex?
I think I missed that and im very interested into it, not for nitpicking, just because I like the lore :)

Is there a mass effect codex online that covers andromeda?

No idea if it's in the codex, but it's 100% clear just from the first worker you talk to, let alone all the other conversations with Nexus staff. The Nexus flew there, lost half of the crew on the way, the mutiny happened, they've been low on resources and couldn't finish building out the station.
 
Welp, managed to spend all my 10 hours on single player, and a few things managed to rub me the wrong way.

Apparently we won't have the chance to do First Contact with the Angaran, because apparently the Nexus already did so and to such a level that technology exchange happened since I can research human armor based on Angaran technology. Hell, the Nexus even got research recipes ready for Human Remnant Armor and they don't even know how to use a Remnant Console. Don't get me started on Human Kett Armor being available to research, since they make it out that the Kett manages to kick their asses most of the times but somehow the Nexus managed to study enough to convert their technology?

If a lot of this research/development were locked and hidden until we met sequential story milestones this wouldn't have bothered me, but it simply gives off the message to me "Oh, we ran out of resources to make the Nexus viable and are unable to build any colonies, but it's a good thing we made it a priority to come up with research ideas to convert Kett technology (who we have been trying to avoid at all cost) to our needs, and Remnant technology which we barely understand or even use, and Angaran technology which a race we never met before and shouldn't even know existed!"

It might be a minor (but major lore-breaking) thing and just available to all to see due to it being a demo/trial, but the Remnant Tech Skill was listed as unknown so why aren't the alien research projects?

Overall I did enjoy my time in Andromeda, though the game is still a little rough around the edges.
 
Chill about what? Sorry for proving all of your nits are faulty.

That conversation is with the scottish girl on your bridge..

And FTL travel is cleared up in every mass effect game, it's literally what the trilogy is named after. It even mentions it yet again during the opening text crawl.



No idea if it's in the codex, but it's 100% clear just from the first worker you talk to, let alone all the other conversations with Nexus staff. The Nexus flew there, lost half of the crew on the way, the mutiny happened, they've been low on resources and couldn't finish building out the station.
Chill with your overly aggressive responses in multiple threads now. You like the game, cool, that's brilliant. Considering I've responded, mentioned you in one post and you fly in with "oh it's you" it's not a good look.

That Scottish woman who is in the bridge with your pilot
Thanks. I'll go chat with her now.
 
It was already built in Milky Way then it flew there (can't remember if it was in parts or all together), they didn't arrive in Andromeda and started building stuff by gathering resources around.

Only one of the wings was built, I could swear there's some promotional video where you can see with the hyperions but I can't remember which, probably one of the initiative videos.
 
Only one of the wings was built, I could swear there's some promotional video where you can see with the hyperions but I can't remember which, probably one of the initiative videos.
You're correct. One of the wings was the main "ship", and that's what made the trip. Once they arrived, they began to setup outposts on some of the habitats and started to build out from that wing.

I like Kesh the female krogan. She is pragmatic and cunning. Enjoyed her dialogue tree so far and hope to see more.
She's great too. I hope she has a continuing role.
 
Still can't get over that hair, lack of detail, facial expressions in this game. Especially coming right off this :

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Yeah, I suppose it is quite jarring coming off Horizon, which for me has the most consistent NPC modelling in any game I have played. Really sets the bar high.

I love it when people cherrypick content in order to promote or bash said game or another game with content picked from another. Face rig GG has made for Horizon is very hit or miss and anyone who has actually played the game knows that. In one scene faces animate very nicely and have expressions to them, but in next they are in MEA territory or all opposite being way overblown and too expressive. Lipsync is all over the map from okay to pure "WTF is that?", just like MEA.

Horizon does a lot right, but to cherrypick moments as attempt to shit on another game? Come on.

Edit: Also eyes. MEA has puppet eye problem for large part when in HZ they are 100% mercury.
 
The thing that is most frustrating about the threads about the game at the moment is the overwhelming sense of negativity. There are undoubtably issues with some of the dialogue, and some of the animations, but this is endlessly picked up and recycled. I feel that the GIFs going round of a 2 second animation out of context are particularly destructive.

