The Legend of Zelda: Breath of the Wild |OT2| It's 98 All Over Again

Status
Not open for further replies.
If you want a slightly less vague hint:

It has to do with snowballs

And even less vague if you want:

Have you done any of the puzzles which require you to push a snowball down a long hill into a door?

Errr that was the last shrine I just finished before stopping for the night!
 
How do you activate the goop covered tower?

Also where do you recommend going after doing the zora area? I can't go up
death mountain
yet as it's too hot even with low level elixirs (haven't got any mid/high level ones). Have mostly just uncovered the SE corner so far. Exploring Akkala at the moment

The Akkala one? Killing
the eye in the center building
apparantely
drops a metal beam nearby you can use as a bridge
.

I say apparantely because I had my camera looking in another direction and though I heard some odd sounds I couldn't figure out what the hell that accomplished, until I looked it up online.

As for where to go, really, anything works, there's no real wrong way to go about things. Do you fancy seeing bird people, rock people or tall, muscular women next?
 
Are you talking about
the one in the Gerudo Highlands? It gives you access to a shrine.

what did I have to do? I dont even remember how to get back there but now im curious.
 
Once you find the correct ledge
(the one on the ruined building closest to the part of the tower you can't get to) use magnesis and drag a piece of metal out of the goop below to use as a bridge

Or struggle like I did not knowing about the secret thing for about 45 minutes. Climb the arch on the left side, nearly upside down and then with a sliver of anything to hang on to...reach the top of the arch, jump off and float to just above the goop like a boss. Like, I'm at once mad that I didn't think to check my surroundings more, and super proud I made it to the tower in a way I don't think the devs wanted anyone to be able to do.
 
Once you find the correct ledge
(the one on the ruined building closest to the part of the tower you can't get to) use magnesis and drag a piece of metal out of the goop below to use as a bridge
AHHHHH wish I had known this. I can't remember how I solved it, but it didn't involve that.
 
Wait, I did that shrine and there was no
giant skeleton
there...

Errr that was the last shrine I just finished before stopping for the night!

There are at least two of those puzzles in that region, not sure if there are more than that. So it might be the other one(s).

There's an NPC that gives you a hint if you want to find it for yourself, but if you don't care
shoot a shock arrow at the center.

Yeah I never found the NPC for that one and apparently I missed out on doing the Shrine Quest, even though I did the Shrine... I still have no idea where that NPC is.
 
I'd rank the difficulty from easiest to hardest
Rito>Zora>Goron>Gerudo
, with the middle two being roughly the same. The only one where I'd think you might struggle if you went to it first is the last one, but eh, I went there first and was fine. I just died a lot on the boss.

Thanks for the info. I will definitely temper my expectations then regarding difficulty of puzzles at least relative to the dungeon we played. I was hoping they would be at least a bit harder since the NE Divine Beast is the first one the questline suggests.

On the bright side, some of the shrines are like mini-dungeons, especially (from what we've found so far), the Death Mountain spoilers
Goron Coaster's end
shrine, which is very lengthy and satisfying, and definitely one of our faves so far.

Gamestop just shipped my Switch and Zelda. So close now.

You're in for a treat!

Once you find the correct ledge
(the one on the ruined building closest to the part of the tower you can't get to) use magnesis and drag a piece of metal out of the goop below to use as a bridge

The Akkala one? Killing
the eye in the center building
apparantely
drops a metal beam nearby you can use as a bridge
.

I say apparantely because I had my camera looking in another direction and though I heard some odd sounds I couldn't figure out what the hell that accomplished, until I looked it up online.

As for where to go, really, anything works, there's no real wrong way to go about things. Do you fancy seeing bird people, rock people or tall, muscular women next?

Or struggle like I did not knowing about the secret thing for about 45 minutes. Climb the arch on the left side, nearly upside down and then with a sliver of anything to hang on to...reach the top of the arch, jump off and float to just above the goop like a boss. Like, I'm at once mad that I didn't think to check my surroundings more, and super proud I made it to the tower in a way I don't think the devs wanted anyone to be able to do.

