Sword Of Doom
Member
Do you not buy physical Xbox One and PS4 games? You have to install all of them.
For different reasons. Also, storage is a big luxury on the switch and can end up being very costly.
Do you not buy physical Xbox One and PS4 games? You have to install all of them.
Just imagine it's a mandatory Day 0 patch.
All games have it nowadays.
Those are disks tho, I have different expectations for carts. That being said I dont like installing games on consoles either.
It's likely Nintendo is already subsidizing games on the catridges.
What if people who buy digitally want to play the game in 15 years time when the servers are offline?
it's the same thing
Nintendo is going to have to make a difficult decision here. Do you potentially scare away publishers by forcing them to use larger and more expensive cartridges, or do you put it on the customer to pick up a SD Card and potentially damaging your reputation.
It is pretty much impossible with swith being hybrid.I woundnt have much problem with this if switch came with 256 gb internal memory. I aint buying a SD card
Such a mess
What if people who buy digitally want to play the game in 15 years time when the servers are offline?
it's the same thing
I woundnt have much problem with this if switch came with 256 gb internal memory. I aint buying a SD card
Such a mess
The article is dated before the game launched so it would be great if someone could confirm but it does seem to be the case:
https://gamerant.com/legend-zelda-breath-wild-wii-u-3-gb/
It's WB tho, if it was an indie studio, I could understand, but WB can eat a wagon of shit with this strategy.
What if you wanna play the game 15 years later when the servers are offline?
Or 2 games on the switch!
Don't think that was said by a publisherif their subsidizing still means games need to be more expensive on switch then they've fucked up majorly imo. If publishers have to hike the price by $10 so that they achieve the same profit per game sale on switch as they would on PS4, then something is very very wrong.
Do you not buy physical Xbox One and PS4 games? You have to install all of them.
Blame Warner Bros. Games for this garbage, not Nintendo.
Don't think that was said by a publisher
if their subsidizing still means games need to be more expensive on switch then they've fucked up majorly imo. If publishers have to hike the price by $10 so that they achieve the same profit per game sale on switch as they would on PS4, then something is very very wrong.
Do you not buy physical Xbox One and PS4 games? You have to install all of them.
I don't recall him sharing any information on prices of different card sizes.
We'll see. If this game sells without any major issues - this will become the norm.
Wait, so is this 13 or 20gb with the physical cart?
The following is rated s for speculation...
Lets assume carts cost more to produce. Let´s also assume larger capacity carts cost more. Finally let´s assume Nintendo makes money off of each sold cart ("Nintendo like profits"). Based on those assumptions /speculations I present the following Post:
Or Nintendo could charge the same for all cart sizes, while selling them at production cost (maybe even take a little hit) instead of passing the cost to either the publisher or the customer.
As i said as long as this is the exception not the rule
While this is a shitty move by WB, the above is true as well.
Everytime I buy games for PS4 or Xbone I'm subjected to a huge download just to get access to any online connectivity and sometimes to even play the game single player.
I mean if you didn't see this coming i don't know what to say.I woundnt have much problem with this if switch came with 256 gb internal memory. I aint buying a SD card
Such a mess
Wait, so is this 13 or 20gb with the physical cart?
They should just pass the cost off to consumers. Like I said, let Nintendo take the pr hit for games being more expensive.
And stop these shady backroom agreements that say physical and digital should be the same price. That makes no sense.
The difference is that half of the damn game data is missing from the game card.
Xbox One and Playstation 4 installs are a necessity due to slower read speeds from a disc rather than from the hard drive. In most (not all, obviously) cases the game data is complete on the disc and just requires an install to the hard drive for play. Since you're not downloading the game from the internet you don't need an internet connection to do so and ideally as long as the disc is in good condition it will continue to work.
That's not the case in this situation. One Nintendo switches off the download servers all of the Lego City Undercover game cards in existence are useless. Not the case with say....the Wii U version of the game.
That's not the same thing though. That's installing the game from the disc. You don't even have to be connected to the internet to do that. This situation is you buying the cart from the store and then having to downloaded the other half of the damn game! You don't even have the content on the cart you just purchase where as with the installing you have that content on the disc!
For different reasons. Also, storage is a big luxury on the switch and can end up being very costly.
I think I've been quoted a few times without people reading the whole conversation aha. The user originally stated that there wasn't a point in there being a physical version so I was just making the point that there's more to physical games than just saving on storage space. For example being able to sell the game.Both have 4TB hard drives attached to them.
I can't do anywhere near that with the Switch.
The Switch works as a console for me if I can conveniently buy and use cartridges. If it has all of the downsides of a home console and no advantages, it's a fundamentally flawed product.
Nintendo needs to get ahead of this and subsidize larger carts.
I will say it is pretty odd that Nintendo didn't try to cut WB a deal on a 32GB card for this particular title, given its previous exclusivity on the Wii U and the fact that it retains all of the Nintendo-specific extras that makes it more content complete than it will be on other platforms.
Nah, Nintendo also deserves some blame for going with more expensive cards while also skimping on HD space once again
32GB. In 2017.
Do you not buy physical Xbox One and PS4 games? You have to install all of them.
It's not a hard drive, exactly. It's the same reason why your phone doesn't have 500 GB or terabytes of storage.Nah, Nintendo also deserves some blame for going with more expensive cards while also skimping on HD space once again
32GB. In 2017.
I will say it is pretty odd that Nintendo didn't try to cut WB a deal on a 32GB card for this particular title, given its previous exclusivity on the Wii U and the fact that it retains all of the Nintendo-specific extras that makes it more content complete than it will be on other platforms.
On the RiME thread in a discussion wheter cards costs 10$ more or not :
http://www.neogaf.com/forum/showpost.php?p=231727964&postcount=761
http://www.neogaf.com/forum/showthread.php?p=231728646&highlight=#post231728646
Cards are more expensive sure, but not that much. Warner Bros is definitely trying to cheap it out here.
Just imagine it's a mandatory Day 0 patch.
All games have it nowadays.
Vita had that for some ports, such as REvelations 2 and Borderlands 2
Did Breadth of the Wild Wii U actually require a download? I was under the impression it was just a data installno internet required.
Well the Rime guys could have easily come out and said it but they didnt, so I have to believe there are other hidden factors for that games cost. (Port studio/lack of Switch games)(read as a theory/hypothesis rather than fact)
You can't exactly stick an optical drive into a handheld. It just doesn't work. The motor sucks away at the battery and the handheld being jostled around means the disc will be ruined in no time. You either go with cartridges or not at all.
A larger amount of internal memory in the Switch wouldn't fix the fact that half (or more) of the damn game is missing from the game card. Can't blame Nintendo for that fuckery.
Well the Rime guys could have easily come out and said it but they didnt, so I have to believe there are other hidden factors for that games cost. (Port studio/lack of Switch games)
But if 10$ is normal, then for every game it should just be 10. I suspect a 5 dollar increase would cover it. Maybe less.
Just tell us it's because of Nintendo prices and we won't blame the publisher.
Doesn't really read like what you are saying g. He also doesn't talk about different card sizes.
Had they done it switch exclusive (which looking at the amazon stuff posted it looking like they might as well have done) i suspect nintendo might have been more amenable to an idea like that
WTF?!
This completely defeats the purpose of having a physical copy. Just go digital only.
We'll see what happens. Not off to a good start though to be honest. Nintendo will use the bigger carts because they can. The next 3rd party AAA game is what?