I have to say that most of the dialogue in the game is pretty good. I enjoyed meeting the leaders on the Nexus and finding out the tensions between them. It seems that things are much less black and white than they were in the original trilogy.

There also seems to be a continual refrain that the side quests are "just like DA:I". My experience of them is completely different. They often open up new dialogue in the main story, and they are much more impactful. I enjoyed
the murder investigation which covered a number of conversations, looking at logs, travelling to another planet and finding evidence, and ended with a bit of a fight. Also the end seemed quite nuanced in that you find out that the guy is not guilty of the murder, but did intend to kill the victim. You then have to decide what to do about that. In the original trilogy I think it would have been much more - person guilty, paragon leave him in jail, renegade let him out, or vice versa.

The Tempest looks great, and it's hard to state how much having windows gives it a real feel of being in the world. The story seems interesting, and I's sure there's a lot more to uncover about the Kett and the Remnant, as well as your dad's motivations and past.

Overall I think this is a really good game. It's not going to be excellent, because I'd agree that it does lack some polish around the character interactions.

It would be a real shame if people who are sitting on the fence were dissuaded from giving it a chance, as they may miss out on something pretty enjoyable.

I'm looking forward to the whole game unlocking and exploring the rest of the single player.
 
I will say, I really like exploring Eos. I love that BioWare went with the whole "every planet has a story", and the the initial Eos pitch is that
it's an early settlement site that has gone silent
. Casually exploring and uncovering the disaster through ambient dialogue and abandoned structures is exactly what I wanted.
 
Games has several issues and sorry to say, some dialog is acutally awful but there's nothing like it so I'd say if you're interested in a sci-fi roleplaying romp, it's worth it. Still doesn't mean it's laughable that it is launching in such a state. I'm definitely not giving them a pass.
Fair enough. It's just that nothing I've seen is really out of place for a Bioware game.

Drop 5 bucks and see. Worst case you have a month to play anything else on ea/origin access. It's a good deal.
Definitely would if I still had my XB1 or a decent gaming rig. Right now PS4 is the only way I'd get to play. It's just difficult to parse through impressions because, in my experience, I find GAF's opinions on Bioware games to greatly differ from my own. The massive amount of Dragon Age: Inquisition hate confounds me to this day. ME2 and 3 are still some of my favorite games ever, and Andromeda pretty much looks like those with better combat, graphics, and bigger spaces. Smart thing to do though is just wait for reviews and detailed impressions. It's not really something I need to get day one.
 
I will say, I really like exploring Eos. I love that BioWare went with the whole "every planet has a story", and the the initial Eos pitch is that
it's an early settlement site that has gone silent
. Casually exploring and uncovering the disaster through ambient dialogue and abandoned structures is exactly what I wanted.
Eos is beyond beautiful and I'm itching to explore all of the parts we can't get to due to the early access gate.

I'm with you. This is what I had hoped MEA would be, and it's definitely delivered so far.
 
I love it when people cherrypick content in order to promote or bash said game or another game with content picked from another. Face rig GG has made for Horizon is very hit or miss and anyone who has actually played the game knows that. In one scene faces animate very nicely and have expressions to them, but in next they are in MEA territory or all opposite being way overblown and too expressive. Lipsync is all over the map from okay to pure "WTF is that?", just like MEA.

Horizon does a lot right, but to cherrypick moments as attempt to shit on another game? Come on.

Edit: Also eyes. MEA has puppet eye problem for large part when in HZ they are 100% mercury.

Zounds! Another constructive post. Critical but not reading like some vendetta.

TLoU was referenced earlier and people tried to draw parallels between that and Andromeda and that isn't fair to either game. If it was fair than people could reasonably compare Super Mario Bros to The Witcher 3.
 
You're correct. One of the wings was the main "ship", and that's what made the trip. Once they arrived, they began to setup outposts on some of the habitats and started to build out from that wing.
.

