The Legend of Zelda: Breath of the Wild |OT2| It's 98 All Over Again

Status
Not open for further replies.
So about the lost
woods

Apparently I'm not strong enough yet to pull the master sword, do I need to go through the entire lost woods puzzle again when I return?

No.

The three trials in the Lost Woods just grant you access to three more shrines. Add in the shrine near the Great Deku Tree and you have a enough shrines to get a heart piece. You need 13 hearts to pull the sword out of the pedestal.
 
Just jumping in to say that I'm desperately in need of this game... especially given the Mass Effect Andromeda issues that have convinced me to skip that game for a long while. I have nothing on my plate having just Platinum'd Horizon. So, now I'm ready for my Switch and Zelda!
 
Finished my second dungeon. Man, it's insane to me just how small and bad they are in this game. It's really bumming me out to see an otherwise great Zelda game flub one of the most important zelda parts to me. I don't need traditional linear zelda item progression, but I do need dungeons at least 2x the size of these with far more interactive designs and puzzles.

Ultimately, it's gonna hold back an otherwise great zelda game. The overworld is great, and I like the way the story is being told, but since the dungeons don't hold up a major part of the experience is just broken. Makes me a tad sad to see them flub this major part.
 
I just wanna expand over my previous post and say that heading straight to Ganon after tutorial is some thrilling Metal Gear Solid shit.

You have to sneak most of your way to the outer walls, using the slate to scout guardian movement patterns, and plan your path towards the castle gates carefully. Most of your (short) climbs will be just barely manageable with the current stamina levels, and enemies must be avoided (or stunned and then booking it) since all of them kill you in one hit. And on top of that, you still have to explore the castle to have enough weapons for the boss fight.

I can't imagine it being anywhere as intense if you go in with 10+ hearts and decent enough weapons and armor to shrug everything off.
 
This game is a game changer. Can't make an open world game without this level of detail. Next gta better get back to the drawing board. red dead better not be just a western Witcher.
 
ore also is needed for upgrades to armor, so you can't sell all for money. food is not only made to recover hearts... how did you even get to death mountain without gathering materials to make the right potion or exploring and finding the one guy that gifts them to you?

If I'm remembering right there was a guy outside of the horse place near Death mountain that either traded or sold 3 that made you fireproof or something? I bought three from him, then bought the fireproof armor in Goron City. Honestly, I didn't really ever make any elixirs, just food items from mostly apples, meat, salt, and mushrooms which were more than plentiful.

Please forgive me but I have to ask... Why did you buy a Switch? You hated the first parties on Wii U, doubted the Nintendo developers would properly support Switch, trashed the Switch lineup, said you didn't have any interest in Switch~ ... What changed?

That fourth or whatever quote. I won the Wii U way back when Burger King was doing a promotion on their website. I was able to trade it in for $150 at Gamestop (bringing the price down to $150), and had about $100 in trade in stuff. I've always been a big Zelda fan since the NES days, only non portable one I hadn't played was Skyward Sword and I really enjoyed the other ones (Other than The Adventure of Link.... love hate relationship). Figured $150 hassle free was a pretty safe bet and that if I wasn't a fan I could likely sell it for a good if not better price than what I bought it for.

The new Mario looks reaaaaly iffy to me, but I'm happy they're straying away from the "New Super Mario" style.
 
I played a bunch today and made a ton of progress.

Started buy finishing my third divine beast. Then did a bunch of exploring, several shrines and climbed my last 3 towers to reveal the whole map. The got the Master Sword (terrible slow down in that area) and then finished my 4th divine beast.
 
Been scanning my link and sheik smash amiibo to try and get the different armor pieces for the last 3 or 4 days and haven't gotten anything yet. What are the drop rates on those things? Also had my link horse amiibo since launch and haven't gotten any horse equipment yet. Kinda annoying you spend extra money on these things and you get fire or ice arrows almost every time.
 
Was exploring the northern part of Eldin province, and had back to back battles with a White-maned and Silver-maned Lynel.

Just made it out by the skin of my teeth. 😥

The good thing is now I have a bunch of Savage Lynel bows.

Also encountered the
darkness
challenge north of the lost woods. This game keeps giving and giving!

They are so fun to fight, I have been placing stamps farming everyone I come across.
 
When you first receive the paraglider and are instructed to leave the Great Plateau.

Has there been a greater feeling of wonder and excitement in a game in recent memory?

I played the theme song in my head when I first jumped off the plateau. It felt like the moment you left the shrine of resurrection and see Hyrule for the first time.
 
I just wanna expand over my previous post and say that heading straight to Ganon after tutorial is some thrilling Metal Gear Solid shit.