AHHHHH wish I had known this. I can't remember how I solved it, but it didn't involve that.

This is really interesting to read. Thanks guys.
We totally missed whichever eye had a metal block, or at least if we hit it we didn't see the metal. So we climbed onto the center-tallest ledge, stood briefly on the goop, and climbed from there. Still satisfying to get through, though, especially since we couldn't defeat Guardians yet at that point and since there was some rough rain while traversing the bottom of it.
 
There's an NPC that gives you a hint if you want to find it for yourself, but if you don't care
shoot a shock arrow at the center.

again, thats more simple than the convulated solutions I had in mind and it annoys me I didnt try. Oh well maybe ill go back and find it, I think ill mostly do shit like that when I play at work, it will be my "exploration" time because I cant really focus on the game for too long at the risk of always being interrupted. Cheers dude.
 
Man it's a drag having to switch weapons so often. This is like, the single most horrible design decision in a great game I think I've ever seen. I wish they would patch in the ability to just disable it.

Eh, that aside this is pretty fun. It's amazing that Nintendo of all developers made the richest open world in a fantasy game I've played. Bravo. Now, to find my damn horse....
 
Man it's a drag having to switch weapons so often. This is like, the single most horrible design decision in a great game I think I've ever seen. I wish they would patch in the ability to just disable it.

Eh, that aside this is pretty fun. It's amazing that Nintendo of all developers made the richest open world in a fantasy game I've played. Bravo. Now, to find my damn horse....

If it's any reassurance, it becomes a lot less of an issue as you get further into the game. Some weapons will be stronger, and you will find ways not to use them up as quickly in general, based on other things you can do.
 
I finally did the dungeons.

Did the Zora and now I know why people paired Mipha and Link. How would that even work?

Ahh whatever. Does anybody in the game Not like Link?

Theres an NPC somewhere that rejects Link outright and I felt offended

My best screenshot so far (around 15 hours in, reached Elimith (or something like that) village and doing some side quests).

I need to put a SD card in my Switch tho, twitter compression is ruining it a little bit.

Isnt that in Hateno?

Beautiful screenshot. Dat grass

Well this took forever. Look at that smile.

69orHoP.jpg

Haha aww
 
Oh so thats why you didnt like those tests? You still had not gotten to the part of the game were every time you break one good weapom there are 2 or 3 as good on the floor?

More like you stop caring about major tests once that happens, since it's boring as hell.

I'm putting the game down for now precisely because I've reached the point where one of the main things to do is grinding materials to upgrade my gear. Perhaps sometime later I'll go back and do some quests and stuff, but exploration is feeling less and less interesting, and combat has stopped mattering a long time ago for me.
 
Does the combat ever get more sophisticated?

25ish shrines in, and basically every fight is me easily button mashing them to death or being one shotted by some magic user that I don't see on top of a platform.

Between this, the motion control shrine, and the map (that people seem to love) I've really soured on Zelda since the start. Pretty bummed.
 
Before I try... am I right to assume starting a new game will keep a second manual save, and not destroying my first one? Or do I need to play under another system user profile?

Man it's a drag having to switch weapons so often. This is like, the single most horrible design decision in a great game I think I've ever seen. I wish they would patch in the ability to just disable it.

Eh, that aside this is pretty fun. It's amazing that Nintendo of all developers made the richest open world in a fantasy game I've played. Bravo. Now, to find my damn horse....

It is. I'd prefer if you had random junk or enchanted weapons lying around with low durability for special occasions or to try new weapon classes, then invest lots of material and rupees into upgrading basic weapons you like the feel of that don't break so easily.
 
Does the combat ever get more sophisticated?

25ish shrines in, and basically every fight is me easily button mashing them to death or being one shotted by some magic user that I don't see on top of a platform.

Between this, the motion control shrine, and the map (that people seem to love) I've really soured on Zelda since the start. Pretty bummed.


Nope. The combat remains the same throughout, since you can fight the final boss after the intro.

Have you fought some Lynels? Can't really mash for those.