Thanks guys for the explanations, you are saving me some time from the trial. Now I an try the multiplayer or explore eos for a bit instead of going back to the nexus to read up on that :)


Also, I got into a zone in EOS which I could not pass
as it was damaging my shields/structure/whatever the new mako protects you from, I think because of the heat?
is there a way of going into that part? I dont want to spend trial hours trying to do something that is probably not available until later in the story :)
 
I love it when people cherrypick content in order to promote or bash said game or another game with content picked from another. Face rig GG has made for Horizon is very hit or miss and anyone who has actually played the game knows that. In one scene faces animate very nicely and have expressions to them, but in next they are in MEA territory or all opposite being way overblown and too expressive. Lipsync is all over the map from okay to pure "WTF is that?", just like MEA.

Horizon does a lot right, but to cherrypick moments as attempt to shit on another game? Come on.

Edit: Also eyes. MEA has puppet eye problem for large part when in HZ they are 100% mercury.

at least you learn something about the poster
people going hyperbole and binary reveal more about themselves than anything else.
 
I love it when people cherrypick content in order to promote or bash said game or another game with content picked from another. Face rig GG has made for Horizon is very hit or miss and anyone who has actually played the game knows that. In one scene faces animate very nicely and have expressions to them, but in next they are in MEA territory or all opposite being way overblown and too expressive. Lipsync is all over the map from okay to pure "WTF is that?", just like MEA.

Horizon does a lot right, but to cherrypick moments as attempt to shit on another game? Come on.

Edit: Also eyes. MEA has puppet eye problem for large part when in HZ they are 100% mercury.

Cherry pick what? The quality of character modelling in Horizon looks much better in general than Mass Effect, I don't even see how that is up for discussion, unless you prefer the peculiarities of the Mass Effect modelling (and more power to you if you do). Horizon clearly strays into uncanny valley with its facial animation, and it can be particularly jarring because the modelling is so good and the animation doesn't quite match up with many NPCs. Andromeda on the other hand seems to have poor facial animation across the board with human characters. Actual modelling is good on the main characters, and pretty poor on a lot of the human NPCs, from what I have seen. Overall though, I am happy enough with the graphics, and disappointed in the facial animation, which really does seem almost on Bethesda level.
 
Thanks guys for the explanations, you are saving me some time from the trial. Now I an try the multiplayer or explore eos for a bit instead of going back to the nexus to read up on that :)


Also, I got into a zone in EOS which I could not pass
as it was damaging my shields/structure/whatever the new mako protects you from, I think because of the heat?
is there a way of going into that part? I dont want to spend trial hours trying to do something that is probably not available until later in the story :)
Not yet.
Level 3 radiation is impassable in the preview. I'm assuming you need to either get planet viability up first, because even if you upgrade the Nomad, you wouldn't be able to step outside of it in those areas.

I'm going to guess that where the preview stops you, completion of that mission will open up those other areas.
 
I love it when people cherrypick content in order to promote or bash said game or another game with content picked from another. Face rig GG has made for Horizon is very hit or miss and anyone who has actually played the game knows that. In one scene faces animate very nicely and have expressions to them, but in next they are in MEA territory or all opposite being way overblown and too expressive. Lipsync is all over the map from okay to pure "WTF is that?", just like MEA.

Horizon does a lot right, but to cherrypick moments as attempt to shit on another game? Come on.

Edit: Also eyes. MEA has puppet eye problem for large part when in HZ they are 100% mercury.

Ok buddy, you seem highly on the defensive when I've never talked about lipsync or face rig or whatever you're on about. I've played the game and I find the faces vastly superior to Andromeda. I'm not cherry picking shit and certainly not shitting on the game, go re-read my posts.
Funnily enough I talked about hair and details and you didn't pick up on that but whatever, any game gotta have a defense force even if I still said I'm enjoying Andromeda for what it is.
 
The NPC Ashley was compared to wasn't a "random NPC". She's one of the key people involved in running the Nexus and is one of your superiors. She is a major character.
We don't know how major she is, we only just met her.