You have to sneak most of your way to the outer walls, using the slate to scout guardian movement patterns, and plan your path towards the castle gates carefully. Most of your (short) climbs will be just barely manageable with the current stamina levels, and enemies must be avoided (or stunned and then booking it) since all of them kill you in one hit. And on top of that, you still have to explore the castle to have enough weapons for the boss fight.

I can't imagine it being anywhere as intense if you go in with 10+ hearts and decent enough weapons and armor to shrug everything off.

Doing Hyrule Castle blind with 3 hearts and a single stamina upgrade is still my favorite experience from this game.
 
Can somebody let me know if the hidden shrine in Tabantha is part of a story quest? Spent the better part of an hour trying to trigger it. Can't find Kass anywhere, have no idea if this is meant to be a puzzle or if I'm wasting my time.

I'm talking about the one south of the beast, near the edge of a cliff. You can see a platform that looks like it needs to be triggered to activate the shrine.

There is a Bokoblin gang nearby.
 
Been scanning my link and sheik smash amiibo to try and get the different armor pieces for the last 3 or 4 days and haven't gotten anything yet. What are the drop rates on those things? Also had my link horse amiibo since launch and haven't gotten any horse equipment yet. Kinda annoying you spend extra money on these things and you get fire or ice arrows almost every time.
I save scummed my Amiibo until I got an exclusive equipment.
 
Can somebody let me know if the hidden shrine in Tabantha is part of a story quest? Spent the better part of an hour trying to trigger it. Can't find Kass anywhere, have no idea if this is meant to be a puzzle or if I'm wasting my time.

I'm talking about the one south of the beast, near the edge of a cliff. You can see a platform that looks like it needs to be triggered to activate the shrine.

There is a Bokoblin gang nearby.
Which cliff? Near the lake of the city? If so, yeah. There's a shrine quest to help open it.

Edit: generally speaking, if the shrine needs to be "opened" there's a quest or person or sign to tell you how. Don't think there ever wasn't, unless there was one with an orb sitting around nearby.
 
Okay, so I liked this game from the start, I just wasn't feeling the hype like everyone else. But after 65 hours of nothing but strolling around and doing shrines I finally did my first Titan (Vah Medoh) and I was floored. This was easy, but so well-done and outright epic.
Oh, AND THE FUCKING MUSIC. This sounded so freaking glorious in 5.1, now that Nintendo is finally mixing music in proper multichannel.

And don't get me started on the
Lost
Woods and the
Master Sword
. Going around the world is great and all, but where the game really excels is when the main missions kick in.

This might as well becomes my game of the generation, right next to Wolfenstein: The New Order if BotW keeps up its A-Game.
 
Really, really happy to see it's not just me that is left feeling completely unimpressed by the dungeons and boss fights. I mean don't get me wrong I really enjoy exploring the overworld but if this is the new formula they're going with they really need to improve dungeons and boss encounters. The sense of wonder carries this game well, but I don't think it'll work again if big improvements aren't made next game. At least for me.

I loved getting lost in dungeons and how they had their own feel, story, and personality. How they challenged you with new types of enemies and sometimes mid boss encounters. Even finding the dungeon item and getting that "aha, that's how I solve that puzzle! " moments are severely missed.

The Devine beasts have the same look, same objectives, hardly any enemies, are too small/short/simple, and almost the same boss fights.

I know past Zeldas were given shit for having bosses that were too easy but I would take easier more unique, creative encounters of past 3d Zeldas over what we got in BotW any time. Think back to past 3d Zelda bosses and how great and clever and unique they were. Twinrova, Stalord, Koloktos, Goht, Volvagia, and so many other fantastic unique boss battles.

Honeatly I do love BotW but I don't consider it to be anywhere near my favorite Zelda because IMHO it drops the ball hard with the worse dungeons and boss fights in the series.

My experience is really different having come from a background of doing a no main missions 3 hearts run.

(some people in this thread have even run to the boss after the tutorial lol)

I mostly saw the game as one gigantic dungeon that is easily my favorite in the series since I had all the freedom in the world to get from point A to point B as opposed to... here's a room with a puzzle... move this switch or whatever... here's another room. Here's some chest that gives you crap you don't care about.

Now it's like... puzzle, then do whatever I want to get to the next puzzle and I can actually, more or less, use all the rewards I get from roaming around. And the game had tangible objectives since I could look through a scope and then see something cool in the distance and that's where I'd go to next.

That said, I understand the attachment to having specific themes and stuff (there's like... one look for all the puzzles), but I was okay with it considering the variation I experienced in traveling from puzzle to puzzle.

And that last fight was something else... having no idea what to do, it was some intense shit that I've never experienced in a 3D Zelda before. I was actually wondering if I would be able to do 1 or 2 parts of that fight given the level of execution I perceived there to being at the time. I even got trolled by a blood moon at one point, which was something else considering how far along I was in that fight.