Sounds like the game is not your cup of tea. Maybe it's best not to continue.
 
The fact that it's called Mekar Island is bugging the hell out of me when all the other Islands are proper named characters from other games *_*
 
Does the combat ever get more sophisticated?

25ish shrines in, and basically every fight is me easily button mashing them to death or being one shotted by some magic user that I don't see on top of a platform.

Between this, the motion control shrine, and the map (that people seem to love) I've really soured on Zelda since the start. Pretty bummed.

I'm sorry to hear you're not feeling psyched about the game at the moment. From what I understand (disclaimer: 75+ hrs in, only one dungeon down), it sounds like more advanced combat techniques become more useful or required in the endgame. They are taught to you in a shrine adjacent to a populated area, I'm not sure if you've encountered them yet. We've personally barely utilized them though it's probably a good idea to get used to those mechanics. But regardless, the combat can be more sophisticated in the meantime if you wish it to be by utilizing runes in combination with environmental conditions and weapons. Finding creative ways to take out the more powerful enemies, to stop them from one-shotting you (except the Guardians, which for all intents and purposes require certain methods of defeat) is part of the fun. What aren't you liking about the map? And, if it's any consolation, there are some very, very clever shrines out there waiting to be found, and, we personally have only encountered two with motion controls. No idea how many there are, but by no means the majority of them. (Granted, we haven't been too focused on shrines, so we haven't done that many more than you of those.)
 
Like half of the areas named for characters are spelled normally and the other half aren't.

My favorite area name references are the bridges surrounding Central Hyrule that are named after bosses from the first two Zelda games.
 
Before I try... am I right to assume starting a new game will keep a second manual save, and not destroying my first one? Or do I need to play under another system user profile?

It is. I'd prefer if you had random junk or enchanted weapons lying around with low durability for special occasions or to try new weapon classes, then invest lots of material and rupees into upgrading basic weapons you like the feel of that don't break so easily.

I'd prefer that also, I think. I like that idea.

Anyway, I would try using another system user profile, just to be on the safe side. I think on Wii U that was the way to do it, so hopefully that should work for you without having to then worry about not saving over your file (I think).
 
Quick one, so I'm close to about 50 shrines done.. But I am treking all over and I follow signals... But what's the trick to finding more? Because I just don't see where more are.. I get on towars and scan and just dont see where 70 or 80 more are at.
 
Nope. The combat remains the same throughout, since you can fight the final boss after the intro.

Have you fought some Lynels? Can't really mash for those.

Sounds like the game is not your cup of tea. Maybe it's best not to continue.

You more or less can mash through Lynels.

If you look at combat as just "how can I beat these enemies quickly without dying" it's pretty darn simple. But the game offers you a sandbox of options to toy around with for killing enemies in fun ways like leaping off horses for slow motion shots, shooting arrows while sledding on your shield, dropping bombs while gliding, stealth hits, parrying and slowmo dodging, using the environment/items/runes etc.
 
Quick one, so I'm close to about 50 shrines done.. But I am treking all over and I follow signals... But what's the trick to finding more? Because I just don't see where more are.. I get on towars and scan and just dont see where 70 or 80 more are at.

Explore every square inch. I disabled the shrine detector and found all but one of them on my own.
 
I'm sorry to hear you're not feeling psyched about the game at the moment. From what I understand (disclaimer: 75+ hrs in, only one dungeon down), it sounds like more advanced combat techniques become more useful or required in the endgame. They are taught to you in a shrine adjacent to a populated area, I'm not sure if you've encountered them yet. We've personally barely utilized them though it's probably a good idea to get used to those mechanics. But regardless, the combat can be more sophisticated in the meantime if you wish it to be by utilizing runes in combination with environmental conditions and weapons. Finding creative ways to take out the more powerful enemies, to stop them from one-shotting you (except the Guardians, which for all intents and purposes require certain methods of defeat) is part of the fun. What aren't you liking about the map? And, if it's any consolation, there are some very, very clever shrines out there waiting to be found, and, we personally have only encountered two with motion controls. No idea how many there are, but by no means the majority of them. (Granted, we haven't been too focused on shrines, so we haven't done that many more than you of those.)