I'd also like to point out that she's exceptionally poor, in the sense that she's a major deviation from the average. Easily the worst looking character so far.
 
So frustrated my trial time is up lol . Woke up really wanting to explore EOS more. Got to wait till the bloody 23rd to play it also
 
My hope is that they for some reason decided to give us a very boring part of the main quest for the trial and that as soon as you go through that door things pick up a lot.
 
Cherry pick what? The quality of character modelling in Horizon looks much better in general than Mass Effect, I don't even see how that is up for discussion, unless you prefer the peculiarities of the Mass Effect modelling (and more power to you if you do). Horizon clearly strays into uncanny valley with its facial animation, and it can be particularly jarring because the modelling is so good and the animation doesn't quite match up with many NPCs. Andromeda on the other hand seems to have poor facial animation across the board with human characters. Actual modelling is good on the main characters, and pretty poor on a lot of the human NPCs, from what I have seen. Overall though, I am happy enough with the graphics, and disappointed in the facial animation, which really does seem almost on Bethesda level.

model are also too good to lyp sync correctly, then.
hyperbole goes both way here....

in the end they both have missed something others games don't because uncanny reactions appear higher than average for them.
 
Not yet.
Level 3 radiation is impassable in the preview. I'm assuming you need to either get planet viability up first, because even if you upgrade the Nomad, you wouldn't be able to step outside of it in those areas.

I'm going to guess that where the preview stops you, completion of that mission will open up those other areas.
Yeah that's my guess as well though I'm tempted to try one of the hazard protection consumables you can buy on the Nexus.
 
Yeah that's my guess as well though I'm tempted to try one of the hazard protection consumables you can buy on the Nexus.
I've tried boosting through the areas to see if I can get past them or into some sort of shelter but they seem to have anticipated players doing that. I even got new dialogue to trigger from my squad mates when I got far enough into new areas, but in the end I still had to fast travel back.

Didn't think to try the consumable. Probably won't help but worth a shot haha.
 
Not yet.
Level 3 radiation is impassable in the preview. I'm assuming you need to either get planet viability up first, because even if you upgrade the Nomad, you wouldn't be able to step outside of it in those areas.

I'm going to guess that where the preview stops you, completion of that mission will open up those other areas.

I actually did, for the memory fragment and 2 rock scans. Died when I tried to go for the 3rd.
There's a huge field full of kett tech in the area too.
 
I will say, I really like exploring Eos. I love that BioWare went with the whole "every planet has a story", and the the initial Eos pitch is that
it's an early settlement site that has gone silent
. Casually exploring and uncovering the disaster through ambient dialogue and abandoned structures is exactly what I wanted.

Totally agree, it's not something I though I wanted beforehand, but playing it now I love it!
 
Cherry pick what? The quality of character modelling in Horizon looks much better in general than Mass Effect, I don't even see how that is up for discussion, unless you prefer the peculiarities of the Mass Effect modelling (and more power to you if you do). Horizon clearly strays into uncanny valley with its facial animation, and it can be particularly jarring because the modelling is so good and the animation doesn't quite match up with many NPCs. Andromeda on the other hand seems to have poor facial animation across the board with human characters. Actual modelling is good on the main characters, and pretty poor on a lot of the human NPCs, from what I have seen. Overall though, I am happy enough with the graphics, and disappointed in the facial animation, which really does seem almost on Bethesda level.

He wasn't talking about model quality, but about facial expressions. Those two Horizon screenshots are cherrypicks in that department.

Don't run with goal posts.

MEA does have a lot issues with human facial animations and I will never deny that. Same time it also has good moments, just like Horizon, even if limited to characters like Ryders, Liam and Cora. At least in early game. That one particular woman on Nexus is horrorshow from model to expressions, no two ways about that.

In Horizon we have certain Osaram dude, late game side quest giver (woman), good amount of Nora tribe etc. that are dodgy quality or straight out bad. It happens and it's fine, but cherrypicking highs or lows for "weapons" is cheap.

