Of course there many people who were expecting procedural Destiny and it was never supposed to be that. However, some of the things it was supposed to be are not quite there. For instance, I wanted to mainly be a space trader. I was immensely excited by the prospect of procedural star systems with proper orbital mechanics that I could muck about in, imagining something between Wing Commander and Trade Wars. But there are no planet orbits or rotations, the space combat is very underwhelming (bad controls, dumb AI), the trade system is not at all dynamic, is not designed for trading at scale, and is mired with inventory management issues, and warring factions are only present as a background prop.
Some people have said that the current game is what it was supposed to be, and say in so many words that everyone else should stop complaining. And exploration and survival are major pillars of the game no doubt, but so are trading and combat, and both of those deserve the improvements the other two got. Because some of us care about those things more than exploring planets and mining/crafting, and that's (supposed to be) just as valid a way to play the game.