I guess I don't understand is when playing some of the more sophisticated enemies (such as the Minotaur who had the shock arrows) am I literally just doing trial and error grind sessions to hope I can beat them? All my weapons blow. I have low health. And the guy can do one hit electric shocks from anywhere. The game is cheap as hell and just feels like a huge waste of time dying all the time.
 
I guess I don't understand is when playing some of the more sophisticated enemies (such as the Minotaur who had the shock arrows) am I literally just doing trial and error grind sessions to hope I can beat them? All my weapons blow. I have low health. And the guy can do one hit electric shocks from anywhere. The game is cheap as hell and just feels like a huge waste of time dying all the time.

Why would you fight a powerful enemy then? Ignore it and move on. You'll eventually get strong enough to be able to take them on.

Sounds like you don't play RPGs.
 
I guess I don't understand is when playing some of the more sophisticated enemies (such as the Minotaur who had the shock arrows) am I literally just doing trial and error grind sessions to hope I can beat them? All my weapons blow. I have low health. And the guy can do one hit electric shocks from anywhere. The game is cheap as hell and just feels like a huge waste of time dying all the time.

You know how shock arrows make you drop your weapons?

It works both ways. Absolute best way to take on annoying ranged enemies.
 
Some tougher enemies can't be button mashed. Lynels and minibosses have tells that you have to dodge or zone out appropriately. Then there are the guardians, which can be fought with a decent amount of variety. I recently found out you could
parry their laser back into their eye
.

The Lynel with the shock arrows was pretty much my wakeup call to learn how to do combat properly. I was getting wrecked by him, so I ate a 3-armor food so that I stopped getting oneshotted. Then after that it was an extended boss fight where I learned how to flurry rush and parry, since my weapons were weak.

Regular goblin fights are pretty boring with a 2h weapon though, I agree.
 
I guess I don't understand is when playing some of the more sophisticated enemies (such as the Minotaur who had the shock arrows) am I literally just doing trial and error grind sessions to hope I can beat them? All my weapons blow. I have low health. And the guy can do one hit electric shocks from anywhere. The game is cheap as hell and just feels like a huge waste of time dying all the time.

Oh! You're not intended to necessarily be able to beat him, only
to collect his shock arrows for that side quests.
I'm presuming you mean the one at
Shatterback Point
. There are definitely enemies you will encounter and not have the means to beat at all. The one you mentioned is called a Lynel and some of them we haven't been able to beat ourselves (there are different subspecies). It's not necessarily about trial and error grind sessions but more about trying to creatively defeat the enemies you do have a reasonable chance of defeating with the tools at your disposal. And marking the map with a skull stamp where the Lynel is so you can come back and fight them when you've found some better weapons (which are hidden throughout the world in shrines, in enemy camps, and elsewhere). I hope that helps.

You know how shock arrows make you drop your weapons?

It works both ways. Absolute best way to take on annoying ranged enemies.

This too. Those Wizzrobe rods are immensely useful despite their low attack number.
 
You more or less can mash through Lynels.

If you look at combat as just "how can I beat these enemies quickly without dying" it's pretty darn simple. But the game offers you a sandbox of options to toy around with for killing enemies in fun ways like leaping off horses for slow motion shots, shooting arrows while sledding on your shield, dropping bombs while gliding, stealth hits, parrying and slowmo dodging, using the environment/items/runes etc.

Eh, there would still be more to mashing even if you take it on the basic level. There is still aiming, shielding, and not getting creamed within the first ten seconds.

Anyways that's besides the point, because any encounter can be ultimately be reduced to merely pressing a bunch of buttons. Your comment about providing a sandbox of possibilities rings true. There are so many videos out there that come immediately to mind.
 
Quick one, so I'm close to about 50 shrines done.. But I am treking all over and I follow signals... But what's the trick to finding more? Because I just don't see where more are.. I get on towars and scan and just dont see where 70 or 80 more are at.

Explore every square inch. I disabled the shrine detector and found all but one of them on my own.