Ok buddy, you seem highly on the defensive when I've never talked about lipsync or face rig or whatever you're on about. I've played the game and I find the faces vastly superior to Andromeda. I'm not cherry picking shit and certainly not shitting on the game, go re-read my posts.
Funnily enough I talked about hair and details and you didn't pick up on that but whatever, any game gotta have a defense force even if I still said I'm enjoying Andromeda for what it is.

I'm skimming these shitshow threads about MEA and those two very clearly cherrypicked screenshots caught my eye. They are like best HZ has to offer while large majority is way below.
 
He wasn't talking about model quality, but about facial expressions. Those two Horizon screenshots are cherrypicks in that department.

Don't run with goal posts.

MEA does have a lot issues with human facial animations and I will never deny that. Same time it also has good moments, just like Horizon, even if limited to characters like Ryders, Liam and Cora. At least in early game. That one particular woman on Nexus is horrorshow from model to expressions, no two ways about that.

In Horizon we have certain Osaram dude, late game side quest giver (woman), good amount of Nora tribe etc. that are dodgy quality or straight out bad. It happens and it's fine, but cherrypicking highs or lows for "weapons" is cheap.

I was mainly discussing the modelling. Nothing you say contradicts what I said. Also it is ironic that your argument is also highly selective. I have my doubts that you have actually played Horizon, because those screenshots are in no way 'the best the game has to offer'. Character modelling is of near universally high quality...

Martino: That is not what I said. You need better reading skills. I stated that the quality of the modelling only seeks to accentuate the issues with the facial animation. i.e., they are not up to the same standard.
 
I will say, I really like exploring Eos. I love that BioWare went with the whole "every planet has a story", and the the initial Eos pitch is that
it's an early settlement site that has gone silent
. Casually exploring and uncovering the disaster through ambient dialogue and abandoned structures is exactly what I wanted.

I didn't really enjoy it because the VA wasn't up to par and me clicking on things just loads the next convo, it's a huge step down to exploring Velen and it's amazing environmental storytelling that didn't need any dialogue.

Maybe it gets better in the full game. The only good part for me was that the settlements made me nostalgic for ME2, reminded me of the place you meet Kaiden at.

Oh you made it to the fragment? Nice. I'll have to try again later.

Yeah once you're life support goes down it still takes ages for the HP of the Nomad to tick down so you have more than enough time to get it.
 
model are also too good to lyp sync correctly, then.
hyperbole goes both way here....

Eh I've said before that lipsync was bad in Horizon. The faces, the amount of details, the VA was great.
I've seen more questionable things in my time with the trial (so in a limited area) in Andromeda than in the entirety of Horizon and I've platinumed the game. Are you honestly disputing the game is coming in rough as fuck? The lead designer didn't even know if the day one patch was included in the 10 hour trial for fuck sake.

As for being on the "hyperbole", I've never even complained about Sara Ryder's face (her facial animation do bother me thouygh) like most people do. I believe you can like things and still be critical of them.

He wasn't talking about model quality, but about facial expressions. Those two Horizon screenshots are cherrypicks in that department.

Don't run with goal posts.

MEA does have a lot issues with human facial animations and I will never deny that. Same time it also has good moments, just like Horizon, even if limited to characters like Ryders, Liam and Cora. At least in early game. That one particular woman on Nexus is horrorshow from model to expressions, no two ways about that.

In Horizon we have certain Osaram dude, late game side quest giver (woman), good amount of Nora tribe etc. that are dodgy quality or straight out bad. It happens and it's fine, but cherrypicking highs or lows for "weapons" is cheap.



I'm skimming these shitshow threads about MEA and those two very clearly cherrypicked screenshots caught my eye. They are like best HZ has to offer while large majority is way below.


Think however you will then. I'm not using this as weapons or anything, gifs have been posted before, I still prefer Horizon facial animations at their worst to what we have here in Andromeda.
I'm not one of the crowd who wants to see this game fail, I bought the damn thing and even got Origin access to play it early.

And I honestly disagree with your statement that they are the best horizon has to offer but I'm not going to post dozen of pics and gifs to prove the contrary, it's a click away on google or tumblr.
 
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