tkscz
Member
The very same dev also said that if this specific game was made ground up for Switch 2 this speed wouldn't be a problem. Because it's a port that was made with SSDs in mind, that wasn't an option. Most publishers are going to choose game key cards for cost. So far this is the only one to say speed was an issueOkay, so not the end of the world. But yikes.....I still don't love this. Nintendo makes it tough on devs though by providing hardware that's slow though. But was there any option that Nintendo could have went with that could have given them over 2 GBs of read access speeds while using a cart or memory stick of any kind?