Bog
Junior Ace
Hour 1 in Native Fortress..
Fuck this world
You've seen nothing. Turn back now.
Hour 1 in Native Fortress..
Fuck this world
You've seen nothing. Turn back now.
There's a difference between challenging and cheap. Crash 1 is a very cheap game. It's horribly balanced. Most reviewers don't dock games like Nioh or Dark Souls for their extreme challenge.
That being said, I still enjoy Crash 1 quite a bit.
Sometimes i feel like im the only one enjoying the fact that the game is kicking my ass.
I think it's digital control even if you use the analogue stick. (I'd strongly recommend the d pad)I have yet to come to a level that feels cheap (granted I just beat road to nowhere, high road will be rough). But it feels like depth perception in crash 1 remake with analog controls is even worse than original. I always wanted analog controls there until I got them...
I think it's digital control even if you use the analogue stick. (I'd strongly recommend the d pad)
I have yet to come to a level that feels cheap (granted I just beat road to nowhere, high road will be rough). But it feels like depth perception in crash 1 remake with analog controls is even worse than original. I always wanted analog controls there until I got them...
I was gonna say that on this thread after I just beat Crash 1 in like 3-4 hours. I hardly remember ever beating this as a kid.These games are a lot easier than I remember.
100% in CB1
Off to the next one!
Anyone know when will the dlc release?
Lol, the exact same thing happened to me a few minutes ago. I believe the only way to defeat them is by jumping on them. I tried to spin and kill one, but I just bounced backwards into the abyss, haha. It was right at the end of the level too, with only three boxes to go...FUCK! Was about to get the Colored Gem from Lost City and a fucking chameleon made me bounce off, I was already close to finishing the level!
Yeah, forgot to mention this. The way some of these camera angles are positioned can make depth perception a major issue in specific situations. Focusing on your shadow can alleviate this, but it's also pretty difficult to do that and focus on what's ahead of you.I have yet to come to a level that feels cheap (granted I just beat road to nowhere, high road will be rough). But it feels like depth perception in crash 1 remake with analog controls is even worse than original. I always wanted analog controls there until I got them...
+1Slippery Climb was actually fun for me, but the High Road and Road to Nowhere can die in a fire.
If you enter Up, Up, Down, Down on the Crash Bandicoot Warped game file. The Cursor disappears.
This only happens for Crash Bandicoot Warped, it does not happen to Crash Bandicoot or Crash Bandicoot 2 Cortex Strikes Back.
The Spyro Demo Code in the PSX Crash Bandicoot Warped is Up, Up, Down, Down, Left, Right, Left, Right, Square,
Following Up, Up, Down, Down with Left, Right, Left, Right, the cursor is still gone. I hit Square... but that just loads up the License for the game. And the Cursor returns over Warped. Similarly it isn't Circle, X or Triangle...
L3, R3, Options, The Touchpad, and all the Shoulder Buttons don't make the cursor appear, so maybe it's related to them? The Mystery Begins...
It sucks but I finally got it, time to try Generator Room now, I'm scared of the platforming in this level because depth perception can be really tricky here.Lol, the exact same thing happened to me a few minutes ago. I believe the only way to defeat them is by jumping on them. I tried to spin and kill one, but I just bounced backwards into the abyss, haha. It was right at the end of the level too, with only three boxes to go...
???Anyone know when will the dlc release?
Holy shit...
Crash Bandicoot N. Sane Trilogy - Possible Spyro Demo Code?
From the description:
Happening?
Reading this thread is hilarious. I can't remember the last time a game produced so much frustration from its difficulty. I think most of us jumped into this game wanting to enjoy some nostalgia, and what we're actually getting is physically beaten to a pulp.
Things they should work on ASAP:
- Cut loading times by half is possible, it'd definitely improve the overall experience.
- Add subtitles.
- You can already restart a level when you go for Timed Trials, enable that option while you're on a regular run too so that you don't have to exit and reenter for Colored Gems.
There's going to be DLC?
Holy shit...
Crash Bandicoot N. Sane Trilogy - Possible Spyro Demo Code?
From the description:
Happening?
Holy shit...
Crash Bandicoot N. Sane Trilogy - Possible Spyro Demo Code?
From the description:
Happening?
I platinumed the 1st game and still missing 2 trophies from "Lost Treasure" set, thought they were the dlc.
When has a base game's platinum ever been tied to DLC?
Holy shit...
Crash Bandicoot N. Sane Trilogy - Possible Spyro Demo Code?
From the description:
Happening?
When has a base game's platinum ever been tied to DLC?
anybody get stuck on Crash 2 when Cortex said he will return after 5 crystals? Got 5 crystals and beat Ripper Roo and nothing happens/unlocks....
anybody get stuck on Crash 2 when Cortex said he will return after 5 crystals? Got 5 crystals and beat Ripper Roo and nothing happens/unlocks....
Press R1 in the center platform of the warp room to go to the next one
I did too. You have to stand on the platform and hit the button that it shows. It would have been nice if the game told you that before hand, in some fashion.