(I can probably do it very easily now... but I've seen strats and know the system better, so it's completely different from a blind run where I was sitting there trying to figure out what the hell to do)

Honestly, based on what I've seen now that I've actually explored more of the game, I do think that people that go through the main mission flowchart are getting an inferior experience and I'm very glad I played the game the way that I did as this went down as possibly my favorite gaming experience ever.
 
The pitch-black, forest shrine quest in the region above the central Hyrule (don't know its name) took me way longer than it should have but that's probably cause I flew in from the east.

Was not expecting
to fight a Hinox
to find the shrine which made it harder but I enjoyed it and I got a ancient core for my stasis upgrade too.

Also glad I got to find and mount a bear. Too bad I can't register it though.
 
How fucking tedious. So instead of supplying me with SOME arrows, this shrine expects me to leave halfway through and get arrows elsewhere? Fuck off.

oh my gosh, you might have to go do something else first!

This game is huge. Come back to it later. I'm glad the game doesn't hand you everything you need on a silver platter.
 
oh my gosh, you might have to go do something else first!

This game is huge. Come back to it later. I'm glad the game doesn't hand you everything you need on a silver platter.

To be fair, I can see the design being semi annoying considering that there is a shrine that actually gives you several hammers to work with: like, giving you resources is something they actually did take into account, but they happen to not do it for this particular shrine.

That said, after a point, people should probably always buy all the arrows given how powerful they are lol

(for combat... for puzzles)
 
Is it just me or are the battle challenge shrines ridiculously easy as soon as you get the Stasis upgrade and enough bomb arrows? Just did one of the hard shrines without even losing one heart.
 
How fucking tedious. So instead of supplying me with SOME arrows, this shrine expects me to leave halfway through and get arrows elsewhere? Fuck off.

Is this the shrine
next to the stable in the icy mountain region two left from the goron region?

Also, I never ran into arrow problems after starting the Zora dungeon quest.
 
Is it just me or are the battle challenge shrines ridiculously easy as soon as you get the Stasis upgrade and enough bomb arrows? Just did one of the hard shrines without even losing one heart.
Yes, Stasis+ is cheap as fuck, who knew.
 
Is it just me or are the battle challenge shrines ridiculously easy as soon as you get the Stasis upgrade and enough bomb arrows? Just did one of the hard shrines without even losing one heart.

You can actually stunlock all of these encounters with shock arrows lol

(except for the last part where they stop experiencing hit stun, but that's your que to just finish it off or you can
parry the laser
)
 
3 White Maned Lynels in succession...wew. Got some savage weapons in the end.

Is it just me or are the battle challenge shrines ridiculously easy as soon as you get the Stasis upgrade and enough bomb arrows? Just did one of the hard shrines without even losing one heart.

Once you know the pattern, even without the use of Stasis+ you can go out untouched.
 
To be fair, I can see the design being semi annoying considering that there is a shrine that actually gives you several hammers to work with: like, giving you resources is something they actually did take into account, but they happen to not do it for this particular shrine.

That said, after a point, people should probably always buy all the arrows given how powerful they are lol

(for combat... for puzzles)

Hammers aren't nearly as plentiful as arrows, which are everywhere in this game. Shrines really don't need to offer up even more of them.

There's so much to do in this game. It's not a big deal to leave and come back later.
 
You can actually stunlock all of these encounters with shock arrows lol

(except for the last part where they stop experiencing hit stun, but that's your que to just finish it off or you can
parry the laser
)

To be fair, I don't use shock arrows as of now because I'm saving them up for the
Zora Titan
. But yeah, the
laser parrying
is insanely good. Went Guardian hunting yesterday and I had a blast. No pun intended.
 
Quick question: if I start the game with another profile, does it start a new save? I want to let my kids play but I don't want them to spoil my stuff.
 
Is it just me or are the battle challenge shrines ridiculously easy as soon as you get the Stasis upgrade and enough bomb arrows? Just did one of the hard shrines without even losing one heart.

How to beat a major test of strength:
1. Get a 30+ power 2h sword.
2. Hold Y
3. Shock arrow whenever it tries to jump away
4. Repeat

Quick question: if I start the game with another profile, does it start a new save? I want to let my kids play but I don't want them to spoil my stuff.

Yes, it starts a new save.
 
:lol, I just broke the Zalta Wa Shrine ("Two Orbs to Guide You")

Bombed the launch pillar switch while running at a sprint, launched myself high enough to reach the goal without understanding the puzzle at all.

How was I supposed to do it?

e: The Kaam Ya'tak Shrine is awesome
 
I love how the music in T
arry
T
own
gets new region-specific instrumentation as you progress. It's all the small details in this game that paint the full picture.

I'm exploring Death Mountain at the moment, 75hrs in and on my way to my second beast. Haven't touched the west side of the map yet. Game keeps surprising me with how cool every new area I go is.
 
Status
Not open for further replies.
Top Bottom