The Dude, are you talking to NPCs often? There are quite a few Shrine Quests.

Some tougher enemies can't be button mashed. Lynels and minibosses have tells that you have to dodge or zone out appropriately. Then there are the guardians, which can be fought with a decent amount of variety. I recently found out you could
parry their laser back into their eye
.

The Lynel with the shock arrows was pretty much my wakeup call to learn how to do combat properly. I was getting wrecked by him, so I ate a 3-armor food so that I stopped getting oneshotted. Then after that it was an extended boss fight where I learned how to flurry rush and parry, since my weapons were weak.

Regular goblin fights are pretty boring with a 2h weapon though, I agree.

I really need to learn to flurry rush and parry...anyway, neat tip about the Guardians, thank you. At the basic level it is nice that the game offers equipment specifically designed for fighting them, but it's cool to know about these other methods. I want to try that.
 
I guess I don't understand is when playing some of the more sophisticated enemies (such as the Minotaur who had the shock arrows) am I literally just doing trial and error grind sessions to hope I can beat them? All my weapons blow. I have low health. And the guy can do one hit electric shocks from anywhere. The game is cheap as hell and just feels like a huge waste of time dying all the time.

If you want to stand a chance against some of the tougher enemies you have to actually learn the combat system and get used to dodging and parrying. You need decently good weapons to beat the tankier enemies, but knowing what you're doing is much more valuable in a fight than having a ton of hearts or defense. That's why you can beat the final boss with 3 hearts.

If you're not feeling confident in your combat abilities yet, then just don't engage the tougher enemies for now and come back later when you have a better grasp of the mechanics and some better weapons. Even if you need to get around a tough enemy you can always use stealth to avoid direct combat.
 
If you want to stand a chance against some of the tougher enemies you have to actually learn the combat system and get used to dodging and parrying. You need decently good weapons to beat the tankier enemies, but knowing what you're doing is much more valuable in a fight than having a ton of hearts or defense. That's why you can beat the final boss with 3 hearts.

If you're not feeling confident in your combat abilities yet, then just don't engage the tougher enemies for now and come back later when you have a better grasp of the mechanics and some better weapons. Even if you need to get around a tough enemy you can always use stealth to avoid direct combat.

As a corollary to this, and reminder to myself, the Shrine at K
akariko
V
illage
does a good job of teaching these specific mechanics.
 
I guess I don't understand is when playing some of the more sophisticated enemies (such as the Minotaur who had the shock arrows) am I literally just doing trial and error grind sessions to hope I can beat them? All my weapons blow. I have low health. And the guy can do one hit electric shocks from anywhere. The game is cheap as hell and just feels like a huge waste of time dying all the time.

The harder enemies are basically pattern recognition and timing puzzles. If you put in the time, you can beat them without taking a hit. Pretty much everything can be parried, evaded, or exploited to your advantage. If you are frustrated, I recommend watching this training video where someone fights a Lynel with a tree branch: https://www.youtube.com/watch?v=7IUPHWJuzC0

That particular encounter, if I recall, can also be entirely avoided - in fact, the game NPC's strongly suggests you should.
 
I've had bomb arrows explode on lynels. They don't explode if it's raining.

They explode on lynels but they don't faze them whatsoever. Fire arrows don't set them on fire, ice arrows don't freeze them, shock arrows don't electrocute them. They're too badass for all that.

Unless you hit them right in the middle of the face (or eyes?) then you can stun them and
mount them to get in some free hits
 
Ok 120 hours in and I just solved a puzzle in a creative way that made me feel so good.
It was the Io Soh shrine
there was a switch in the middle wich should have been used to move up and down some platform. I don't know if some paraglider skills were needed, but I was always stuck in the last platform, unable to turn the switch with arrows or anything. So I took a bomb, three octoballs, and then shot the bomb itself to move it over the switch. It's hard to describe, but if you know what shrine I'm reffering to, it's pretty clear.
Now I looked on youtube and discovered that you could move the laser... holy shit
 
Status
Not open for further replies.
Top Bottom